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Simple [HOTS] Questions, Simple [Beta] Answers - Page 13

Forum Index > SC2 General
Post a Reply
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zeross
Profile Joined September 2010
France310 Posts
September 22 2012 11:22 GMT
#241
On September 22 2012 20:14 Conti wrote:
Show nested quote +
On September 22 2012 19:49 zeross wrote:
On September 22 2012 17:03 Conti wrote:
The purify duration of the Oracle was changed from 45 seconds to 25 seconds in the latest patch. Did the cooldown also change from 45 to 25 seconds? Or is there even a cooldown indicator? Just asking so I can update Liquipedia accordingly.


asumed you talked about MsC

answer in pictures :

+ Show Spoiler +
[image loading]
[image loading]

Thanks!


anytime.
btw, if you update it too, the battle hellion is flagged as biological and light on liquidpedia. he is biological, light and mechanical.
Conti
Profile Joined November 2010
Germany2516 Posts
September 22 2012 11:24 GMT
#242
On September 22 2012 20:22 zeross wrote:
Show nested quote +
On September 22 2012 20:14 Conti wrote:
On September 22 2012 19:49 zeross wrote:
On September 22 2012 17:03 Conti wrote:
The purify duration of the Oracle was changed from 45 seconds to 25 seconds in the latest patch. Did the cooldown also change from 45 to 25 seconds? Or is there even a cooldown indicator? Just asking so I can update Liquipedia accordingly.


asumed you talked about MsC

answer in pictures :

+ Show Spoiler +
[image loading]
[image loading]

Thanks!


anytime.
btw, if you update it too, the battle hellion is flagged as biological and light on liquidpedia. he is biological, light and mechanical.

Thanks again. That makes it the only non-worker unit that's both mechanical and biological, I think.
zeross
Profile Joined September 2010
France310 Posts
September 22 2012 11:26 GMT
#243
On September 22 2012 20:24 Conti wrote:
Show nested quote +
On September 22 2012 20:22 zeross wrote:
On September 22 2012 20:14 Conti wrote:
On September 22 2012 19:49 zeross wrote:
On September 22 2012 17:03 Conti wrote:
The purify duration of the Oracle was changed from 45 seconds to 25 seconds in the latest patch. Did the cooldown also change from 45 to 25 seconds? Or is there even a cooldown indicator? Just asking so I can update Liquipedia accordingly.


asumed you talked about MsC

answer in pictures :

+ Show Spoiler +
[image loading]
[image loading]

Thanks!


anytime.
btw, if you update it too, the battle hellion is flagged as biological and light on liquidpedia. he is biological, light and mechanical.

Thanks again. That makes it the only non-worker unit that's both mechanical and biological, I think.


yeah i think. wich make it able to be repaired and healed at the same time and fit in bunkers
CuSToM
Profile Joined October 2010
United States1478 Posts
September 23 2012 07:45 GMT
#244
I know in the beta they are using the current portraits for ladder wins, like 10 zealot 25 stalker etc.

Are they changing this in HotS?
Team SCV Life #1
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-09-23 07:57:48
September 23 2012 07:57 GMT
#245
On September 23 2012 16:45 CuSToM wrote:
I know in the beta they are using the current portraits for ladder wins, like 10 zealot 25 stalker etc.

Are they changing this in HotS?

HotS Beta is a WoL client with hots units, maps and some new game options, like auto-mine or worker counter over building.

There are no HotS media stuff, like portraits or Zergified Battle.Net UI. Only maybe Heart of the Swarm subtitle under SC2 logo at the top-middle of screen
frignr
Profile Joined July 2011
United States19 Posts
Last Edited: 2012-09-23 18:14:39
September 23 2012 17:57 GMT
#246
With the biological tag, can battle hellions fit inside a bunker?

edit- oops didn't see the post
Mavvie
Profile Blog Joined May 2012
Canada923 Posts
September 23 2012 18:02 GMT
#247
On September 24 2012 02:57 frignr wrote:
With the biological tag, can battle hellions fit inside a bunker?


Asked already:
On September 22 2012 16:42 zeross wrote:
Show nested quote +
On September 22 2012 11:55 SuperYo1000 wrote:
On September 22 2012 02:17 zeross wrote:
On September 21 2012 16:11 -NegativeZero- wrote:
Now that battle hellions are biological, can you put them in bunkers? So far I've heard both yes and no.


yes, they take 2 places in bunker.


serious? lol, does anyone have a screenshot of this?



+ Show Spoiler +
[image loading]
[image loading]

Getting back into sc2 O_o
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
September 23 2012 23:16 GMT
#248
Is HOTS still going to have locked Regions? I haven't heard them talk about it in a while Hope they don't change their mind I don't want to have to buy HOTS 3 times.
I am Godzilla You are Japan
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
September 23 2012 23:24 GMT
#249
On September 24 2012 08:16 SigmaoctanusIV wrote:
Is HOTS still going to have locked Regions? I haven't heard them talk about it in a while Hope they don't change their mind I don't want to have to buy HOTS 3 times.


I think they will still have locked regions, but you can launch all regions from one client. I could be wrong though.
Mavvie
Profile Blog Joined May 2012
Canada923 Posts
September 23 2012 23:29 GMT
#250
I believe they're adding Global Play, meaning that you buy it once and can play in any region.

They said that this will be added "between 1.5 and HOTS", so probably with HOTS ^^
Getting back into sc2 O_o
Thrasymachus725
Profile Joined April 2010
Canada527 Posts
September 23 2012 23:46 GMT
#251
If you park your nexus 2 squares away from the ideal spot will the nexus calculate the new ideal number of workers to saturate a the minerals?
The meaning of life is to fight.
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
September 24 2012 02:22 GMT
#252
On September 24 2012 08:29 Mavvie wrote:
I believe they're adding Global Play, meaning that you buy it once and can play in any region.

They said that this will be added "between 1.5 and HOTS", so probably with HOTS ^^


To me this is the biggest addition besides gameplay since I have TW, NA, EU copies I don't think I will shell out another 140-180$ for all regions of starcraft.
I am Godzilla You are Japan
Decendos
Profile Joined August 2011
Germany1341 Posts
September 25 2012 16:16 GMT
#253
is there anything blizzard will do about the retardedness that is lategame zvp: archon toilet!? it is literally impossible for the zerg to attack into protoss without sitting on a quadrillion of spines and since BL infestor is sooooooo slow toss can just runby or loses because of NP on MS.

what about completely removing this stupid spell and see how it works out since tempest are viable vs BLs and carrier (if they change it like they said they would do) also. it is so boring as hell to play BL infestor and i thought viper might make it possible to play something else but with the new oracle spell that prevents fungal i dont see any other comp be viable in hots. i really hope they buff hydras and ultracharge so other lategame compositions are viable zvp and it isnt mass spine which is annoying for both Z and P players.

so after calming down a bit: is archon toilet still in the game? has there been anything blizzard said about removing it?
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
October 03 2012 20:09 GMT
#254
If you neural parasite a probe and build a mothership core, is it possible to recall to a hatchery, or is it limited to nexus only?
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
BisuDagger
Profile Blog Joined October 2009
Bisutopia19305 Posts
October 04 2012 02:03 GMT
#255
This question doesn't deserve a thread so here it is:

Should ladder games have an option for rematch? Further explanation after one player forfeits their game, should those two players have an option to engage in a Bo3 or Bo5 depending on what the players decide on? And it would still count as ladder points. This would be a way to continue practicing a match up or to settle a grudge match between your opponent.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Jimmeh
Profile Blog Joined January 2010
United Kingdom908 Posts
October 04 2012 02:08 GMT
#256
Do workers mine faster or something? I'm not using auto-mine, but it feels like I'm getting my first depot + rax an extra 1-2 seconds earlier than I would in WoL.
Merikh
Profile Blog Joined June 2010
United States918 Posts
October 04 2012 03:57 GMT
#257
Replays, where can I find replays for hots. All races.
G4MR | I mod day9, djwheat and GLHF's stream
spbelky
Profile Blog Joined October 2010
United States623 Posts
October 06 2012 22:36 GMT
#258
What terran unit composition deals effectively with a midgame of queen swarmhost, with a few infestor?
enemy2010
Profile Blog Joined October 2010
Germany1972 Posts
October 08 2012 05:43 GMT
#259
Might have been asked in this thread, but:

When you abduct a warp prism that is warping in units, you cancel the warp ins, right?
1on1 auf azze no he no flash no awp only holztor. | Ja, da meint der ich hätt' abgeschmatzt, aber dat is Quatsch, verstehste?
Pursuit_
Profile Blog Joined June 2012
United States1330 Posts
October 08 2012 06:46 GMT
#260
On October 07 2012 07:36 spbelky wrote:
What terran unit composition deals effectively with a midgame of queen swarmhost, with a few infestor?


I've been playing pure bio in TvZ and haven't had any trouble with this composition. I go fairly marauder heavy with super fast upgrades, and it seems to scale really well against swarm hosts. The key is to keep creep spread low; locusts are quite a bit like queens in the sense that they move much, much slower off creep than on it.
In Somnis Veritas
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