SC2 Redecoloring - Page 2
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Siffer
United States467 Posts
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sinii
England989 Posts
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Existor
Russian Federation4295 Posts
On June 14 2012 04:28 R1CH wrote: A Direct3D hook is very risky in terms of hack detection. I would be careful about using this. Really? A lot people using it in Diablo 3 and it's ok for them On June 14 2012 04:31 sinii wrote: All the examples make the game look way worse, can't imagine any scenario where someone would want to use this except maybe for sc2 movie making? For me, Stronger Team Color mod is worse. But it's still popular. here similar. Someone will like it, someone prefer to play with standart settings. Also, there are examples. Only some of hundreds. You can modify, decrease or increase any of those graphical settings, or add some more effects by deleting double-slash commentaries aka // or edit existing effects, that arleady turned on | ||
0neder
United States3733 Posts
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Existor
Russian Federation4295 Posts
On June 14 2012 04:41 0neder wrote: Very nice. However, it's still 9AM in all these scenarios. =) You mean morning? heh, but what about Autumn variant? It turns every map into evening :D | ||
Existor
Russian Federation4295 Posts
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