• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:00
CET 13:00
KST 21:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book7Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info4herO wins SC2 All-Star Invitational14
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
Behind the Blue - Team Liquid History Book Clem wins HomeStory Cup 28 How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Rongyi Cup S3 - Preview & Info HomeStory Cup 28 - Info & Preview
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) WardiTV Mondays $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
StarCraft player reflex TE scores BW General Discussion Recent recommended BW games BGH Auto Balance -> http://bghmmr.eu/ Can someone share very abbreviated BW cliffnotes?
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1239 users

Heart of the Swarm TvP Battle Report! - Page 79

Forum Index > SC2 General
Post a Reply
Prev 1 77 78 79 80 Next
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
August 20 2012 21:39 GMT
#1561
On August 21 2012 05:43 VictorJones wrote:
Show nested quote +
On August 21 2012 00:51 ddrddrddrddr wrote:
On August 21 2012 00:30 alone wrote:
On August 20 2012 22:54 Sylverin wrote:
On August 20 2012 22:20 alone wrote:
On August 20 2012 21:50 Zer atai wrote:
On August 20 2012 21:45 USvBleakill wrote:
On August 20 2012 21:22 bokeevboke wrote:
Lets be honest, SC2 is going nowhere. There is no growing scene. No big prize pool, no viewership. A dream which never came to reality is over. Only dedicated fans are left. Sadly we are spectating the death of yet another great game.

Legendary starcraft will perish in the pockets of stakeholders and memories of gamers TT


Too much people are just too negative...

HoTs still alpha, look at WoL at this time it was horrible pre beta. Give Blizzard some time and faith.

Did anyone played SC1 Beta? or pre BW? I´m almost sure they were horrible at this time.


Totally agree. How many people were watching the first years of the OSL? A lot less then the people watching GSL, that's for certain.


Because of endless faith blizz keeps on fucking up, how can u even compare pre BW or first OSL to now? Times were totaly different, everyone was discovering starcraft and gaming. I can undrestand fuckups in Starcraft 1, its new game and things needs to be tested. I can even undrestand fuckups in SC2 beta, its sequel but new ppl try new ideas, they also approach casual gamers but for gods sake its more than 2 years since release now, amount of feedback they got from all the pro players and community is huge and they still keep on making same stupid mistakes, create same dumb type of units, "fix" things that do not need to be fixed and dont do anything about some other obvious stuff. How can u even have faith that after all the time they put into creating alpha, soon to be beta, that they will suddenly change things around.

edit: Im not saying that hots will be terrible terrible game but it doesnt rly look like improvement, more like simple addiotion to the game and we all expect more.

If I were allowed I would input a mr. wonka meme pic.

So tell me now how you are the best programmer ever, and make zero errors.

On topic I like the ideals behind these new units but...they fall very short of the mark. the only one im looking forward to is mothership/oracle stuff


How is me beeing programmer related to anyting I wrote there? I never said anything about bugs or other programming errors.

Yeah, unfortunatey the community is dissatisfied with the substance and not the implementation. Blizzard has been pretty insulated concerning their vision and the desires of the players.



Well there aren't very many communities in the gaming world that think their input is more valuable than the game designers'. The starcraft community has a certain sense of entitlement that says, "Yeah, you're making the game, and without you none of what i'm experiencing would be possible, and you are the sole reason that starcraft 2, and therefore the competitive starcraft 2 scene that I am a part of exists, but I hate you blizzard. You aren't listening to my ideas about how the game should work. You are a terrible company. Your product will spell the end of competitive gaming and you are to blame."

I'm not saying we shouldn't complain about stupid things in the game that can be made better and more enjoyable for us... But really, we definitely need to remember that it's a game that we have logged countless hours into playing and watching. If you haven't enjoyed those hours then you're stupid for consuming the product. If you have, then bear that in mind when you are making really harsh accusations :|

I want to see "Starcraft 2 as designed by community consensus" one day, just to observe how terrible it will be.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
AndAgain
Profile Joined November 2010
United States2621 Posts
August 20 2012 22:44 GMT
#1562
Now that terrans have mines, shouldn't they do away with PFs? An expo with a PF, turrets, and mines will make terran even more unharrassable by protoss than it is now.
All your teeth should fall out and hair should grow in their place!
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
August 20 2012 22:56 GMT
#1563
On August 20 2012 21:22 bokeevboke wrote:
Lets be honest, SC2 is going nowhere. There is no growing scene. No big prize pool, no viewership. A dream which never came to reality is over. Only dedicated fans are left. Sadly we are spectating the death of yet another great game.

Legendary starcraft will perish in the pockets of stakeholders and memories of gamers TT

IF starcraft is slowly dying as an esport, it won't be the games fault. Back in the day you basically had one watchable high-level esport: Starcraft Brood War. Granted, counter-strike existed as well, but it was more a player's game than it was a spectator's game.

Fast forward to 2012: esports is growing rapidly. Starcraft 2 used to have the higher viewer count, but that was quickly eclipsed by a F2P moba game: League of CasualsLegends. Other esport games on the horizon are: Counter Strike: Global Offensive, DOTA2, and probably some others. Viewers can't split their attention over four or five games, so they choose the one they like the most. In case of tl.net it'll be Starcraft.
malaan
Profile Joined September 2010
365 Posts
August 20 2012 23:48 GMT
#1564
On August 21 2012 07:44 AndAgain wrote:
Now that terrans have mines, shouldn't they do away with PFs? An expo with a PF, turrets, and mines will make terran even more unharrassable by protoss than it is now.


PF's are absolutely crucial to the balance of TvZ. A few mines are not going to stop a mass of lings / infested terrans / ultras from barrelling down an expansion.
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
Last Edited: 2012-08-21 03:59:00
August 21 2012 03:58 GMT
#1565
On August 21 2012 07:56 maartendq wrote:
Show nested quote +
On August 20 2012 21:22 bokeevboke wrote:
Lets be honest, SC2 is going nowhere. There is no growing scene. No big prize pool, no viewership. A dream which never came to reality is over. Only dedicated fans are left. Sadly we are spectating the death of yet another great game.

Legendary starcraft will perish in the pockets of stakeholders and memories of gamers TT

IF starcraft is slowly dying as an esport, it won't be the games fault. Back in the day you basically had one watchable high-level esport: Starcraft Brood War. Granted, counter-strike existed as well, but it was more a player's game than it was a spectator's game.

Fast forward to 2012: esports is growing rapidly. Starcraft 2 used to have the higher viewer count, but that was quickly eclipsed by a F2P moba game: League of CasualsLegends. Other esport games on the horizon are: Counter Strike: Global Offensive, DOTA2, and probably some others. Viewers can't split their attention over four or five games, so they choose the one they like the most. In case of tl.net it'll be Starcraft.


Many people didn't have computer and internet back in the days. I can also boldly claim that the ratio of starcraft players to the people who had computer were much higher back then. But its been beaten to death.

People try to tell LoL is for casuals thats why its popular, I don't quite agree with that. There were many attempts before to create MOBAs but it all failed due to bad design or false expectations. LoL is a very good game, much better than SC WOL. if Blizzard worked more on overall design and paid more attention to the community I'm sure we could also have as large playerbase and viewership as in LoL. It seems Blizzard is just following design principle of modern game industry "THE MORE COOL STUFF YOU MAKE THE MORE PEOPLE BUY IT".
Its grack
bittman
Profile Joined February 2011
Australia8759 Posts
Last Edited: 2012-08-21 04:21:55
August 21 2012 04:18 GMT
#1566
On August 21 2012 06:39 Grumbels wrote:
Show nested quote +
On August 21 2012 05:43 VictorJones wrote:
On August 21 2012 00:51 ddrddrddrddr wrote:
On August 21 2012 00:30 alone wrote:
On August 20 2012 22:54 Sylverin wrote:
On August 20 2012 22:20 alone wrote:
On August 20 2012 21:50 Zer atai wrote:
On August 20 2012 21:45 USvBleakill wrote:
On August 20 2012 21:22 bokeevboke wrote:
Lets be honest, SC2 is going nowhere. There is no growing scene. No big prize pool, no viewership. A dream which never came to reality is over. Only dedicated fans are left. Sadly we are spectating the death of yet another great game.

Legendary starcraft will perish in the pockets of stakeholders and memories of gamers TT


Too much people are just too negative...

HoTs still alpha, look at WoL at this time it was horrible pre beta. Give Blizzard some time and faith.

Did anyone played SC1 Beta? or pre BW? I´m almost sure they were horrible at this time.


Totally agree. How many people were watching the first years of the OSL? A lot less then the people watching GSL, that's for certain.


Because of endless faith blizz keeps on fucking up, how can u even compare pre BW or first OSL to now? Times were totaly different, everyone was discovering starcraft and gaming. I can undrestand fuckups in Starcraft 1, its new game and things needs to be tested. I can even undrestand fuckups in SC2 beta, its sequel but new ppl try new ideas, they also approach casual gamers but for gods sake its more than 2 years since release now, amount of feedback they got from all the pro players and community is huge and they still keep on making same stupid mistakes, create same dumb type of units, "fix" things that do not need to be fixed and dont do anything about some other obvious stuff. How can u even have faith that after all the time they put into creating alpha, soon to be beta, that they will suddenly change things around.

edit: Im not saying that hots will be terrible terrible game but it doesnt rly look like improvement, more like simple addiotion to the game and we all expect more.

If I were allowed I would input a mr. wonka meme pic.

So tell me now how you are the best programmer ever, and make zero errors.

On topic I like the ideals behind these new units but...they fall very short of the mark. the only one im looking forward to is mothership/oracle stuff


How is me beeing programmer related to anyting I wrote there? I never said anything about bugs or other programming errors.

Yeah, unfortunatey the community is dissatisfied with the substance and not the implementation. Blizzard has been pretty insulated concerning their vision and the desires of the players.



Well there aren't very many communities in the gaming world that think their input is more valuable than the game designers'. The starcraft community has a certain sense of entitlement that says, "Yeah, you're making the game, and without you none of what i'm experiencing would be possible, and you are the sole reason that starcraft 2, and therefore the competitive starcraft 2 scene that I am a part of exists, but I hate you blizzard. You aren't listening to my ideas about how the game should work. You are a terrible company. Your product will spell the end of competitive gaming and you are to blame."

I'm not saying we shouldn't complain about stupid things in the game that can be made better and more enjoyable for us... But really, we definitely need to remember that it's a game that we have logged countless hours into playing and watching. If you haven't enjoyed those hours then you're stupid for consuming the product. If you have, then bear that in mind when you are making really harsh accusations :|

I want to see "Starcraft 2 as designed by community consensus" one day, just to observe how terrible it will be.


Hahahaha. It would be so broken and patched daily. We probably wouldn't even have marines left. Probably just workers.

EDIT: Oh, and the "make more cool stuff" is all game design is meant to be. Make cool things, balance them later. That's honestly the best approach. Else you make something balanced which is just 'ok' and the audience give less than 2 shits. Nukes are cool. I imagine they said "We're going to have nukes" rather than "We're going to have a super high damage AOE with a long cast time because that will balance terran better."
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
August 21 2012 04:58 GMT
#1567
On August 21 2012 13:18 bittman wrote:
Show nested quote +
On August 21 2012 06:39 Grumbels wrote:
On August 21 2012 05:43 VictorJones wrote:
On August 21 2012 00:51 ddrddrddrddr wrote:
On August 21 2012 00:30 alone wrote:
On August 20 2012 22:54 Sylverin wrote:
On August 20 2012 22:20 alone wrote:
On August 20 2012 21:50 Zer atai wrote:
On August 20 2012 21:45 USvBleakill wrote:
On August 20 2012 21:22 bokeevboke wrote:
Lets be honest, SC2 is going nowhere. There is no growing scene. No big prize pool, no viewership. A dream which never came to reality is over. Only dedicated fans are left. Sadly we are spectating the death of yet another great game.

Legendary starcraft will perish in the pockets of stakeholders and memories of gamers TT


Too much people are just too negative...

HoTs still alpha, look at WoL at this time it was horrible pre beta. Give Blizzard some time and faith.

Did anyone played SC1 Beta? or pre BW? I´m almost sure they were horrible at this time.


Totally agree. How many people were watching the first years of the OSL? A lot less then the people watching GSL, that's for certain.


Because of endless faith blizz keeps on fucking up, how can u even compare pre BW or first OSL to now? Times were totaly different, everyone was discovering starcraft and gaming. I can undrestand fuckups in Starcraft 1, its new game and things needs to be tested. I can even undrestand fuckups in SC2 beta, its sequel but new ppl try new ideas, they also approach casual gamers but for gods sake its more than 2 years since release now, amount of feedback they got from all the pro players and community is huge and they still keep on making same stupid mistakes, create same dumb type of units, "fix" things that do not need to be fixed and dont do anything about some other obvious stuff. How can u even have faith that after all the time they put into creating alpha, soon to be beta, that they will suddenly change things around.

edit: Im not saying that hots will be terrible terrible game but it doesnt rly look like improvement, more like simple addiotion to the game and we all expect more.

If I were allowed I would input a mr. wonka meme pic.

So tell me now how you are the best programmer ever, and make zero errors.

On topic I like the ideals behind these new units but...they fall very short of the mark. the only one im looking forward to is mothership/oracle stuff


How is me beeing programmer related to anyting I wrote there? I never said anything about bugs or other programming errors.

Yeah, unfortunatey the community is dissatisfied with the substance and not the implementation. Blizzard has been pretty insulated concerning their vision and the desires of the players.



Well there aren't very many communities in the gaming world that think their input is more valuable than the game designers'. The starcraft community has a certain sense of entitlement that says, "Yeah, you're making the game, and without you none of what i'm experiencing would be possible, and you are the sole reason that starcraft 2, and therefore the competitive starcraft 2 scene that I am a part of exists, but I hate you blizzard. You aren't listening to my ideas about how the game should work. You are a terrible company. Your product will spell the end of competitive gaming and you are to blame."

I'm not saying we shouldn't complain about stupid things in the game that can be made better and more enjoyable for us... But really, we definitely need to remember that it's a game that we have logged countless hours into playing and watching. If you haven't enjoyed those hours then you're stupid for consuming the product. If you have, then bear that in mind when you are making really harsh accusations :|

I want to see "Starcraft 2 as designed by community consensus" one day, just to observe how terrible it will be.


Hahahaha. It would be so broken and patched daily. We probably wouldn't even have marines left. Probably just workers.

EDIT: Oh, and the "make more cool stuff" is all game design is meant to be. Make cool things, balance them later. That's honestly the best approach. Else you make something balanced which is just 'ok' and the audience give less than 2 shits. Nukes are cool. I imagine they said "We're going to have nukes" rather than "We're going to have a super high damage AOE with a long cast time because that will balance terran better."


Examples of cool stuff in SC2:
Warp-mechanism. coolness: units showing up like in movies. problems, removes any sort of strategic positioning, defender's advantage, forcess all-ins, not applicable to RTS genre.
Colossi. coolness: war of the worlds thing, cliff-walking. problems: 1A, deathball unit.
Reaper. coolness: cliff jump, grenades. problems: immensely op or completely useless.
Viking. coolness: transformation. problems: no speed (can't be made faster since it would be op harrass unit)
Roach. coolness: burrow, regen. problems: became just a massable 1a unit.
Thor. coolness: epic robot unit. problems: can't be microed, 1A.

These are just from top of my head, I'm sure there are more problems.
Its grack
ultratorr
Profile Joined June 2010
Canada332 Posts
Last Edited: 2012-08-21 06:38:15
August 21 2012 06:35 GMT
#1568
On August 21 2012 13:58 bokeevboke wrote:
Show nested quote +
On August 21 2012 13:18 bittman wrote:
On August 21 2012 06:39 Grumbels wrote:
On August 21 2012 05:43 VictorJones wrote:
On August 21 2012 00:51 ddrddrddrddr wrote:
On August 21 2012 00:30 alone wrote:
On August 20 2012 22:54 Sylverin wrote:
On August 20 2012 22:20 alone wrote:
On August 20 2012 21:50 Zer atai wrote:
On August 20 2012 21:45 USvBleakill wrote:
[quote]

Too much people are just too negative...

HoTs still alpha, look at WoL at this time it was horrible pre beta. Give Blizzard some time and faith.

Did anyone played SC1 Beta? or pre BW? I´m almost sure they were horrible at this time.


Totally agree. How many people were watching the first years of the OSL? A lot less then the people watching GSL, that's for certain.


Because of endless faith blizz keeps on fucking up, how can u even compare pre BW or first OSL to now? Times were totaly different, everyone was discovering starcraft and gaming. I can undrestand fuckups in Starcraft 1, its new game and things needs to be tested. I can even undrestand fuckups in SC2 beta, its sequel but new ppl try new ideas, they also approach casual gamers but for gods sake its more than 2 years since release now, amount of feedback they got from all the pro players and community is huge and they still keep on making same stupid mistakes, create same dumb type of units, "fix" things that do not need to be fixed and dont do anything about some other obvious stuff. How can u even have faith that after all the time they put into creating alpha, soon to be beta, that they will suddenly change things around.

edit: Im not saying that hots will be terrible terrible game but it doesnt rly look like improvement, more like simple addiotion to the game and we all expect more.

If I were allowed I would input a mr. wonka meme pic.

So tell me now how you are the best programmer ever, and make zero errors.

On topic I like the ideals behind these new units but...they fall very short of the mark. the only one im looking forward to is mothership/oracle stuff


How is me beeing programmer related to anyting I wrote there? I never said anything about bugs or other programming errors.

Yeah, unfortunatey the community is dissatisfied with the substance and not the implementation. Blizzard has been pretty insulated concerning their vision and the desires of the players.



Well there aren't very many communities in the gaming world that think their input is more valuable than the game designers'. The starcraft community has a certain sense of entitlement that says, "Yeah, you're making the game, and without you none of what i'm experiencing would be possible, and you are the sole reason that starcraft 2, and therefore the competitive starcraft 2 scene that I am a part of exists, but I hate you blizzard. You aren't listening to my ideas about how the game should work. You are a terrible company. Your product will spell the end of competitive gaming and you are to blame."

I'm not saying we shouldn't complain about stupid things in the game that can be made better and more enjoyable for us... But really, we definitely need to remember that it's a game that we have logged countless hours into playing and watching. If you haven't enjoyed those hours then you're stupid for consuming the product. If you have, then bear that in mind when you are making really harsh accusations :|

I want to see "Starcraft 2 as designed by community consensus" one day, just to observe how terrible it will be.


Hahahaha. It would be so broken and patched daily. We probably wouldn't even have marines left. Probably just workers.

EDIT: Oh, and the "make more cool stuff" is all game design is meant to be. Make cool things, balance them later. That's honestly the best approach. Else you make something balanced which is just 'ok' and the audience give less than 2 shits. Nukes are cool. I imagine they said "We're going to have nukes" rather than "We're going to have a super high damage AOE with a long cast time because that will balance terran better."


Examples of cool stuff in SC2:
Warp-mechanism. coolness: units showing up like in movies. problems, removes any sort of strategic positioning, defender's advantage, forcess all-ins, not applicable to RTS genre.
Colossi. coolness: war of the worlds thing, cliff-walking. problems: 1A, deathball unit.
Reaper. coolness: cliff jump, grenades. problems: immensely op or completely useless.
Viking. coolness: transformation. problems: no speed (can't be made faster since it would be op harrass unit)
Roach. coolness: burrow, regen. problems: became just a massable 1a unit.
Thor. coolness: epic robot unit. problems: can't be microed, 1A.

These are just from top of my head, I'm sure there are more problems.


Reaver was cool
Defiler was cool
Carrier was cool

Oh, many of the BW new units were pretty cool and really enhanced the game play (lurker, dt, corsair, medic, valkyrie), in my opinion. Hope HOTS will also enhance SC2's gameplay.
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
August 21 2012 08:15 GMT
#1569
On August 21 2012 15:35 ultratorr wrote:
Show nested quote +
On August 21 2012 13:58 bokeevboke wrote:
On August 21 2012 13:18 bittman wrote:
On August 21 2012 06:39 Grumbels wrote:
On August 21 2012 05:43 VictorJones wrote:
On August 21 2012 00:51 ddrddrddrddr wrote:
On August 21 2012 00:30 alone wrote:
On August 20 2012 22:54 Sylverin wrote:
On August 20 2012 22:20 alone wrote:
On August 20 2012 21:50 Zer atai wrote:
[quote]

Totally agree. How many people were watching the first years of the OSL? A lot less then the people watching GSL, that's for certain.


Because of endless faith blizz keeps on fucking up, how can u even compare pre BW or first OSL to now? Times were totaly different, everyone was discovering starcraft and gaming. I can undrestand fuckups in Starcraft 1, its new game and things needs to be tested. I can even undrestand fuckups in SC2 beta, its sequel but new ppl try new ideas, they also approach casual gamers but for gods sake its more than 2 years since release now, amount of feedback they got from all the pro players and community is huge and they still keep on making same stupid mistakes, create same dumb type of units, "fix" things that do not need to be fixed and dont do anything about some other obvious stuff. How can u even have faith that after all the time they put into creating alpha, soon to be beta, that they will suddenly change things around.

edit: Im not saying that hots will be terrible terrible game but it doesnt rly look like improvement, more like simple addiotion to the game and we all expect more.

If I were allowed I would input a mr. wonka meme pic.

So tell me now how you are the best programmer ever, and make zero errors.

On topic I like the ideals behind these new units but...they fall very short of the mark. the only one im looking forward to is mothership/oracle stuff


How is me beeing programmer related to anyting I wrote there? I never said anything about bugs or other programming errors.

Yeah, unfortunatey the community is dissatisfied with the substance and not the implementation. Blizzard has been pretty insulated concerning their vision and the desires of the players.



Well there aren't very many communities in the gaming world that think their input is more valuable than the game designers'. The starcraft community has a certain sense of entitlement that says, "Yeah, you're making the game, and without you none of what i'm experiencing would be possible, and you are the sole reason that starcraft 2, and therefore the competitive starcraft 2 scene that I am a part of exists, but I hate you blizzard. You aren't listening to my ideas about how the game should work. You are a terrible company. Your product will spell the end of competitive gaming and you are to blame."

I'm not saying we shouldn't complain about stupid things in the game that can be made better and more enjoyable for us... But really, we definitely need to remember that it's a game that we have logged countless hours into playing and watching. If you haven't enjoyed those hours then you're stupid for consuming the product. If you have, then bear that in mind when you are making really harsh accusations :|

I want to see "Starcraft 2 as designed by community consensus" one day, just to observe how terrible it will be.


Hahahaha. It would be so broken and patched daily. We probably wouldn't even have marines left. Probably just workers.

EDIT: Oh, and the "make more cool stuff" is all game design is meant to be. Make cool things, balance them later. That's honestly the best approach. Else you make something balanced which is just 'ok' and the audience give less than 2 shits. Nukes are cool. I imagine they said "We're going to have nukes" rather than "We're going to have a super high damage AOE with a long cast time because that will balance terran better."


Examples of cool stuff in SC2:
Warp-mechanism. coolness: units showing up like in movies. problems, removes any sort of strategic positioning, defender's advantage, forcess all-ins, not applicable to RTS genre.
Colossi. coolness: war of the worlds thing, cliff-walking. problems: 1A, deathball unit.
Reaper. coolness: cliff jump, grenades. problems: immensely op or completely useless.
Viking. coolness: transformation. problems: no speed (can't be made faster since it would be op harrass unit)
Roach. coolness: burrow, regen. problems: became just a massable 1a unit.
Thor. coolness: epic robot unit. problems: can't be microed, 1A.

These are just from top of my head, I'm sure there are more problems.


Reaver was cool
Defiler was cool
Carrier was cool

Oh, many of the BW new units were pretty cool and really enhanced the game play (lurker, dt, corsair, medic, valkyrie), in my opinion. Hope HOTS will also enhance SC2's gameplay.
Hehe, i can see people's reactions when the valkyrie is reïntroduced, but somehow never was introduced in brood war:

Just another 1a unit
Countered by corruptors, so completely useless against zerg.
Terran has enough options to combat mutas
Protoss never makes air, so useless addition
Scales bad with upgrades => not viable in late game.
Useless after switch to ultra.
This addresses no issue in current metagame, so DB has no clue about the game.
Valkyrie does not address tvz fundamental flaw, bad unit.
Bad unit design, at least in bw the units were cool.
Talack
Profile Joined September 2010
Canada2742 Posts
Last Edited: 2012-08-21 08:33:38
August 21 2012 08:29 GMT
#1570
Looking at that oracle this seems like it's only going to be effective vs terran as they have to have a choice between a static defense (planetary) vs higher income (orbital) where toss/zerg are able to make spines or cannons to counter the shields on the minerals.

Oh and the tempest 22 range is just stupid. It's stupid in every way possible for playing and for observing. Needs to change.
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
Last Edited: 2012-08-21 09:14:54
August 21 2012 09:12 GMT
#1571
On August 21 2012 13:58 bokeevboke wrote:

Reaper. coolness: cliff jump, grenades. problems: immensely op or completely useless.
Viking. coolness: transformation. problems: no speed (can't be made faster since it would be op harrass unit)
Thor. coolness: epic robot unit. problems: can't be microed, 1A.

These are just from top of my head, I'm sure there are more problems.


It's not that I don't agree with you on some of them, especially warp in, but I think your three here are quite weird. The reaper could be a good unit, the trouble is Blizzard never really tinkered with it enough after they put speed onto requiring a factory.

The thor does have micro but it's target firing. If you don't target fire with the thor it just targets zealots, broodlings and other small ground stuff you don't want to attack, especially against Broodlord corrupter. The viking doesn't really have any problems minus the fact it can't really kite corrupters as they move too fast. When you have 3-3 on air vikings in the ground actually do quite a decent amount of damage and are good if you need them in a pinch to add some extra damage.


On August 21 2012 12:58 bokeevboke wrote:
Show nested quote +
On August 21 2012 07:56 maartendq wrote:
On August 20 2012 21:22 bokeevboke wrote:
Lets be honest, SC2 is going nowhere. There is no growing scene. No big prize pool, no viewership. A dream which never came to reality is over. Only dedicated fans are left. Sadly we are spectating the death of yet another great game.

Legendary starcraft will perish in the pockets of stakeholders and memories of gamers TT

IF starcraft is slowly dying as an esport, it won't be the games fault. Back in the day you basically had one watchable high-level esport: Starcraft Brood War. Granted, counter-strike existed as well, but it was more a player's game than it was a spectator's game.

Fast forward to 2012: esports is growing rapidly. Starcraft 2 used to have the higher viewer count, but that was quickly eclipsed by a F2P moba game: League of CasualsLegends. Other esport games on the horizon are: Counter Strike: Global Offensive, DOTA2, and probably some others. Viewers can't split their attention over four or five games, so they choose the one they like the most. In case of tl.net it'll be Starcraft.


Many people didn't have computer and internet back in the days. I can also boldly claim that the ratio of starcraft players to the people who had computer were much higher back then. But its been beaten to death.

People try to tell LoL is for casuals thats why its popular, I don't quite agree with that. There were many attempts before to create MOBAs but it all failed due to bad design or false expectations. LoL is a very good game, much better than SC WOL. if Blizzard worked more on overall design and paid more attention to the community I'm sure we could also have as large playerbase and viewership as in LoL. It seems Blizzard is just following design principle of modern game industry "THE MORE COOL STUFF YOU MAKE THE MORE PEOPLE BUY IT".


LoL is only bigger than SC2 because it's free to play and the main company make so much money from it that they sponser all the tournaments themselves.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
Last Edited: 2012-08-21 09:14:36
August 21 2012 09:14 GMT
#1572
sorry double post.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
August 21 2012 09:49 GMT
#1573
On August 21 2012 18:12 Qikz wrote:
Show nested quote +
On August 21 2012 13:58 bokeevboke wrote:

Reaper. coolness: cliff jump, grenades. problems: immensely op or completely useless.
Viking. coolness: transformation. problems: no speed (can't be made faster since it would be op harrass unit)
Thor. coolness: epic robot unit. problems: can't be microed, 1A.

These are just from top of my head, I'm sure there are more problems.


It's not that I don't agree with you on some of them, especially warp in, but I think your three here are quite weird. The reaper could be a good unit, the trouble is Blizzard never really tinkered with it enough after they put speed onto requiring a factory.

The thor does have micro but it's target firing. If you don't target fire with the thor it just targets zealots, broodlings and other small ground stuff you don't want to attack, especially against Broodlord corrupter. The viking doesn't really have any problems minus the fact it can't really kite corrupters as they move too fast. When you have 3-3 on air vikings in the ground actually do quite a decent amount of damage and are good if you need them in a pinch to add some extra damage.


Show nested quote +
On August 21 2012 12:58 bokeevboke wrote:
On August 21 2012 07:56 maartendq wrote:
On August 20 2012 21:22 bokeevboke wrote:
Lets be honest, SC2 is going nowhere. There is no growing scene. No big prize pool, no viewership. A dream which never came to reality is over. Only dedicated fans are left. Sadly we are spectating the death of yet another great game.

Legendary starcraft will perish in the pockets of stakeholders and memories of gamers TT

IF starcraft is slowly dying as an esport, it won't be the games fault. Back in the day you basically had one watchable high-level esport: Starcraft Brood War. Granted, counter-strike existed as well, but it was more a player's game than it was a spectator's game.

Fast forward to 2012: esports is growing rapidly. Starcraft 2 used to have the higher viewer count, but that was quickly eclipsed by a F2P moba game: League of CasualsLegends. Other esport games on the horizon are: Counter Strike: Global Offensive, DOTA2, and probably some others. Viewers can't split their attention over four or five games, so they choose the one they like the most. In case of tl.net it'll be Starcraft.


Many people didn't have computer and internet back in the days. I can also boldly claim that the ratio of starcraft players to the people who had computer were much higher back then. But its been beaten to death.

People try to tell LoL is for casuals thats why its popular, I don't quite agree with that. There were many attempts before to create MOBAs but it all failed due to bad design or false expectations. LoL is a very good game, much better than SC WOL. if Blizzard worked more on overall design and paid more attention to the community I'm sure we could also have as large playerbase and viewership as in LoL. It seems Blizzard is just following design principle of modern game industry "THE MORE COOL STUFF YOU MAKE THE MORE PEOPLE BUY IT".


LoL is only bigger than SC2 because it's free to play and the main company make so much money from it that they sponser all the tournaments themselves.


People are not playing LoL to win money (lol!) although there many players because its free. But if say, you make sc2 free as well, I doubt many people will jump on it. Maybe some will come and mess around a bit. I know that many people who already have sc2 stopped playing (ask around in TL or check a thread about it). They don't like the game anymore, or else why would they stop? That means the game is not good and HOTS doesn't seem to be going to make it better.

Also, commenting on your viking comment. You say that 3-3 vikings are good so you can add it to your ball and make damage... That's what I'm talking about, its bad design of unit. Its just better to bunch it up and 1-a, than doing some micro or tactical moves.
Its grack
Garmer
Profile Joined October 2010
1286 Posts
August 21 2012 09:55 GMT
#1574
yeah stop saying that sc2 is not popular like LoL because is not free, the true is that is just a game designed badly, and also RTS are a niche sector
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
Last Edited: 2012-08-21 09:59:56
August 21 2012 09:58 GMT
#1575
On August 21 2012 15:35 ultratorr wrote:
Show nested quote +
On August 21 2012 13:58 bokeevboke wrote:
On August 21 2012 13:18 bittman wrote:
On August 21 2012 06:39 Grumbels wrote:
On August 21 2012 05:43 VictorJones wrote:
On August 21 2012 00:51 ddrddrddrddr wrote:
On August 21 2012 00:30 alone wrote:
On August 20 2012 22:54 Sylverin wrote:
On August 20 2012 22:20 alone wrote:
On August 20 2012 21:50 Zer atai wrote:
[quote]

Totally agree. How many people were watching the first years of the OSL? A lot less then the people watching GSL, that's for certain.


Because of endless faith blizz keeps on fucking up, how can u even compare pre BW or first OSL to now? Times were totaly different, everyone was discovering starcraft and gaming. I can undrestand fuckups in Starcraft 1, its new game and things needs to be tested. I can even undrestand fuckups in SC2 beta, its sequel but new ppl try new ideas, they also approach casual gamers but for gods sake its more than 2 years since release now, amount of feedback they got from all the pro players and community is huge and they still keep on making same stupid mistakes, create same dumb type of units, "fix" things that do not need to be fixed and dont do anything about some other obvious stuff. How can u even have faith that after all the time they put into creating alpha, soon to be beta, that they will suddenly change things around.

edit: Im not saying that hots will be terrible terrible game but it doesnt rly look like improvement, more like simple addiotion to the game and we all expect more.

If I were allowed I would input a mr. wonka meme pic.

So tell me now how you are the best programmer ever, and make zero errors.

On topic I like the ideals behind these new units but...they fall very short of the mark. the only one im looking forward to is mothership/oracle stuff


How is me beeing programmer related to anyting I wrote there? I never said anything about bugs or other programming errors.

Yeah, unfortunatey the community is dissatisfied with the substance and not the implementation. Blizzard has been pretty insulated concerning their vision and the desires of the players.



Well there aren't very many communities in the gaming world that think their input is more valuable than the game designers'. The starcraft community has a certain sense of entitlement that says, "Yeah, you're making the game, and without you none of what i'm experiencing would be possible, and you are the sole reason that starcraft 2, and therefore the competitive starcraft 2 scene that I am a part of exists, but I hate you blizzard. You aren't listening to my ideas about how the game should work. You are a terrible company. Your product will spell the end of competitive gaming and you are to blame."

I'm not saying we shouldn't complain about stupid things in the game that can be made better and more enjoyable for us... But really, we definitely need to remember that it's a game that we have logged countless hours into playing and watching. If you haven't enjoyed those hours then you're stupid for consuming the product. If you have, then bear that in mind when you are making really harsh accusations :|

I want to see "Starcraft 2 as designed by community consensus" one day, just to observe how terrible it will be.


Hahahaha. It would be so broken and patched daily. We probably wouldn't even have marines left. Probably just workers.

EDIT: Oh, and the "make more cool stuff" is all game design is meant to be. Make cool things, balance them later. That's honestly the best approach. Else you make something balanced which is just 'ok' and the audience give less than 2 shits. Nukes are cool. I imagine they said "We're going to have nukes" rather than "We're going to have a super high damage AOE with a long cast time because that will balance terran better."


Examples of cool stuff in SC2:
Warp-mechanism. coolness: units showing up like in movies. problems, removes any sort of strategic positioning, defender's advantage, forcess all-ins, not applicable to RTS genre.
Colossi. coolness: war of the worlds thing, cliff-walking. problems: 1A, deathball unit.
Reaper. coolness: cliff jump, grenades. problems: immensely op or completely useless.
Viking. coolness: transformation. problems: no speed (can't be made faster since it would be op harrass unit)
Roach. coolness: burrow, regen. problems: became just a massable 1a unit.
Thor. coolness: epic robot unit. problems: can't be microed, 1A.

These are just from top of my head, I'm sure there are more problems.


Reaver was cool
Defiler was cool
Carrier was cool

Oh, many of the BW new units were pretty cool and really enhanced the game play (lurker, dt, corsair, medic, valkyrie), in my opinion. Hope HOTS will also enhance SC2's gameplay.


I accept that Carrier is cool. But reavers and defilers are not cool for average players. They're definitely cool for hardcores gamers who know and understand what these units capable of. You need to be topnotch to make something out of them. Compare them to colossi and infestor :/
Its grack
NATO
Profile Joined April 2010
United States459 Posts
August 21 2012 10:09 GMT
#1576
Reavers totally have a place for casual players. And defilers are cool to watch.
Ramiz1989
Profile Joined July 2012
12124 Posts
August 21 2012 10:40 GMT
#1577
On August 21 2012 15:35 ultratorr wrote:
Reaver was cool
Defiler was cool
Carrier was cool

Oh, many of the BW new units were pretty cool and really enhanced the game play (lurker, dt, corsair, medic, valkyrie), in my opinion. Hope HOTS will also enhance SC2's gameplay.

All of these units were "cool" in SCBW, but I am pretty sure that they wouldn't be as cool in SC2 because SC2 is very different game.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
O.Golden_ne
Profile Joined August 2010
Australia204 Posts
August 21 2012 11:54 GMT
#1578
as a diamond zerg, i like the recall and the destructible rock towers. will these 2 are good features.

Im not so sure about the Tempest. The oracle looks cool.

unhappy with widow mine and

very unhappy with warhound

my 2cents

All the zerg units are great. <3 we've always needed a second caster. though i would like to see something different for the early game. even just one unit at hatchery tech just to fuck around with.
Like a baneling in a mineral line
grapedog
Profile Joined August 2010
United States151 Posts
August 22 2012 21:13 GMT
#1579
i think the oracle could be a pretty sweet unit, used at certain times. i can imagine two players taking moderate to heavy, but equal, losses. During the middle of the engagement, 2 or 3 oracles sweep in and lock up the opponents mineral lines once or twice, which would make it much harder to rebuild as quickly as normal because your minerals are entombed. I'd say that it could be a pretty crippling technique if it worked. Obviously base defenses could negate some of the opportunity that Oracles would have, but it would be interesting to see it in usage.

I'm withholding judgement until HoTS is actually out, in its final form. Right now it's so early to make any kind of judgements.

Lastly, I think that SC2 suffers from what I call the Matrix syndrome. SC was amazing at the time it came out, and SC2 would be like trying to make the 2nd Matrix movie... almost anything is going to be a let down of some sort. It's so hard to eclipse that kind of feeling that the first game evoked.
At the end of the game, the king and the pawn go in the same box.
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
Last Edited: 2012-08-22 21:19:32
August 22 2012 21:18 GMT
#1580
On August 21 2012 18:58 bokeevboke wrote:
Show nested quote +
On August 21 2012 15:35 ultratorr wrote:
On August 21 2012 13:58 bokeevboke wrote:
On August 21 2012 13:18 bittman wrote:
On August 21 2012 06:39 Grumbels wrote:
On August 21 2012 05:43 VictorJones wrote:
On August 21 2012 00:51 ddrddrddrddr wrote:
On August 21 2012 00:30 alone wrote:
On August 20 2012 22:54 Sylverin wrote:
On August 20 2012 22:20 alone wrote:
[quote]

Because of endless faith blizz keeps on fucking up, how can u even compare pre BW or first OSL to now? Times were totaly different, everyone was discovering starcraft and gaming. I can undrestand fuckups in Starcraft 1, its new game and things needs to be tested. I can even undrestand fuckups in SC2 beta, its sequel but new ppl try new ideas, they also approach casual gamers but for gods sake its more than 2 years since release now, amount of feedback they got from all the pro players and community is huge and they still keep on making same stupid mistakes, create same dumb type of units, "fix" things that do not need to be fixed and dont do anything about some other obvious stuff. How can u even have faith that after all the time they put into creating alpha, soon to be beta, that they will suddenly change things around.

edit: Im not saying that hots will be terrible terrible game but it doesnt rly look like improvement, more like simple addiotion to the game and we all expect more.

If I were allowed I would input a mr. wonka meme pic.

So tell me now how you are the best programmer ever, and make zero errors.

On topic I like the ideals behind these new units but...they fall very short of the mark. the only one im looking forward to is mothership/oracle stuff


How is me beeing programmer related to anyting I wrote there? I never said anything about bugs or other programming errors.

Yeah, unfortunatey the community is dissatisfied with the substance and not the implementation. Blizzard has been pretty insulated concerning their vision and the desires of the players.



Well there aren't very many communities in the gaming world that think their input is more valuable than the game designers'. The starcraft community has a certain sense of entitlement that says, "Yeah, you're making the game, and without you none of what i'm experiencing would be possible, and you are the sole reason that starcraft 2, and therefore the competitive starcraft 2 scene that I am a part of exists, but I hate you blizzard. You aren't listening to my ideas about how the game should work. You are a terrible company. Your product will spell the end of competitive gaming and you are to blame."

I'm not saying we shouldn't complain about stupid things in the game that can be made better and more enjoyable for us... But really, we definitely need to remember that it's a game that we have logged countless hours into playing and watching. If you haven't enjoyed those hours then you're stupid for consuming the product. If you have, then bear that in mind when you are making really harsh accusations :|

I want to see "Starcraft 2 as designed by community consensus" one day, just to observe how terrible it will be.


Hahahaha. It would be so broken and patched daily. We probably wouldn't even have marines left. Probably just workers.

EDIT: Oh, and the "make more cool stuff" is all game design is meant to be. Make cool things, balance them later. That's honestly the best approach. Else you make something balanced which is just 'ok' and the audience give less than 2 shits. Nukes are cool. I imagine they said "We're going to have nukes" rather than "We're going to have a super high damage AOE with a long cast time because that will balance terran better."


Examples of cool stuff in SC2:
Warp-mechanism. coolness: units showing up like in movies. problems, removes any sort of strategic positioning, defender's advantage, forcess all-ins, not applicable to RTS genre.
Colossi. coolness: war of the worlds thing, cliff-walking. problems: 1A, deathball unit.
Reaper. coolness: cliff jump, grenades. problems: immensely op or completely useless.
Viking. coolness: transformation. problems: no speed (can't be made faster since it would be op harrass unit)
Roach. coolness: burrow, regen. problems: became just a massable 1a unit.
Thor. coolness: epic robot unit. problems: can't be microed, 1A.

These are just from top of my head, I'm sure there are more problems.


Reaver was cool
Defiler was cool
Carrier was cool

Oh, many of the BW new units were pretty cool and really enhanced the game play (lurker, dt, corsair, medic, valkyrie), in my opinion. Hope HOTS will also enhance SC2's gameplay.


I accept that Carrier is cool. But reavers and defilers are not cool for average players. They're definitely cool for hardcores gamers who know and understand what these units capable of. You need to be topnotch to make something out of them. Compare them to colossi and infestor :/


you dont need to be topnotch to use them, just competent.
low level players are low level because they're bad, there is absolutely no reason to cater for them. you can make everything super easy and they'll still be low level since everyone has even playing field. making things harder makes no difference to them while it rewards those who are good and widens the gap between good players and bad players, which is good.
age: 84 | location: california | sex: 잘함
Prev 1 77 78 79 80 Next
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
12:00
Monthly #2 - February
uThermal190
WardiTV0
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
uThermal 190
ProTech149
StarCraft: Brood War
Britney 40647
Calm 7188
Rain 3274
Flash 2173
firebathero 1920
GuemChi 1773
Horang2 835
Mini 388
Larva 282
actioN 281
[ Show more ]
Hyun 223
Last 220
ZerO 216
Soma 194
Leta 174
ggaemo 166
Mong 160
Sharp 105
Pusan 89
Mind 78
Sea.KH 44
910 39
Aegong 39
Shuttle 38
Barracks 33
sorry 27
Backho 26
ToSsGirL 25
NaDa 24
Free 24
Movie 24
sSak 20
Yoon 19
GoRush 19
zelot 18
Shine 17
IntoTheRainbow 13
Sacsri 10
Dota 2
XcaliburYe302
Super Smash Bros
Mew2King102
Heroes of the Storm
Khaldor371
Other Games
gofns23689
B2W.Neo2137
singsing1913
Fuzer 250
ZerO(Twitch)14
Organizations
Other Games
gamesdonequick1182
BasetradeTV93
StarCraft: Brood War
lovetv 23
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 114
• Response 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos5311
Upcoming Events
WardiTV Winter Champion…
3h
OSC
12h
Replay Cast
21h
Wardi Open
1d
Monday Night Weeklies
1d 5h
Sparkling Tuna Cup
1d 22h
LiuLi Cup
1d 23h
Reynor vs Creator
Maru vs Lambo
PiGosaur Monday
2 days
LiuLi Cup
2 days
Clem vs Rogue
SHIN vs Cyan
The PondCast
3 days
[ Show More ]
KCM Race Survival
3 days
LiuLi Cup
3 days
Scarlett vs TriGGeR
ByuN vs herO
Online Event
4 days
LiuLi Cup
4 days
Serral vs Zoun
Cure vs Classic
LiuLi Cup
5 days
Sparkling Tuna Cup
6 days
LiuLi Cup
6 days
Liquipedia Results

Completed

CSL 2025 WINTER (S19)
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.