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Breadth of Gameplay in SC2 - Page 97

Forum Index > SC2 General
Post a Reply
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NEW IN-GAME CHANNEL: FRB
Mementoss
Profile Blog Joined February 2011
Canada2595 Posts
April 04 2012 22:10 GMT
#1921
Why would you chose a mirror matchup to do? So boring lol.
http://www.youtube.com/watch?v=uu96xMwFVXw
Destructicon
Profile Blog Joined September 2011
4713 Posts
April 04 2012 23:10 GMT
#1922
Uploaded Barrin's and IronMan's 6m1hyg maps on the EU under the tag 6m FRB. Enjoy and SC2 fighting!
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
Chewie
Profile Joined May 2010
Denmark708 Posts
Last Edited: 2012-04-05 00:37:37
April 05 2012 00:26 GMT
#1923
This is such an important thread.

More people should read it. Especially the new comers to starcraft 2 need to know the subtle but meaningful differences that made Brood War the game that still is the best spectactor sport invented for computers.

I wholeheartedly agree with these points:

1) Because of small but central game mechanics, Broodwar has a higher skill cieling. You can achieve more with your units in Broodwar. In SC2, you will never attack with less roaches/mutas etc. etc. etc.

2) A possible fix is less minerals per base.

3) Sc2 is frankly boring. It feels stale, and I stopped playing it and Im watching it less and less.

The community is there for this game. I hope Activision-Blizzard will see the oppertunity to make their game stick. The skill cieling needs to rise. The game needs to become fluid and creative to play, as I would express it.

The most important point, and the most interresting imo, is that the last balance patch SC1 recieved has come and gone, and the game still evolved by it self after that. How? The OP states that it was the engine. I think thats very interresting. The game might have "balanced itself" because it gave the player really good control over the game. This is part of the solution imo.
Holophonist
Profile Joined December 2010
United States297 Posts
April 05 2012 03:33 GMT
#1924
Hey guys, thought I'd throw my 2 cents in. Though I'm pretty sure everybody already feels the way I do: these maps are incredible. I can't believe how fun and exciting the game can be with such a subtle twist.

Here's a replay I played with a random dude I found in the 7m chatroom:
http://drop.sc/153686

He's mid masters and I'm like high diamond so the play isn't super high level or anything, but this was instantly my most fun and interesting game I've ever played simply because of how differently it plays out in comparison to my ladder experience.

Just like my Grandpa used to say, "Never forget that the... thing.. and there was like.... a guy with this. Hmmm......"
OldManSenex
Profile Joined June 2011
United States130 Posts
April 05 2012 03:55 GMT
#1925
@Mementoss: I have another analysis focusing on the Cross Point map by Ironman, so definitely check out my channel to see more. As I get more games with good informational content I'll definitely be analyzing them.
For FRB shoutcasts and analysis check out www.youtube.com/wiseoldsenex
0neder
Profile Joined July 2009
United States3733 Posts
April 05 2012 04:00 GMT
#1926
To all the nay-sayers, you need to differentiate between the goal and the objective.

The goal, is to reward macro and APM more and promote more action and less deathballs, more back and forth, and more comebacks.

The objective Barrin proposes is fewer resources per base. You may think this needs proving. That is true. We are in the beginning stages of this right now. If you think other objectives meet the stated goal, state why you think they are superior, or better yet, make a mod that tests it (EG one with tweaked or eliminated macro mechanics).

You can dispute the objective, but please refrain from not offering any alternatives. Additionally, you can't really dispute the goal, as the goal is the fundamental reason BW was exciting and has been a spectator sport for a decade.
latan
Profile Joined July 2010
740 Posts
April 05 2012 04:07 GMT
#1927
uh.. goal and objective are synonyms. you mean "means" maybe?
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
April 05 2012 04:23 GMT
#1928
cannot join channel 7m, only me?
age: 84 | location: california | sex: 잘함
MNdakota
Profile Joined March 2012
United States512 Posts
April 05 2012 04:28 GMT
#1929
On April 05 2012 13:23 jinorazi wrote:
cannot join channel 7m, only me?


Yeah, I'm having the same issue. "Network error."
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
Gfire
Profile Joined March 2011
United States1699 Posts
April 05 2012 04:30 GMT
#1930
Incontrol was right! Blizzard is obviously shutting us down.

Or maybe it's just bnet.
all's fair in love and melodies
0neder
Profile Joined July 2009
United States3733 Posts
April 05 2012 04:44 GMT
#1931
On April 05 2012 13:07 latan wrote:
uh.. goal and objective are synonyms. you mean "means" maybe?

You call them means if you like. I just wish people understood the difference.
Pull
Profile Joined April 2010
United States308 Posts
April 05 2012 07:59 GMT
#1932
Yeah I can't join the chat either for some reason :/ I guess anyone who wants to talk just go to 6m
Co-Creator of the FRB Grand Tournament...Check out my epic commentaries at YouTube.com/pullsc and twitch.tv/pullsc ESPORTS FIGHTING!
necrimanci
Profile Joined March 2011
70 Posts
Last Edited: 2012-04-05 11:21:13
April 05 2012 11:20 GMT
#1933
On April 05 2012 02:36 Royskopp wrote:
The OP seems to want to impose a certain game structure without taking into consideration those who do not want to micro as hard and simply enjoy maxing out with good macro.

SC2 was designed to be a macro-oriented game and I hope you fail in your goal to make it otherwise.


competitive simcity3000 with army as resources, that get calculated and compared each 6 minutes to see if one of the players won

best. game. ever.

legit esports
OverUsedChewToy
Profile Joined March 2012
New Zealand6 Posts
April 05 2012 12:47 GMT
#1934
7m channel is still down. Have no other problems with any other channel. What's going on?
roflwaffles55
Profile Joined March 2011
Canada59 Posts
April 05 2012 15:24 GMT
#1935
The 7m channel is down for some reason, join 6m if you can't get into 7m!
NfinITE
Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
April 05 2012 15:28 GMT
#1936
I wish people would stop saying the skill ceiling in sc2 is too low. It's not ffs, and the goal of this isn't to raise the skill ceiling, it's to make the game focused on different things, such as more expansion management and small scale battles, not to make it harder per-say.
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
April 05 2012 15:55 GMT
#1937
--- Nuked ---
MNdakota
Profile Joined March 2012
United States512 Posts
April 05 2012 16:25 GMT
#1938
On April 06 2012 00:28 Zealos wrote:
I wish people would stop saying the skill ceiling in sc2 is too low. It's not ffs, and the goal of this isn't to raise the skill ceiling, it's to make the game focused on different things, such as more expansion management and small scale battles, not to make it harder per-say.


It already is harder than it is, but this will make multi-tasking and micro management more rewarding.
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
roym899
Profile Joined March 2011
Germany426 Posts
April 05 2012 16:25 GMT
#1939
The idea is awesome. I'm really looking forward to the development of this...
Pull
Profile Joined April 2010
United States308 Posts
April 05 2012 19:30 GMT
#1940
Just posted up another match on youtube yesterday...And yes, I play in it xD It's definitely shows how different timings are with FRB and was a ton of fun to play.

Co-Creator of the FRB Grand Tournament...Check out my epic commentaries at YouTube.com/pullsc and twitch.tv/pullsc ESPORTS FIGHTING!
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