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On October 24 2012 16:17 Maynarde wrote:Show nested quote +On October 24 2012 16:04 Dingobloo wrote:On October 24 2012 16:01 Maynarde wrote:On October 24 2012 15:59 Liquid`Sheth wrote:On October 24 2012 15:57 Dingobloo wrote:On October 24 2012 15:51 Liquid`Sheth wrote:On October 24 2012 15:47 Xantos wrote: In-game top-player watching ... - does not help "spectator only" fans, who watch Twitch.tv - might even take away a source of revenue for streaming players & casters, who help a lot to make SC2 more popular by providing great entertainment that is readily available for anyone that is online
Thus, I voted for the custom games / custom maps issue. Makes a lot of sense. I think twitch has a way of working their code into games to allow them to embed the twitch stream in game though. I could be completely wrong on this. However that could fix all of the problems that you brought up, and help players revenue a lot. Hey I can dream right? :D This wouldn't really solve anything though, streaming is still resource intensive for the person wanting to stream, it's a huge barrier to have someone watch your games through a stream but it's only worth it for high level players. A proper spectating system like LoL or Dota 2 solves so many issues, I can watch my friend play ladder on a delay because the game gets networked traffic mirrored on delay on blizzard's servers, and it's just multiplayer game traffic, it's not 720p video, suddenly laddering isn't as lonely. Hm you mean riot/valve's servers? I don't completely get your last point. However I do definitely love how in Dota you can watch your friends games. I'd LOVE to see this in sc2. A proper spectating system is what I was trying to imply with that option. Sorry if I wasn't clear or if I've miss phrased it. This would be relatively hard to code though, dropping in and out of a game as a random observer would be a bit strenuous on the latency if you were a popular player. And considering how long it's taken for name changes ...  HLTV has done this since like 2001 and it's what DOTA TV was built on, it takes 1 regular spectator slot and it just mirrors out the network traffic to any number of players who join the server, if that server gets overloaded it can drop from the game, none of the outside observers actually ever join the game in progress, they're just being shown mirrored network traffic. I know people give Blizzard all kinds of shit for being glacially slow, but if they can't take the time out of their schedule to implement a service that their two biggest competitors have, that is essentially a mirroring of their already existing observer data out so that multiple people can join it, then what the hell is the point of this poll? I don't even think this is aiming that high, LoL didn't even have a regular spectator mode when they started implementing their system. True that re: DOTA TV, could be a very viable solution. Re: the last part about Blizzard being slow and point of this poll. Chill friend, I was only being half serious in my post. This is absolutely something that's doable and I agree that they should be doing it. Wouldn't be surprised in the slightest if they are already working on something similar. Blizzard may be slow but they aren't stupid. EDIT: Spelling.
Damn sarcasm on the internet
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Oh I'll make one comment on the custom game system. I think the biggest thing they need to do is make it simpler.
It's pretty confusing right now, there needs to be a "make game" and "join game" buttons. New players have no clue what arcade is and all this stuff they just want to find the way to play games.
Also go optimize your code. Not everyone has 80Mb/s line, the custom game system is incredibly sluggish for me. I have somewhere between 0.3-5Mb/s most of the time if I'm in my dorm. Browsing games is a pain and half the time the pages just decide not to load and show a blank screen instead.
Everything outside of the main game feels like it's coded in Flash. Stop doing that please, it's really stupid that my replays and the single player maps take forever to load. I want the interface to feel snappy. Maybe make the noises better for clicking on stuff to give a better feeling of responsiveness.
Everyone should boot up BW for a bit and feel what it's like to use an interface that feels snappy. It's part of what makes iPhones so popular too. Everything just "feels" smooth and fast.
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On October 24 2012 16:22 Dingobloo wrote:Show nested quote +On October 24 2012 16:17 Maynarde wrote:On October 24 2012 16:04 Dingobloo wrote:On October 24 2012 16:01 Maynarde wrote:On October 24 2012 15:59 Liquid`Sheth wrote:On October 24 2012 15:57 Dingobloo wrote:On October 24 2012 15:51 Liquid`Sheth wrote:On October 24 2012 15:47 Xantos wrote: In-game top-player watching ... - does not help "spectator only" fans, who watch Twitch.tv - might even take away a source of revenue for streaming players & casters, who help a lot to make SC2 more popular by providing great entertainment that is readily available for anyone that is online
Thus, I voted for the custom games / custom maps issue. Makes a lot of sense. I think twitch has a way of working their code into games to allow them to embed the twitch stream in game though. I could be completely wrong on this. However that could fix all of the problems that you brought up, and help players revenue a lot. Hey I can dream right? :D This wouldn't really solve anything though, streaming is still resource intensive for the person wanting to stream, it's a huge barrier to have someone watch your games through a stream but it's only worth it for high level players. A proper spectating system like LoL or Dota 2 solves so many issues, I can watch my friend play ladder on a delay because the game gets networked traffic mirrored on delay on blizzard's servers, and it's just multiplayer game traffic, it's not 720p video, suddenly laddering isn't as lonely. Hm you mean riot/valve's servers? I don't completely get your last point. However I do definitely love how in Dota you can watch your friends games. I'd LOVE to see this in sc2. A proper spectating system is what I was trying to imply with that option. Sorry if I wasn't clear or if I've miss phrased it. This would be relatively hard to code though, dropping in and out of a game as a random observer would be a bit strenuous on the latency if you were a popular player. And considering how long it's taken for name changes ...  HLTV has done this since like 2001 and it's what DOTA TV was built on, it takes 1 regular spectator slot and it just mirrors out the network traffic to any number of players who join the server, if that server gets overloaded it can drop from the game, none of the outside observers actually ever join the game in progress, they're just being shown mirrored network traffic. I know people give Blizzard all kinds of shit for being glacially slow, but if they can't take the time out of their schedule to implement a service that their two biggest competitors have, that is essentially a mirroring of their already existing observer data out so that multiple people can join it, then what the hell is the point of this poll? I don't even think this is aiming that high, LoL didn't even have a regular spectator mode when they started implementing their system. True that re: DOTA TV, could be a very viable solution. Re: the last part about Blizzard being slow and point of this poll. Chill friend, I was only being half serious in my post. This is absolutely something that's doable and I agree that they should be doing it. Wouldn't be surprised in the slightest if they are already working on something similar. Blizzard may be slow but they aren't stupid. EDIT: Spelling. Damn sarcasm on the internet
Oops s'ok I still love you Dingo.
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Blizzard TV
Valve did it 10 years ago with HLTV. Its ridiculous this is not available on a game that is "all about e-sports"
You could connect an HLTV directly into the game and have people connect directly to that server or setup 10000000x relays from different locations that had more bandwidth and serve as many clients as you wanted. SC2 even has integrated voice communication, you could cast a game directly from the in-game client if you really wanted to.
So, basically blizzard adds an option that says "allow people to watch my games" to the options screen with a checkbox and each sc2 account gets an "broadcaster id" that is customizable say.... liquid-sheth-987444. He proceeds to give this information to the public and they can subscribe to this broadcaster ID, whenever that ID starts a game with the previous option turned on (for security reasons they could even have this option default to off whenever you start your sc2 client) all the subscribers get notified and they can hop in and watch.
Take the same approach to say.. Artosis, he joins the game as spectator, people join off his broadcaster id and on top of being able to watch the game the voice data gets broadcasted directly to the clients from blizzard.
Obviously major tournaments would use their own setups and broadcast off twitch or own3d but the option would still be there.
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Canada4020 Posts
I wish Blizzard would put a bit more focus on 2`s 3`s and 4`s. It sucks never getting new maps and getting ignored when they could have map making contests with people who`d love to get their maps on the ladder.
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Other- LAN Support/better chat channel support. Private channels, bots, better icons. AUTOMATED TOURNIES!
Basically more like WC3 bnet feel.
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Canada4020 Posts
One thought I have on the top topic is what incentive would a person have to watch a pro stream which is a big part of their revenues if we could watch them ingame. Is personal interaction the only real thing you could get extra with it because i sure cant think of any.
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You know actually all of these things that we want would be fulfilled if the game's free to play? Free = more people have access = more people developing tweaks and tools.. Just like what happened with Warcraft 3, there are so many tools, even bots..
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Seriously, I think if you could allow your friends to watch your replay's and vice versa, it would be pretty sick because you could have each other out on games you lost and such :p
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On October 24 2012 16:27 mrtomjones wrote: I wish Blizzard would put a bit more focus on 2`s 3`s and 4`s. It sucks never getting new maps and getting ignored when they could have map making contests with people who`d love to get their maps on the ladder.
I agree. However, there's a huge imbalance problem in 2's, 3's, and 4's. My friends and I have discovered that 2-3rax + 2base ling (+ 4gate if 3 people or more) just wins. Period.
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Definitely fix balance. I strongly suggest Blizzard actually outsource this to people who care and know what they're doing.
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I want an easy to use editor. Isn't on the list
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Canada4020 Posts
On October 24 2012 16:33 ADSRelease wrote:Show nested quote +On October 24 2012 16:27 mrtomjones wrote: I wish Blizzard would put a bit more focus on 2`s 3`s and 4`s. It sucks never getting new maps and getting ignored when they could have map making contests with people who`d love to get their maps on the ladder. I agree. However, there's a huge imbalance problem in 2's, 3's, and 4's. My friends and I have discovered that 2-3rax + 2base ling (+ 4gate if 3 people or more) just wins. Period. Imbalance will always be an issue in 4`s since the game is not balanced for it but having new maps would keep people playing more often I believe. I see no way beyond making bigger maps or longer rush distances to avoid the early rush imbalances anyways so I dont expect them to fix them. I almost never rush and do well so it is fine with me
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United States2095 Posts
On October 24 2012 16:34 Big J wrote:I want an easy to use editor. Isn't on the list 
Only a certain ammount of topics I could add to the poll. I don't even have chat channels up there atm.. Anyway sorry about it not being on the list. Thanks a lot for posting that you wanted it. Maybe the post about helping map makers out, is as close as I got. Anyway.. thanks!
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Asking people already using TL you will most probably get an answer which would pretty much appeal to people already engaged in the community. Its already quite evident from the poll with:
"A way to spectate games in client and watch pros with others. "
is leading with almost 40% of the votes.
I just imagined that the bigger problem with starcraft II now is holding onto the casual gamers so maybe having easier and more accessible custom games would be a more important thing to do first before incorporating in a way to spectate "pro's" playing video games.
ESPECIALLY since the people starcraft developing team is really small at the moment
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More terrans on the ladder. Always playing the same 2 matchups is boring as hell.
As for why all the terrans are leaving, well...
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hmm ok, I dont really understand the high vote count for being able to watch a pro in the game. While a cool feature, and something that def should be added, if the gameplay isnt fun or fun to watch anymore, who is going to care? Actually, if all people can watch in the sc2 game itself, how will pros run commercials? how will companies promote their products through streams now? I guess the best thing would be they pay blizzard, but will that money actually be spent on improving Starcraft? We could only hope...
I think the most important one is the custom game area. If 1v1 never becomes the game we all imagined and wanted it to be, then atleast with a good support for custom games we can still make something work. There some potential for mods to attract a bigger playerbase. Most of the suggestions on 'how to fix the game' have their maps dedicated to them in the custom section. Being able to get more people to play then might spark interest somehow.
While we all want the 1v1 to be or become the awesome game we want it to be, it might not happen, and that is something we have to keep in mind aswell.
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I really think making ladder free to play would be the most beneficial. Brings in a wide variety of talent from many different places.
I know tons of dedicated gamers who would join any game as long as its free. Its mostly due to their society, being in a third world country. People like to play with friends, if their friends can't afford it even though they can, they still won't buy it. Majority of the countries that play SC2 are from first world countries.
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I want more Community Integration in a way, that is possible to find training partners on an easy way. I imagine something in the following way: - you can create yourself a training partner profile, where you describe how you play your race (typically builds for each matchup you use or unit compositions etc.) - others can search then for training partners, currently available, in range of their MMR, with a specific race. Then you also can chose a guy from a list, who plays 3gate robo opening and zealot heavy or whatever if you like. - you then can go in a lobby with your training partner and discuss with him what you like to train and afterwards watching the replay together for analysis should be possible
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For me it would be ingame Tournaments in WC3 fashion. good Thread =)
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