• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:27
CEST 17:27
KST 00:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format12[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Is the larve respawn broken? BGE Stara Zagora to be held again in June 2025 Weekly Cups (July 6 - 12): Protoss strike back Serral wins HomeStory Cup 29 Yamato Cup Series
Tourneys
WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Recommended FPV games (post-KeSPA) Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) BGH Auto Balance -> http://bghmmr.eu/ Etiquete rules in Asl? screpdb: new Starcraft reporting tool
Tourneys
[IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 [Megathread] Daily Proleagues [ASL22] Wildcard Qualifier
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5533 users

Developers Update : Heart of the Swarm - Page 60

Forum Index > SC2 General
1844 CommentsPost a Reply
Prev 1 58 59 60 61 62 93 Next
R3DT1D3
Profile Joined January 2012
285 Posts
April 12 2012 17:22 GMT
#1181
On April 13 2012 00:55 Shiladie wrote:
Show nested quote +
On April 13 2012 00:36 SmileZerg wrote:
On April 13 2012 00:30 mastergriggy wrote:
I don't understand why they couldn't just make shredders ignore scvs, probes, and drones. That would solve the problem that unit that. There was a natural thing on C&C Tiberium Sun: Firestorm, and any vehicle that went over it would be slowly destroyed, but infantry were safe. If they applied that same sort of principle, it would no longer affect workers and solve the problem.

Although I really don't care what units make it in to be honest, I'm just excited for a new game.


There were enough other problems with the shredder to justify it's removal than the mineral line drop abuse. For example it was pretty much useless outside of the TvZ matchup because of its short range.


and in TvZ stacking 3 of them on a choke made it invulnerable to all attack pre-broodlord (because hydras are still useless as well)


Last I checked in the mod, roaches and hydras had no problem clearing them out with their higher HP/range.
cletas
Profile Joined June 2011
139 Posts
April 12 2012 17:23 GMT
#1182
This gives the protoss army some real reach to force an engagement on their terms in the end-game.



This makes my mind blead
magicturtle
Profile Joined June 2011
United States35 Posts
Last Edited: 2012-04-12 17:24:23
April 12 2012 17:24 GMT
#1183
Ya know, i am starting to feel that blizzard is just lazy alot of the time. Instead of trying to fix an EXISITING unit, they cram the carrier into the trash and try to fix a NEW unit that they had come up with... this doesn't even make logical sense imo why do they not try to fix the carrier instead of giving protoss an entirely new unit with much more balance issues than the carrier?
willoc
Profile Joined February 2011
Canada1530 Posts
April 12 2012 17:28 GMT
#1184
New Tempest = Colossus without legs?
Be bold and mighty forces will come to your aid!
halfies
Profile Joined November 2011
United Kingdom327 Posts
April 12 2012 17:29 GMT
#1185
On April 13 2012 02:23 cletas wrote:
Show nested quote +
This gives the protoss army some real reach to force an engagement on their terms in the end-game.



This makes my mind blead

as does your spelling of bleed
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
April 12 2012 17:33 GMT
#1186
hahaha I cant believe they havnt yet scraped nexus recall. I am gonna do some reallllllllly annoying builds if that comes out on day 1 of HOTS. no doubt it will be removed eventually. Protoss just gets a free scroll of town portal for every nexus with 75 energy or w/e? totally insane, I hope I get to use it.
Call me Marge Simpson cuz I love you homie
Yoduh
Profile Joined August 2010
United States216 Posts
Last Edited: 2012-04-12 17:39:05
April 12 2012 17:38 GMT
#1187
On April 13 2012 02:24 magicturtle wrote:
why do they not try to fix the carrier instead of giving protoss an entirely new unit with much more balance issues than the carrier?


Who says the new unit has "much more" balance issues than the carrier? Have you played with the tempest? Do you work for blizzard? They only changed its role from anti-air splash to ground/air siege because of the new phoenix upgrade, not because it was horribly imbalanced. Bottom line is neither of those roles could ever be filled by the carrier, even if they tried to "fix" it, hence why carrier has to go.
hitpoint
Profile Joined October 2010
United States1511 Posts
April 12 2012 17:41 GMT
#1188
Yay shredder is cut and overseer stays, awesome changes. Now they just need to scrap the tempest and fix carriers and we're good to go.
It's spelled LOSE not LOOSE.
Rumpus
Profile Joined August 2011
United States136 Posts
April 12 2012 17:41 GMT
#1189
I really wish they would've re-designed all of Zerg from the ground up. I know it sounds like a lot to ask and undertake, but come on, the race is just so poorly designed. Too many mechanical quirks and issues, far too linear, and most of the units are boring or garbage.
Grammin'
Daft Commander
Profile Joined April 2011
United States79 Posts
April 12 2012 17:44 GMT
#1190
"The tempest is currently a very long-ranged aerial siege weapon that can strike both air and ground targets."
-Taken from the Statement

"Carriers are the largest and most expensive air unit available for Protoss. Their main advantages are their long range and high mobility. "
-Taken from Liquipedia

The Carrier is supposed to be the role that the Tempest is going to in HotS, the thing is in the SC2 there too many things that are very effective against the Carrier, for example, vT: its marines and vikings, vZ its corruptors and hydralisks.

Marines are too good in SC2, since their are so effective. Corruptors, you can mass them up really easily and snipe the Carriers before they do any real damage and later turn into BroodLords.

Carriers are supposed to be that end game air unit that can target both air and ground. IMO, I think the Tempest will fail as much as the Carrier in SC2 unless it has some imbalanced damage or dps.
"I should have let him drown"
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
Last Edited: 2012-04-12 17:55:17
April 12 2012 17:54 GMT
#1191
Amazing that after almost two years of release you guys still haven't learned the lesson that you can't predict the effects a patch will have on the game until you've tested the changes. 80% of the arguments in this thread are indistinguishable from those who said that removal of khaydarin amulet would make the HT obsolete. Smarten up.
DarkPlasmaBall
Profile Blog Joined March 2010
United States46219 Posts
April 12 2012 17:56 GMT
#1192
On April 13 2012 01:37 PiPoGevy wrote:
Terran:
-bring back firebat
-bring back goliath
-make hellions drop spider mines
-remove thor (optional

Protoss:
-bring back carrier

Zerg
-Bring back scourge
-Get rid of curroptor...

THERE WE GO! :D


Or you could just play StarCraft 1?
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
-ForeverAlone-
Profile Joined June 2011
274 Posts
April 12 2012 17:59 GMT
#1193
On April 13 2012 02:33 PassiveAce wrote:
hahaha I cant believe they havnt yet scraped nexus recall. I am gonna do some reallllllllly annoying builds if that comes out on day 1 of HOTS. no doubt it will be removed eventually. Protoss just gets a free scroll of town portal for every nexus with 75 energy or w/e? totally insane, I hope I get to use it.

It's great from a defensive point of view, but with the warpgate ability, it's not like proxy Nexus would really change much.
omg terran is hard to play
Leviance
Profile Joined November 2009
Germany4079 Posts
April 12 2012 18:05 GMT
#1194
Wow I'm so glad they removed the shredder and the replicant.

Nexus recall could be a bit too powerful... we'll see. The different Nydus ideas are awesome :D For the spectators at least
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
how2TL
Profile Joined August 2010
1197 Posts
April 12 2012 18:07 GMT
#1195
On April 13 2012 02:59 -ForeverAlone- wrote:
Show nested quote +
On April 13 2012 02:33 PassiveAce wrote:
hahaha I cant believe they havnt yet scraped nexus recall. I am gonna do some reallllllllly annoying builds if that comes out on day 1 of HOTS. no doubt it will be removed eventually. Protoss just gets a free scroll of town portal for every nexus with 75 energy or w/e? totally insane, I hope I get to use it.

It's great from a defensive point of view, but with the warpgate ability, it's not like proxy Nexus would really change much.


When you're maxed out, it's certainly going to be a big deal.
QCD.GRudge
Profile Joined April 2012
Netherlands13 Posts
April 12 2012 18:24 GMT
#1196
The shredder looked a bit crazy eh? Maybe they can still use it, but it seemed too effective. Make it less powerful perhaps. Seems better then going through all the time to make a unit then just remove it. Perhaps changing some of its abilities also.
quantum chromodynamics
ssg
Profile Joined July 2011
United States1777 Posts
April 12 2012 18:35 GMT
#1197
Anyone think they are way behind in development? I mean it's not exactly a surprise, but there isn't even news of beta coming anytime remotely soon and WoL has been out for two years now. SC2 isn't WoW. By the time LotV comes out, I wonder how many people will even care.
ssg
Profile Joined July 2011
United States1777 Posts
April 12 2012 18:39 GMT
#1198
But man if they could sovle the tank issue with TvT, I think TvT will instantly become the best MU. Sad the other mirror are so far behind.
TheSymbiont
Profile Joined April 2012
United States7 Posts
April 12 2012 18:41 GMT
#1199
It seems to me that rather than introducing the tempest as a late game air siege unit, the simplest change would be to significantly increase the launch range of the carrier's interceptors. Increasing their range from 8 to (something like) 14 would greatly expand P options late in the game. Make it the longest-range unit in the game, but with an unchanged scout range so that it requires the use of spotters (i.e. observers) to fully utilize them, like a siege tank. That might actually make them worth the investment in money and (especially) time. With that kind of range even a single carrier would force a response from the opponent, if only in positioning.
Shiori
Profile Blog Joined July 2011
3815 Posts
April 12 2012 18:43 GMT
#1200
On April 13 2012 03:07 how2TL wrote:
Show nested quote +
On April 13 2012 02:59 -ForeverAlone- wrote:
On April 13 2012 02:33 PassiveAce wrote:
hahaha I cant believe they havnt yet scraped nexus recall. I am gonna do some reallllllllly annoying builds if that comes out on day 1 of HOTS. no doubt it will be removed eventually. Protoss just gets a free scroll of town portal for every nexus with 75 energy or w/e? totally insane, I hope I get to use it.

It's great from a defensive point of view, but with the warpgate ability, it's not like proxy Nexus would really change much.


When you're maxed out, it's certainly going to be a big deal.

Considering we're apparently not gonna have Mothership to beat Infestor/BL, they better give our Nexus the ability to shoot nuclear missiles.
Prev 1 58 59 60 61 62 93 Next
Please log in or register to reply.
Live Events Refresh
CrankTV Team League
11:00
Crank Gathers S4: Group Stage
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Calm 8642
Sea 1877
Britney 940
Soma 829
EffOrt 634
Mini 589
Light 505
BeSt 447
Horang2 285
Snow 272
[ Show more ]
actioN 254
Larva 239
Soulkey 237
Sharp 90
Zeus 70
Free 68
JYJ 53
Sea.KH 50
Pusan 48
Rush 46
ggaemo 41
sorry 38
soO 31
Killer 31
ToSsGirL 30
Terrorterran 28
910 26
Bale 16
Barracks 16
Sexy 15
Sacsri 11
scan(afreeca) 11
zelot 10
IntoTheRainbow 10
ajuk12(nOOB) 8
Mong 1
Dota 2
Gorgc7450
qojqva984
syndereN244
Trikslyr39
League of Legends
Doublelift2556
Counter-Strike
fl0m988
x6flipin426
allub149
Other Games
singsing1812
hiko701
Liquid`RaSZi604
B2W.Neo592
Lowko411
DeMusliM280
Liquid`VortiX152
XaKoH 134
ToD125
QueenE80
Rex19
RushiSC17
Organizations
Other Games
gamesdonequick2563
BasetradeTV226
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 104
• poizon28 26
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2176
Other Games
• Shiphtur161
Upcoming Events
OSC
1h 33m
MaxPax vs Solar
ByuN vs Cure
Shameless vs Lambo
SKillous vs Cham
Percival vs Harstem
ShoWTimE vs Krystianer
Replay Cast
17h 33m
CrankTV Team League
19h 33m
WardiTV Qualifier
20h 33m
Epic.LAN
21h 33m
Replay Cast
1d 8h
RSL Revival
1d 17h
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
1d 18h
Epic.LAN
1d 21h
IPSL
2 days
Dragon vs Hawk
[ Show More ]
RSL Revival
2 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
2 days
IPSL
3 days
Bonyth vs Ret
WardiTV Weekly
3 days
Monday Night Weeklies
4 days
PiGosaur Cup
5 days
The PondCast
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.