• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:33
CEST 09:33
KST 16:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!14Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! SC4ALL: II Talent Announcement! Balance hotfix patch 5.0.16b (July 16) Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
BW General Discussion StarCraft 64 is coming to Philly at SC4ALL II ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Artificial Intelligence Thread European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5107 users

Talking Balance with David Kim - Page 53

Forum Index > SC2 General
1416 CommentsPost a Reply
Prev 1 51 52 53 54 55 71 Next
RehnFreemark
Profile Joined August 2011
Italy144 Posts
Last Edited: 2012-04-29 13:34:22
April 29 2012 13:32 GMT
#1041
On April 29 2012 22:25 Lagcraft wrote:
Did you just say medivacs were a healing storm? Seriously dude?

The fact is, protoss can continue to pump out collossi, high templar, cheap zealots for buffering, and archons late game. Three of these units do massive splash damage and three of them share upgrades. If you don't get the perfect engagement against a protoss and stop their production facilities via pylons or what have you, you lose due to faster renforcement of better units.

At least one of our high-tier units (Thor, Battlecruiser) needs to have it's energy taken away and replaced with a cooldown. It's not a fair playing field when the high templar counters every high-tier unit we have.


And that's exactly what I was saying.
If your protoss adversaries can "continue to pump out colossi, high templar, cheap zealots and archons" late game it means you haven't done any kind of proper harassing. Take down their probes, snipe a nexus, disrupt their economy or production and you'll see that P has a much harder time keeping up pumping out units that cost 150-200 gas each.
If you just go 200v200 then it's a matter of who gets the better storm/emp, there's really not much to argue about that (i already say i dislike it). The thor/battlecruiser argument is silly. P use a lot of high tier units because withtout them their unit composition would be completely wrecked by a mere bioball, it's not an advantage we have, we *have* to get those expensive shit in the field because our (already expensive) gateway units alone can't do jack shit to marine, marauders and medivacs
... He leads me on light years away, through astral nights, galactic days...
Creager
Profile Joined February 2011
Germany1958 Posts
April 29 2012 13:37 GMT
#1042
On April 29 2012 22:20 Plansix wrote:
Show nested quote +
On April 29 2012 22:18 PureBalls wrote:
On April 29 2012 21:26 sieksdekciw wrote:
On April 29 2012 21:03 Creager wrote:
My main concern to the current meta game still is, that I find it uncomforting to rely solely on early timing attacks or all-ins (like 1-1-1 or 3 rax stim timing e.g.). To point out again: It's frustrating to watch replays and actually see how the Protoss a-moves while you are trying to EMP, get your vikings into position, spread your army and dodge storms while kiting immortalots (little pun ;>) and he still wins... Sure, in my case this is concerning the lower leagues (still plat) in the first place.


Masters T here....

Someone who doesnt see protoss micro when watching Parting and other top protoss players play, should be in plat, instead of masters.


I often wonder how these players got to masters and if it was through some abusive non-sense that is now failing them because they have reached players of a sufficient skill level to stop it.


non-constructive garbage...
... einmal mit Profis spielen!
Strykerz
Profile Joined June 2011
United States85 Posts
April 29 2012 16:17 GMT
#1043
I hate how these balance discussions always come down to my race sucks yours is op. I got to masters league with all three races. Im in master league in korea as well. Protoss is by far the silliest late game race. The reason that protoss can't lock down tournaments is because david said it himself. All protoss did was 1 or 2 base since beta. Zerg strains multi tasking the longer the game goes on. The top Terran players (mkp polt mvp etc) are on a totally different skill level. Its not that the race is imbalanced its that they can micro their entire army efficiently while still maintaining flawless macro. If protoss players are barely grasping any game concepts recently. Like how *huge flanking hts are* when we see parting play. The game may appear relatively balanced but once protoss learns how to take a third. And god forbid a fourth. Then you'll notice its not Terran being good. Its just Terran using what little we can to full potential
#MKPHwaiting #xOGaming
ZenithM
Profile Joined February 2011
France15952 Posts
April 29 2012 16:20 GMT
#1044
On April 30 2012 01:17 Strykerz wrote:
I hate how these balance discussions always come down to my race sucks yours is op. I got to masters league with all three races. Im in master league in korea as well. Protoss is by far the silliest late game race. The reason that protoss can't lock down tournaments is because david said it himself. All protoss did was 1 or 2 base since beta. Zerg strains multi tasking the longer the game goes on. The top Terran players (mkp polt mvp etc) are on a totally different skill level. Its not that the race is imbalanced its that they can micro their entire army efficiently while still maintaining flawless macro. If protoss players are barely grasping any game concepts recently. Like how *huge flanking hts are* when we see parting play. The game may appear relatively balanced but once protoss learns how to take a third. And god forbid a fourth. Then you'll notice its not Terran being good. Its just Terran using what little we can to full potential

So to sum up your post: Terran sucks, Protoss is OP?
aintthatfunny
Profile Joined April 2012
193 Posts
April 29 2012 16:25 GMT
#1045
On April 30 2012 01:17 Strykerz wrote:
I hate how these balance discussions always come down to my race sucks yours is op. I got to masters league with all three races. Im in master league in korea as well. Protoss is by far the silliest late game race. The reason that protoss can't lock down tournaments is because david said it himself. All protoss did was 1 or 2 base since beta. Zerg strains multi tasking the longer the game goes on. The top Terran players (mkp polt mvp etc) are on a totally different skill level. Its not that the race is imbalanced its that they can micro their entire army efficiently while still maintaining flawless macro. If protoss players are barely grasping any game concepts recently. Like how *huge flanking hts are* when we see parting play. The game may appear relatively balanced but once protoss learns how to take a third. And god forbid a fourth. Then you'll notice its not Terran being good. Its just Terran using what little we can to full potential

Please, don't act like masters makes you automatically an expert. Anyone with previous RTS experience and who spends 100+games on sc2 can get masters.
I promise I'll behave.
MegaFonzie
Profile Joined April 2011
Australia1084 Posts
Last Edited: 2012-04-29 16:33:37
April 29 2012 16:32 GMT
#1046
On April 30 2012 01:17 Strykerz wrote:
I hate how these balance discussions always come down to my race sucks yours is op. I got to masters league with all three races. Im in master league in korea as well. Protoss is by far the silliest late game race. The reason that protoss can't lock down tournaments is because david said it himself. All protoss did was 1 or 2 base since beta. Zerg strains multi tasking the longer the game goes on. The top Terran players (mkp polt mvp etc) are on a totally different skill level. Its not that the race is imbalanced its that they can micro their entire army efficiently while still maintaining flawless macro. If protoss players are barely grasping any game concepts recently. Like how *huge flanking hts are* when we see parting play. The game may appear relatively balanced but once protoss learns how to take a third. And god forbid a fourth. Then you'll notice its not Terran being good. Its just Terran using what little we can to full potential


Your first line doesn't make much sense after reading the rest of your post.
@x5_MegaFonzie
CakeSauc3
Profile Joined February 2011
United States1437 Posts
April 29 2012 16:50 GMT
#1047
On April 29 2012 22:32 RehnFreemark wrote:
Show nested quote +
On April 29 2012 22:25 Lagcraft wrote:
Did you just say medivacs were a healing storm? Seriously dude?

The fact is, protoss can continue to pump out collossi, high templar, cheap zealots for buffering, and archons late game. Three of these units do massive splash damage and three of them share upgrades. If you don't get the perfect engagement against a protoss and stop their production facilities via pylons or what have you, you lose due to faster renforcement of better units.

At least one of our high-tier units (Thor, Battlecruiser) needs to have it's energy taken away and replaced with a cooldown. It's not a fair playing field when the high templar counters every high-tier unit we have.


And that's exactly what I was saying.
If your protoss adversaries can "continue to pump out colossi, high templar, cheap zealots and archons" late game it means you haven't done any kind of proper harassing. Take down their probes, snipe a nexus, disrupt their economy or production and you'll see that P has a much harder time keeping up pumping out units that cost 150-200 gas each.
If you just go 200v200 then it's a matter of who gets the better storm/emp, there's really not much to argue about that (i already say i dislike it). The thor/battlecruiser argument is silly. P use a lot of high tier units because withtout them their unit composition would be completely wrecked by a mere bioball, it's not an advantage we have, we *have* to get those expensive shit in the field because our (already expensive) gateway units alone can't do jack shit to marine, marauders and medivacs


Exactly. The truth is, Protoss has the stronger army in the late game, but Terran has a HUGE timing window in the early-mid game which they can use to keep Protoss down, and even kick them out. If you haven't watched MKP play TvP yet, I suggest you go here:

http://tv.majorleaguegaming.com/videos/86203-g1-marineking-vs-oz-mlg-prizefights-1

and watch the series that he plays against Oz. My best matchup right now is TvP, and I owe it all to mimicking MKP play. I'm obviously a n00b being in Diamond league, and so I can't pull off the incredible macro/micro like MKP can, but just by hitting similar timing attacks and playing with the same overall strategy/mentality, I crush Masters level Protoss on a daily basis with no trouble.

Protoss is not OP - they just are designed to be good late game, while Terran is designed to be good early game. You can't play Terran the same way a Protoss plays Protoss and expect to win - it's a different race. gl hf
sieksdekciw
Profile Joined April 2012
240 Posts
April 29 2012 19:43 GMT
#1048
On April 30 2012 01:17 Strykerz wrote:
I hate how these balance discussions always come down to my race sucks yours is op. I got to masters league with all three races. Im in master league in korea as well. Protoss is by far the silliest late game race. The reason that protoss can't lock down tournaments is because david said it himself. All protoss did was 1 or 2 base since beta. Zerg strains multi tasking the longer the game goes on. The top Terran players (mkp polt mvp etc) are on a totally different skill level. Its not that the race is imbalanced its that they can micro their entire army efficiently while still maintaining flawless macro. If protoss players are barely grasping any game concepts recently. Like how *huge flanking hts are* when we see parting play. The game may appear relatively balanced but once protoss learns how to take a third. And god forbid a fourth. Then you'll notice its not Terran being good. Its just Terran using what little we can to full potential

This is perfectly said.
Pwnani
Profile Joined January 2011
Canada27 Posts
April 29 2012 19:47 GMT
#1049
On April 29 2012 22:32 RehnFreemark wrote:
Show nested quote +
On April 29 2012 22:25 Lagcraft wrote:
Did you just say medivacs were a healing storm? Seriously dude?

The fact is, protoss can continue to pump out collossi, high templar, cheap zealots for buffering, and archons late game. Three of these units do massive splash damage and three of them share upgrades. If you don't get the perfect engagement against a protoss and stop their production facilities via pylons or what have you, you lose due to faster renforcement of better units.

At least one of our high-tier units (Thor, Battlecruiser) needs to have it's energy taken away and replaced with a cooldown. It's not a fair playing field when the high templar counters every high-tier unit we have.


And that's exactly what I was saying.
If your protoss adversaries can "continue to pump out colossi, high templar, cheap zealots and archons" late game it means you haven't done any kind of proper harassing. Take down their probes, snipe a nexus, disrupt their economy or production and you'll see that P has a much harder time keeping up pumping out units that cost 150-200 gas each.
If you just go 200v200 then it's a matter of who gets the better storm/emp, there's really not much to argue about that (i already say i dislike it). The thor/battlecruiser argument is silly. P use a lot of high tier units because withtout them their unit composition would be completely wrecked by a mere bioball, it's not an advantage we have, we *have* to get those expensive shit in the field because our (already expensive) gateway units alone can't do jack shit to marine, marauders and medivacs


So what does terran produce if we are up a base and the protoss hasn't done any harassing? Oh yea nothing... MMMVG. This is exactly why the game makes no sense, a T can't just sit and make a huge late game force WE HAVE to harass.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
April 29 2012 19:50 GMT
#1050
On April 29 2012 22:32 RehnFreemark wrote:
Show nested quote +
On April 29 2012 22:25 Lagcraft wrote:
Did you just say medivacs were a healing storm? Seriously dude?

The fact is, protoss can continue to pump out collossi, high templar, cheap zealots for buffering, and archons late game. Three of these units do massive splash damage and three of them share upgrades. If you don't get the perfect engagement against a protoss and stop their production facilities via pylons or what have you, you lose due to faster renforcement of better units.

At least one of our high-tier units (Thor, Battlecruiser) needs to have it's energy taken away and replaced with a cooldown. It's not a fair playing field when the high templar counters every high-tier unit we have.


And that's exactly what I was saying.
If your protoss adversaries can "continue to pump out colossi, high templar, cheap zealots and archons" late game it means you haven't done any kind of proper harassing. Take down their probes, snipe a nexus, disrupt their economy or production and you'll see that P has a much harder time keeping up pumping out units that cost 150-200 gas each.
If you just go 200v200 then it's a matter of who gets the better storm/emp, there's really not much to argue about that (i already say i dislike it). The thor/battlecruiser argument is silly. P use a lot of high tier units because withtout them their unit composition would be completely wrecked by a mere bioball, it's not an advantage we have, we *have* to get those expensive shit in the field because our (already expensive) gateway units alone can't do jack shit to marine, marauders and medivacs


This is one of the worst arguments imo. "If you haven't prevented them from getting this, you've done something wrong."

How is that possible to be true? If the protoss intercepted your harassments, traded evenly, and had similar economies through skirmishes through the game, why should Terran suddenly be at a disadvantage?
Olli
Profile Blog Joined February 2012
Austria24422 Posts
April 29 2012 19:53 GMT
#1051
On April 30 2012 04:43 sieksdekciw wrote:
Show nested quote +
On April 30 2012 01:17 Strykerz wrote:
I hate how these balance discussions always come down to my race sucks yours is op. I got to masters league with all three races. Im in master league in korea as well. Protoss is by far the silliest late game race. The reason that protoss can't lock down tournaments is because david said it himself. All protoss did was 1 or 2 base since beta. Zerg strains multi tasking the longer the game goes on. The top Terran players (mkp polt mvp etc) are on a totally different skill level. Its not that the race is imbalanced its that they can micro their entire army efficiently while still maintaining flawless macro. If protoss players are barely grasping any game concepts recently. Like how *huge flanking hts are* when we see parting play. The game may appear relatively balanced but once protoss learns how to take a third. And god forbid a fourth. Then you'll notice its not Terran being good. Its just Terran using what little we can to full potential

This is perfectly said.


LMAO, no it's not. He's contradicting himself with his first line. If anything, that's impressively poorly said.
His argument is basically: Terran players are the best, protoss players are bad. Which, as we should know by now, is nonsense. I'm just gonna quote Artosis on this again and again - "The best players are playing protoss at the moment."
Protoss has to be easier to micro to some degree because you will need to reinforce during a battle which means you have to move your screen away from a battle to warp in stuff.

Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
April 29 2012 19:59 GMT
#1052
On April 30 2012 01:25 aintthatfunny wrote:
Show nested quote +
On April 30 2012 01:17 Strykerz wrote:
I hate how these balance discussions always come down to my race sucks yours is op. I got to masters league with all three races. Im in master league in korea as well. Protoss is by far the silliest late game race. The reason that protoss can't lock down tournaments is because david said it himself. All protoss did was 1 or 2 base since beta. Zerg strains multi tasking the longer the game goes on. The top Terran players (mkp polt mvp etc) are on a totally different skill level. Its not that the race is imbalanced its that they can micro their entire army efficiently while still maintaining flawless macro. If protoss players are barely grasping any game concepts recently. Like how *huge flanking hts are* when we see parting play. The game may appear relatively balanced but once protoss learns how to take a third. And god forbid a fourth. Then you'll notice its not Terran being good. Its just Terran using what little we can to full potential

Please, don't act like masters makes you automatically an expert. Anyone with previous RTS experience and who spends 100+games on sc2 can get masters.


Where's your masters account then buddy? I had a decent amount of RTS experience (hardly any competitive outside DOW tho) and it look me a lot more than 100 games to get to masters. Also he said he's masters on KR, which is actually something to be proud of.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 29 2012 19:59 GMT
#1053
On April 30 2012 04:50 FabledIntegral wrote:
Show nested quote +
On April 29 2012 22:32 RehnFreemark wrote:
On April 29 2012 22:25 Lagcraft wrote:
Did you just say medivacs were a healing storm? Seriously dude?

The fact is, protoss can continue to pump out collossi, high templar, cheap zealots for buffering, and archons late game. Three of these units do massive splash damage and three of them share upgrades. If you don't get the perfect engagement against a protoss and stop their production facilities via pylons or what have you, you lose due to faster renforcement of better units.

At least one of our high-tier units (Thor, Battlecruiser) needs to have it's energy taken away and replaced with a cooldown. It's not a fair playing field when the high templar counters every high-tier unit we have.


And that's exactly what I was saying.
If your protoss adversaries can "continue to pump out colossi, high templar, cheap zealots and archons" late game it means you haven't done any kind of proper harassing. Take down their probes, snipe a nexus, disrupt their economy or production and you'll see that P has a much harder time keeping up pumping out units that cost 150-200 gas each.
If you just go 200v200 then it's a matter of who gets the better storm/emp, there's really not much to argue about that (i already say i dislike it). The thor/battlecruiser argument is silly. P use a lot of high tier units because withtout them their unit composition would be completely wrecked by a mere bioball, it's not an advantage we have, we *have* to get those expensive shit in the field because our (already expensive) gateway units alone can't do jack shit to marine, marauders and medivacs


This is one of the worst arguments imo. "If you haven't prevented them from getting this, you've done something wrong."

How is that possible to be true? If the protoss intercepted your harassments, traded evenly, and had similar economies through skirmishes through the game, why should Terran suddenly be at a disadvantage?


In theory, that argument works on the assumption that terran can, in expectation, trade cost effectively with harass given 2 players of equal skill. So if the terran only trades evenly, they haven't fully realized their potential gains.

So that assumption is what should be discussed here. With 2 players of equal skill, can the terran on the average trade cost effectively with the protoss via harass or other timings?
KiLLJoy216
Profile Joined December 2010
United States71 Posts
April 29 2012 20:06 GMT
#1054
Stop whinning about only Protoss being imbalanced late game you Terrans. You want Protoss fixed late game, you have to fix Terran imbalance early/mid game.
- Never argue with an idiot. People observing may have a hard time differentiating who the idiot is.
IMoperator
Profile Joined October 2011
4476 Posts
April 29 2012 20:14 GMT
#1055
These screenshots are from some of my recent TvP games. I'm sure many other terrans have had this happen to them in lategame tvp.
[image loading]
[image loading]
[image loading]

It's so damn frustrating to have a better army value than the other guy, yet your army is far more fragile so when the battle comes, if you don't micro perfectly you die.
KiLLJoy216
Profile Joined December 2010
United States71 Posts
April 29 2012 20:16 GMT
#1056
On April 30 2012 05:14 IMoperator wrote:
These screenshots are from some of my recent TvP games. I'm sure many other terrans have had this happen to them in lategame tvp.
[image loading]
[image loading]
[image loading]

It's so damn frustrating to have a better army value than the other guy, yet your army is far more fragile so when the battle comes, if you don't micro perfectly you die.

Without context that doesn't really mean much... Bad engagement could be the reason you lost the game. Need the replay.
- Never argue with an idiot. People observing may have a hard time differentiating who the idiot is.
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
Last Edited: 2012-04-29 20:19:24
April 29 2012 20:18 GMT
#1057
On April 30 2012 05:14 IMoperator wrote:
These screenshots are from some of my recent TvP games. I'm sure many other terrans have had this happen to them in lategame tvp.
[image loading]
[image loading]
[image loading]

It's so damn frustrating to have a better army value than the other guy, yet your army is far more fragile so when the battle comes, if you don't micro perfectly you die.


Yea, that's pretty much how every TvP goes. You will be winning in Resource collection rate as well as Army value but you still end up being stomped because you need like 3 Terran armies to kill 1 Protoss army. Not to mention you need to have immaculate control of these 3 armies to kill 1 deathball.
KiLLJoy216
Profile Joined December 2010
United States71 Posts
April 29 2012 20:20 GMT
#1058
On April 30 2012 05:18 SupLilSon wrote:
Show nested quote +
On April 30 2012 05:14 IMoperator wrote:
These screenshots are from some of my recent TvP games. I'm sure many other terrans have had this happen to them in lategame tvp.
[image loading]
[image loading]
[image loading]

It's so damn frustrating to have a better army value than the other guy, yet your army is far more fragile so when the battle comes, if you don't micro perfectly you die.


Yea, that's pretty much how every TvP goes. You will be winning in Resource collection rate as well as Army value but you still end up being stomped because you need like 3 Terran armies to kill 1 Protoss army. Not to mention you need to have immaculate control of these 3 armies to kill 1 deathball.

ROFL. Yes, Protoss being soooooooo imbalanced must be the case why he lost. Its not like this guy could have made a mistake. Love how you analyzed that game without watching the replay
- Never argue with an idiot. People observing may have a hard time differentiating who the idiot is.
Zombo Joe
Profile Joined May 2010
Canada850 Posts
April 29 2012 20:21 GMT
#1059
Or carpet EMP every unit and hope you didn't miss a single templar.
I am Terranfying.
sperY
Profile Blog Joined May 2007
Serbia444 Posts
April 29 2012 20:22 GMT
#1060
On April 30 2012 05:14 IMoperator wrote:
These screenshots are from some of my recent TvP games. I'm sure many other terrans have had this happen to them in lategame tvp.
[image loading]
[image loading]
[image loading]

It's so damn frustrating to have a better army value than the other guy, yet your army is far more fragile so when the battle comes, if you don't micro perfectly you die.

Screen shots without replay isn't gonna work.
How many times we saw 200 vs 200 fights and terran hits good emp's and fight ends with toss losing 2-3 times more supply and the game?
Same goes with storms. If you let your whole army eat storm, you deserve to lose.
Prev 1 51 52 53 54 55 71 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 27m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 71
BRAT_OK 44
StarCraft: Brood War
Mong 542
Noble 42
yabsab 15
NotJumperer 1
Dota 2
The International26835
Gorgc10838
Fuzer 265
febbydoto10
Counter-Strike
shoxiejesuss164
Super Smash Bros
Mew2King198
Other Games
summit1g5386
ceh9398
Happy244
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1139
League of Legends
• Stunt796
• HappyZerGling101
Upcoming Events
Escore
2h 27m
PiG Sty Festival
4h 27m
ByuN vs HeRoMaRinE
ShoWTimE vs Zoun
Big Brain Bouts
8h 27m
Nicoract vs Neeb
TriGGeR vs ShoWTimE
CranKy Ducklings
1d 2h
PiG Sty Festival
1d 4h
herO vs Krystianer
Solar vs Cure
IPSL
1d 8h
Sparkling Tuna Cup
2 days
PiG Sty Festival
2 days
Maru vs Shameless
Reynor vs TriGGeR
IPSL
2 days
OSC
2 days
[ Show More ]
Afreeca Starleague
3 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
3 days
The Patches Monday
3 days
Afreeca Starleague
4 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
4 days
Replay Cast
5 days
Afreeca Starleague
5 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
5 days
The PondCast
6 days
KCM Race Survival
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-08-13
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
Escore Tournament S3: W7
RSL Revival: Season 6
PiG Sty Festival 8.0
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
META DYMY #4
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.