|
On October 12 2012 00:44 shadogi wrote:Got a question for the mighty Skeldark! I played the same player twice, he won the first game and I won the second. If you look at the chart though, you will see that his MMR goes up and mine down, as expected. The funny thing is when I won the second game. Despite his MMR being even higher than mine than it was for the first game, I gained only half of the MMR points that I had previously lost to him. I was wondering if this was normal? In case it matters, I am high-ish diamond (ShaDoGI.550), he is low masters (Joe) and both games were marked as good (played at approx. 8:42 MST on NA). I've included a screenshot below: http://imgur.com/lZLQLThanks!!! Thanks you. If this is your problme i did my job. im not accruate to the last point. Obvious you should get more points for a win than loose points if hes above your mmr. I however calculate your data idipendent to the opponent data. And there is some error margin in it : often +-12 points. I adjust your games IN THIS RANGE ONLY to fit with the rest. I dont adjusted the opponent at all.
On October 12 2012 01:24 Flambard wrote: I have a question too.
I just promoted to platinum from gold last night(yaay!). According to mmr stats, mmr need to promote for platinum is 1280. But my mmr never reached that number not even close actually my highest mmr was 1256 and moving average was 1240 and when I got promoted I had 1208 mmr and 1214 moving average mmr. And I started using this program around 100 matches ago.
Maybe blizz changed mmr ratings? Flam#479 is my battletag if you wanna check out. Press the red button!
On October 12 2012 07:06 enykie wrote:Show nested quote +On October 08 2012 16:30 skeldark wrote:
The number you show is not your id number. ITs the wrong memory entry. Looks like something is wrong with your installation.
Like you said, something was wrong! I reinstalled SC2 from scratch and now it is working! Perhaps something for the FAQ, that the ramreader test with ai isn't 100% safe and the sc2 installation could be the problem. Thx for the help and of course for your MMR plugin  ! edit: fail...i missread the log, still not working... weird, but i stop spaming here until i found why. The only explanation is, that something is different with your sc2 installation. Hard to test or find out what it is on my end.
On October 13 2012 08:05 yaasi106 wrote: Hey guys,
Is that a normal Log file, its my 6th game, still can't get data ?
Help appreciated, and thanks for this amazing tool
Cheers Please post logs in spoilers. This game is bad because the webserver did not update. Nothing i can do against it. And yes, enable memory-scanner in the options to have a higher chance on a good game. (would not fix the specific problem in the game you posted tho.)
On October 14 2012 05:50 nickyboy909 wrote:Hey I love your tool! been using it for quite a while now but not sure If I'm using it right haha. Here's the thing: I only use it for a few games when I get curious. It doesn't seem to be much of an issue, but sometimes theres a big leap or fall between sessions and the graph will 'correct' other games even though they were played quite a while ago. In other words: Let's say I play 50 games, the first 10 games are with the mmr tool on. then I play 35 games without it. Then the last 5 play with it on and it tries to adjust the data so it makes sense? I don't know =S Am I supposed to have every game I play be while its running or will it go fine without? that's what im trying to say  . Should I erase all data everytime I start again after not having it running? this would be a big problem with the old analyser. Its not a big one for the current version. Yes, he will notice that something is wrong and complain that he found bad data. But he will not autocorrect it because it can be just a "hole" in the data. What it is in your case.
So no problem. Just ignore the analyser complains and ladder on.
|
Just noticed, i have several hundred Korean players who play one or two games and than give up. Can anyone tell me if this tool is linked in a Korean forum and when yes, what their problem is?
|
WTF MMR Tool is really accurate!!
My Last game today:
![[image loading]](http://i.imgur.com/xpiaJl.jpg)
and this really happend!
|
On October 18 2012 07:32 alex`` wrote:WTF MMR Tool is really accurate!! My Last game today: ![[image loading]](http://i.imgur.com/xpiaJl.jpg) and this really happend! ![[image loading]](http://i.imgur.com/xOYtVl.jpg)
Believe it or not, that graph means the offsets are a little high. Grats, by the way!!!!
|
Congrats =) I was also promoted from gold to platinum before my MMR hit the promotion line (instantaneous or avg.), but as soon as I was put into platinum my opponents have all been low/mid diamond (and a single, unforgettable ass-raping by a favored masters player).
I'm really enjoying this tool though I only have about 50 games with it.
|
On October 18 2012 12:24 shadogi wrote: Believe it or not, that graph means the offsets are a little high. Grats, by the way!!!! Yes i guess it is off, because i played a lot of Diamonds recently and only few Plats.
Btw: what is the purpose of Average MMR?? And how is it calculated? I dont see any purpose of this value
|
I can not tell if its accurate or not in this example. We think you have to be stable above the line before you get promoted. This is a guess. We dont know the algorithm behind promotion/demotion and if it changed in the past. Sometimes a lower promotion line would make sense. However i put it already on the 0 offset. Going under 0 makes no sense and i dont see why blizzard should do this.
Beside all that, my goal is to show your accurate ranking! , NOT to tell you when your icon in the battlenet front-end will change. I hope you understand that i dont calculate accurate skill rating, only to calculate when an inaccurate skill rating (league icon) will change.
Yes i guess it is off, because i played a lot of Diamonds recently and only few Plats. LIke is said: Playing diamonds or platinum is no good skill indicator because leagues are bad skill indicators in the beginning. Higher league is not equal to higher skill in many cases! Thats the reason why i dont care for the leagues lines very much.
Wrong league lines is NOT equal to wrong skill-rating! I can have total wrong league lines and still be total accurate on your skill rating.
Btw: what is the purpose of Average MMR?? And how is it calculated? I dont see any purpose of this value
In my tool: Moving average can help you to see visual the change of the graph over many data-points without taking the single events into account..
For Blizzard to promote: They use a average function to calculate if you are stable. The idea is that it makes no sense to promote you when you are unstable because you could get demoted tomorrow again. The idea is not bad, however the solution is best case sloppy worst case unintelligent. In fact if you do it right, you can stay in master-league even if you skill is bronze level. Its just another example for a mistake in the system. They force a hiding function over a skill system and fix problems that they create with other functions that create even more problems... Repeat this steps 10 times with everything you do and you come up with : BNET 2.0!
|
I have a super quick question regarding *when* MMR is calculated. In the Settings, it says that displayed MMR is actually your MMR before the last match. So, in that case, pretend I have a lot of good games (which I do). If I win a game and it says my MMR is 1598, does that mean my MMR is actually higher because it hasn't yet taken in to account the game I just won?
Thanks!
|
On October 19 2012 14:15 shadogi wrote: I have a super quick question regarding *when* MMR is calculated. In the Settings, it says that displayed MMR is actually your MMR before the last match. So, in that case, pretend I have a lot of good games (which I do). If I win a game and it says my MMR is 1598, does that mean my MMR is actually higher because it hasn't yet taken in to account the game I just won?
Thanks! Yes and no.
I add a fake game at the end! The 2. last game is the real calculation result. The last game is a "fake" datapoint that is just +16 for win and -16 if you lost. Next game, the last fake point is replaced with the new calculation again and a new fake last point is added.
With this trick i can show you your MMR after the game you just played ( +-16 is the average mmr change for win/loose)
|
Hello,
I have searched for this issue, but I can't seem to find a definite answer. My MMR screen looks like this, after 20+ games played on ladder:
Main Screen
My guess is that my Database is empty. I checked my destination folders, and they all seem ok.
Any suggestions?
Thank you very much
|
On October 21 2012 02:55 TG_inVerno wrote:Hello, I have searched for this issue, but I can't seem to find a definite answer. My MMR screen looks like this, after 20+ games played on ladder: Main ScreenMy guess is that my Database is empty. I checked my destination folders, and they all seem ok. Any suggestions? Thank you very much All Files are gone + your firewall blocks he program. The data is stored in the folder Sc2gears\User Content\Plugin file cache\mmr.plugin.MMRPlugin
Did you reinstall sc2gears and the plugin or moved it and forgot the datafolder?
|
The data folder is currently empty. How do I set up the data to be stored in there?
*edit*
I have re-installed SC2Gears with the latest version. I added a firewall exception for SC2Gears Here is the current screenshot:
MMR New Screen
Thank you again!
|
|
I have fixed it by re-installing SC2Gears in a different drive and folder (C:/Program Files(x86)), set the launch options to run under Windows XP Service Pack 2, run as Administrator. MMR Plugin was also re-installed and everything worked after! :D
Thank you
|
I am curious on the range of players you are matched with. In the games that I have gotten in this season, it seems to appear that I never get matched up with players that are no more than slightly higher than me while I am still able to match up against players that are significantly lower. Is this normal for the range of players that you can possibly be matched up against?
|
@TG_inVerno sorry, i was not at home last days. Nice that you could fix it.
@ktimekiller I have no hard information about the machting system. However i know how other systems work and have some good guess on the blizzard one:
Complex systems take the stability of you and your opponent into account. You see this on exacliburs guide where every player have his own gauss graph. Thats how modern systems do it. But its blizzard we talk about here. So there is an older, simple algorithm behind it.
You have a opponent mmr range that is X +- Your_MMR. If there are two guys in the queue that fit in each others range they get matched against each other. If the system dont find anyone in a given time it raise X. Complex system raise x linear to time to a max X. Blizzard again does it more simple and raise x at once one time ( advanced search)
However if you look at the gauss glock you notice that with any given X, only in mid gold you have equal amount of players in (your'mmr+ X) and (your'mmr- X). So if you are masters there are way more people X under you than X above you. So the chance to get a weaker opponent is higher than to get a stronger one. To take this into account the system could balance X depending to your mmr. I dont know if blizzard does this or not.
Last but not least: every datapoint that is 10 MMR above yours in my graph is fake!. If i dont know the mmr of the opponent it take your_mmr +10. Just to be able to show a graph. Also the cap rules in dia and below makes it impossible to calculate the opponent mmr if the opponent is way weaker than yourself.
TLDR: Many factors. -I dont know how the system works exactly but for a good ranking system it should give you opponents around your skill. -Can be that blizzard fucked this up too but i dont think so. -Because of the blizzard hiding functions i can not tell the opponent mmr in many cases. -If i dont know his mmr i put in your_mmr +10 in the graph
|
Then it seems that every opponent that has (or at least I assume to have) higher mmr than me are shown as my mmr+10.
Is this due to a lack of good games?
|
On October 23 2012 16:39 ktimekiller wrote: Then it seems that every opponent that has (or at least I assume to have) higher mmr than me are shown as my mmr+10.
Is this due to a lack of good games? Your mmr calculation is idipendent from your opponent mmr caclulation. After the log file the program gives 2. prozent numbers. One for you one for the opponent. I need 100% game for opponent to calculate his mmr equal to yours. However there is no connection between opponents so i can only show real results for the "good opponent" games.
Mean: The assumptions of bad data of your data is a pretty accurate assumption. The assumptions of bad data of opponents data are random fillers.
Goto: Settings : Data : "mark assumptions" Than you see what games are calculated and which ones are an assumption.
|
|
On October 23 2012 17:18 Noam wrote:With almost a 100 pages in this thread, I think its time this tool gets its own Liquipedia page. Starting a page may seem hard, but it really isn't. You just hop on to http://wiki.teamliquid.net/starcraft2/Match_Making_Rating_tool and click on create at the top (make sure you are logged in) and start writing  If you have any questions or need assistance feel free to come to our IRC channel or PM me  Thanks alot. I dont have much time at the moment.
Somone can help me fill it? i know many of you guys know a lot about the program by now.
|
|
|
|