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[?] Spades hacking? - Page 128

Forum Index > SC2 General
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07:06 KST - method linked here has been disproved here

10:54 KST - Find a full timeline of pro comments (including Spades) in the topic here.

08:47 KST - Summary:
Accusations of maphacking have the potential to destroy a player's career if left unaddressed. Because of the potential consequences, we should be careful about accepting unproven accusations. The principle of 'innocent until proven guilty' should be applied here. That does not mean that there has been a conclusion about this case, however, which is why this thread remains tentatively open.

Please discuss with caution and use evidence to back up your claims.

(also a summary post by an unnamed pro on reddit here)
Spades
Profile Joined September 2010
United States249 Posts
June 05 2012 08:24 GMT
#2541
If you think I'm a hacker, that's your opinion. Be upset about it. If you think I'm not thats fine too. But i don't need to be getting email death threats of people saying they are going to kill me if i come to mlg. I'm sorry this all happened, I'm going to sleep, in time truth will prevail.
Immaterial
Profile Blog Joined September 2010
Canada510 Posts
Last Edited: 2012-06-05 08:28:30
June 05 2012 08:24 GMT
#2542
On June 05 2012 17:13 Attero wrote:
Whenever someone loses a game, bad judgement tends to rage out. This is another case of this. Lucifron lost games, and to who? One of the most underrated Terrans in North America. To this guy(original poster) that had no consideration but to understand how Lucifron can possibly lose games to such a "nobody", he became extremely suspicious. Now I watched all the games for almost 2 hours because to me this is extremely serious. Some people do not realize how hard it is to make it in the North American scene and for this accusation to be possible with opinions and nit-picky suspicions cannot be tolerated. When you seriously convince yourself that someone is cheating, the easiest thing is to FUEL YOUR OWN SUSPICIONS. This does not mean you have evidence. Most of what I see is people using Spades' success in the ladder as proof that he must be cheating or vendettas against build-order losses/lack of scouting. How sick is that... The biggest problem right now is the mentality that North Americans are way to inferior to actually beat good players. This thread desperately needs to be destroyed and the person who posted this should be IP banned.


Initially I was quick to dismiss the thread and everything else as nothing more than a silly drama-fueled witchhunt. However, any rational person who has reviewed all of the relevant evidence should reach the conclusion that something fishy is going on. This is more than just a baseless accusation--at this point the community is right to scrutinize Spades.
It is the mark of an educated mind to be able to entertain a thought without accepting it.
jaaaaakke
Profile Joined January 2011
United States10 Posts
Last Edited: 2012-06-05 08:26:14
June 05 2012 08:25 GMT
#2543
On June 05 2012 17:13 Attero wrote:
Whenever someone loses a game, bad judgement tends to rage out. This is another case of this. Lucifron lost games, and to who? One of the most underrated Terrans in North America. To this guy(original poster) that had no consideration but to understand how Lucifron can possibly lose games to such a "nobody", he became extremely suspicious. Now I watched all the games for almost 2 hours because to me this is extremely serious. Some people do not realize how hard it is to make it in the North American scene and for this accusation to be possible with opinions and nit-picky suspicions cannot be tolerated. When you seriously convince yourself that someone is cheating, the easiest thing is to FUEL YOUR OWN SUSPICIONS. This does not mean you have evidence. Most of what I see is people using Spades' success in the ladder as proof that he must be cheating or vendettas against build-order losses/lack of scouting. How sick is that... The biggest problem right now is the mentality that North Americans are way to inferior to actually beat good players. This thread desperately needs to be destroyed and the person who posted this should be IP banned.



Attero, you are correct that people are getting out of control in this thread, and ultimately ruining the career of a pro-gamer. Unless Spade's can completely exonerate himself from these suspicious plays/hacking rumors, his credibility as pro-gamer will no longer be valid in the eyes of the SC2 community. Is this fair? Absolutely not. But there is no doubting there are suspicious activities going on (albeit a small sample size of games) that need to be addressed, and this is actually the correct medium to do it.

e-Sports is/made by the community, and when cheating/hacking is involved, the community should be the first to know and regulate it. Of course there's going to be the immature comments, and baseless accusations for the ones that love pure drama. But for the many that are seeking the truth, this thread does serve that purpose.

Anyways, I think we all need to remember that this guy's career is pretty much over (with a history of hacking), his credibility is all but lost. Still, whether he brought his demise upon himself from past offenses, we should probably be a little more respectful about how we handle all of this.
Moonling
Profile Blog Joined May 2010
United States987 Posts
Last Edited: 2012-06-05 08:27:01
June 05 2012 08:25 GMT
#2544
On June 05 2012 16:42 EtherealDeath wrote:
Here is a post on SC2SEA on a method that was used to catch a person using camera lock: http://www.sc2sea.com/showpost.php?p=99788&postcount=557

Edit - quick explanation of method. The camera lock sometimes doesn't just put no action. Instead it puts some fake actions in. Why it would do so I do not know. So, I looked for fake actions, which turned into a discovery of an action I believe to be physically impossible from a human using the interface.

I decided to try this analysis on Spade's replays. Now I could not find any combinations of the Hotkey 1,2,3 signature, so at first I thought it meant it cleared him. But then, I found something weird.

Recall in the OP that Spades has a 8 second window of camera stoppage in in the Antiga game at 11:02.

Here are the actions from 11:02 to 11:10. Yes I do have the default real time setting in SC2gears changed to game time. Initially I was puzzled by what it was telling me until I realized I needed to change this setting.


+ Show Spoiler +
11:02 Spades Select Starport (103d0), Deselect all
11:02 Spades Hotkey Select 4
11:03 Spades Train Siege Tank
11:03 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:05 Spades Hotkey Select 5
11:06 Spades Train SCV
11:06 Spades Hotkey Select 3
11:07 Spades Select SCV x11 (1029c,102a0,102a4,102ac,102d4,102dc,102f4,1035c,10430,1044c,104c4), Deselect all
11:07 Spades Hotkey Select 3
11:07 Spades Select SCV x11 (1029c,102a0,102a4,102ac,102d4,102f4,1035c,10430,1044c,104c4,10574), Deselect all
11:07 Spades Hotkey Select 3
11:07 Spades Select SCV x4 (1029c,102a4,102d4,10574), Deselect all
11:07 Spades Hotkey Select 3
11:07 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:08 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:08 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:08 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:09 Spades Hotkey Select 5
11:09 Spades Hotkey Select 3
11:09 Spades Hotkey Select 5
11:10 Spades Hotkey Select 3
11:10 Spades Hotkey Select 5
11:10 Spades Select SCV x14 (102b0,10394,103c4,1040c,1041c,1043c,7045c,50464,10488,c049c,404a0,104c0,204d0,10544), MULE x2 (104e4,10578), Deselect all
11:10 Spades Hotkey Select 5
11:10 Spades Select SCV x15 (102b0,10394,103c4,1040c,1041c,1043c,7045c,50464,10488,1048c,c049c,404a0,104c0,204d0,10544), MULE (10578), Deselect all
11:10 Spades Hotkey Select 5


Now I can see the hotkey switching in action, even when it is really fast. Of note is the scv selection deselection. This is also present at the beginning of the game but this is normal. This is simply dragging a box, selecting all the visible scvs, and then deselecting them by clicking somewhere on the ground. So, for a moment you will see a red circle around the selected scvs in the replay, before they are deselected. In fact you can see this happen all throughout early game, and this is normal.

I cannot see the red circle at all in the interval from 11:02 to 11:10, corresponding to this selection/deselection. I have stared at a twenty second chunk at each base intently over and over. The huge
time window is so that I don't have to worry about looking at the timer. I am only trying to see that red circle pop up around an scv to show that it was selected. I cannot see this even at the slowest replay speed. He is either selecting and then deselecting them faster than I can imagine or something else is at play.

So at the moment I suspect that these hotkey selections and unit selection/deselection may be what a camera locking program is inserting as false actions. Either that, or something is wrong with SC2's replay storage, or somehow Spades can select/deselect faster than I can imagine. Why do the hotkey selections not disappear instantly you might ask? Well, the way the engine would interpret it is to keep the hotkey selection until another hotkey is pressed, or something else is done, so it cannot possible disappear in a flash. The instant unit select/deselection is thus the red flag to me.

If someone can explain this instantaneous selection/deselection please do. All other evidence aside, I have a hard time believing that a camera lock is not in play given this.


What further investigation can be done to solidify this? Im very new to hearing of this program but it seems convincing.
This post should be in OP so people know this research was done.
1% of koreans control 99% of starcraft winnings. #occupykorea.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
Last Edited: 2012-06-05 08:27:06
June 05 2012 08:25 GMT
#2545
On June 05 2012 17:19 bgx wrote:
Show nested quote +
On June 05 2012 17:12 schaf wrote:
On June 05 2012 16:42 EtherealDeath wrote:
Here is a post on SC2SEA on a method that was used to catch a person using camera lock: http://www.sc2sea.com/showpost.php?p=99788&postcount=557

I decided to try this analysis on Spade's replays. Now I could not find any combinations of the Hotkey 1,2,3 signature, so at first I thought it meant it cleared him. But then, I found something weird.

Recall in the OP that Spades has a 8 second window of camera stoppage in in the Antiga game at 11:02.

Here are the actions from 11:02 to 11:10. Yes I do have the default real time setting in SC2gears changed to game time. Initially I was puzzled by what it was telling me until I realized I needed to change this setting.


+ Show Spoiler +
11:02 Spades Select Starport (103d0), Deselect all
11:02 Spades Hotkey Select 4
11:03 Spades Train Siege Tank
11:03 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:05 Spades Hotkey Select 5
11:06 Spades Train SCV
11:06 Spades Hotkey Select 3
11:07 Spades Select SCV x11 (1029c,102a0,102a4,102ac,102d4,102dc,102f4,1035c,10430,1044c,104c4), Deselect all
11:07 Spades Hotkey Select 3
11:07 Spades Select SCV x11 (1029c,102a0,102a4,102ac,102d4,102f4,1035c,10430,1044c,104c4,10574), Deselect all
11:07 Spades Hotkey Select 3
11:07 Spades Select SCV x4 (1029c,102a4,102d4,10574), Deselect all
11:07 Spades Hotkey Select 3
11:07 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:08 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:08 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:08 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:09 Spades Hotkey Select 5
11:09 Spades Hotkey Select 3
11:09 Spades Hotkey Select 5
11:10 Spades Hotkey Select 3
11:10 Spades Hotkey Select 5
11:10 Spades Select SCV x14 (102b0,10394,103c4,1040c,1041c,1043c,7045c,50464,10488,c049c,404a0,104c0,204d0,10544), MULE x2 (104e4,10578), Deselect all
11:10 Spades Hotkey Select 5
11:10 Spades Select SCV x15 (102b0,10394,103c4,1040c,1041c,1043c,7045c,50464,10488,1048c,c049c,404a0,104c0,204d0,10544), MULE (10578), Deselect all
11:10 Spades Hotkey Select 5


Now I can see the hotkey switching in action, even when it is really fast. Of note is the scv selection deselection. This is also present at the beginning of the game but this is normal. This is simply dragging a box, selecting all the visible scvs, and then deselecting them by clicking somewhere on the ground. So, for a moment you will see a red circle around the selected scvs in the replay, before they are deselected. In fact you can see this happen all throughout early game, and this is normal.

I cannot see the red circle at all in the interval from 11:02 to 11:10, corresponding to this selection/deselection. I have stared at a twenty second chunk at each base intently over and over. The huge time window is so that I don't have to worry about looking at the timer. I am only trying to see that red circle pop up around an scv to show that it was selected. I cannot see this even at the slowest replay speed. He is either selecting and then deselecting them faster than I can imagine or something else is at play.

So at the moment I suspect that these hotkey selections and unit selection/deselection may be what a camera locking program is inserting as false actions. Either that, or something is wrong with SC2's replay storage, or somehow Spades can select/deselect faster than I can imagine. Why do the hotkey selections not disappear instantly you might ask? Well, the way the engine would interpret it is to keep the hotkey selection until another hotkey is pressed, or something else is done, so it cannot possible disappear in a flash. The instant unit select/deselection is thus the red flag to me.

If someone can explain this instantaneous selection/deselection please do. All other evidence aside, I have a hard time believing that a camera lock is not in play given this.


Also noticed the lack of selection markers. I think this is due to fast hands, I pulled a random replay (Lastshadow vs Lizzy on Antiga here) and watched Lizzy. SC2Gears states that at 19 seconds into the game Lizzy selects his 7 probes thrice while you can see the shadow only once.

Ye i think selection circles while viewing replays "lag" a little, it won't catch scv box spaming (like it will show once but not every rapid selection/deselection separately). But i cant cofirm it now.


I haven't seen that yet when I view the replay on slowest, as even what schaf mentioned I could see. I just pm'd Dakota_Fanning, who is the coder of SC2gears, to see if there is a way we can get the exact length of time a group of units were selected before being deselected.

Also notice that these are 5 different selections amid hotkey spam, and I can't see any of them, not a one. I'm not saying there is not another explanation, but this raises a red flag for me. So, we'll see if there's a way to get the exact duraction of the selection. If it's something like exactly 1 ms each time then I will be very very suspicious.
insanet
Profile Joined January 2010
Peru439 Posts
June 05 2012 08:25 GMT
#2546
On June 05 2012 17:16 Thrombozyt wrote:
A few things are really really strange:
A) He plays legit when other people are live around him (MLG, training houses) and is good enough to be pro. How on earth could he lose when hacking? Lucifron might be better, but I seriously doubt that he is THAT much better to negate a hack.
B) Why on earth would I ever look in the fog of war when I maphack? Minimap is all that is needed for drops and army movement, the production tab hack is enough to get the build order advantage. Why on earth would you look over your opponents army?
C) Camera lock.... when I play I often don't move the camera, because my army is at home base and my eyes focus exclusively on the minimap, the resource counter and the status display while I rotate through production.


Is easy for you to say this without even looking at the replays.

When ppl says he didnt look at the fog, is because he NEVER did it not once in 7 games, not even accidentally, not even to move ahead.
But in his ladder games he does it all the time like any normal person.
It was like 2 entirely different behaviors in the ladder and showmatch.
Fusik
Profile Joined April 2011
Canada5 Posts
June 05 2012 08:27 GMT
#2547
On June 05 2012 17:24 Spades wrote:
If you think I'm a hacker, that's your opinion. Be upset about it. If you think I'm not thats fine too. But i don't need to be getting email death threats of people saying they are going to kill me if i come to mlg. I'm sorry this all happened, I'm going to sleep, in time truth will prevail.


Whether or not you hacked, if you pay for my plane ticket to MLG I will be your bodyguard. Honestly no one will touch you. I promise.
Success without honor is an unseasoned dish; it will satisfy your hunger, but it won't taste good. - Joe Paterno
Alacar
Profile Joined April 2011
15 Posts
June 05 2012 08:28 GMT
#2548
On June 05 2012 17:14 dvorakftw wrote:
Show nested quote +
On June 05 2012 17:01 Alacar wrote:
Bomber and MKP are being greedy while Spades just is being a moron... or he is hacking.

Lawyers call options such as this ”Reasonable Doubt”.


Not when you are dealing with a guy who was Rank #1 GM on NA. ...I don't really know what else to say. This action is equivalent to a pro player "forgetting to make workers" early game for 20 seconds or however long his scout was in Lucifron's base. It's just not something you do. I don't have "reasonable doubt" on this point.
YouthSC
Profile Blog Joined October 2010
United Kingdom355 Posts
Last Edited: 2012-06-05 08:32:06
June 05 2012 08:29 GMT
#2549
On June 05 2012 17:11 PrinceVegeta wrote:
Show nested quote +
On June 05 2012 16:42 EtherealDeath wrote:
Here is a post on SC2SEA on a method that was used to catch a person using camera lock: http://www.sc2sea.com/showpost.php?p=99788&postcount=557

Edit - quick explanation of method. The camera lock sometimes doesn't just put no action. Instead it puts some fake actions in. Why it would do so I do not know. So, I looked for fake actions, which turned into a discovery of an action I believe to be physically impossible from a human using the interface.

I decided to try this analysis on Spade's replays. Now I could not find any combinations of the Hotkey 1,2,3 signature, so at first I thought it meant it cleared him. But then, I found something weird.

Recall in the OP that Spades has a 8 second window of camera stoppage in in the Antiga game at 11:02.

Here are the actions from 11:02 to 11:10. Yes I do have the default real time setting in SC2gears changed to game time. Initially I was puzzled by what it was telling me until I realized I needed to change this setting.


+ Show Spoiler +
11:02 Spades Select Starport (103d0), Deselect all
11:02 Spades Hotkey Select 4
11:03 Spades Train Siege Tank
11:03 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:05 Spades Hotkey Select 5
11:06 Spades Train SCV
11:06 Spades Hotkey Select 3
11:07 Spades Select SCV x11 (1029c,102a0,102a4,102ac,102d4,102dc,102f4,1035c,10430,1044c,104c4), Deselect all
11:07 Spades Hotkey Select 3
11:07 Spades Select SCV x11 (1029c,102a0,102a4,102ac,102d4,102f4,1035c,10430,1044c,104c4,10574), Deselect all
11:07 Spades Hotkey Select 3
11:07 Spades Select SCV x4 (1029c,102a4,102d4,10574), Deselect all
11:07 Spades Hotkey Select 3
11:07 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:08 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:08 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:08 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:09 Spades Hotkey Select 5
11:09 Spades Hotkey Select 3
11:09 Spades Hotkey Select 5
11:10 Spades Hotkey Select 3
11:10 Spades Hotkey Select 5
11:10 Spades Select SCV x14 (102b0,10394,103c4,1040c,1041c,1043c,7045c,50464,10488,c049c,404a0,104c0,204d0,10544), MULE x2 (104e4,10578), Deselect all
11:10 Spades Hotkey Select 5
11:10 Spades Select SCV x15 (102b0,10394,103c4,1040c,1041c,1043c,7045c,50464,10488,1048c,c049c,404a0,104c0,204d0,10544), MULE (10578), Deselect all
11:10 Spades Hotkey Select 5


Now I can see the hotkey switching in action, even when it is really fast. Of note is the scv selection deselection. This is also present at the beginning of the game but this is normal. This is simply dragging a box, selecting all the visible scvs, and then deselecting them by clicking somewhere on the ground. So, for a moment you will see a red circle around the selected scvs in the replay, before they are deselected. In fact you can see this happen all throughout early game, and this is normal.

I cannot see the red circle at all in the interval from 11:02 to 11:10, corresponding to this selection/deselection. I have stared at a twenty second chunk at each base intently over and over. The huge time window is so that I don't have to worry about looking at the timer. I am only trying to see that red circle pop up around an scv to show that it was selected. I cannot see this even at the slowest replay speed. He is either selecting and then deselecting them faster than I can imagine or something else is at play.

So at the moment I suspect that these hotkey selections and unit selection/deselection may be what a camera locking program is inserting as false actions. Either that, or something is wrong with SC2's replay storage, or somehow Spades can select/deselect faster than I can imagine. Why do the hotkey selections not disappear instantly you might ask? Well, the way the engine would interpret it is to keep the hotkey selection until another hotkey is pressed, or something else is done, so it cannot possible disappear in a flash. The instant unit select/deselection is thus the red flag to me.

If someone can explain this instantaneous selection/deselection please do. All other evidence aside, I have a hard time believing that a camera lock is not in play given this.



^THIS. CYA SPADES!


Hmm... Indeed you cannot see the SCV outline, but you CAN see the other buildings'. It wouldn't make sense that you could see some and not others. The deselect is so fast because he is not clicking on the ground, but rather on another hotkey to deselect.

I do not think this is conclusive evidence.

/e: However, Shortly after 11:20, Spades builds a tech lab in his starport. Being a rank 1 GM level player (O_O), he shouldn't have forgotten this add-on during ALL the time he was looking at that screen area (during the so-called screen lock).
Not sure though, anyone can make mistakes.
The more I practice, the luckier I get!
baba1
Profile Joined April 2005
Canada355 Posts
June 05 2012 08:30 GMT
#2550
I am not even surprised that Spades could get so low.
I always saw him as a fake.
Glad that hacking pos got caught.
noq uote
MLG_Wiggin
Profile Blog Joined March 2010
United States767 Posts
June 05 2012 08:31 GMT
#2551
I didn't want to post anything at all in this thread but...

On June 05 2012 17:24 Spades wrote:
If you think I'm a hacker, that's your opinion. Be upset about it. If you think I'm not thats fine too. But i don't need to be getting email death threats of people saying they are going to kill me if i come to mlg. I'm sorry this all happened, I'm going to sleep, in time truth will prevail.


Regardless of whether or not Spades is hacking, real life death threats are completely unacceptable. Have class, people.
@DBWiggin, SC2 ref
Klyberess
Profile Joined October 2010
Sweden345 Posts
June 05 2012 08:31 GMT
#2552
On June 05 2012 17:29 YouthSC wrote:
Show nested quote +
On June 05 2012 17:11 PrinceVegeta wrote:
On June 05 2012 16:42 EtherealDeath wrote:
Here is a post on SC2SEA on a method that was used to catch a person using camera lock: http://www.sc2sea.com/showpost.php?p=99788&postcount=557

Edit - quick explanation of method. The camera lock sometimes doesn't just put no action. Instead it puts some fake actions in. Why it would do so I do not know. So, I looked for fake actions, which turned into a discovery of an action I believe to be physically impossible from a human using the interface.

I decided to try this analysis on Spade's replays. Now I could not find any combinations of the Hotkey 1,2,3 signature, so at first I thought it meant it cleared him. But then, I found something weird.

Recall in the OP that Spades has a 8 second window of camera stoppage in in the Antiga game at 11:02.

Here are the actions from 11:02 to 11:10. Yes I do have the default real time setting in SC2gears changed to game time. Initially I was puzzled by what it was telling me until I realized I needed to change this setting.


+ Show Spoiler +
11:02 Spades Select Starport (103d0), Deselect all
11:02 Spades Hotkey Select 4
11:03 Spades Train Siege Tank
11:03 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:05 Spades Hotkey Select 5
11:06 Spades Train SCV
11:06 Spades Hotkey Select 3
11:07 Spades Select SCV x11 (1029c,102a0,102a4,102ac,102d4,102dc,102f4,1035c,10430,1044c,104c4), Deselect all
11:07 Spades Hotkey Select 3
11:07 Spades Select SCV x11 (1029c,102a0,102a4,102ac,102d4,102f4,1035c,10430,1044c,104c4,10574), Deselect all
11:07 Spades Hotkey Select 3
11:07 Spades Select SCV x4 (1029c,102a4,102d4,10574), Deselect all
11:07 Spades Hotkey Select 3
11:07 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:08 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:08 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:08 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:09 Spades Hotkey Select 5
11:09 Spades Hotkey Select 3
11:09 Spades Hotkey Select 5
11:10 Spades Hotkey Select 3
11:10 Spades Hotkey Select 5
11:10 Spades Select SCV x14 (102b0,10394,103c4,1040c,1041c,1043c,7045c,50464,10488,c049c,404a0,104c0,204d0,10544), MULE x2 (104e4,10578), Deselect all
11:10 Spades Hotkey Select 5
11:10 Spades Select SCV x15 (102b0,10394,103c4,1040c,1041c,1043c,7045c,50464,10488,1048c,c049c,404a0,104c0,204d0,10544), MULE (10578), Deselect all
11:10 Spades Hotkey Select 5


Now I can see the hotkey switching in action, even when it is really fast. Of note is the scv selection deselection. This is also present at the beginning of the game but this is normal. This is simply dragging a box, selecting all the visible scvs, and then deselecting them by clicking somewhere on the ground. So, for a moment you will see a red circle around the selected scvs in the replay, before they are deselected. In fact you can see this happen all throughout early game, and this is normal.

I cannot see the red circle at all in the interval from 11:02 to 11:10, corresponding to this selection/deselection. I have stared at a twenty second chunk at each base intently over and over. The huge time window is so that I don't have to worry about looking at the timer. I am only trying to see that red circle pop up around an scv to show that it was selected. I cannot see this even at the slowest replay speed. He is either selecting and then deselecting them faster than I can imagine or something else is at play.

So at the moment I suspect that these hotkey selections and unit selection/deselection may be what a camera locking program is inserting as false actions. Either that, or something is wrong with SC2's replay storage, or somehow Spades can select/deselect faster than I can imagine. Why do the hotkey selections not disappear instantly you might ask? Well, the way the engine would interpret it is to keep the hotkey selection until another hotkey is pressed, or something else is done, so it cannot possible disappear in a flash. The instant unit select/deselection is thus the red flag to me.

If someone can explain this instantaneous selection/deselection please do. All other evidence aside, I have a hard time believing that a camera lock is not in play given this.



^THIS. CYA SPADES!


Hmm... Indeed you cannot see the SCV outline, but you CAN see the other buildings'. It wouldn't make sense that you could see some and not others. The deselect is so fast because he is not clicking on the ground, but rather on another hotkey to deselect.

I do not think this is conclusive evidence.

Selecting the buildings were not fake actions, while selecting the SCVs (supposedly) were.
EmpireHappy <3 STHack <3 ByunPrime
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
June 05 2012 08:31 GMT
#2553
On June 05 2012 17:24 Spades wrote:
If you think I'm a hacker, that's your opinion. Be upset about it. If you think I'm not thats fine too. But i don't need to be getting email death threats of people saying they are going to kill me if i come to mlg. I'm sorry this all happened, I'm going to sleep, in time truth will prevail.

You've been making yourself look like a martyr since the very first post. Usually, it's not the stance innocent people decide to take...
The legend of Darien lives on
ChrysaliS_
Profile Joined January 2011
United States261 Posts
June 05 2012 08:31 GMT
#2554
On June 05 2012 17:24 Spades wrote:
If you think I'm a hacker, that's your opinion. Be upset about it. If you think I'm not thats fine too. But i don't need to be getting email death threats of people saying they are going to kill me if i come to mlg. I'm sorry this all happened, I'm going to sleep, in time truth will prevail.


I love how you keep posting in this thread but don't even attempt to try to defend yourself.
Chrysalis.145
Zavior
Profile Joined August 2009
Finland753 Posts
Last Edited: 2012-06-05 08:32:36
June 05 2012 08:32 GMT
#2555
On June 05 2012 17:31 mr_tolkien wrote:
Show nested quote +
On June 05 2012 17:24 Spades wrote:
If you think I'm a hacker, that's your opinion. Be upset about it. If you think I'm not thats fine too. But i don't need to be getting email death threats of people saying they are going to kill me if i come to mlg. I'm sorry this all happened, I'm going to sleep, in time truth will prevail.

You've been making yourself look like a martyr since the very first post. Usually, it's not the stance innocent people decide to take...

It does not matter what stance he takes, nor wether he is innocent or not. The fabled incredible sc2 community will have its witchhunt.
G4rrett
Profile Joined June 2011
England124 Posts
June 05 2012 08:32 GMT
#2556
On June 05 2012 17:18 Daimai wrote:
Show nested quote +
On June 05 2012 16:42 EtherealDeath wrote:
Here is a post on SC2SEA on a method that was used to catch a person using camera lock: http://www.sc2sea.com/showpost.php?p=99788&postcount=557

Edit - quick explanation of method. The camera lock sometimes doesn't just put no action. Instead it puts some fake actions in. Why it would do so I do not know. So, I looked for fake actions, which turned into a discovery of an action I believe to be physically impossible from a human using the interface.

I decided to try this analysis on Spade's replays. Now I could not find any combinations of the Hotkey 1,2,3 signature, so at first I thought it meant it cleared him. But then, I found something weird.

Recall in the OP that Spades has a 8 second window of camera stoppage in in the Antiga game at 11:02.

Here are the actions from 11:02 to 11:10. Yes I do have the default real time setting in SC2gears changed to game time. Initially I was puzzled by what it was telling me until I realized I needed to change this setting.


+ Show Spoiler +
11:02 Spades Select Starport (103d0), Deselect all
11:02 Spades Hotkey Select 4
11:03 Spades Train Siege Tank
11:03 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:04 Spades Hotkey Select 4
11:04 Spades Hotkey Select 3
11:05 Spades Hotkey Select 5
11:06 Spades Train SCV
11:06 Spades Hotkey Select 3
11:07 Spades Select SCV x11 (1029c,102a0,102a4,102ac,102d4,102dc,102f4,1035c,10430,1044c,104c4), Deselect all
11:07 Spades Hotkey Select 3
11:07 Spades Select SCV x11 (1029c,102a0,102a4,102ac,102d4,102f4,1035c,10430,1044c,104c4,10574), Deselect all
11:07 Spades Hotkey Select 3
11:07 Spades Select SCV x4 (1029c,102a4,102d4,10574), Deselect all
11:07 Spades Hotkey Select 3
11:07 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:08 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:08 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:08 Spades Hotkey Select 5
11:08 Spades Hotkey Select 3
11:09 Spades Hotkey Select 5
11:09 Spades Hotkey Select 3
11:09 Spades Hotkey Select 5
11:10 Spades Hotkey Select 3
11:10 Spades Hotkey Select 5
11:10 Spades Select SCV x14 (102b0,10394,103c4,1040c,1041c,1043c,7045c,50464,10488,c049c,404a0,104c0,204d0,10544), MULE x2 (104e4,10578), Deselect all
11:10 Spades Hotkey Select 5
11:10 Spades Select SCV x15 (102b0,10394,103c4,1040c,1041c,1043c,7045c,50464,10488,1048c,c049c,404a0,104c0,204d0,10544), MULE (10578), Deselect all
11:10 Spades Hotkey Select 5


Now I can see the hotkey switching in action, even when it is really fast. Of note is the scv selection deselection. This is also present at the beginning of the game but this is normal. This is simply dragging a box, selecting all the visible scvs, and then deselecting them by clicking somewhere on the ground. So, for a moment you will see a red circle around the selected scvs in the replay, before they are deselected. In fact you can see this happen all throughout early game, and this is normal.

I cannot see the red circle at all in the interval from 11:02 to 11:10, corresponding to this selection/deselection. I have stared at a twenty second chunk at each base intently over and over. The huge time window is so that I don't have to worry about looking at the timer. I am only trying to see that red circle pop up around an scv to show that it was selected. I cannot see this even at the slowest replay speed. He is either selecting and then deselecting them faster than I can imagine or something else is at play.

So at the moment I suspect that these hotkey selections and unit selection/deselection may be what a camera locking program is inserting as false actions. Either that, or something is wrong with SC2's replay storage, or somehow Spades can select/deselect faster than I can imagine. Why do the hotkey selections not disappear instantly you might ask? Well, the way the engine would interpret it is to keep the hotkey selection until another hotkey is pressed, or something else is done, so it cannot possible disappear in a flash. The instant unit select/deselection is thus the red flag to me.

If someone can explain this instantaneous selection/deselection please do. All other evidence aside, I have a hard time believing that a camera lock is not in play given this.


Damn... it's over.


APM Spamming, you must be new here, what a ridiculous claim. Have you not seen how fast the pro players play.. pressing 3-5 in 3 seconds isn't hard, neither is boxing. Replays aren't fast enough to pick up really fast spamming, if this is hacking then every pro gamer may as well be banned.
Artosis: 'How's the balance?' Nestea: 'Terran: if you play alot you can become great player, Protoss: if you play hard and become good it's unbeatable, Zerg: Sad'
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
June 05 2012 08:32 GMT
#2557
On June 05 2012 17:31 ChrysaliS_ wrote:
Show nested quote +
On June 05 2012 17:24 Spades wrote:
If you think I'm a hacker, that's your opinion. Be upset about it. If you think I'm not thats fine too. But i don't need to be getting email death threats of people saying they are going to kill me if i come to mlg. I'm sorry this all happened, I'm going to sleep, in time truth will prevail.


I love how you keep posting in this thread but don't even attempt to try to defend yourself.

he did attempt it though
JOJOsc2news
Profile Blog Joined March 2011
3000 Posts
June 05 2012 08:32 GMT
#2558
On June 05 2012 17:22 Martijn wrote:
Eyey, if it's all the same. I understand it's relevant, but it's easier on me if what I say on Twitter stays there. Saves me from waking up to people I've never heard of posting "boohoo crybaby" and the like. It's not that I feel like what I say is any less public there, but that's followers I don't need if you get what I'm saying. So consider that a personal request, thanks.

Now to discuss the mess at hand. Please note my main role with the westernwolves is as a commentator and the work I do managing and dealing with communities is purely secondary. In the end I only give the guy that signs the budget a recommendation. Sure so far they've always taken them, but in no way does me posting on Twitter; "I don't see how we can keep Spades on the team" mean "Spades isn't going to stay on the team". People much wiser than me sign off on the budget.

That said, I certainly meant what I posted there. Cheater or not, the only way Spades can come out of this with a reputation worth anything is if he proves conclusively he didn't cheat. Now the only thing harder than proving someone cheated is perhaps that someone didn't cheat. There is no way you can explain every action in a game afterwards and no way to prove you Didn't cheat. The best Spades could've hoped for was that people looked at this thread and the circumstancesand reached the conclusion there's not enough there to state he's cheating.

Now there's a few things that really troubled me throughout this. First off the blatantly bogus OP . IP match or not, I'm more convinced this is some cowards alt than anything. If you're going to make huge claims like this, put your own reputation at stake, you're certainly setting out to destroy someone else's. Taking in to account most the points made weren't proof of anything or just false, this went way further than it should have.

Though I shouldn't have to post this, here's how you Should handle a situation like this; if you find someone suspicious, contact 1 the admins 2 the team. They are going to be more suited than you to analyze this situation and are the ones that should if necessary act on this. Now in this case, they're one and the same, the WesternWolves. WW is a team with a wide array of players among several games, they're reputation is what sponsors bank on. Just like any team of this sort, they'll do whatever is needed to ensure their reputation is a legitimate one (obviously does not include creating bogus alts and accusing people). We would welcome that kind of feedback, investigate it to the fullest and probably thank you for it afterwards regardless of what is found!

A team will then generally contact uninvolved players and ask them to review the games. They will review these games in private, not on a stream to generate more sensation and leech the situation for every viewer they can get. If you want to know how far we got with this i we managed to contact 2 mouz players, but before anything could be reviewed, Spades was already getting hung out to dry. It is in no way TL or Reddits job to police players, we are quite capable of that as teams thank you very much.

What bothered me personally is what Mirhi posted and that I really can't get over. I have know Mirhi longer than almost anyone here and I couldn't believe what I was reading. I've known Frank from as far back as when he worked under me in CAL back when I was only the game manager for wc3. Now it is no secret that Spades and Reign had a bad break. They had a falling out and there's no love between the 2. So NOW hearing "oh yeah btw, he streamcheated in Reign" really leaves a very nasty aftertaste. Not only because it seems like he's trying to bury Spades with their being some grudge in the background but also because of the obvious: why the fuck did Mirhi/Reign hide this all this time in the first place. As we might get a first hand demonstration of, if someone in WW is found cheating, the team will act on it and it won't be a slap on the wrist. To make matters worse he throws the results of MLG in question and won't even point out who was actually being coached during a game, so we have to suspect.. every Korean there?

Personally I see suspect behavior in the replays. Can I conclusively state Spades was cheating? No, not at this point. Not until we have pros review the games as they should've been in the first place. Regardless, I personally don't see a way Spades could recover from this regardless purely because of the damage to his reputation. People patting themselves on the back after all this can jump off a cliff for all I care, Spades was never given a fair chance which I think we should regret. At this point the truth won't matter much. Regardless WW will do it's part and do it properly. We'll investigate the matter fully and go from there.


The above user does not wish to receive hatemail in pm or on twitter, thanks for your consideration.


Very good post! Quoted so it doesn't disappear.
✉ Tweets @sc2channel ⌦ Blog: http://www.teamliquid.net/blog/JOJO ⌫ "Arbiterssss... build more arbiterssss." Click 'Profile' for awesome shiro art!
jsemmens
Profile Blog Joined June 2011
United States439 Posts
June 05 2012 08:32 GMT
#2559
How exactly do we go about determining how likely it is that a pro gamer would make a mistake? People are going around claiming that it would be "nearly impossible" for a professional to make a mistake. I'm not sure how possible it is, to be honest. I don't know if we'll ever have definitive proof that he cheated in those games.

However, since Spades' replays have been subjected to such thorough analysis by the community at large, plenty of small mistakes have been unveiled. We know at least one thing for sure: map-hacker or not, Spades is not as good of a player as we thought he was.
Check out the Flash Fanclub! http://www.teamliquid.net/forum/viewmessage.php?topic_id=336995
LastDance
Profile Blog Joined October 2010
New Zealand510 Posts
Last Edited: 2012-06-05 08:47:33
June 05 2012 08:32 GMT
#2560
just watched the replays, very suspicious...
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