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Active: 2012 users

UI still sub-par 2 years later. Why don't we care? - Page 14

Forum Index > SC2 General
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Prev 1 12 13 14 15 16 87 Next
Sqorpion
Profile Joined October 2011
Denmark384 Posts
February 03 2012 13:29 GMT
#261
I couldn't agree more with the OP.
"Until the very, very top, in almost anything all that matters, is how much work you put in. The only problem is that most people can't work hard even at things they do enjoy, much less things they don't have a real passion for." - Greg "IdrA" Fields
dabbeljuh
Profile Joined July 2011
Germany159 Posts
February 03 2012 13:33 GMT
#262
WC3 bnet was so much better than SC2 bnet, its a joke. bring back tournaments, stats, channels, clans ...
Marou
Profile Blog Joined April 2010
Germany1371 Posts
February 03 2012 13:35 GMT
#263
Bnet2.0 sucks hard, we know it since beta. I wholeheartly agree with OP, the only good thing in Bnet2 is the matchmaking, everything else is just not practical and i can't understand how a company as big as blizzard, with so many talented and intelligent people, achieved such a bad product for Bnet2.0

I hope they'll fix it over the years but let's face it : the design is wrong from the ground up and i think they will have a really hard time making Bnet2.0 better.
twitter@RickyMarou
Lazy8s
Profile Joined September 2010
United States54 Posts
February 03 2012 13:36 GMT
#264
I didn't read every post so don't crucify me if this has already been said. The answer is simple, really. Now that Activision owns Blizzard, upgrades will be sold in the form of expansion pack. If you really want fixes, your best bet is to try and affect the HotS xpack.
Mord
Profile Joined May 2011
Norway171 Posts
February 03 2012 13:56 GMT
#265
On February 03 2012 22:35 Marou wrote:
Bnet2.0 sucks hard, we know it since beta. I wholeheartly agree with OP, the only good thing in Bnet2 is the matchmaking, everything else is just not practical and i can't understand how a company as big as blizzard, with so many talented and intelligent people, achieved such a bad product for Bnet2.0

I hope they'll fix it over the years but let's face it : the design is wrong from the ground up and i think they will have a really hard time making Bnet2.0 better.


Outsourcing development of bnet 2.0 to the wrong people.


On February 03 2012 22:36 Lazy8s wrote:
I didn't read every post so don't crucify me if this has already been said. The answer is simple, really. Now that Activision owns Blizzard, upgrades will be sold in the form of expansion pack. If you really want fixes, your best bet is to try and affect the HotS xpack.


Yep, not as if we've had *any* fixes so far, right?
OpticalShot
Profile Blog Joined October 2009
Canada6330 Posts
February 03 2012 13:59 GMT
#266
I don't even play that often but I know one thing for sure, bnet2.0 chat sux. Give me my /w and /f m back. Q_Q
[TLMS] REBOOT
Advocado
Profile Blog Joined September 2010
Denmark994 Posts
February 03 2012 14:02 GMT
#267
Man I miss War3 battle.net so much! I second just about everything you said in your topic.
http://www.twitch.tv/advocadosc2
acrimoneyius
Profile Blog Joined June 2010
United States983 Posts
February 03 2012 14:10 GMT
#268
The only incentive for doing something these days is money. They don't care if the game has longevity outside of their 1v1 construct, which is a real shame.

I'm very hesistant on buying HotS. Why give money to a company who neglects the most basic of social/custom features?
sleepingdog
Profile Joined August 2008
Austria6145 Posts
February 03 2012 14:17 GMT
#269
Everything in the OP is correct - sadly, everything has already been critizised countless times and Blizz just doesn't give a crap.

Personally, I miss tournaments even more than a decent, competitive ladder. Because in tournaments you could experience an awsome competition just by playing ONE single evening. Bonus points mean that you constantly have to play, but in tournaments everyone starts out equally. All Blizz had to do was to just copy/paste the - working - system of warcraft 3. But I guess this would have been too much work...
"You see....YOU SEE..." © 2010 Sen
zaXeno
Profile Joined August 2010
South Africa16 Posts
February 03 2012 14:18 GMT
#270
On February 03 2012 23:10 acrimoneyius wrote:
The only incentive for doing something these days is money. They don't care if the game has longevity outside of their 1v1 construct, which is a real shame.

I'm very hesistant on buying HotS. Why give money to a company who neglects the most basic of social/custom features?


This pretty much.

If HoTS doesn't have some of the core features that currently missing as stated in OP, I surely wont buy it.

skeldark
Profile Joined April 2010
Germany2223 Posts
February 03 2012 14:20 GMT
#271
i think we "dont care" because most people realise that blizzard is just not able to build a good gaming platform.
So complaining dont work. even if they want they just dont have the skill to do so.
Save gaming: kill esport
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
Last Edited: 2012-02-03 14:38:22
February 03 2012 14:29 GMT
#272
We need to start some sort of protest against bnet 0.2.
Mass signs at MLG/Dreamhack?
Mass signs at BlizzCon? - No blizzcon this year

Signatures and online petitions doesn't work, they mass up quickly but are filled by fake names and stuff.
Invade bnet forums? Might work if the entire first page of bnet general is filled by threads, then they'll remove them and pretend nothing happened.

If you got an idea that might actually get a message to blizzard please share. Let's stir up a storm about this (Again lol) during the downtime until the big foreign tournaments start up.

EDIT: http://eu.battle.net/sc2/en/forum/topic/3313032837?page=1#15
EU bnet thread. POST!
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
bubblegumbo
Profile Blog Joined July 2008
Taiwan1296 Posts
February 03 2012 14:34 GMT
#273
The best thing to do is to keep this thread alive, it's probably the only thread in TL where there is universal consensus: Bnet 2.0 is shit.
"I honestly think that whoever invented toilet paper is a genius. For man to survive, they need toilet paper!"- Nal_rA
robih
Profile Joined September 2010
Austria1086 Posts
February 03 2012 14:36 GMT
#274
compared to the community features in wc3 the new bnet really is a HUGE step back and a total failure
AveSharia
Profile Joined April 2011
United States62 Posts
February 03 2012 14:36 GMT
#275
Agreed, and one additional problem: Searching for maps by name is horribly, horribly broken.

If I search for a map by it's exact name, there is no reason to bury it below two screens of results for maps with different, sometimes not even similar names, just because they support fewer players in those maps.
Scarbo
Profile Joined January 2012
294 Posts
February 03 2012 14:40 GMT
#276
I agree with everything the OP said. I'd like to point out, though, that there is no reason for them to save the improvements for HotS. I don't know of any casual player that's going to buy a $60 expansion just because it has a better UI. Also, some of the casuals that are leaving SC2 now will be hooked up by other game when HotS come out, so they'll probably don't care/don't even take notice that the UI was improved in the first place.

Also, a big part of RTS and game survivability in general is due to the custom games existence, and waiting for HotS to implement an acceptable system will lose more players than if they released it now. To top if off, the competitive community will buy HotS anyway, because the tournaments will switch, making the switch mandatory. It's not like people will stick with WoL because there's not enough improvements in HotS...

Regarding people that say the 1v1 ladder is good, I'll quote this gentleman:
On February 03 2012 19:03 ddrddrddrddr wrote:
For those who say match making is good, be reminded that your mmr doesn't care when you're off racing, mmr doesn't care if you took a long break, the GM ladder's a joke, leaving games can be used for farming icon, random team and premade teams are put in the same ladder (I think, not sure) are all issues that have been brought up but the ladder system does not directly fix any of these.


So yeah... it's a good system if you meet all the conditions like not be off-racing ever and not taking long breaks... Unless ur prepared to buy 3 copies of the game that is.
dark0dave
Profile Joined November 2010
179 Posts
February 03 2012 14:46 GMT
#277
I completely agree, would be real nice to see automated tournments and shared replays and a chat channel like the old bnet had . Blizzard loves going backwards......
What is dead may never die. BW forever.
Mysti_
Profile Joined May 2011
France185 Posts
February 03 2012 14:56 GMT
#278
You summed up all the thoughts I have about battle.net, pretty good post.

This game could be so much better but all hope is not lost.

Blizzard is affiliated with Activision and for them every new content HAS to be monetarized, that means that they sell 1/3 of the game per expansion, to ensure people will buy them.

The downside of this is that they won't implement things inbetween expansions (they would make no money) so we have to wait for HoTS and ultimately Legacy of the Void to see a quality product.

Blame Activision :/
"Strategy is the art of making use of time and space. I am less concerned about the later than the former. Space we can recover, lost time never." - "Ability is of little account without opportunity." Napoléon
asdads
Profile Joined January 2007
Australia78 Posts
February 03 2012 15:06 GMT
#279
i agree. Sc2 would have been massive if not for these limitations. Right now its big simply because it did one thing, the game play, which was kinda copied from sc1 anyway. Sc2 could of been so much bigger if it had all that you listed, simply because the community will grow itself.
Some say the glass is half empty, others say it is half full... i say, are you gonna drink that?
Klondikebar
Profile Joined October 2011
United States2227 Posts
Last Edited: 2012-02-03 15:12:57
February 03 2012 15:12 GMT
#280
On February 03 2012 05:07 graNite wrote:
They don't want to show statistics to the players because they think you could easily become sad when you see your winrates and stop playing. Thats why they also dont show you the losses in all leagues below masters.


I personally quit playing precisely because it's so hard to see where my weaknesses are. All I have is this stupid notion that "I'm not getting promoted." That's it. When it comes time to say "how do I get better?" I have NO INFORMATION! What matchup is my weakest? Are there maps that cause me to struggle? (The maps question is important because if they have similar elements (lots of chokes) that would indicate to me that I engage in chokes too often.) Am I improving or getting worse? Even just a simple moving average APM tracker would be awesome to see if I'm at least getting faster.

Yes I could pay for coaching or painstakingly analyze my replays but that's such an inordinate amount of work when completely feasible technology exists to give me that information so much faster. It's like looking something up in the encyclopedia instead of just using google.

Also the UI is definitely bad. I'm sure it's great with a gamepad...but I don't play starcraft with my 360 controller.
#2throwed
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