• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:38
CEST 14:38
KST 21:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting6[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Weekly Cups (Oct 6-12): Four star herO65.0.15 Patch Balance Hotfix (2025-10-8)77Weekly Cups (Sept 29-Oct 5): MaxPax triples up3PartinG joins SteamerZone, returns to SC2 competition325.0.15 Balance Patch Notes (Live version)119
StarCraft 2
General
Revisiting the game after10 years and wow it's bad 5.0.15 Patch Balance Hotfix (2025-10-8) TL.net Map Contest #21: Voting The New Patch Killed Mech! Ladder Impersonation (only maybe)
Tourneys
Crank Gathers Season 2: SC II Pro Teams LiuLi Cup - September 2025 Tournaments SC4ALL $6,000 Open LAN in Philadelphia Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
External Content
Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More
Brood War
General
Map with fog of war removed for one player? BW caster Sayle BW General Discussion Pros React To: BarrackS + FlaSh Coaching vs SnOw After 20 seasons we have a lot of great maps
Tourneys
[ASL20] Semifinal A [ASL20] Semifinal B SC4ALL $1,500 Open Bracket LAN [Megathread] Daily Proleagues
Strategy
Relatively freeroll strategies Current Meta BW - ajfirecracker Strategy & Training Siegecraft - a new perspective
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Men's Fashion Thread Sex and weight loss
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Inbreeding: Why Do We Do It…
Peanutsc
From Tilt to Ragequit:The Ps…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1134 users

Breadth of Gameplay in SC2

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 111 112 113 Next
NEW IN-GAME CHANNEL: FRB
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2012-04-07 14:40:44
March 16 2012 17:33 GMT
#1
--- Nuked ---
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2012-03-25 03:08:00
March 16 2012 17:38 GMT
#2
--- Nuked ---
yujie900
Profile Joined June 2011
United States7 Posts
March 16 2012 17:42 GMT
#3
Barrins very good post, I agree wholeheartedly the need for the more "back and forth" action that we see in BW. One huge turnoff for me when watching and playing SC2 is huge armies, ie. protoss deathball, which seems like a direct consequence of high yield mineral sites.
We are creatures of habit, for good and evil.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2012-03-16 17:48:57
March 16 2012 17:48 GMT
#4
--- Nuked ---
yujie900
Profile Joined June 2011
United States7 Posts
March 16 2012 17:57 GMT
#5
My mistake, I meant resource sites with 8 mineral patches, not gold mineral patches, wording error. Nonetheless, I will try to submit some replays in the future.
We are creatures of habit, for good and evil.
Rednaxela_19
Profile Joined December 2010
United States150 Posts
March 16 2012 18:00 GMT
#6
Wow. I read more than half, and I can say that I really like this idea so far. Now back to reading ^^
mRandy
Profile Joined March 2011
Sweden146 Posts
March 16 2012 18:05 GMT
#7
Impressive work you have put in, good read also.
http://sv.twitch.tv/ulfkennethz
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
March 16 2012 18:06 GMT
#8
spotlight this shizzle.

honestly, if the game got developed/influenced by some of the best suggestions in the community, sc2 could be awesome.
age: 84 | location: california | sex: 잘함
NoctemSC
Profile Blog Joined November 2011
United States771 Posts
Last Edited: 2012-03-16 18:08:55
March 16 2012 18:07 GMT
#9
Very well written Barrin.
However, I'm going to have "terrible terrible damage" Stuck in my head for the next week now. Thanks.

Edit:
Also, why don't you work for Blizzard Barrin D:
http://www.twitch.tv/noctemsc <--Most epic fun times
Megabuster123
Profile Joined May 2011
Canada1837 Posts
March 16 2012 18:08 GMT
#10
The game would basically be completely different. Interesting shit.
Azide
Profile Joined March 2010
Canada566 Posts
March 16 2012 18:12 GMT
#11
Incredible thread. Makes a lot of sense. Good work
Azide and SuperNinja - Best Double Protoss 2v2 Team!
TG Manny
Profile Blog Joined September 2011
United States325 Posts
Last Edited: 2012-03-16 18:15:28
March 16 2012 18:12 GMT
#12
I think that SC2 is better for being a game of positioning rather than micro, and don't get me wrong micro has its place in SC2 (I play Terran, so I know =_=). When maps start evolving more to incoorperate macro game oriented bases as well as interesting defensible terrain for all races we will see SC2 doing even better.

At the moment it is "let me get my decent tech and a few ups and push while you're upgrading". Because of the high damage content and high rates of fire, upgrades are so important and AoE being so killer, you want to get a ton of sustainable army and keep your opponent from making a better one. TvT is a great example of pushing when you see an opening, controlling space, and placing units in opportune positions to do damage. Those 8 marines and a medivac? Won't do shit walking into a siege line alone. Safely landed in the opponent's main? Oh there goes 1/3 of your workers, your next upgrade, and/or some reactors! Did you unsiege too many of your tanks in a vulnerable location? Here comes the huge wave of replaceable bio to lower the tank count considerably.

If we were to inherently "slow down" the games mining trends, we wouldn't be able to pay for all the upgrades and siege tanks so easily. All of a sudden, 8 marines and a medivac is worth a little more but can cause the same amount of damage (which inherently does more damage since stuff is more time expensive with less resources available). Or people would just figure out the most economical builds to get quick 3/4 bases and defend them well enough from attacks just like our standard 1gate FE, 1 rax FE, and hatch first (and in some cases now, double expands off of limit resources). Less siege tanks doesn't make the game more intriguing, it will just prolong the game longer. If the damages/mechanics aren't changed and there is less overall income, we'll stay in "early game" and "passive midgame" much longer. The only units that are micro intensive early are marines and sometimes stalkers+sentries. It'll either make them OP or UP.

If anything, I'd like to see HotS continue SC2s trend, as it opens up a lot of possibilities for tech play and 1 base allins. If we only had 1 gas per base (even with slightly higher collection rate), zerg would be dead in the water using only lings and some banes, terrans wouldn't have as many ghosts, upgrades, or starport units, and protoss would be clinging to their zealots for deal life because of how gas expensive even their gateway armies are.

Fast Edit:
This is coming from a perspective of not much changing around the actual mechanics of SC2 other than resources and their collection rate. If damage slowed down or units had more HP or AoE was able to be funded at similar pacing to now, then their might be a change in how to actually play the game, rather than prolong it. Remember, static defense powerful into midgame and longer currently. What happens if 3 cannons, bunkers, or spines pop up at each base? Same stalematey pump to 200 and win type stuff.
Singularity is at hand...
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
March 16 2012 18:13 GMT
#13
I mostly agree with you such a contructive post!.:D but I think you shouldn't put something like Blizzard only want money,wartered down or something like that in it though because nothing constructive will come out of it.
Funguuuuu
Profile Joined July 2011
United States198 Posts
March 16 2012 18:16 GMT
#14
Incredible piece.
I want to see maps like you descibed; with more expansions, harrassment potential goes up, increasing the amount of multitasking and making the game require more skill.
The night is dark and full of Terrans
0neder
Profile Joined July 2009
United States3733 Posts
Last Edited: 2012-03-16 19:04:07
March 16 2012 18:18 GMT
#15
Amazing post. Basically sums up all my feelings about SC2 and it's shortcomings, both as a spectator and a professional designer.

I'm curious as to your thoughts on the the relative weakness of tech units and AoE compared to BW (see Tank, Ultra, Storm, etc. For terran especially, it seems there is little incentive to do anything in tier 2 beyond medivacs and the occasional tank/banshee/viking.
TORTOISE
Profile Joined December 2010
United States515 Posts
March 16 2012 18:18 GMT
#16
Great post, I agree with many points. This could take SC2 gameplay in a great new direction!
◕ ‿‿ ◕ ๑•́ ₃ •̀๑ ( ͡ ° ͜ ʖ ͡°)
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
March 16 2012 18:21 GMT
#17
Wow, that's quite the info bomb you dropped there Barrin :o

Guess I'll have to read through it now
Muggs
Profile Joined April 2010
United States148 Posts
March 16 2012 18:22 GMT
#18
Wonderful post. I agree wholeheartedly and this is something I've been thinking about as well. I've always felt something was a bit off regarding what people are able to accomplish off of 2-3 bases.
Depetrify
Profile Blog Joined March 2011
978 Posts
March 16 2012 18:25 GMT
#19
Also raise supply cap :D
Diamond
Profile Blog Joined May 2009
United States10796 Posts
March 16 2012 18:26 GMT
#20
Holy shit Barrin I thought you were gonna un wall of text this?
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
1 2 3 4 5 111 112 113 Next
Please log in or register to reply.
Live Events Refresh
OSC
12:00
King of the Hill #227
WardiTV457
IndyStarCraft 81
iHatsuTV 14
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko293
IndyStarCraft 81
ProTech60
StarCraft: Brood War
Britney 34481
Calm 6367
Hyuk 5629
Rain 2901
firebathero 1462
Flash 1319
Soma 652
BeSt 492
EffOrt 400
Stork 340
[ Show more ]
Light 337
PianO 309
Mini 278
Hyun 260
Larva 180
ZerO 179
Last 178
Snow 165
Mind 164
Soulkey 86
Pusan 77
Nal_rA 76
Mong 75
hero 72
Barracks 67
ggaemo 58
Shinee 57
Rush 56
Killer 51
zelot 48
Backho 44
Sea.KH 42
sorry 41
JYJ40
sas.Sziky 30
Aegong 30
Icarus 23
Movie 18
yabsab 15
Free 12
Shine 10
SilentControl 10
Hm[arnc] 8
IntoTheRainbow 7
Terrorterran 5
Zeus 1
Dota 2
qojqva2265
XcaliburYe564
BananaSlamJamma507
League of Legends
JimRising 365
Reynor78
Counter-Strike
olofmeister4881
x6flipin245
byalli191
allub143
oskar86
edward31
Other Games
summit1g6067
singsing1996
B2W.Neo724
DeMusliM322
crisheroes309
hiko283
Sick115
Fuzer 97
rGuardiaN28
ZerO(Twitch)7
Organizations
Counter-Strike
PGL24990
StarCraft: Brood War
UltimateBattle 711
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• LUISG 22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1754
Upcoming Events
Wardi Open
22h 22m
CranKy Ducklings
1d 21h
Safe House 2
2 days
Sparkling Tuna Cup
2 days
Safe House 2
3 days
Tenacious Turtle Tussle
6 days
The PondCast
6 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.