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Destiny on where he thinks SC2 is heading. - Page 20

Forum Index > SC2 General
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enemy2010
Profile Blog Joined October 2010
Germany1972 Posts
October 17 2012 09:18 GMT
#381
I feel like the community is about to be splitted in two halves.

There are people who thing the game is too easy and needs to get harder to get more successfull.

Other people say that the game need to get more casual friendly to attract more players, to gain more money and finally to get more successfull.


Funny.
1on1 auf azze no he no flash no awp only holztor. | Ja, da meint der ich hätt' abgeschmatzt, aber dat is Quatsch, verstehste?
Beyonder
Profile Blog Joined September 2002
Netherlands15103 Posts
October 17 2012 09:18 GMT
#382
On October 17 2012 18:17 Tobberoth wrote:
Show nested quote +
On October 17 2012 18:14 Beyonder wrote:
On October 17 2012 18:04 Evangelist wrote:
SC2 cannot compete with LoL. Why? Both LoL and DoTA are basically just RTS biased offshoots of familiar scenarios - MMO PvP. There's a nice little leveling system both within the game and outside of the game, they've got achievements, an ELO ladder and its a team game.

Simply put, SC2 remains the hardest multiplayer game in the world after BW itself (and no one plays BW these days). It was always going to have a drop off. WC3 remained popular not because of the base game but because of DoTA and customs. Blizzard have yet to have that nailed on fun custom game that keeps casuals playing Starcraft 2.

However, LoL as a game? Not even a patch on SC2. Neither is DoTA2. They're both awful grind'em'up team games, the PvP of which was better done in any number of MMOs. SC2 is comfortably the best multiplayer game on the market.

LoL and DoTA2 will very slowly start to die simply because the community in those games becomes increasingly hostile to newbies with time. SC2 by comparison is pretty welcoming, but the game itself is complicated.

The level of cluelessness in your post is appalling. SC2 is indeed so welcoming that you need to be incredibly lucky to find teamliquid, or youre never going to talk to anyone besides the opponents that you have no time to talk to.

I think it's fine to whne about SC2 having a pretty crappy UI, but let's not make shit up. There are chat channels there, and a lot of people use them. "only being able to talk with opponents" is a lie.

But youre not really going to find out which chat channels are frequently used?

And I dont think youre really reading my post correctly.
Moderator
RTSDealer
Profile Joined December 2011
286 Posts
Last Edited: 2012-10-17 09:22:11
October 17 2012 09:18 GMT
#383
Starcraft 2 with Dota 2's features would be something to look forward to.

Maybe it's time for Blizzard to look into the Free to play option (for multiplayer) if it wants to compete with Valve.

Release Starcraft 2 as a free to play game then let people have the option to:
* Buy the HOTS campaign
* Buy name change
* Buy decals
* Buy tags
* Buy clan names
* Buy portraits
* Buying professional team pennants (see Dota 2's team pennants)
* Buy /dance moves

This way, Starcraft 2 is more accessible to a whole lot more people and Blizzard can earn more than just 60 USD per person.
rtsdealer.com - I love Dota 2 and Starcraft 2
Sub40APM
Profile Joined August 2010
6336 Posts
October 17 2012 09:19 GMT
#384
On October 17 2012 18:12 foxmeep wrote:


Also, too many people are hosting tournaments these days (and for the past x months/years). No one would give a shit about the Olympics or World Cup if it was on once a month. PL, MSL, OSL was perfect. There was anticipation and hype and more than just a pay cheque on the line. SC2 has none of this.

I watch a couple of European football leagues and the NHL. The football leagues have games wed/sat-sun and hockey is on every day of the week [or at least it used to be before a player strike].
windzor
Profile Joined October 2010
Denmark1013 Posts
October 17 2012 09:20 GMT
#385
On October 17 2012 18:18 enemy2010 wrote:
I feel like the community is about to be splitted in two halves.

There are people who thing the game is too easy and needs to get harder to get more successfull.

Other people say that the game need to get more casual friendly to attract more players, to gain more money and finally to get more successfull.


Funny.


I bet there is a correlation between the skills level of the players and which camp they belong to
Yeah
bgx
Profile Joined August 2010
Poland6595 Posts
October 17 2012 09:21 GMT
#386
On October 17 2012 18:18 Beyonder wrote:
Show nested quote +
On October 17 2012 18:17 Tobberoth wrote:
On October 17 2012 18:14 Beyonder wrote:
On October 17 2012 18:04 Evangelist wrote:
SC2 cannot compete with LoL. Why? Both LoL and DoTA are basically just RTS biased offshoots of familiar scenarios - MMO PvP. There's a nice little leveling system both within the game and outside of the game, they've got achievements, an ELO ladder and its a team game.

Simply put, SC2 remains the hardest multiplayer game in the world after BW itself (and no one plays BW these days). It was always going to have a drop off. WC3 remained popular not because of the base game but because of DoTA and customs. Blizzard have yet to have that nailed on fun custom game that keeps casuals playing Starcraft 2.

However, LoL as a game? Not even a patch on SC2. Neither is DoTA2. They're both awful grind'em'up team games, the PvP of which was better done in any number of MMOs. SC2 is comfortably the best multiplayer game on the market.

LoL and DoTA2 will very slowly start to die simply because the community in those games becomes increasingly hostile to newbies with time. SC2 by comparison is pretty welcoming, but the game itself is complicated.

The level of cluelessness in your post is appalling. SC2 is indeed so welcoming that you need to be incredibly lucky to find teamliquid, or youre never going to talk to anyone besides the opponents that you have no time to talk to.

I think it's fine to whne about SC2 having a pretty crappy UI, but let's not make shit up. There are chat channels there, and a lot of people use them. "only being able to talk with opponents" is a lie.

But youre not really going to find out which chat channels are frequently used?

And I dont think youre really reading my post correctly.

The old technology was so amazing, not only you started in lobby but you started in a lobby based on your location. Probably first thing most of us have done in Old Bnet was to say hi in your own language and see people respond.
Stork[gm]
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
October 17 2012 09:21 GMT
#387
On October 17 2012 18:17 Cuce wrote:
Show nested quote +
On October 17 2012 17:46 Tobberoth wrote:
On October 17 2012 17:36 Cuce wrote:
On October 17 2012 17:24 Tobberoth wrote:
On October 17 2012 17:21 soullogik wrote:
sc2 was flawed from the beginning.
hots looks like its more of the same.

if LoL is the future of esports, welp time to give up.

just gonna have to wait another 5 years for some developers to step up.
tho it doesn't look too good as most developers prefer to just shit out casual games to keep the masses entertained for a few weeks/month's.


This is why we need to put our faith in Dota 2.

Amazing game? Check.
Far from casual? Check.
Good company supporting it? Check.
Potential to get a lot of viewers? Check.



dude, why do i have to put my faith on a game I dont like, not amazing, so casual, not a good company suğpporting it, just becaue it might get alot of numbers.
We are not in it for numbers, we never were. we dont care about numbers.

I dont enjot dota2, or lol, not one is better than other, and both is garbage compared to sc2. they are not a good step to take foward if foward is playing good games.

I see no reason fo support these games.

Too fucking bad, I like Monster Truck Rally 1998, why should I support any other game, and I EXPECT PEOPLE TO MAKE A BIG SCENE FOR MONSTER TRUCK RALLY!

Sorry bro, but you have to be realistic. Dota 2 has potential to be a great esports game, whether or not YOU like it (which is irrelevant). SC2 had potential and has had a great run, but it's questionable how much more it can grow and if it won't be declining.

And you have obviously never played Dota 2 if you think it's "so casual", that's a ridiculous claim. So how about you go play it, and THEN decide if it's "garbage".



ok, fisrt of all I can make any claim I want, thats kinda how conversation works, you made your claim, then I did. I can go ahead on how you are compeletly lacking on rts department, and how dare you speak of whats casual or not, without spending days playting mega lo mania, but thats not productive.

I played dota 2 I played dota, its garbage. it is. I spent years playing wc3, every once a while friends woudl want me to join in their dota, I always did, and I always thought it was ggarbage. Thing is I spent days playing that garbage cause its casual cause its soothing. I'm not calling you garbage, I'm calling the game garbage. and I have right to do so.

On the other hand, I dont expect anyone to make a new run a c64 game tournemants, just like I dont expenct anyone to hand in sc2 scene anythign it does not deserve.
just dota2's might to be financial success is no reason to supprt a game I dont like enjoy, and think that its garbage.


I dont support popular games, its the other way around, we support games we enjoy, and in result they become popular. surely more people will support mobas than starcraft 2, we always knew that.

As I already said, you have the right to support any game you want, no matter how futile it is. The point of this topic however, and the discussion in general, is that people want SC2 to be this huge great esports title with awesome support from Blizzard etc, which isn't going to happen. So for people who are looking for this kind of thing, putting your faith in Dota 2 makes sense because it has a ton going for it which SC2 severely lacks.

That doesn't mean you can't support SC2 all you want. Hell, support windows solitare. Just don't put your faith in it becoming what Destiny is has hopes for.
Evangelist
Profile Blog Joined June 2011
1246 Posts
Last Edited: 2012-10-17 09:30:38
October 17 2012 09:22 GMT
#388
On October 17 2012 18:14 Beyonder wrote:
Show nested quote +
On October 17 2012 18:04 Evangelist wrote:
SC2 cannot compete with LoL. Why? Both LoL and DoTA are basically just RTS biased offshoots of familiar scenarios - MMO PvP. There's a nice little leveling system both within the game and outside of the game, they've got achievements, an ELO ladder and its a team game.

Simply put, SC2 remains the hardest multiplayer game in the world after BW itself (and no one plays BW these days). It was always going to have a drop off. WC3 remained popular not because of the base game but because of DoTA and customs. Blizzard have yet to have that nailed on fun custom game that keeps casuals playing Starcraft 2.

However, LoL as a game? Not even a patch on SC2. Neither is DoTA2. They're both awful grind'em'up team games, the PvP of which was better done in any number of MMOs. SC2 is comfortably the best multiplayer game on the market.

LoL and DoTA2 will very slowly start to die simply because the community in those games becomes increasingly hostile to newbies with time. SC2 by comparison is pretty welcoming, but the game itself is complicated.

The level of cluelessness in your post is appalling. SC2 is indeed so welcoming that you need to be incredibly lucky to find teamliquid, or youre never going to talk to anyone besides the opponents that you have no time to talk to.


I came to teamliquid after using this facility we call "google". I believe it is the most commonly used website in the world. The Liquipedia is the 8th link after searching for Starcraft 2. In fact, I'll make you look even more stupid by doing the following:

Terran Strategy: 1st
Protoss Strategy: 1st
Zerg Strategy: 1st
Starcraft 2 Strategy: 1st

Hell even if I type in something as wishy washy as "how to play Starcraft 2" the liquipedia features on the first page.

Guess what the first three queries of most new players to a game will be. They want to find out how the fuck to play it. EVERY SINGLE ATTEMPT leads you to TeamLiquid. I might add this is also true on Yahoo as well.

It is in fact you that are clueless. Stop focusing on how shit Battle.net is and realize that the majority of support structures in any multiplayer game exist OUTSIDE THE GAME and in Starcraft 2's case, this site is it. Google confirms it. Most players will come here looking for strategy and if they stay in the community, that's great. If you seriously need to be lucky to type in the words "zerg strategy" into google then who the fuck is playing this game because they aren't people that make any sense.
mememolly
Profile Joined December 2011
4765 Posts
October 17 2012 09:22 GMT
#389
On October 17 2012 18:18 enemy2010 wrote:
I feel like the community is about to be splitted in two halves.

There are people who thing the game is too easy and needs to get harder to get more successfull.

Other people say that the game need to get more casual friendly to attract more players, to gain more money and finally to get more successfull.


Funny.


you misread his post

he's saying that there needs to be a casual aspect (all the noob friendly achievements and game modes) to the game as well as a competitive one, atm the casual aspect is seriously lacking, he's not saying you can't have one without the other
Patate
Profile Joined January 2011
Canada441 Posts
October 17 2012 09:23 GMT
#390
On October 17 2012 18:18 enemy2010 wrote:
I feel like the community is about to be splitted in two halves.

There are people who thing the game is too easy and needs to get harder to get more successfull.

Other people say that the game need to get more casual friendly to attract more players, to gain more money and finally to get more successfull.


Funny.


The community is trying to find SC2 a path because Blizzard has failed to.
Dead game.
ShatterZer0
Profile Joined November 2010
United States1843 Posts
October 17 2012 09:24 GMT
#391
On October 17 2012 17:51 Patate wrote:
Show nested quote +
On October 17 2012 17:40 Beyonder wrote:
I do really wonder where Blizzard failed. Did they fail because they did not address to the masses (where LoL, for example, does)? Or did Blizzard fail by not focusing on the game at the highest level (progaming)? It really feels that their focus is somewhere in between, which is the problem.


THIS.

This man has just nailed it. Starcraft 2 will not grow if it becomes more casual, it needs to be the hardcore E-sport, and right now Brood War still is.

Yes, limited unit selection and manually clicking on production structures are tedious, but it differentiates the greatest player of all from the great ones. Flash would never be OSL champion and then fall into "code A" 2 seasons later. Only in SC2, where the skill ceiling is lower, that this happens.


You didn't watch much BW did you?

Bisu getting shanked in OSL qualifiers... Stork getting flopped by Shine... A higher skill ceiling in pure mechanics also means that mental game becomes seriously important as well as that talentless hacks with pure mechanics can just smother innovators...
A time to live.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
October 17 2012 09:24 GMT
#392
On October 17 2012 18:18 Beyonder wrote:
Show nested quote +
On October 17 2012 18:17 Tobberoth wrote:
On October 17 2012 18:14 Beyonder wrote:
On October 17 2012 18:04 Evangelist wrote:
SC2 cannot compete with LoL. Why? Both LoL and DoTA are basically just RTS biased offshoots of familiar scenarios - MMO PvP. There's a nice little leveling system both within the game and outside of the game, they've got achievements, an ELO ladder and its a team game.

Simply put, SC2 remains the hardest multiplayer game in the world after BW itself (and no one plays BW these days). It was always going to have a drop off. WC3 remained popular not because of the base game but because of DoTA and customs. Blizzard have yet to have that nailed on fun custom game that keeps casuals playing Starcraft 2.

However, LoL as a game? Not even a patch on SC2. Neither is DoTA2. They're both awful grind'em'up team games, the PvP of which was better done in any number of MMOs. SC2 is comfortably the best multiplayer game on the market.

LoL and DoTA2 will very slowly start to die simply because the community in those games becomes increasingly hostile to newbies with time. SC2 by comparison is pretty welcoming, but the game itself is complicated.

The level of cluelessness in your post is appalling. SC2 is indeed so welcoming that you need to be incredibly lucky to find teamliquid, or youre never going to talk to anyone besides the opponents that you have no time to talk to.

I think it's fine to whne about SC2 having a pretty crappy UI, but let's not make shit up. There are chat channels there, and a lot of people use them. "only being able to talk with opponents" is a lie.

But youre not really going to find out which chat channels are frequently used?

And I dont think youre really reading my post correctly.

There are "official" chat channels linked automatically, they have a lot of people in them and are active, no problem there.

And honestly, it's not so much about your specific post as the mindset in general. So many people claim that they always feel alone on BNet, when it's up to them to go find active chat channels. The only real difference between BNet and BNet 2.0 is that you aren't forced into a chat channel by default.
Patate
Profile Joined January 2011
Canada441 Posts
October 17 2012 09:25 GMT
#393
On October 17 2012 18:24 ShatterZer0 wrote:
Show nested quote +
On October 17 2012 17:51 Patate wrote:
On October 17 2012 17:40 Beyonder wrote:
I do really wonder where Blizzard failed. Did they fail because they did not address to the masses (where LoL, for example, does)? Or did Blizzard fail by not focusing on the game at the highest level (progaming)? It really feels that their focus is somewhere in between, which is the problem.


THIS.

This man has just nailed it. Starcraft 2 will not grow if it becomes more casual, it needs to be the hardcore E-sport, and right now Brood War still is.

Yes, limited unit selection and manually clicking on production structures are tedious, but it differentiates the greatest player of all from the great ones. Flash would never be OSL champion and then fall into "code A" 2 seasons later. Only in SC2, where the skill ceiling is lower, that this happens.


You didn't watch much BW did you?

Bisu getting shanked in OSL qualifiers... Stork getting flopped by Shine... A higher skill ceiling in pure mechanics also means that mental game becomes seriously important as well as that talentless hacks with pure mechanics can just smother innovators...


My point was that it has never been a rollercoster (or an ongoing extremely fast rotation) the way it is now.

Very few players have been dominating for the whole time, and this game is only 2 years old.
Dead game.
Cuce
Profile Joined March 2011
Turkey1127 Posts
October 17 2012 09:26 GMT
#394
you are missing the point, I have just as much reason to supprot solitare, as dota 2.
This dream esports is what somes next, after people get together end enjoy doing something together and be proud of it.
That feeling is what needs to be preserved, not financial backing of sports.

puting faith on something I dont (and face it most other starcraft fallowers do not enjoy) enjoy is no solution. thats is why your proposition of puting our faith on dota2 cause it was being resikined by a game selling company, and getting lots of views is not meaningful.
64K RAM SYSTEM 38911 BASIC BYTES FREE
multiversed
Profile Joined December 2010
United States233 Posts
October 17 2012 09:26 GMT
#395
HotS would be a better game if they only removed units from WoL. that is how bad things are. i don't even know how they could fix this. and making the game "harder" and making the game "better" are entirely subjective. pros would still be pros no matter what form the game takes. they will always work with whatever they have. it doesn't need to be op BS and look rad to be fun to watch. you can also make the game more competitive while supporting a custom community. it just isn't done.
Team Liquid is the used the tampon of the starcraft community.
Jarree
Profile Joined January 2012
Finland1004 Posts
October 17 2012 09:27 GMT
#396
Heart of the boredom is spot on. First week i really wanted an invite, now i don't even give a shit. Same old same old. Should have removed/redesigned 50% of the units and go from there.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
October 17 2012 09:27 GMT
#397
On October 17 2012 17:35 Azzur wrote:
I think the most interesting part of this post is that destiny is saying alot of things what people on TL don't want, e.g.:
- Making the game easier
- 2v2v2v2 BGH
- Casualization of the game
etc.

But destiny is right - I actually thought about this sometime ago but never made the time to make a post. Blizzard listens to its fans, but in reality, the need to listen to the silent majority, rather than a small minority of the fanbase.


He doesn't say to make the game easier, and I've never once seen anyone say that they don't want something like 2v2v2v2 BGH to be an option.
http://na.op.gg/summoner/userName=FLABREZU
Ballistixz
Profile Joined January 2010
United States1269 Posts
Last Edited: 2012-10-17 09:39:55
October 17 2012 09:31 GMT
#398
On October 17 2012 17:51 Patate wrote:
Show nested quote +
On October 17 2012 17:40 Beyonder wrote:
I do really wonder where Blizzard failed. Did they fail because they did not address to the masses (where LoL, for example, does)? Or did Blizzard fail by not focusing on the game at the highest level (progaming)? It really feels that their focus is somewhere in between, which is the problem.


THIS.

This man has just nailed it. Starcraft 2 will not grow if it becomes more casual, it needs to be the hardcore E-sport, and right now Brood War still is.

Yes, limited unit selection and manually clicking on production structures are tedious, but it differenciates the greatest player of all from the great ones. Flash would never be OSL champion and then fall into "code A" 2 seasons later. Only in SC2, where the skill ceilling is lower, that this happens.



thats not even an opinion, that is just plain wrong. there was only a small percentage of players In BW that played competitivly and a even smaller percentage that went pro for the game. the same thing can be said for this game.( except for the fact that ladder isnt competitive. ladder is just there to show u that u got a shiny star next to ur name) laddering is just a mind numbingly boring grind fest for points/MMR.

the only REAL competitiveness from SC2 comes from current pros and tournaments. ladder is for casuals, not pro gamers believe it or not.

also beleive it or not but BW became a hard core esport by pure accident. blizzard wasnt trying to make it nor even considered esports as a factor back in vanilla SC

for SC2 blizzards undoing came from the fact that they were actually TRYING to make SC2 into a esport WITHOUT KNOWING HOW. they still dont even know why BW was as big as it is. there completely clueless. the alpha of this game was a rock paper scissors game where Y unit beats X unit and X unit beats B unit, and some of that still exist with units like immortals or marauders being very specific counters to a unit type.

this game was advertises so hard as being a "spectators sport with Esports in mind". they succeeded on the spectator part but failed on the Esports part. they were trying to make it 100% esports from the start while at the same time making the game easy as all hell.
Poffel
Profile Joined March 2011
471 Posts
October 17 2012 09:32 GMT
#399
While I agree with some points of the OP, I am struggling with all the (imho dubious) dichotomies in it. Competitive vs. casual doesn't seem like it's really that much of an either-or decision, and likewise I don't agree with the suggestion that 'not top 10' is the same as 'failure'... however, the actual point of my post is more about dumb decision making in regard to efforts trying to monetize e-sports, even though I'm usure whether even the effort is such a good thing.

Ok, you've been warned, here it comes:

Rant on sponsorships
There's this thing with e-sports sponsoring... when I watch a tournament, at least 75% of the ads I get are for some sort of technology/computer related product.

Now, let's take a look at me. I watch competitive video games on the internet, so I'm most likely into computer stuff, right? Hence, showing me ads about new gaming peripherals, computer parts, state of the art monitors and the like seems like a good decision... to the mind of a five year-old.

See, because I'm into computer stuff, when I want to buy something, I'll make an informed decision. I'll google for benchmarks, product tests, customer reviews. I'll go by my experience with the previous generation of products from the same brand. Then, I'll compare price-values. In short, I am not going to buy a shitty SSD just because you throw advertisements at me, not even for the sake of e-sports. Don't get me wrong, I own my fair share of e-sports related products. Hard to avoid when almost every company sponsors events these days. However, I didn't buy them because of sponsorships but because they are good products. Shockingly, I'm not alone in this.

This guy is actually the only one I found by searching the TL Tech Support forum asking for "esports friendly products". And the very first answer tells him to forget about e-sports sponsorship and go by product quality. TL's "Computer build resource thread" has over a million views right now, and it's all about people building computers. Try a TL search for words like "sponsor", "esports", etc., and you'll see that they are of no concern when our community talks about choices for computer parts. They show up in all sorts of forums, all the time - except when it's about buying stuff.

What I mean to say is, please, for the love of God, show me commercials about chocolate, soft drinks, and pizza during video games tournaments. I may be "that computer game marketing group", but I still get hungry and thirsty. And by virtue of being "that computer game marketing group" and not "that gourmet marketing group", I'm more easily suggestible by presentations of tasty sweet stuff than by commercials about my hobby. After all, if you're in it for the revenue, it might be a good idea to show me something I might actually buy because of your bloody commercial. Else, don't be surprised when your ad campaign doesn't work...
MVega
Profile Joined November 2010
763 Posts
October 17 2012 09:32 GMT
#400
On October 17 2012 18:23 Patate wrote:
Show nested quote +
On October 17 2012 18:18 enemy2010 wrote:
I feel like the community is about to be splitted in two halves.

There are people who thing the game is too easy and needs to get harder to get more successfull.

Other people say that the game need to get more casual friendly to attract more players, to gain more money and finally to get more successfull.


Funny.


The community is trying to find SC2 a path because Blizzard has failed to.


Yeah it's only the most globally successful game in it's genre. (Doesn't matter what game Dota spawned from, Dota is not an RTS game.) As much as some people don't want to acknowledge it, long before SC2 came out, outside of this community Brood War was pretty much dead in the west. It got a really rough start in Korea, and right now we're at a point where there were just too many tournaments going on at once and not enough significant hype was generated for any of them so people are feeling a bit of apathy. It happens. People have been saying for ages that we have too many tournaments, and we do, this shouldn't be a surprise to anybody.
bumkin: How can you play like 50 games per day... I 4gate 2 times then it's nap time
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