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Destiny on where he thinks SC2 is heading. - Page 58

Forum Index > SC2 General
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EngrishTeacher
Profile Blog Joined March 2012
Canada1109 Posts
October 18 2012 01:53 GMT
#1141
Excuse the seemingly blatant bragging, but am I part of the minority group of people whose BW skills translated well to SC2 or just are naturally talented at RTS games? Because on average, I play about 10 games a week maximum, and I have no problem maintaining a mid-master skill level.

As for ladder anxiety... just accept the fact that you should always be at a 50% win rate, or just play custom melee games (full of bronze-plats) for fun and sometimes to satisfy stomping desires.
Patate
Profile Joined January 2011
Canada441 Posts
October 18 2012 01:56 GMT
#1142
On October 18 2012 10:39 NMHU. wrote:
Dan Stemkoski Dan StemkoskiCertifié ‏@Artosis

My opinions on some of the negativity going around. http://tmblr.co/ZKN0pwVVGwsl


BASED ARTOSIS.


These words do not come from the passionate BW fan, but rather from a GSL caster. He has never spoken about the game design, but rather of the game balance.. a big meh coming from one of the personality that I admire the most in this community.
Dead game.
joeschmo
Profile Joined January 2011
United States167 Posts
October 18 2012 01:59 GMT
#1143
Kill the deathball for a great game.
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2012-10-18 02:02:13
October 18 2012 02:00 GMT
#1144
Dead in 2 years? Okay. Difficult to take this seriously with so many biased declarations. There are definitely some changes -- and an overhaul or two that Starcraft 2 could use for the best. I don't however see a reason to embrace this rant because I too would like change. This basically states: "Hey, Blizzard, here are a bunch of problems you've been told ad nauseam for years. You're probably already trying to figure it out, so figure it out harder!"
BigBeezy
Profile Joined October 2012
United States41 Posts
Last Edited: 2012-10-18 02:01:12
October 18 2012 02:00 GMT
#1145
Viva La Starcraft Reveloution!
Pop, Lock And Drop
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
October 18 2012 02:04 GMT
#1146
On October 18 2012 10:53 EngrishTeacher wrote:
Excuse the seemingly blatant bragging, but am I part of the minority group of people whose BW skills translated well to SC2 or just are naturally talented at RTS games? Because on average, I play about 10 games a week maximum, and I have no problem maintaining a mid-master skill level.

As for ladder anxiety... just accept the fact that you should always be at a 50% win rate, or just play custom melee games (full of bronze-plats) for fun and sometimes to satisfy stomping desires.


What? Anyone who played BW semi-competitively shouldnt have trouble maintaining mid-master skill level. I only played ZC and UMS games and I have no trouble in master league. The kids on our CSL team who actually took BW seriously can hit 1400+ masters easily after not playing for months (One of our players hit 1900 points last season after 2 full months of inactivity). Pretty pointless thing to brag about. You put in time during BW to become decent at RTS games, dunno why that's surprising.
Le Cheque Zo
Profile Blog Joined September 2012
Spain133 Posts
October 18 2012 02:05 GMT
#1147
In my opinion, the korea model is the best one. Free stream and get money through ads AND form a unified group to manage all sc2 related events.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10364 Posts
Last Edited: 2012-10-18 02:12:54
October 18 2012 02:12 GMT
#1148
I posted this on reddit

Hasn't grown? Foreign e-sports has grown a lot. Check out MLG's attendance increase, even Sundance was very happy to see the increase in numbers.
Nothing we can do? Ok like CatZ said why post here then. Way too exaggerated.
You missed the fact that BW's boom was caused by things that aren't present today anymore. Back then BW became really popular because of the increase in PC Bang, which in turn boomed thanks to SK's investment in improving the internet connections back in the 90s. SC1 was a game where you played socially, to hang out with friends. But today, with all the social technology with twitter/fb/smartphones and all, you don't need to go to a PC Bang to do that anymore. Also LoL in nature is more of a team based game so they have more incentive to play it in PC Bang.
You say that Blizzard is neglecting the casual base? You completely neglect the fact that Blizzard has said many times that they want to balance the game not only for the professional scene but also for other levels. Many balance changes support this.
What are you saying, that SC2 made a minor feature its focal point? What the FUCK? You are talking about melee games, correct? You want SC2 to be a competitive game but yet you don't want SC2 to focus on FUCKING MELEE GAMES?
It is also obvious that SC2 has quite a small team. Why do you think it takes forever to get things done?
You don't know how e-mails affect sponsors. Why are you stating your opinion so aggressively? You don't know, and you can't know. Again you're just being lazy by saying that nothing we can do will help and instead blaming Blizzard for everything.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
hesho89
Profile Joined August 2011
Canada106 Posts
October 18 2012 02:23 GMT
#1149
wow.

i 100% agree with what destiny wrote.

as much as i don't want to say it, i haven't even logged on bnet in months now and i don't even watch as much tourneys as i used to too. It just seems to be getting stale and to be frank, HotS seems to be meh to me in bringing back to sc2 :/
eh?
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
October 18 2012 02:44 GMT
#1150
On October 18 2012 11:04 SupLilSon wrote:
Show nested quote +
On October 18 2012 10:53 EngrishTeacher wrote:
Excuse the seemingly blatant bragging, but am I part of the minority group of people whose BW skills translated well to SC2 or just are naturally talented at RTS games? Because on average, I play about 10 games a week maximum, and I have no problem maintaining a mid-master skill level.

As for ladder anxiety... just accept the fact that you should always be at a 50% win rate, or just play custom melee games (full of bronze-plats) for fun and sometimes to satisfy stomping desires.


What? Anyone who played BW semi-competitively shouldnt have trouble maintaining mid-master skill level. I only played ZC and UMS games and I have no trouble in master league. The kids on our CSL team who actually took BW seriously can hit 1400+ masters easily after not playing for months (One of our players hit 1900 points last season after 2 full months of inactivity). Pretty pointless thing to brag about. You put in time during BW to become decent at RTS games, dunno why that's surprising.


I think he was assuming what you're saying was true, and for some reason or another was surprised to find out that it wasn't the case. I don't think he was really bragging, midmasters is nothing to brag about^^. I think all three of us can agree that anyone who took BW seriously and got at least semi decent at it can get mid-high masters no problem.

I still remember some idiot telling me he knew an A- on Iccup that couldn't get out of platinum in SC2. I was laughing so hard, I made sure to quote him. Mods even came in and dared him to name the person. A SINGLE person, out of ANYONE who has EVER achieved an A in BW, could possibly get stuck in platinum.

He first revised his statement to say the A- player was stuck in platinum for only around 3 months of playing the game. Everyone including the mods challenged him once again, name ANY A- from BW that was stuck in Platinum for 3 months and couldn't get promoted to masters, let alone diamond.

He later revised his statement to say "he was stuck in platinum for the first week he played" or something along that matter. Our response was that he must not have played enough games to be promoted, and that we are positive that he is dominating his existing platinum peers, given it's not his first 15-20 games. He never released the name of the player.

I was a mere C gamer from BW and was top 200/GM for the first year or so after the beta came out :S.
Liszt
Profile Joined August 2012
Austria86 Posts
Last Edited: 2012-10-18 02:47:01
October 18 2012 02:46 GMT
#1151
Despite all of sc2 problems (protoss), I still think it is an extremely fun game. Bnet 0.2 on the other hand has been the biggest disappointment ever. I'm not joking when I say that the developers of battle.net must have either had down syndrome or are purposely trying to make the shittiest online client in the world. Nothing else makes sense because literally with just a few simple changes to battle.net, sc2 itself would be 10x more popular and 10x more enjoyable to play. so sc2 has been out for what? 2 years? and we still don't have any real chat channels, no clan support, the dumbest ranking system I've ever seen, no LAN, no replay sharing, and the most dysfunctional and cumbersome to use custom game system in existence. I mean fine I guess LAN might be a bit much to ask (even though LoL has it), but blizzard actually promised the rest of the the list and all they've been able to produce are some meager chat channels that are basically useless.

I literally can't put into words how disappointed I am with blizzard and battle.net because imo it is the major thing holding back the growth of sc2 and it would be so easy to fix if blizzard actually cared.
emc
Profile Joined September 2010
United States3088 Posts
October 18 2012 02:54 GMT
#1152
and here I get warned/temp banned for posting cracks (the LAN is a CRACK and ILLEGAL) and here Destiny/TT1 get a free pass. GG.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
October 18 2012 02:57 GMT
#1153
On October 18 2012 11:54 emc wrote:
and here I get warned/temp banned for posting cracks (the LAN is a CRACK and ILLEGAL) and here Destiny/TT1 get a free pass. GG.


One's illegal, the other isn't
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
jpak
Profile Blog Joined October 2009
United States5045 Posts
October 18 2012 03:07 GMT
#1154
SC2 tried to put one foot on the boat of casuals and the other on the boat of hardcore competitive gaming, and ended up falling down the middle and is now drowning.
CJ Entusman #50! #1 클템 fan TL!
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
October 18 2012 03:11 GMT
#1155
At the above, wow. Damn.

I do think blizzard should take a more creative license with hots than they are. Try out BWing sc2
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
EngrishTeacher
Profile Blog Joined March 2012
Canada1109 Posts
October 18 2012 03:15 GMT
#1156
On October 18 2012 11:44 FabledIntegral wrote:
Show nested quote +
On October 18 2012 11:04 SupLilSon wrote:
On October 18 2012 10:53 EngrishTeacher wrote:
Excuse the seemingly blatant bragging, but am I part of the minority group of people whose BW skills translated well to SC2 or just are naturally talented at RTS games? Because on average, I play about 10 games a week maximum, and I have no problem maintaining a mid-master skill level.

As for ladder anxiety... just accept the fact that you should always be at a 50% win rate, or just play custom melee games (full of bronze-plats) for fun and sometimes to satisfy stomping desires.


What? Anyone who played BW semi-competitively shouldnt have trouble maintaining mid-master skill level. I only played ZC and UMS games and I have no trouble in master league. The kids on our CSL team who actually took BW seriously can hit 1400+ masters easily after not playing for months (One of our players hit 1900 points last season after 2 full months of inactivity). Pretty pointless thing to brag about. You put in time during BW to become decent at RTS games, dunno why that's surprising.


I think he was assuming what you're saying was true, and for some reason or another was surprised to find out that it wasn't the case. I don't think he was really bragging, midmasters is nothing to brag about^^. I think all three of us can agree that anyone who took BW seriously and got at least semi decent at it can get mid-high masters no problem.

I still remember some idiot telling me he knew an A- on Iccup that couldn't get out of platinum in SC2. I was laughing so hard, I made sure to quote him. Mods even came in and dared him to name the person. A SINGLE person, out of ANYONE who has EVER achieved an A in BW, could possibly get stuck in platinum.

He first revised his statement to say the A- player was stuck in platinum for only around 3 months of playing the game. Everyone including the mods challenged him once again, name ANY A- from BW that was stuck in Platinum for 3 months and couldn't get promoted to masters, let alone diamond.

He later revised his statement to say "he was stuck in platinum for the first week he played" or something along that matter. Our response was that he must not have played enough games to be promoted, and that we are positive that he is dominating his existing platinum peers, given it's not his first 15-20 games. He never released the name of the player.

I was a mere C gamer from BW and was top 200/GM for the first year or so after the beta came out :S.


Okay now that's confirmed, I guess the main issue is that the population of SC2 gamers with decent BW experience is tiny, and that to the casual gamers who are the majority and the driving force of growth, getting into diamond/master league is quite challenging and requires months of practice.

I have to admit that if I was in platinum league or lower, I wouldn't really be able to execute builds properly and thus always have fun. I mean, I never rage when I lose because without even watching replays I know exactly what I messed up on or what my opponent did better in, but I guess this isn't the case for most other players where it's easier to blame balance/cheese/whatever other reason for losses.
BondBlue
Profile Joined October 2012
United States10 Posts
October 18 2012 03:17 GMT
#1157
Blizzard should really update the game with new achievements I really like that idea. I think there should be something about how many workers you've killed or some achievement to kill certain amounts of a unit. Maybe new portraits and just more added so that it somehow feels like there is something to achieve.
The chatting problem is such a big problem and that picture with all the empty space shows how ridiculous it is that they don't just have it like Brood War. It feels like playing alone and in today's world nobody likes feeling alone
Try Hard Go Pro
FireBlast!
Profile Blog Joined January 2005
United Kingdom5251 Posts
October 18 2012 03:22 GMT
#1158
BW was an incredible game on all fronts. Because it was such a great game of such depth, naturally it spawned long lasting communities and tournaments.

SC2 is a good game that hopes to become an excellent game through communities and tournaments. It had monetised tournaments, shows and progamers even in Beta for heaven's sakes... BW never had this level of extensive coverage/fluff, not even in Korea. Back in the day it was just a cluster of people watching the games and talking about their favourite progamers on forums. Rest of the time they would be too busy having fun actually playing the game. There is too much fretting about "eSports" and nothing else in SC2.

Everyone counted their eSports chickens before they hatched- now people are disappointed because the game isn't standing up to the amount built on top of it the past 2 busy years.

To me there was always this distinction between the two scenes. The discussion around BW game balance was negligible compared to what it's like for SC2. Everyone was busy discussing strategies and the latest eye-opening pimpest plays. Or even idling on Battle.net channels. The SC2 scene always seemed so hell-bent on the idea of "eSports" as some promised land it never took time to realise Blizzard had released a game that was nowhere close to being able to sustain the ideal.
Victoria Concordia Crescit
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
October 18 2012 03:26 GMT
#1159
On October 18 2012 10:39 NMHU. wrote:
Dan Stemkoski Dan StemkoskiCertifié ‏@Artosis

My opinions on some of the negativity going around. http://tmblr.co/ZKN0pwVVGwsl


BASED ARTOSIS.


Every GSL caster obviously says SC2 is awesome game etc and complains other games. Why kill their profession where they get paid by saying negative about it.
Mackus
Profile Joined January 2011
England1681 Posts
October 18 2012 03:32 GMT
#1160
Hi guys just a quick suggestion - If Blizzard scrapped the 200/200 deathballs would you be happy with that and that's it beside the new Units?
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