• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:48
CET 09:48
KST 17:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 28 - Info & Preview11Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win1RSL Season 4 announced for March-April5Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win StarCraft 2 Not at the Esports World Cup 2026 HomeStory Cup 28 - Info & Preview Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued
Tourneys
HomeStory Cup 28 RSL Season 4 announced for March-April $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) KSL Week 85 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
Can someone share very abbreviated BW cliffnotes? Liquipedia.net NEEDS editors for Brood War BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion [ASL21] Potential Map Candidates
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
The Games Industry And ATVI US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Let's Get Creative–Video Gam…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1625 users

Proposed Design Changes To StarCraft 2's UI - Page 16

Forum Index > SC2 General
Post a Reply
Prev 1 14 15 16 All
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
March 16 2012 22:21 GMT
#301
On March 17 2012 07:00 Mr.Jelly wrote:
Show nested quote +
On March 17 2012 05:35 Mr.Pyro wrote:
On March 17 2012 05:16 faulty wrote:
It's baffling that these kinds of things weren't implemented in the first place. No offence to OP, but the proposed changes are intuitive and should have been thought of the first thing around.


This too. They are not 'groundbreaking'.

Hi, I'm the real you, I hope you can change for the both of us.


I'm sorry that reality is so unfair to you.
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
Xapti
Profile Joined April 2010
Canada2473 Posts
March 16 2012 22:31 GMT
#302
On March 17 2012 04:53 sAymole wrote:
These are good proposals, though I feel like a lot of the proposed changes are basic UI features that should've been included in the package to begin with, had Blizzard been even remotely considerate towards UI.

TBH, the inefficiency of finding replays to their corresponding match histories, or having to reselect the match history category after returning from viewing match details simply because it didn't provide us with enough information on the list itself are unacceptable design flaws considering how easy they are to implement, just to name a couple out of many.

The lack of effort put in by blizzard in regards to UI is astounding in contrast to the quality of the game itself. Truly, the UI is dragging the SC2 experience down for its users.

...

I couldn't help but cringe when you mention that you thought the interface was already well designed and had a difficult time in finding ways to improve upon it. If you really think this way, I believe your standard for UI design is set unacceptably low, especially considering you're a designer yourself. If you don't really think this way (which I'm personally assuming) you're kissing their asses for a failed design. Either way the statement doesn't belong in this video.

I very much agree with this.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
TheChostoProject
Profile Joined May 2010
Mexico96 Posts
March 17 2012 00:54 GMT
#303
+ Show Spoiler +
On March 16 2012 06:41 alteredsego wrote:
Show nested quote +
On March 16 2012 06:19 Lorizean wrote:
On March 16 2012 06:17 TheChostoProject wrote:
Not to be rude, but it seems like a lot of high level ideas and no concern of how to do it.

The linking of replay and match history... how would they implement that without storing replays in the server?

Yeah this. Did you take into account the changes that would have to be made to the game code etc.?



The thought I had was a localized XML file that stored all the crosslinked data. Your match history is just a web page anyways, it would not be an issue to check a XML file while it is loading data from Blizzard's site. If you are on someone elses computer and the replay file is not available then it just greys out the load replay button, or if the file is deleted it would automatically remove that entry from the crosslinking file.

Initially I did go into a lot more detail about how things worked, and covered a lot more ideas... but the voiceover was around 25 minutes long and I did not think anyone would watch all of it anyways; so I scrapped it and kept it short and sweet. I suppose I could have provided more data using on screen text, but I was afraid that would be too distracting. (Plus I was trying to get this thing out relatively quickly.)

I agree with you overall though, as if it is only pie in the sky suggestions it does not do much good. However, even if I did include a lot of technical information: I would be guessing somewhat as to how StarCraft 2's back end did things; so my proposals might not be very good anyways if I am incorrect in my understanding of how things work.

I should probably point out that this position is for a User Interface Artist anwyways, and I am not sure how much they have to do with coding things on the back end anyways. (The job listing makes no mention of any language knowledge or coding experience; so I think it is just graphical design and modeling layouts... which is what I did.)


The problem is that you sound like an "idea guy" instead of someone who "gets shit done". If you're applying for a low level position, chances are that your employer is not looking for someone with fresh ideas that can bring someone new to the table and fix their shit, they are looking for someone who can do whatever they're told to do in the best way possible.

If you're position is artist, i'd expect to see more of buttons designs, icons, maybe tables / grids, ways to implement images and effects etc. Functionality is not what artists do.

Everybody has ideas, but only the good people actually make those ideas happen.
www.soundclick.com/thechostoproject
Ero-Sennin
Profile Blog Joined July 2009
United States756 Posts
March 17 2012 00:54 GMT
#304
When you're applying for a job at a BIG company, if you come in and say "Wow, you guys really missed the mark on this. Your game 14 years ago has better UI than this piece of crap." You're not going to get the job at that company, unless you have some great credentials to back you up.

Luck makes talent look like genius.
UniQ.eu
Profile Joined July 2010
Sweden82 Posts
March 17 2012 10:49 GMT
#305
Regardless of wether this guy gets the job or not, the changes he proposed are still great and a step in the right direction!
RobiTL
Profile Joined July 2010
France55 Posts
March 17 2012 15:56 GMT
#306
Hello, I'm in EU, how do I support these ideas along with watching replays together with other people ?
Born to be Zerg
Prev 1 14 15 16 All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 12m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech138
StarCraft: Brood War
Rain 4032
Larva 367
Zeus 210
Bisu 188
PianO 180
actioN 177
Shuttle 106
ToSsGirL 73
Hyuk 69
Dewaltoss 64
[ Show more ]
Killer 62
IntoTheRainbow 60
Sharp 40
Hm[arnc] 40
ZergMaN 30
soO 23
Backho 22
yabsab 19
Noble 16
NotJumperer 15
NaDa 13
Bale 9
Shinee 7
zelot 4
Dota 2
XaKoH 687
NeuroSwarm112
League of Legends
JimRising 677
C9.Mang0350
Counter-Strike
m0e_tv804
shoxiejesuss547
allub66
Other Games
summit1g9174
Liquid`RaSZi636
WinterStarcraft520
Mew2King94
KnowMe54
Organizations
Other Games
gamesdonequick857
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 44
• LUISG 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1699
• Stunt791
Upcoming Events
Wardi Open
3h 12m
PiGosaur Cup
16h 12m
WardiTV Invitational
1d 3h
Replay Cast
1d 15h
The PondCast
2 days
WardiTV Invitational
2 days
Replay Cast
2 days
RongYI Cup
4 days
uThermal 2v2 Circuit
5 days
Replay Cast
6 days
[ Show More ]
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2026-02-02
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
LiuLi Cup: 2025 Grand Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.