anytime.
btw, if you update it too, the battle hellion is flagged as biological and light on liquidpedia. he is biological, light and mechanical.
Forum Index > SC2 General |
zeross
France310 Posts
On September 22 2012 20:14 Conti wrote: Show nested quote + On September 22 2012 19:49 zeross wrote: On September 22 2012 17:03 Conti wrote: The purify duration of the Oracle was changed from 45 seconds to 25 seconds in the latest patch. Did the cooldown also change from 45 to 25 seconds? Or is there even a cooldown indicator? Just asking so I can update Liquipedia accordingly. ![]() asumed you talked about MsC answer in pictures : + Show Spoiler + Thanks! anytime. btw, if you update it too, the battle hellion is flagged as biological and light on liquidpedia. he is biological, light and mechanical. | ||
Conti
Germany2516 Posts
On September 22 2012 20:22 zeross wrote: Show nested quote + On September 22 2012 20:14 Conti wrote: On September 22 2012 19:49 zeross wrote: On September 22 2012 17:03 Conti wrote: The purify duration of the Oracle was changed from 45 seconds to 25 seconds in the latest patch. Did the cooldown also change from 45 to 25 seconds? Or is there even a cooldown indicator? Just asking so I can update Liquipedia accordingly. ![]() asumed you talked about MsC answer in pictures : + Show Spoiler + Thanks! anytime. btw, if you update it too, the battle hellion is flagged as biological and light on liquidpedia. he is biological, light and mechanical. Thanks again. ![]() | ||
zeross
France310 Posts
On September 22 2012 20:24 Conti wrote: Show nested quote + On September 22 2012 20:22 zeross wrote: On September 22 2012 20:14 Conti wrote: On September 22 2012 19:49 zeross wrote: On September 22 2012 17:03 Conti wrote: The purify duration of the Oracle was changed from 45 seconds to 25 seconds in the latest patch. Did the cooldown also change from 45 to 25 seconds? Or is there even a cooldown indicator? Just asking so I can update Liquipedia accordingly. ![]() asumed you talked about MsC answer in pictures : + Show Spoiler + Thanks! anytime. btw, if you update it too, the battle hellion is flagged as biological and light on liquidpedia. he is biological, light and mechanical. Thanks again. ![]() yeah i think. wich make it able to be repaired and healed at the same time and fit in bunkers ![]() | ||
CuSToM
United States1478 Posts
Are they changing this in HotS? | ||
Existor
Russian Federation4295 Posts
On September 23 2012 16:45 CuSToM wrote: I know in the beta they are using the current portraits for ladder wins, like 10 zealot 25 stalker etc. Are they changing this in HotS? HotS Beta is a WoL client with hots units, maps and some new game options, like auto-mine or worker counter over building. There are no HotS media stuff, like portraits or Zergified Battle.Net UI. Only maybe Heart of the Swarm subtitle under SC2 logo at the top-middle of screen | ||
frignr
United States19 Posts
edit- oops didn't see the post | ||
Mavvie
Canada923 Posts
On September 24 2012 02:57 frignr wrote: With the biological tag, can battle hellions fit inside a bunker? Asked already: On September 22 2012 16:42 zeross wrote: Show nested quote + On September 22 2012 11:55 SuperYo1000 wrote: On September 22 2012 02:17 zeross wrote: On September 21 2012 16:11 -NegativeZero- wrote: Now that battle hellions are biological, can you put them in bunkers? So far I've heard both yes and no. yes, they take 2 places in bunker. serious? lol, does anyone have a screenshot of this? + Show Spoiler + | ||
SigmaoctanusIV
United States3313 Posts
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kollin
United Kingdom8380 Posts
On September 24 2012 08:16 SigmaoctanusIV wrote: Is HOTS still going to have locked Regions? I haven't heard them talk about it in a while Hope they don't change their mind I don't want to have to buy HOTS 3 times. I think they will still have locked regions, but you can launch all regions from one client. I could be wrong though. | ||
Mavvie
Canada923 Posts
They said that this will be added "between 1.5 and HOTS", so probably with HOTS ^^ | ||
Thrasymachus725
Canada527 Posts
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SigmaoctanusIV
United States3313 Posts
On September 24 2012 08:29 Mavvie wrote: I believe they're adding Global Play, meaning that you buy it once and can play in any region. They said that this will be added "between 1.5 and HOTS", so probably with HOTS ^^ To me this is the biggest addition besides gameplay since I have TW, NA, EU copies I don't think I will shell out another 140-180$ for all regions of starcraft. | ||
Decendos
Germany1338 Posts
what about completely removing this stupid spell and see how it works out since tempest are viable vs BLs and carrier (if they change it like they said they would do) also. it is so boring as hell to play BL infestor and i thought viper might make it possible to play something else but with the new oracle spell that prevents fungal i dont see any other comp be viable in hots. i really hope they buff hydras and ultracharge so other lategame compositions are viable zvp and it isnt mass spine which is annoying for both Z and P players. so after calming down a bit: is archon toilet still in the game? has there been anything blizzard said about removing it? | ||
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iHirO
United Kingdom1381 Posts
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BisuDagger
Bisutopia19246 Posts
Should ladder games have an option for rematch? Further explanation after one player forfeits their game, should those two players have an option to engage in a Bo3 or Bo5 depending on what the players decide on? And it would still count as ladder points. This would be a way to continue practicing a match up or to settle a grudge match between your opponent. | ||
Jimmeh
United Kingdom908 Posts
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Merikh
United States918 Posts
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spbelky
United States623 Posts
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enemy2010
Germany1972 Posts
When you abduct a warp prism that is warping in units, you cancel the warp ins, right? | ||
Pursuit_
United States1330 Posts
On October 07 2012 07:36 spbelky wrote: What terran unit composition deals effectively with a midgame of queen swarmhost, with a few infestor? I've been playing pure bio in TvZ and haven't had any trouble with this composition. I go fairly marauder heavy with super fast upgrades, and it seems to scale really well against swarm hosts. The key is to keep creep spread low; locusts are quite a bit like queens in the sense that they move much, much slower off creep than on it. | ||
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