• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:38
CEST 09:38
KST 16:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
ZeroSpace Early Access is Now Live!18Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)87Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!18
StarCraft 2
General
How would you feel about frequent/monthly balance patches for SC2? Balance hotfix patch 5.0.16b (July 16) Clem: "I don't have that much hope in Blizzard" Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters [D] Wireframe Casting Removed
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
Animated Gateway BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ HORROR STARCRAFT MOVIE How Famous was FlaSh before his Debut?
Tourneys
Escore Tournament - Season 3 [Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
Nintendo Switch Thread ZeroSpace Early Access is Now Live! Path of Exile General RTS Discussion Thread Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread How to buy a book - shipping from Korea to Europe The Games Industry And ATVI
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Hello guys!
LIN1s
Role of Gaming on Mental Hea…
TrAiDoS
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3868 users

Destiny on where he thinks SC2 is heading. - Page 57

Forum Index > SC2 General
Post a Reply
Prev 1 55 56 57 58 59 105 Next
Vaporized
Profile Joined July 2010
United States1471 Posts
Last Edited: 2012-10-18 01:06:18
October 18 2012 01:00 GMT
#1121
well i was in the beta for sc2 back in the day. there were obvious issues with the game that just felt wrong (such as mule mining a gold base) and i reported these thoughts to blizzard, because lo and behold that is the reason you have a beta. IT MOTHERFUCKING TOOK YEARS TO FIX THIS SHIT. THAT IS SO UNACCEPTABLE I CANT EVEN FATHOM IT.

now please, i didnt expect them to change their game because some scrubby diamond player told them it was fk'd but if i could tell these thing why couldnt they?

i played 1500-2000 games in the beta. i played another 1500-2000 games on live. and the saddest part of all that? THE BUILDS I DID AT THE BEGINNING OF THE BETA WERE STILL THE BEST BUILDS AFTER 4000 FUCKING GAMES AND 1.5 years of playing. UNACCEPTABLE.

add in the fact that hydras (THE FUCKING SIGNATURE UNIT OF YOUR FCKING GAME) were shit and i lost my will to play.

i play LoL now and that game is run, i mean words barely describe, how i feel about riot compared to blizzard in regards to their products. riot CONSTANTLY has awesome new shit to look forward to that MAKES THE GAME BETTER FOR THE PLAYERS. just in the past few months they have added spectator mode, 6-10 new champions, balance patches every 2 weeks (99% of their balance changes are right on the money imo), redone the graphics to a certain extent, remade the models and skills for an additional 6-10 champions, AND RUN THE MOST POPULAR ESPORTS EVENT EVER. not to mention in a few weeks season 3 will start which has a revamped jungle and an item overhaul.

im sorry about the caps and cussing but I wanted to love sc2. sc:bw is unquestionably the best game i have ever played.

but destiny is right. the only people that can fix sc2 work at blizzard and they refuse to. what it comes down to is LoL, sc2, Dota2 are the big games vying for (what i believe to be) essentially the same players. LoL and Dota2 learn from and copy each other in many ways. sc2 is lagging so far behind its comical at this point.

edit: i have to emphasize the season3 changes. just like from season 1 to 2 riot is changing some fundamental things about how the game is played, subtle maybe, but critically important none the less. this keeps the game fresh and engaging.
acrimoneyius
Profile Blog Joined June 2010
United States983 Posts
October 18 2012 01:06 GMT
#1122
On October 18 2012 08:30 NightOfTheDead wrote:
Speaking of BW, you have to take into account that BW 'became' esports game through sheer luck. It's balance is an accident which was never projected or really modified. Because of that, it is difficult to achieve smth like that in SC2, it is like winning a lottery 2 times in a row.


Perhaps culturally it's like winning the lottery. Definitely not when you speak of game design or b.net 1.0, which have immediately apparent, well-defined features.
xHadoken
Profile Blog Joined March 2012
United States171 Posts
October 18 2012 01:08 GMT
#1123
Good points like the post
Defeating a sandwich only makes it tastier
Assirra
Profile Joined August 2010
Belgium4169 Posts
October 18 2012 01:09 GMT
#1124
On October 18 2012 10:06 acrimoneyius wrote:
Show nested quote +
On October 18 2012 08:30 NightOfTheDead wrote:
Speaking of BW, you have to take into account that BW 'became' esports game through sheer luck. It's balance is an accident which was never projected or really modified. Because of that, it is difficult to achieve smth like that in SC2, it is like winning a lottery 2 times in a row.


Perhaps culturally it's like winning the lottery. Definitely not when you speak of game design or b.net 1.0, which have immediately apparent, well-defined features.

Actually it seems like the game design was exactly that.
You got a whole bunch of OP stuff yet somehow (with mapmakers working around it) you get a balanced game.
I really doubt blizzard intended all those tricks people use when they designed the game.
Ozkan
Profile Joined January 2011
United States26 Posts
October 18 2012 01:11 GMT
#1125
wheres the spotlight?
StasisTV
Profile Joined May 2011
United States92 Posts
October 18 2012 01:18 GMT
#1126
On October 18 2012 10:11 Ozkan wrote:
wheres the spotlight?


I agree, this should be spotlighted, seriously.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
BoxingKangaroo
Profile Blog Joined December 2011
Japan955 Posts
October 18 2012 01:18 GMT
#1127
Never thought I'd agree with Destiny on anything, but he's pretty spot on here. I've been playing since beta, but uninstalled SC2 last week.

Putting a casual gamer in a situation where they're going to lose 50% of their games, 100% of the loss is their fault, and each game can take up a fair portion of that players 'gaming time' is a recipe for disaster.
Bwaaaa
Profile Joined September 2011
Australia969 Posts
October 18 2012 01:25 GMT
#1128
Let out all the tears and grief now people so that tomorrow we can get back on the horse and make sc2 the best game ever.
Mindcrime
Profile Joined July 2004
United States6899 Posts
October 18 2012 01:30 GMT
#1129
On October 18 2012 09:59 Assirra wrote:
Show nested quote +
On October 18 2012 09:51 J1.au wrote:
On October 18 2012 08:30 NightOfTheDead wrote:
Speaking of BW, you have to take into account that BW 'became' esports game through sheer luck. It's balance is an accident which was never projected or really modified. Because of that, it is difficult to achieve smth like that in SC2, it is like winning a lottery 2 times in a row.

Which is why they should've only updated the graphics. I knew this would turn out badly when I saw the utterly stupid new units they were adding. They threw away Chess pieces and replaced them with ones from Checkers.

Why would they update a game that didn't bring them any money?
Don't forget they got the whole Blizzard vs Kespa nonsense.
They had 2 choices
1. Make a BW facelift and update it and gain the same they did back then
2. Make SC2 and have the potential to a lot of more money.


Making a sequel was obviously the correct decision, though I would have preferred it if Blizzard had made Starcraft: Part II rather than Starcraft Reloaded.
That wasn't any act of God. That was an act of pure human fuckery.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
October 18 2012 01:33 GMT
#1130
On October 18 2012 10:09 Assirra wrote:
Show nested quote +
On October 18 2012 10:06 acrimoneyius wrote:
On October 18 2012 08:30 NightOfTheDead wrote:
Speaking of BW, you have to take into account that BW 'became' esports game through sheer luck. It's balance is an accident which was never projected or really modified. Because of that, it is difficult to achieve smth like that in SC2, it is like winning a lottery 2 times in a row.


Perhaps culturally it's like winning the lottery. Definitely not when you speak of game design or b.net 1.0, which have immediately apparent, well-defined features.

Actually it seems like the game design was exactly that.
You got a whole bunch of OP stuff yet somehow (with mapmakers working around it) you get a balanced game.
I really doubt blizzard intended all those tricks people use when they designed the game.


Even w/o the bugs and glitches. StarCraft 1 was really well designed in terms of lore designs where EVERY single units was a signature in their perspective race. In SC2, all the races are so similar to each other. Terran got mobile units while Zergs have turtle functions in them and Protoss lost a bit of their ability to utilize cool units like DTs/Reavers/HTs and Zealots were a lot stronger.

All those specific traits gave their perspective race some identity. In which StarCraft 1's design team did greatly in. From the bat, the single players' storyline was even more captivating and was more sensible.

The difference is that the original team cared.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
Vaporized
Profile Joined July 2010
United States1471 Posts
October 18 2012 01:36 GMT
#1131
On October 18 2012 10:33 Xiphos wrote:
Show nested quote +
On October 18 2012 10:09 Assirra wrote:
On October 18 2012 10:06 acrimoneyius wrote:
On October 18 2012 08:30 NightOfTheDead wrote:
Speaking of BW, you have to take into account that BW 'became' esports game through sheer luck. It's balance is an accident which was never projected or really modified. Because of that, it is difficult to achieve smth like that in SC2, it is like winning a lottery 2 times in a row.


Perhaps culturally it's like winning the lottery. Definitely not when you speak of game design or b.net 1.0, which have immediately apparent, well-defined features.

Actually it seems like the game design was exactly that.
You got a whole bunch of OP stuff yet somehow (with mapmakers working around it) you get a balanced game.
I really doubt blizzard intended all those tricks people use when they designed the game.




The difference is that the original team cared.

/thread
Twinkle Toes
Profile Joined May 2012
United States3605 Posts
October 18 2012 01:37 GMT
#1132
Is Blizzard even listening? I hope we can get a response from them on these issues.
Bisu - INnoVation - Dark - Rogue - Stats
NMHU.
Profile Joined October 2011
Canada110 Posts
October 18 2012 01:39 GMT
#1133
Dan Stemkoski Dan StemkoskiCertifié ‏@Artosis

My opinions on some of the negativity going around. http://tmblr.co/ZKN0pwVVGwsl


BASED ARTOSIS.
thurst0n
Profile Blog Joined December 2010
United States611 Posts
October 18 2012 01:42 GMT
#1134
On October 17 2012 13:59 ch33psh33p wrote:
The sad thing is, a lot of people are going to look at this and see two things

(1) Destiny wrote it
(2) He used mean words

And then proceed to dismiss it, flame his playing skills, and call into question his validity as a human being.

Of course, the actual argument presented will become completely lost, and thats a damn shame.

I for one noticed both of these things, and also agreed with all of the mean words he used. As a certain southpark episodes explains we can't overuse profanity for fear of the words losing their meaning. I believe that Destiny was justified in all of his profanities in the post above.

The community is more than willing to offer useful options and I honestly feel like blizzard thinks like this...
"Well these are some great ideas, but we are smarter, lets do something different and show them how smart we are"
By doing this they miss the basic fundamental problem, and in some cases create bigger problems in the meantime..:/
P.S. I'm nub. If you'd like you can follow me @xthurst but its not worth it ill be honest
Dontkillme
Profile Joined November 2011
Korea (South)806 Posts
October 18 2012 01:42 GMT
#1135
I disagree that Blizzard needs to do something to change everything so dynamically. Brood War didn't get any Blizzard help and even if they did it was very abysmal. NO mention of Blizzard during OSL or anything. (I could be wrong)
What the community seriously needs is more exposure and bigger prize pools and if we can manage, big name sponsors. The reason BW was so big in Korea was because BIG BIG companies were sponsoring teams, like SKT, KT, CJ, Samsung. Well the game itself was really popular too .
Another reason is SCII is so easy compared to BW so that is why SCII might not be as popular as BW. People don't think skill is needed to play SCII compared to BW.
Bomber & Jaedong & FlaSh & SNSD <3
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
October 18 2012 01:42 GMT
#1136
On October 18 2012 10:39 NMHU. wrote:
Dan Stemkoski Dan StemkoskiCertifié ‏@Artosis

My opinions on some of the negativity going around. http://tmblr.co/ZKN0pwVVGwsl


BASED ARTOSIS.


Its just words with coherent writing until the guy busted with the claim that SC2 is the best game in the world crap that deviated so much from the previous words of many evidences.

Its too bad that he wasn't able to expand on that statement.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
October 18 2012 01:47 GMT
#1137
wonder how many people at tl stopped playing this game because of no motivation/ladder anxiety and only watch major tourneys or progamers streaming from time to time. i certainly belong to those and as a terran player i highly doubt i will get that addon for two new units and a campaign i dont care about.

makes me sad, but i think lol/dota 2 won and since ego shooters are pretty much dead at top events we really need a revolution to bring esports back to the glory days, with bw, cs, q3, wc3, dota and maybe streetfighter all having big events and communites around them.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
October 18 2012 01:47 GMT
#1138
On October 18 2012 10:42 Dontkillme wrote:
I disagree that Blizzard needs to do something to change everything so dynamically. Brood War didn't get any Blizzard help and even if they did it was very abysmal. NO mention of Blizzard during OSL or anything. (I could be wrong)
What the community seriously needs is more exposure and bigger prize pools and if we can manage, big name sponsors. The reason BW was so big in Korea was because BIG BIG companies were sponsoring teams, like SKT, KT, CJ, Samsung. Well the game itself was really popular too .
Another reason is SCII is so easy compared to BW so that is why SCII might not be as popular as BW. People don't think skill is needed to play SCII compared to BW.


Problem is that Blizzard would let Kespa do w/e they wanted. Now tournament sponsors have to pay to broadcast the game, get Blizzard's permission to use the maps and most importantly killed any form of community senses with them not allowing mods of being played on stage professionally speaking.

Only way that we can make a change to that is by boycotting the company to force them of their egos and make ESPORT lose the brodcasting right and make as a tool for entertainment in the place of it being a product. SC2 wasn't built upon passions but by money, Blizzard didn't let their child mature but instead kept pushing those equipment to him.

"No daddy no! I DON'T EVEN LIKE FOOTBALL!"
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
HowardRoark
Profile Blog Joined February 2010
1146 Posts
October 18 2012 01:49 GMT
#1139
Starcraft 2 failed to deliver to the casuals, and as an esport it is awfully boring everytime a Protoss is playing, so it failed on both aspects. I doubt however that it is possible to make a BW like game popular to casuals in the west. LOL and Dota made it, but I do not consider them esports. Could Star2 succeed in the west if Blizzard had made a well designed game? Somehow I don't think it possible. Star2 had some success even if it was poorly designed. Am I happy? No, Star2 killed the BW scene. The casuals told me: "Go back to BW if you don't like the design". Well, I can't, since Blizzard even succeeded in killing the Korean Pro BW scene. Thanks Blizzard.
"It is really good to get the double observatory if you want to get the speed and sight range for the observer simultaneously. It's a little bit of an advanced tactic, and by advanced, I mean really fucking bad."
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
Last Edited: 2012-10-18 01:53:33
October 18 2012 01:52 GMT
#1140
TT1's massive posts are usually too eccentric for me, and in this situation the random "WTFBBQ" caps made it a little annoying of a read (even though I know he was doing it in a mocking manner, not legitimate, but still...), but I must say I agree with his (or rather Destiny's) points.

I think it's naiive to say that Blizzard isn't holding back growth to a large degree. However, I think we must also question the actual degree Blizzard would benefit by being less restricting. The potential for growth will be there, but they may have already missed their chance. And they can't really go back after they tell the community "here's all this shit!" so there's a ton of potential they'll cut their small profit margins they're making now without any gain.

The potential is there, but they're taking the conservative "we're ok with these mediocre results" route. Not surprising they don't want to take risks (or aren't approved to take them from Activision) when they're already looking to be sold.
Prev 1 55 56 57 58 59 105 Next
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #20
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
GuemChi 2166
actioN 241
Mong 210
Mind 132
Aegong 72
Leta 64
ZergMaN 33
JulyZerg 25
Bale 22
Noble 21
[ Show more ]
yabsab 21
League of Legends
JimRising 672
Counter-Strike
summit1g8228
Other Games
WinterStarcraft702
ceh9500
NeuroSwarm83
RuFF_SC267
Trikslyr16
Organizations
Other Games
gamesdonequick1360
StarCraft: Brood War
UltimateBattle 89
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH307
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2183
League of Legends
• Lourlo1179
• Stunt537
• HappyZerGling166
Upcoming Events
KCM Race Survival
2h 22m
CrankTV Team League
3h 22m
Replay Cast
16h 22m
Escore
1d 2h
CrankTV Team League
1d 3h
Big Brain Bouts
1d 8h
Soulspirit vs goblin
TriGGeR vs Bunny
Korean StarCraft League
1d 19h
Afreeca Starleague
1d 20h
RSL Revival
2 days
Serral vs SHIN
herO vs Solar
Online Event
2 days
[ Show More ]
Replay Cast
2 days
RSL Revival
3 days
Clem vs ByuN
Rogue vs Lambo
OSC
3 days
WardiTV Weekly
4 days
Sparkling Tuna Cup
5 days
INu's Battles
5 days
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
5 days
The PondCast
6 days
Kung Fu Cup
6 days
Patches Events
6 days
Liquipedia Results

Completed

Proleague 2026-07-22
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
CSLAN 4
ASL Season 22
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.