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KeSPA SC2 Maps being developed for next Proleague - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 30 31 32 Next All
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
Last Edited: 2012-11-15 21:22:36
November 15 2012 21:20 GMT
#21
A 100% completely new map pool? That's really exciting. It should produce different kinds of games compared to other tournaments since Kespa map makers have a different style.

Hope it will be used in Proleague too.
milesfacade
Profile Joined November 2010
United Kingdom799 Posts
November 15 2012 21:20 GMT
#22
Yeeeaaaahhhhhh. I was expecting this from kespa for a while but this is more maps than I anticipated. Should shake up stagnant map scene a lot.
ArvickHero
Profile Blog Joined October 2007
10387 Posts
November 15 2012 21:21 GMT
#23
On November 16 2012 06:15 memcpy wrote:
I feel like increasing the number of maps that players are required to play will decrease the overall quality of games. Less time to prepare map specific builds or strategies and less time to practice against others.

Aside from that, the maps do look diverse and interesting. I just hope there won't be too many exploits or racial imbalances.

players aren't going to be preparing for every single map in the Proleague format, often times players are assigned to practicing only 1-3 maps per round .. they'll have even more preparation than your typical tournament or GSTL game.

And OSL probably will only incorporate 1-2 maps from these maps, while keeping the rest of the older maps to maintain balance.
Writerptrk
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
Last Edited: 2012-11-15 21:22:01
November 15 2012 21:21 GMT
#24
I kind of want to play bifrost now
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
Last Edited: 2012-11-15 21:22:08
November 15 2012 21:21 GMT
#25
Sweet. Nice to finally get some fresh maps, and Kespa map makers are the kings of map making.
http://na.op.gg/summoner/userName=FLABREZU
winsause
Profile Joined March 2011
United States65 Posts
November 15 2012 21:22 GMT
#26
These maps are pretty bad ass!
-_-
Profile Blog Joined November 2003
United States7081 Posts
November 15 2012 21:22 GMT
#27
BTW, fuck Bifrost and FUCK YEAH Guillotine
BigBossX
Profile Joined September 2008
United Kingdom357 Posts
November 15 2012 21:22 GMT
#28
This is great news. IMO there's nothing worse as a spectator than watching 100s of games on the same shitty maps over and over.
TheDougler
Profile Joined April 2010
Canada8304 Posts
November 15 2012 21:22 GMT
#29
Some of these look fantastic (Gamea Gowon and Araknoid) others seem imba at first glance but I'll reserve judgement for now.
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
KawaiiRice
Profile Blog Joined May 2007
United States2914 Posts
November 15 2012 21:23 GMT
#30
AAGHGURHGURHGUHEU ^_^ yay
@KawaiiRiceLighT
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
November 15 2012 21:23 GMT
#31
does Guillotine have no ramps, btw? lol
ModeratorRetired LR Bonjwa
TL+ Member
Steins;Gate
Profile Blog Joined August 2012
1422 Posts
November 15 2012 21:23 GMT
#32
New Maps <3 Hopefully all the maps are balanced ^^
" Perhaps it's impossible to wear an identity without becoming what you pretend to be. "
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
November 15 2012 21:23 GMT
#33
Bifrost!? Hahahahahahha
Awesome
age: 84 | location: california | sex: 잘함
-_-
Profile Blog Joined November 2003
United States7081 Posts
November 15 2012 21:24 GMT
#34
Is there any way to blow up these images?!
ArvickHero
Profile Blog Joined October 2007
10387 Posts
November 15 2012 21:25 GMT
#35
On November 16 2012 06:19 Terrix wrote:
Weren't these maps specifically designed for the racial imbalances in bw? I feel like they wouldn't just "port" over to sc2 so well... Maybe

all of the ported maps are so oldschool that they'd be horrificly imba in today's BW metagame.
Writerptrk
StarStruck
Profile Blog Joined April 2010
25339 Posts
Last Edited: 2012-11-15 21:26:07
November 15 2012 21:25 GMT
#36
I find the BW maps that they picked to be interesting.

Of those maps Bifrost is the only one I really like.

On November 16 2012 06:25 ArvickHero wrote:
Show nested quote +
On November 16 2012 06:19 Terrix wrote:
Weren't these maps specifically designed for the racial imbalances in bw? I feel like they wouldn't just "port" over to sc2 so well... Maybe

all of the ported maps are so oldschool that they'd be horrificly imba in today's BW metagame.


Precisely, which leads me to why?
yawnoC
Profile Joined December 2010
United States3704 Posts
November 15 2012 21:26 GMT
#37
Some of them look like they might work...
Happy bifrost is in ^_^ Love the idea of a natural behind your main and on high ground... don't know if it will work though.
GG - UNiVeRsE is the best player in the WORLD
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
November 15 2012 21:26 GMT
#38
YESSSS

This is gonna be awesome, wanna see some of the really legendary maps in there
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
November 15 2012 21:26 GMT
#39
oh god this looks so wacky

Gonna be fun if anything :p
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
November 15 2012 21:27 GMT
#40
On November 16 2012 06:25 StarStruck wrote:
I find the BW maps that they picked to be interesting.

Of those maps Bifrost is the only one I really like.

Show nested quote +
On November 16 2012 06:25 ArvickHero wrote:
On November 16 2012 06:19 Terrix wrote:
Weren't these maps specifically designed for the racial imbalances in bw? I feel like they wouldn't just "port" over to sc2 so well... Maybe

all of the ported maps are so oldschool that they'd be horrificly imba in today's BW metagame.


Precisely, which leads me to why?


Throw shit at the wall and see what sticks? :p
Prev 1 2 3 4 5 30 31 32 Next All
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