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Russian Federation4295 Posts
On September 09 2012 17:20 CrAyZeD wrote: What unit in the protoss army can hard counter warhounds Hard counter: - Immortals - Void Rays - Zealots with Charge
Soft counter: - Storms - Phoenixes with lifting up warhound and blocking half of them - Phoenixes also counter Vikings (that are always with WHs), that can be a problem to Void Rays - some Dark Templars - Tempest as support to other units and as aditional damager
imba.Couguar (on stream on sc2tv.ru) killed easily all WarHounds with Immortals and Storms only.
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On September 09 2012 05:34 robhoward wrote: When did you get your beta invite? Have there been a new invitees each day since the beta went live?
On September 09 2012 06:18 Torte de Lini wrote: Beta invites are done in waves, not incrementally.
That doesn't really answer my question. I asked because I know some people (iNcontroL and Apollo spring to mind) didn't have beta access on the first day of the beta, but have since got access.
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United Kingdom1381 Posts
Can a fungaled unit be abducted by a viper?
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Russian Federation4295 Posts
On September 09 2012 21:42 iHirO wrote: Can a fungaled unit be abducted by a viper? Yes, also Fungaled units can be mass-recalled
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On September 09 2012 20:54 robhoward wrote:Show nested quote +On September 09 2012 05:34 robhoward wrote: When did you get your beta invite? Have there been a new invitees each day since the beta went live? Show nested quote +On September 09 2012 06:18 Torte de Lini wrote: Beta invites are done in waves, not incrementally. That doesn't really answer my question. I asked because I know some people (iNcontroL and Apollo spring to mind) didn't have beta access on the first day of the beta, but have since got access.
Typically people who did not get the beta on the first 1-2 days, will not get it until the next wave.
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How much health do Collapsible Rock Towers have? Liquipedia gives me nothing.
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Russian Federation4295 Posts
On September 10 2012 02:35 Akinokaze wrote: How much health do Collapsible Rock Towers have? Liquipedia gives me nothing. 500 Health with 3 armor, When destroyed, they create a standart destructible rocks with 2k HP.
If Collapsible Rock Tower destroyed and there was building under it (on Korhal City), the building will be damaged for 500 dmg.
Units will not be damaged.
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Do units under it also take 500 dmg?
Edit: Posted before your edit =P
So what happens if a unit is under the rocks? Does it get pushed away like a forcefield or do the rocks simply not fall until the unit moves?
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Russian Federation4295 Posts
So what happens if a unit is under the rocks? Does it get pushed away like a forcefield or do the rocks simply not fall until the unit moves? Just pushes away like force fields
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On September 10 2012 02:41 Existor wrote:Show nested quote +On September 10 2012 02:35 Akinokaze wrote: How much health do Collapsible Rock Towers have? Liquipedia gives me nothing. 500 Health with 3 armor, When destroyed, they create a standart destructible rocks with 2k HP. If Collapsible Rock Tower destroyed and there was building under it (on Korhal City), the building will be damaged for 500 dmg. Units will not be damaged.
If i were to burrow a ling underneath where the rock tower would drop off its destructible rocks, then kill the rock tower. Would the ling still be alive underneath, or would the ling take the 500 dmg and in so doing die?
One could potentially make an expansion blocked by not only rocks, but also a burrowed ling underneath.
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Haywire missile appears to do full damage to Immortal shields. Is this right?
If so, is that a bug or is it intended behaviour? It seems odd to have a single exception to Hardened Shields...
edit: actually, thinking about it, I guess both nukes and Yamato ignore HS as well. Would still like to know the answer, though
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Russian Federation4295 Posts
Haywire missiles do a full damage to hardened shields, because there are 3 missiles 10 damage of each.
But standard warhound shots are normally lowered to 10 damage from 23.
Hardened Shields only works vs STANDART shootable weapons, not vs abilities.
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On September 09 2012 18:10 s3rp wrote:Show nested quote +On September 09 2012 17:20 CrAyZeD wrote: What unit in the protoss army can hard counter warhounds I guess when they're done patching Zealots and/or Air-Units should be strong against them. I personally think they want to encourage Protosses to use Air-Units more and not just All-Ground that has all the same Upgrades like in WoL
Hmm maybe but why did they give us useless air units lol the Tempest is terrible. The only thing we got that was decent was the oracle (i think that's what it is called.)
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Simple question: Disclaimer, I am not begging for a beta key.
Does anyone , anyone at all here know how Blizzard handle invites for these and how people got on to the "golden spreadsheet" at Blizzard? I know of several people who are not in the F&F list, yet somehow they consistently get into the Blizzard betas and early. Is there some special list somewhere at Blizzard which has been ongoing for many years? Someone tell me about this special club.
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Which part of the abduct animation determines where the unit is pulled to?
ie. If the viper is moving during the cast, does it get pulled to the viper's location when the spell was cast, when the tongue connects, or when the pull actually finishes?
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Russian Federation1607 Posts
Any new achievements/decals/avatars?
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I don't have beta and I haven't noticed this on streams, but -
Do banelings still have that move while burrowed upgrade?
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Russian Federation1607 Posts
On September 10 2012 20:16 Deleuze wrote: I don't have beta and I haven't noticed this on streams, but -
Do banelings still have that move while burrowed upgrade? I didn't played too but no they have not.
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Can units still use abilities while being abducted by the viper. For example can you feedback the viper in the middle of the abduction? Would make the unit really easy to counter as Protoss
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Does anyone , anyone at all here know how Blizzard handle invites for these and how people got on to the "golden spreadsheet" at Blizzard? I know of several people who are not in the F&F list, yet somehow they consistently get into the Blizzard betas and early. Is there some special list somewhere at Blizzard which has been ongoing for many years? Someone tell me about this special club.
I got a beta invitation since the first day of the beta. But i don't know how Blizzard select players sorry.
Which part of the abduct animation determines where the unit is pulled to?
ie. If the viper is moving during the cast, does it get pulled to the viper's location when the spell was cast, when the tongue connects, or when the pull actually finishes?
I'll test that when i'll be at home, but i'm pretty sure the viper can't move during abduct's cast.
Any new achievements/decals/avatars?
No.
Can units still use abilities while being abducted by the viper. For example can you feedback the viper in the middle of the abduction? Would make the unit really easy to counter as Protoss
I'll test that too.
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