• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:40
CEST 23:40
KST 06:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
BSL 2025 Warsaw LAN + Legends Showmatch0Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes #1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast
Tourneys
SC2's Safe House 2 - October 18 & 19 RSL: Revival, a new crowdfunded tournament series Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
ASL20 General Discussion Soulkey on ASL S20 BW General Discussion ASL TICKET LIVE help! :D NaDa's Body
Tourneys
[ASL20] Ro16 Group C [ASL20] Ro16 Group D Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Path of Exile Nintendo Switch Thread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1458 users

Destiny on where he thinks SC2 is heading. - Page 22

Forum Index > SC2 General
Post a Reply
Prev 1 20 21 22 23 24 105 Next
Ballistixz
Profile Joined January 2010
United States1269 Posts
Last Edited: 2012-10-17 09:52:13
October 17 2012 09:45 GMT
#421
On October 17 2012 18:33 Patate wrote:
Show nested quote +
On October 17 2012 18:31 Ballistixz wrote:
On October 17 2012 17:51 Patate wrote:
On October 17 2012 17:40 Beyonder wrote:
I do really wonder where Blizzard failed. Did they fail because they did not address to the masses (where LoL, for example, does)? Or did Blizzard fail by not focusing on the game at the highest level (progaming)? It really feels that their focus is somewhere in between, which is the problem.


THIS.

This man has just nailed it. Starcraft 2 will not grow if it becomes more casual, it needs to be the hardcore E-sport, and right now Brood War still is.

Yes, limited unit selection and manually clicking on production structures are tedious, but it differenciates the greatest player of all from the great ones. Flash would never be OSL champion and then fall into "code A" 2 seasons later. Only in SC2, where the skill ceilling is lower, that this happens.



thats not even an opinion, that is just plain wrong. there was only a small percentage of players In BW that played competitivly and a even smaller percentage that went pro for the game. the same thing can be said for this game.( except for the fact that ladder isnt competitive. ladder is just there to show u that u got a shiny star next to ur name) laddering is just a mind numbingly boring grind fest for points/MMR.

the only REAL competitiveness from SC2 comes from current pros and tournaments. ladder is for casuals, not pro gamers believe it or not.


Still, casuals will try to emulate the pros they watch.. i've never seen everyone were pros in BW.

BW was also way more exciting to watch.. remember the last time you were excited when you saw a colossus drop? Me neither.


casuals will ALWAYS try to emulate a pro no matter what the game is. hell even Yugioh a casual player will blindly copy a deck build of a regional champion without even know how or why the deck works. a casual player in LoL will use the most used hero by pro players. a casual will use the most used weapon by a pro player in a FPS game. a casual will pick the fighter most used by pro fighting game players.

so i dont see why that is a factor for anything. all it means is that casuals are trying to copy pros because they are not creative enough to invent there own builds.


this is what separates a casual from a real competitive player IMO. the ability to MAKE UP YOUR OWN BUILDS/STRATS in order to WIN. not copy someone else and get a win because u copied someone better than you. that does not make u competitive, it makes u a copy cat with no skill or creativity.
Psychobabas
Profile Blog Joined March 2006
2531 Posts
October 17 2012 09:45 GMT
#422
On October 17 2012 18:41 Teoita wrote:
Show nested quote +
On October 17 2012 14:00 LuckyFool wrote:
Lots of valid points (I read destiny's reddit post) but is the ensuing shitstorm really worth it. I just don't feel this is going to be productive in any way other than to get people riled up.

Blizzard just doesn't give a shit.


Back when they tried to pull that bullshit real life names on battlenet crap at sc2 release, the only thing that stopped them from doing it was massive community backlash. There was a thread that was hundreds of pages long with only criticism, and then they listened.

The only way Blizzard will (might) listen is with a massive shitstorm from the community, anything less will not work because, as you said, they don't give a shit.


Well they better start giving a shit. After what they did with Diablo 3 and the design flaws of Wing of Liberty, they really really need to start giving a shit. They rely on their franchises.
Patate
Profile Joined January 2011
Canada441 Posts
October 17 2012 09:47 GMT
#423
On October 17 2012 18:38 Elroi wrote:
SC2 needs to be more complex with more things happening in the same time.

- Harassment is more or less nonexistent in SC2. ... even though KeSPA protosses like Rain and mini are trying to make it work.

- The spell casters are dull and completely lack depths. I don't think anyone who knows both games can think it is more interesting to see the an infestor than a fucking DEFILER. It is because the defiler is a real spell caster that can completely turn a battle around if you use it correctly. You have fewer defilers than infestors - which are basically normal units with mana. And there just is no unit in sc2 that is as dynamic as the queen was in BW...



Yup

As long as 1a-moving a whole army will be that easy, splitting your army will still be suicide in most cases. Don't expect this to change unless Blizzard decides to make this game harder.

As for the spell casters, your example of the infestors vs defiler is great. The Defiler is an unit that requires a skill on its own. Pulling out great dark swarms is way harder than chain fungling.

Reaver drops, dark swarms, dropping zealots to make spider mines kill the terran's own tanks was truly amazing to watch. SC2 has NOTHING like this.. except maybe an archon toilet, which by the way is not being used on its intended purpose (and it ends the game instead of just being a pure display of awesomness).
Dead game.
OlorinTheWise
Profile Joined May 2010
United States173 Posts
October 17 2012 09:48 GMT
#424
On October 17 2012 18:18 enemy2010 wrote:
I feel like the community is about to be splitted in two halves.

There are people who thing the game is too easy and needs to get harder to get more successfull.

Other people say that the game need to get more casual friendly to attract more players, to gain more money and finally to get more successfull.


Funny.

You seem to be under the impression that the two are mutually exclusive. The standard competitive game should be more challenging and lead to a more interesting play experience; while having more complex mechanics that require sufficient skill that a professional player can truly wow us with his play. Battle.net should also be significantly redesigned so that casual players can easily access an experience they are more attracted to, such as unranked games and UMS maps that were so popular in both Brood War and WarCraft III.

There is absolutely no reason that Blizzard can't expand the audience of the game without compromising the integrity of the competitive product.
"Evil, be thou my good."
bgx
Profile Joined August 2010
Poland6595 Posts
October 17 2012 09:50 GMT
#425
Eh blizzard wanted to create a paradise by 1 single click "Find Match". Now they understood people dont want to play Softcore-Hardcore-Matchmaking-Socialising mixture. Because it does not work. But what makes it so ugly is that they almost did not do anything about it for 2 years and still counting.


Stork[gm]
Soma.bokforlag
Profile Joined February 2011
Sweden448 Posts
October 17 2012 09:50 GMT
#426
well said, i agree with more or less everything that destiny says

its not my fault that i dont play because my ladder anxiety, its blizzards fault for designing a game that isnt fun for the casual player
Cuce
Profile Joined March 2011
Turkey1127 Posts
October 17 2012 09:53 GMT
#427
no matter how good the game is, you will be limited by nto making it f2p.

starcraft 2 has no competition. no matter how much we bitch about it, it is just so well made. no other rts comes close to it. coh? dow2? c&c's? age of online? none of them comes close.
if you make it f2p, everyone who would want to try playing a rts will be playing starcraft 2. espacially with new streaming download option.

thing is, we dont really need starcraft to compete other games in viewer or player numbers, we just need it to be good at what it is.
64K RAM SYSTEM 38911 BASIC BYTES FREE
Patate
Profile Joined January 2011
Canada441 Posts
October 17 2012 09:54 GMT
#428
On October 17 2012 18:53 Cuce wrote:
no matter how good the game is, you will be limited by nto making it f2p.

starcraft 2 has no competition. no matter how much we bitch about it, it is just so well made. no other rts comes close to it. coh? dow2? c&c's? age of online? none of them comes close.
if you make it f2p, everyone who would want to try playing a rts will be playing starcraft 2. espacially with new streaming download option.

thing is, we dont really need starcraft to compete other games in viewer or player numbers, we just need it to be good at what it is.


SC2 has no competition because its current game developpers have killed the competition when they were developping them
Dead game.
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
October 17 2012 09:55 GMT
#429
I get what he's trying to say to implement more things so that "casuals" can grind out decals/visual goodies, etc. But BW didn't have any one this, there were UMS maps as Destiny states but how much of the population really played them?

I would say that the vast majority of people who watched BW didn't even play it, and that's why it was so popular. You didn't need to play it to enjoy it. You maybe played a couple of games, got introduced to the game and you were set. BW was quite easy to understand and very exciting to watch, SC2 has problems with this.

I think it's all very random, if for example LoL wouldn't exist or DotA or any other such game SC2 would probably have more people playing it. BW didn't have any real competition in SK at the time, CS was a bit popular for some time I believe?

You must gather your party before venturing forth.
Cuce
Profile Joined March 2011
Turkey1127 Posts
Last Edited: 2012-10-17 09:56:41
October 17 2012 09:55 GMT
#430
On October 17 2012 18:50 Soma.bokforlag wrote:
well said, i agree with more or less everything that destiny says

its not my fault that i dont play because my ladder anxiety, its blizzards fault for designing a game that isnt fun for the casual player


yeah but can you really have casual friendly rts game? did we ever hade an casual friendly rts game? any rts game as popular, hell quarter as popular as sc2 will be striped open and will have tons of "griefing" builds and strategies on internet. thats the nature of the genre.
64K RAM SYSTEM 38911 BASIC BYTES FREE
GMonster
Profile Blog Joined May 2011
686 Posts
October 17 2012 09:56 GMT
#431
Well said. Blizzard is screwing up their own game. If we had a Battle.net similar to warcraft 3 i'd bet money stream views would be up.
GrandMaster Terran NA Server / Mod @ justin.tv/incontrol
lisward
Profile Blog Joined March 2011
Singapore959 Posts
October 17 2012 09:58 GMT
#432
On October 17 2012 18:55 Cuce wrote:
Show nested quote +
On October 17 2012 18:50 Soma.bokforlag wrote:
well said, i agree with more or less everything that destiny says

its not my fault that i dont play because my ladder anxiety, its blizzards fault for designing a game that isnt fun for the casual player


yeah but can you really have casual friendly rts game? did we ever hade an casual friendly rts game? any rts game as popular, hell quarter as popular as sc2 will be striped open and will have tons of "griefing" builds and strategies on internet. thats the nature of the genre.

Custom games cater to casuals
Opinions are like phasers -- everybody ought to have one
gulshngill
Profile Joined December 2010
Malaysia140 Posts
October 17 2012 09:58 GMT
#433
I only played a couple of ladder games back in WC3. The rest of the games I played were all customs.
The only reason I started laddering in SC2 is because of how shitty playing custom games were with that UI.
p14c
Profile Joined May 2010
Vatican City State431 Posts
October 17 2012 09:58 GMT
#434
I expected more radical changes in HOTS but it seems that's not the case. The new units are not that interesting and the old units still haven't improved. Same old good BLOB vs BLOB.
Game Over, Man! Game Over!
Olli
Profile Blog Joined February 2012
Austria24418 Posts
October 17 2012 09:59 GMT
#435
I definitely agree. Even what Blizzard is doing with these new units is kinda taking interest away. They all have a defined role, they're using them to balance the game more than introduce new dynamics.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Girondelle
Profile Joined December 2010
France969 Posts
October 17 2012 10:03 GMT
#436
Does anybody have the numbers for the people playing the game? sc2ranks seems to provide numbers but I cannot see the figures for the previous seasons.
Cuce
Profile Joined March 2011
Turkey1127 Posts
October 17 2012 10:04 GMT
#437
On October 17 2012 18:58 lisward wrote:
Show nested quote +
On October 17 2012 18:55 Cuce wrote:
On October 17 2012 18:50 Soma.bokforlag wrote:
well said, i agree with more or less everything that destiny says

its not my fault that i dont play because my ladder anxiety, its blizzards fault for designing a game that isnt fun for the casual player


yeah but can you really have casual friendly rts game? did we ever hade an casual friendly rts game? any rts game as popular, hell quarter as popular as sc2 will be striped open and will have tons of "griefing" builds and strategies on internet. thats the nature of the genre.

Custom games cater to casuals


but are they rts games? most popular EU custom game is a tower defence.

most casual rts game I can thnk of is dow2, and evet it can get brutal (sometimes reason is lacluster ui and responsiveness of the game but still).
think of all big name rts games, not of them are casual.

Even square enix made an rts and it was not casual
64K RAM SYSTEM 38911 BASIC BYTES FREE
CutieBK
Profile Blog Joined May 2011
Sweden227 Posts
October 17 2012 10:04 GMT
#438
Yeah, I can get with this. All valid points.

I especially liked the part about custom games being the drawing point for the casual consumer. Never thought of it before, but when I thought back to when I was a kid and started playing SC:BW all I did was grind Bunker Wars and BGH. It's sort of mind boggeling that blizz haven't thought of this...

The only thing we can hope for is that blizzard wakes up from their self-induced hubris and actually take a long hard look at what makes other games great and find a way to cater to all sides of the population-- high and low level.

Seriously, I want to buy your games blizzard! Stop breakiing my heart!
Zavior
Profile Joined August 2009
Finland753 Posts
October 17 2012 10:05 GMT
#439
Sadly I agree with too many points
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
October 17 2012 10:05 GMT
#440
On October 17 2012 19:04 Cuce wrote:
Show nested quote +
On October 17 2012 18:58 lisward wrote:
On October 17 2012 18:55 Cuce wrote:
On October 17 2012 18:50 Soma.bokforlag wrote:
well said, i agree with more or less everything that destiny says

its not my fault that i dont play because my ladder anxiety, its blizzards fault for designing a game that isnt fun for the casual player


yeah but can you really have casual friendly rts game? did we ever hade an casual friendly rts game? any rts game as popular, hell quarter as popular as sc2 will be striped open and will have tons of "griefing" builds and strategies on internet. thats the nature of the genre.

Custom games cater to casuals


but are they rts games? most popular EU custom game is a tower defence.

most casual rts game I can thnk of is dow2, and evet it can get brutal (sometimes reason is lacluster ui and responsiveness of the game but still).
think of all big name rts games, not of them are casual.

Even square enix made an rts and it was not casual


The customs arent themselves. However, you can have people playing those customs also watching streams, tournaments etc. As Destiny said, in terms of $ the most important thing is viewer counts.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Prev 1 20 21 22 23 24 105 Next
Please log in or register to reply.
Live Events Refresh
Next event in 12h 20m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 214
NeuroSwarm 189
SteadfastSC 162
StarCraft: Brood War
Britney 14515
Shuttle 260
Dewaltoss 103
Larva 57
Aegong 38
Sexy 21
ZZZero.O 15
Dota 2
monkeys_forever305
Fuzer 171
Counter-Strike
Stewie2K352
flusha332
Super Smash Bros
Mew2King46
Heroes of the Storm
Liquid`Hasu558
Other Games
summit1g6430
FrodaN1544
fl0m989
shahzam351
mouzStarbuck236
ToD236
C9.Mang0122
Trikslyr38
PPMD31
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• davetesta27
• RyuSc2 2
• intothetv
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• IndyKCrew
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 4203
League of Legends
• Doublelift4370
• imaqtpie1260
• TFBlade858
• Shiphtur279
Other Games
• Scarra1352
• WagamamaTV354
Upcoming Events
RSL Revival
12h 20m
Zoun vs Classic
Map Test Tournament
13h 20m
Korean StarCraft League
1d 5h
BSL Open LAN 2025 - War…
1d 10h
RSL Revival
1d 12h
Reynor vs Cure
BSL Open LAN 2025 - War…
2 days
RSL Revival
2 days
Online Event
2 days
Wardi Open
3 days
Monday Night Weeklies
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
LiuLi Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.