• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:19
CEST 18:19
KST 01:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror2[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
SC4ALL: II SC2 Complete Invited Player Lineup8StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)67Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2316
StarCraft 2
General
SC4ALL: II SC2 Complete Invited Player Lineup StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) Back to SC2 after 14 years - Protoss CTRL groups? How do you feel about the mass reverts in the 5.0.17 PTR? October World Ranking: herO stays #1, ByuN returns
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
20-year-old Valorant player starting StarCraft [ASL22] Ro4 Preview: Mirror Mirror SC4ALL II: Brood War Player Announcement 4/4 Fantasy returning? BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro8 Day 4 2v2v2v2 Tournament [ASL22] Ro8 Day 3
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10009 users

Call To Action: Balance Testing TvZ. - Page 20

Forum Index > SC2 General
1619 CommentsPost a Reply
Prev 1 18 19 20 21 22 81 Next
Gijian
Profile Joined February 2011
United States273 Posts
Last Edited: 2012-08-09 00:28:33
August 09 2012 00:27 GMT
#381
I feel like the raven buff is just generally needed. Not sure how the creep tumor would even affect the overall condition of TvZ. I always viewed that it was the queen that broke the balance because it provided strong defense while maintaining strong macro, but I guess Blizzard beg the differ.
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
August 09 2012 00:28 GMT
#382
They weren't trying to make it easier to spread creep so much as give zerg a better way to fight back against hellions and maybe hellion-related allins.
"How are you?" "I am fine, because it is not normal to scream in pain."
Neurosis
Profile Joined October 2010
United States893 Posts
August 09 2012 00:29 GMT
#383
On August 09 2012 09:28 AnachronisticAnarchy wrote:
They weren't trying to make it easier to spread creep so much as give zerg a better way to fight back against hellions and maybe hellion-related allins.


Yes, making roaches was beyond the grasp of zerg players!
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
August 09 2012 00:30 GMT
#384
I don't know why Ravens were so slow in the first place. Science Vessels from BW felt pretty speedy to me are were arguably way more useful. It's about time they buffed the speed and acceleration to be at more comfortable levels.
ㅇㅅㅌㅅ
Shiori
Profile Blog Joined July 2011
3815 Posts
August 09 2012 00:32 GMT
#385
On August 09 2012 09:29 Neurosis wrote:
Show nested quote +
On August 09 2012 09:28 AnachronisticAnarchy wrote:
They weren't trying to make it easier to spread creep so much as give zerg a better way to fight back against hellions and maybe hellion-related allins.


Yes, making roaches was beyond the grasp of zerg players!

No joke, but there are actually Zergs who have said that making 3 Roaches delays them "so much," as if getting a Factory, Reactor, and 4 Hellions doesn't do anything to delay the Terran's economy/production.
Bagration
Profile Blog Joined October 2011
United States18282 Posts
August 09 2012 00:33 GMT
#386
Well, even Blizzard admits they dun goofed now :p
Team Slayers, Axiom-Acer and Vile forever
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
August 09 2012 00:34 GMT
#387
better than nothing i guess, but raven as well as all terran t3 remains are huge failure in unit design. 125 energy for seeker missile which is so slow, that ravens basically have to kamikaze in to land a hit. i guess they are better at that now, but still their thinking process blows my mind, especially when you look at fungal and storm in comparison.
Pimpmuckl
Profile Joined March 2011
Germany528 Posts
August 09 2012 00:35 GMT
#388
Raven's such a cool unit, finally we may be able to see it more
twitter.com/pimpmuckl
Vindicare605
Profile Blog Joined August 2011
United States16126 Posts
August 09 2012 00:35 GMT
#389
On August 09 2012 08:32 figq wrote:
Looks like another "psychological patch" . Almost insignificant changes designed to just grab the attention of the players towards units and tactics they currently may be neglecting too much.


I thought much the same till I actually played the map.

The changes are immediately noticeable. Creep spreads noticeably slower and Ravens are a LOT faster, now matching the speed of Medivacs.

The two changes together will have a definite impact on TvZ but not one that I am in any way against.
aka: KTVindicare the Geeky Bartender
Neurosis
Profile Joined October 2010
United States893 Posts
August 09 2012 00:36 GMT
#390
On August 09 2012 09:34 Corvi wrote:
better than nothing i guess, but raven as well as all terran t3 remains are huge failure in unit design. 125 energy for seeker missile which is so slow, that ravens basically have to kamikaze in to land a hit. i guess they are better at that now, but still their thinking process blows my mind, especially when you look at fungal and storm in comparison.


Mostly just fungal. Storm tech itself is quite expensive to get out on the field. Fungal is t2, which is absurd. I bet protoss players wish their storm also rooted units plus it could spam out more powerful marines AND burrow?!
IshinShishi
Profile Joined April 2012
Japan6156 Posts
August 09 2012 00:38 GMT
#391
On August 09 2012 09:36 Neurosis wrote:
Show nested quote +
On August 09 2012 09:34 Corvi wrote:
better than nothing i guess, but raven as well as all terran t3 remains are huge failure in unit design. 125 energy for seeker missile which is so slow, that ravens basically have to kamikaze in to land a hit. i guess they are better at that now, but still their thinking process blows my mind, especially when you look at fungal and storm in comparison.


Mostly just fungal. Storm tech itself is quite expensive to get out on the field. Fungal is t2, which is absurd. I bet protoss players wish their storm also rooted units plus it could spam out more powerful marines AND burrow?!

AND steal units? AND make nexusisees with them?FFS this browder.
So... what that make you? Good? You're not good. You just know how to hide, how to lie
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2012-08-09 00:41:32
August 09 2012 00:38 GMT
#392
OK. Most people that advocate a drastic buff to raven's seeker missile forget the point that seeker missile is a very very different spell from other AOE damage spells.

The fundamental difference is that seeker missile is an instant damage while the other two main AOE damage spells--fungal growth and storm--do their damage over 4 seconds. Because they are doing damage over 4 seconds, their "DPS" is much much lower than instant damage spell such as seeker missile and EMP. For example, fungal growth's damage is 30 for 4 seconds, so its DPS is 7.5 for each unit. Storm's damage is 80 for 4 seconds, so its DPS is 20 for each unit. But because seeker missile does an instant 100 damage, its DPS is 100 for the central units, 75 for more closed units, and 50 for less closed units. So its DPS is much much higher than storm and fungal. This is why when Blizzard designs it, there are so many requirements for this spell--research, 125 energy cost, and a very slow projectile.

If the seeker missile's energy cost is reduce to 100, or its research is removed, it will be very very OP.

The reasonable buffs for seeker missile should be focused on the costs of getting seeker missile, but not some direct buffs. Therefore, some reasonable buffs for seeker missile should be:

1. Raven energy research cost reduced to 100/100, down from 150/150. Research time reduced to 80, down from 110. (Infestor's energy research time is 80)
2. Durable Materials reserach removed. The duration of Auto-Turrets and Point Defense Drones is now 240 seconds (up from 180 seconds), and the duration of the Seeker Missile is now 20 Seconds (up from 15 seconds).
RUFinalBoss
Profile Joined May 2012
United States266 Posts
August 09 2012 00:39 GMT
#393
creep spread hmm idk and i play terran btw
Story Of My SC2 Love Life, Meets ROOT. ROOT Disbands :( JOINS COL :D COL JOINS MVP :D HYPE! Col.MvP go byebye ): BUT THEN! ROOT GAMING IS BACK OMGOMGOMG qxc - Minigun - ROOTerdam - Catz - Drewbie - TaiLS - KeeN
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
August 09 2012 00:39 GMT
#394
On August 09 2012 09:34 Corvi wrote:
better than nothing i guess, but raven as well as all terran t3 remains are huge failure in unit design. 125 energy for seeker missile which is so slow, that ravens basically have to kamikaze in to land a hit. i guess they are better at that now, but still their thinking process blows my mind, especially when you look at fungal and storm in comparison.

It's just all these "hits/doesn't hit" spells that kind of suck. I'm no BW hero, but if we look at Irradiate, it's a pretty pimp spell, because although it can hit, it depends on the zerg player to micro against it to reduce it's effectiveness the most. This is the same way storm works(though I admittedly hate storm, or maybe rather colossi + storm), which is a lot better. I think Blizzard really needs to stop with these one dimensional spells and rather make shit which you can micro out of, rather than all these "if you get x, you're screwed"(where x can be ff, emp, fungal, hsm).
Neurosis
Profile Joined October 2010
United States893 Posts
August 09 2012 00:41 GMT
#395
On August 09 2012 09:38 IshinShishi wrote:
Show nested quote +
On August 09 2012 09:36 Neurosis wrote:
On August 09 2012 09:34 Corvi wrote:
better than nothing i guess, but raven as well as all terran t3 remains are huge failure in unit design. 125 energy for seeker missile which is so slow, that ravens basically have to kamikaze in to land a hit. i guess they are better at that now, but still their thinking process blows my mind, especially when you look at fungal and storm in comparison.


Mostly just fungal. Storm tech itself is quite expensive to get out on the field. Fungal is t2, which is absurd. I bet protoss players wish their storm also rooted units plus it could spam out more powerful marines AND burrow?!

AND steal units? AND make nexusisees with them?FFS this browder.


And it makes coffee for you when you wake up!? Bullshit.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10382 Posts
Last Edited: 2012-08-09 00:43:07
August 09 2012 00:41 GMT
#396
On August 09 2012 08:26 imJealous wrote:
Show nested quote +
On August 09 2012 08:06 Yoshi Kirishima wrote:
Wait what do they mean, strategies where only a single creep tumor are used?

Spreading creep from your main to your natural. By the time the cooldown on the creep tumor is available and you can place another, the creep wouldn't have spread to range 10 anyway so the reduction in range doesn't matter. If you dropped 4 creep tumors at once, the creep spreads faster and would have already been to range 10 by the time the cooldown was available. Hence, the change doesn't really affect 1 creep tumor if you are spreading it on cooldown, but it does slow down the mass queen creep spread.


Ooh I see thanks for explaining!

I really like this change now! No more 4-6 queens spreading 6 tumors then 12 then 18 then 24... lol. Well more tumors would still help it spread in different directions, but no more mass tumor = spread faster.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Mistakes
Profile Joined February 2011
United States1104 Posts
August 09 2012 00:41 GMT
#397
On August 09 2012 09:22 iaguz wrote:
Show nested quote +
On August 09 2012 09:03 Liquid`Jinro wrote:
This is a really nice and measured patch I think, I'm impressed. I would consider having creep recede faster instead of spread slower, but I'm sure they considered both options.

I like this a lot eitherway.


Yes I can see how this patch helps you a lot in your next televised TvZ


>.>
<.<
I hope you read his entire post.

Anyway, I think this change is good. Blizzard needs to give Terrans a reason to make Ravens. Whatever it may be.
StarCraft | www.psistorm.com | www.twitter.com/MistakesSC | www.twitch.tv/MistakesSC | Seattle
SugoZerg
Profile Joined June 2012
France2 Posts
August 09 2012 00:42 GMT
#398
They should try to reduce the area of scans, maybe terran will make some raven for detection.
With one scan, you can get ride of 2screens of creep tumors, it's too effective and there's no use for a raven at all... Even in TvP or TvT, terran rely on scans not on raven when it comes to detection.
Nerf tumors, Nerf scan and buff ravens so it will become usefull.
it's not over 'til it's over
ZeromuS
Profile Blog Joined October 2010
Canada13426 Posts
August 09 2012 00:46 GMT
#399
On August 09 2012 07:38 Meatloaf wrote:
someone has to find a way to get and use the carrier against BL Infestor without dying , maybe if they let the interceptors attack things while kiting with it ...

this way we should get less BL festor vs archon toilet nonsense.


If vortex didnt eat interceptors, then carriers wouldn't turn into flying paperweights when a vortex goes off :/
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
TheDwf
Profile Joined November 2011
France19747 Posts
August 09 2012 00:46 GMT
#400
On August 09 2012 09:42 SugoZerg wrote:
They should try to reduce the area of scans, maybe terran will make some raven for detection.
With one scan, you can get ride of 2screens of creep tumors, it's too effective and there's no use for a raven at all... Even in TvP or TvT, terran rely on scans not on raven when it comes to detection.
Nerf tumors, Nerf scan and buff ravens so it will become usefull.

You're aware that scans are not only needed for detection, but also for vision so that Terran armies don't get instantly surrounded and caught unsieged by 6,11 movespeed Zerglings?
Prev 1 18 19 20 21 22 81 Next
Please log in or register to reply.
Live Events Refresh
Shopify Rebellion Sundays
00:00
#14
MilkiCow vs TBD
Clem vs TBD
Harstem373
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 373
IndyStarCraft 165
Railgan 73
BRAT_OK 31
StarCraft: Brood War
Britney 59022
Shuttle 3136
Horang2 490
BeSt 415
Larva 365
ggaemo 240
Soma 174
Mind 148
Dewaltoss 86
Last 84
[ Show more ]
Sexy 80
Zeus 75
hero 74
Sea.KH 50
Killer 47
Hyun 47
Bale 32
Aegong 31
ToSsGirL 31
PianO 25
NaDa 21
Rock 15
Sacsri 8
Dota 2
Gorgc5634
qojqva2896
Dendi1527
420jenkins427
Fuzer 137
Counter-Strike
fl0m3641
Heroes of the Storm
Khaldor1325
Liquid`Hasu1099
Grubby795
MindelVK17
Other Games
singsing1792
FrodaN1447
B2W.Neo1174
byalli1001
Beastyqt711
Mlord501
ArmadaUGS211
Hui .181
KnowMe136
QueenE93
Mew2King59
CosmosSc2 27
Chillindude22
Organizations
Other Games
gamesdonequick927
Dota 2
PGL Dota 2 - Main Stream42
[ Show 16 non-featured ]
StarCraft 2
• Adnapsc2 17
• Reevou 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 58
• niya90s2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4243
League of Legends
• Nemesis2947
Other Games
• WagamamaTV223
• Shiphtur223
Upcoming Events
BSL Open Qualifier
2h 41m
BSL Open Qualifier
2h 41m
Replay Cast
6h 41m
Afreeca Starleague
17h 41m
Rush vs Light
WardiTV Weekly
18h 41m
Monday Night Weeklies
23h 41m
Replay Cast
1d 6h
Afreeca Starleague
1d 17h
Soma vs Soulkey
INu's Battles
1d 18h
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
2 days
[ Show More ]
The PondCast
3 days
INu's Battles
3 days
Replay Cast
5 days
BSL: Ladder Tournament
6 days
Sparkling Tuna Cup
6 days
Patches Events
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
Copium Cup
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.