My biggest concern would be the affect on the player-base/community. I know the SC2 community isn't a shining example of maturity, but it's much, much better than all the F2P games I've played.
F2P = omg horrible community in my experience.
Forum Index > SC2 General |
HardlyNever
United States1258 Posts
My biggest concern would be the affect on the player-base/community. I know the SC2 community isn't a shining example of maturity, but it's much, much better than all the F2P games I've played. F2P = omg horrible community in my experience. | ||
mjnbowlgod
198 Posts
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SuperYo1000
United States880 Posts
On September 23 2012 14:16 HardlyNever wrote: I wouldn't mind this terribly as long as we still had the option to purchase everything up front (sp/mp and all related goodies) like the current model. My biggest concern would be the affect on the player-base/community. I know the SC2 community isn't a shining example of maturity, but it's much, much better than all the F2P games I've played. F2P = omg horrible community in my experience. I agree, it would maim an already fragile community | ||
StrikeNova
Canada47 Posts
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HDgBober
25 Posts
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xuanzue
Colombia1747 Posts
On September 23 2012 14:23 SuperYo1000 wrote: Show nested quote + On September 23 2012 14:16 HardlyNever wrote: F2P = omg horrible community in my experience. I agree, it would maim an already fragile community I have played TF2 recently, and I haven't see anything wrong with that community | ||
sc14s
United States5052 Posts
On September 23 2012 12:39 CwnAnnwn wrote: I really dont like it personally. It might be good for esports and blizzard but I still dont like it. I have a big fear that it will just be "pay to win". that was the first thing dustin browder said it wouldn't be at the esports conference.. | ||
reddog1999
United States143 Posts
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Roonweld
United States144 Posts
- Name Change - Tournament System using real money (using Blizzards finely tuned Matchmaking system, and where Blizzard gets a cut) - Different "Profiles" You can pay for an additional 3 profiles, one for Zerg, Terran, Protoss, and Random - each separately ranked, I would pay $5 Dollars for each one. - Portraits (I wouldn't buy a ton of these, maybe 1 or 2) - Visual changes like custom color, custom decals, and something I dub - "Fighting words" a message that is displayed at your loading screen. Must be appropriate of course. - And some kind of universal in-game stream viewer/launcher.browser How this would work confuses me, but I think it would be something new and would help out the teams/streaming sites, and popularization of watching streams. A streaming section with Pro teams, Clans, events, sorted by current views, total views, league, race, etc. You could follow certain streamers and get in game alerts. Blizzard could partner up with twitch, as they are already starting to get aligned. It could be $5/a month, with 25% of it going to Blizz, twitch, the player, and infrastructure of Blizz/twitch. A way for players, any player, any rank, to potentially make money from their games or personality. Blizzard could also offer a promoting section on the front page of the streaming section. With the revenue from that being in blizzards favor, as well as twitch's for ad revenue. I think it would be cool - there are a lot of streamers out there that are cool people, that are entertaining, but might not be at that pro level. Just my 2 cents. | ||
nanoscorp
United States1237 Posts
They could even use a currency system to encourage ladder play. Buy points to watch favorite players, get their broadcasts, their starred matches, etc. Earn a nominal amount of points for things like "first game of the day", "all bonus pool spent" That way, people can get involved in the point system without putting in real money, but if they find it is worth their time, they may drop some cash in their bnet account. | ||
AnomalySC2
United States2073 Posts
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NKexquisite
United States911 Posts
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VaultDweller
Romania132 Posts
You have team games in sc2 too but: 1. those are not the main focus as they are 99% absent from the esport part of the game and 1v1 is unaffected by how bad of a person the other guy is; 2. Playing with a random team mate is already pretty bad. Map hacking and other types of cheating could be the only real problem I can see. Since you didn't pay for the game you are a lot less "scared" of getting banned. You just make a new account and hack away... | ||
xHadoken
United States171 Posts
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Skytt
Scotland333 Posts
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SaetZero
United States855 Posts
Emblems, portraits, new colors for ladder, voice sets, unit models/particle effects. shit like that. | ||
v3chr0
United States856 Posts
15-30$ price tag and cosmetic/aesthetic stuff to buy (non-game-altering stuff) and it could work. | ||
TAMinator
Australia2706 Posts
This seems like a strong business model, but they'll need to integrate more things into the game if they want the game to be rising to the top in terms of esports. Things like clan/team support, shared replay viewing/transfer and disconnection solutions would really be some amazing integrations for HOTS. Personally, i'd prefer they lower the initial price tag, and then give micro-transactions for different skins/options but i'm not too sure how that would work in a business model. | ||
Sea_Food
Finland1612 Posts
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myRZeth
Germany1047 Posts
srsly please not it would help e-sports, but hurt sc2 sooo much | ||
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