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[Trans] Interview, Chris Sigaty/David Kim - Page 10

Forum Index > SC2 General
191 CommentsPost a Reply
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HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
Last Edited: 2011-12-27 09:32:26
December 27 2011 09:29 GMT
#181
On December 27 2011 18:26 doko100 wrote:
Show nested quote +
On December 27 2011 18:24 HolyArrow wrote:
On December 27 2011 18:18 doko100 wrote:
On December 27 2011 18:12 HolyArrow wrote:
On December 27 2011 17:57 doko100 wrote:
On December 27 2011 17:53 HolyArrow wrote:
On December 27 2011 17:30 doko100 wrote:
On December 27 2011 17:25 HolyArrow wrote:
On December 27 2011 17:21 doko100 wrote:
On December 27 2011 17:20 HolyArrow wrote:
[quote]

Check out my edit. I will say again: It's not good for player-to-player comparisons, but it's good for indicating trends. Furthermore, plenty of trends in the GSL support the general trend TLPD is displaying: That Protoss is weaker at the top level. Seriously, just look at how many Protosses have been in the finals/semifinals of Code S or Code A compared to Terrans. Surely, you can't deny that the first Protoss player on TLPD in Korea is all the way down at the 15th spot is a mere coincidence, a product of the "extreme randomness" that you speak of.


check out my edit then. oh wait you will just ignore that because it shows terran as the weakest race in november. herp derp TLPD indicates how balanced the game is, eh? Buff terran then.... I guess?


The problem here is that we're simultaneously editing stuff and thus are missing each other's edits, so don't try to use that as an excuse to accuse me of ignoring evidence.


Nice cop-out. So you are just ignoring the fact that TLPD shows terran as the statistically weakest race in November (after the last 2 patches in which Terran got nerfed and Protoss got buffed). According to you that proves that Terran is the weakest race, because TLPD = statistical evidence for imbalance..

edit: Then how does the argument that TvP is terran favored make any sense at all, even statistically it's protoss favored (after the last 2 patches) and how does your argument of protoss being the weakest race make any sense when TLPD (what you base your argument on) shows Terran as the weakest race? Contradiction much?

And I love how you called me stubborn when your post is actually one big contradiction that doesn't even make sense, yes I'm stubborn because other people don't know what they are talking about.... ouch.


In response to your edit: There are quite a few things wrong with your logic, and it's pretty clear to me that all you are doing is exaggerating certain things about my points to misrepresent them, and/or are willfully misinterpreting them because it's convenient for you to make my points look silly, though they are certainly not. First of all, you assume that just because the TLPD for November alone finally has Terran a mere 1% below Protoss and Zerg in overall winrate that Terran is now the weakest race. However, this would be a very limited scope of how things are, and, if you look at the big picture, the Protoss line is still well below both the Terran and Zerg lines, while the Terran line has finally stopped being the top line for the first time in the entire year. Only time will tell as to how the big picture will change, but, right now, Terran is a mere 1% below Zerg and Protoss, which I'm sure anyone would agree is pretty negligible.

Secondly, Terran being 1% below Zerg/Protoss in overall winrate is negligible; the first Protoss in the Korean ELO being at rank 15 is not. If you have a relatively small pool of players (compared to an international view of tons of different games) and none of the top 14 are Protoss, then I think it clearly shows that the best Protoss players are clearly having trouble competing with the very best of the other races. This also shows in the general popular perception of respective heroes of each race. Terran has very clear heros, such as MVP and MMA. Zerg as well, with Nestea, DRG, and Leenock. But, in the Korean scene, what does Protoss have? Oz? He's looked fairly strong, but far from MVP/MMA/Nestea/DRG status. HerO? He's not even out of Code A, and overall has a pretty bad record in Korea. MC is the best candidate in my opinion, but even he hasn't done all that much lately, and has certainly fallen from being up there with MVP and Nestea in terms of results.



Like I said, my point is not that Terran is the weakest race. And your post is extremely biased. Seriously just because there is only 1 Protoss in the Top 15 means that Protoss is evidently the weakest race? Or maybe Zerg and Terran players are just better, this is such an incredibly small player pool (15 people) there is no statistical evidence at all because individual skill could very well be the main factor when limiting the scope to just 15 people.

You are incredibly bias and actually wasting my time now, statistically Protoss isn't the weakest race, which is what I was getting at, intelligent people will get the point, others won't.

And you are also ignoring the last 2 patches, who cares about the entire year when ,in the last 2 patches, Terran got nerfed and Protoss got buffed, the game changed so drastically it is absolutely irrelevant what happened before that.


I'm okay with you thinking that I'm wasting your time, because I'm getting kind of tired of this as well. However, I will make one last point: The fact that you don't think the rest of the year matters makes your implication that I'm unintelligent terribly ironic. There's more to balance than simply how a race is currently doing. Races are designed differently - some better, some worse than others, and I'm pretty sure most agree that Terran is the best designed race, in its versatility and modularity. There's a reason Blizzard took so long to nerf the 1-1-1 all-in, and that's because Terran is so well designed that it was difficult for them to figure out what to nerf. The strength of the 1-1-1 all-in wasn't due to a single unit - it was due to how incredibly well all the units worked together - hence, good design, and that's just one example. Throughout the year, Terran has been subjected to plenty of nerfs, yet only now Terran has finally been brought down, and that's ignoring the fact that statistics will be skewed immediately after a nerf because players haven't had much time to figure other things out yet. Why did it take this long for Terran to be brought down? Simple: It's so well designed. And while good design is certainly laudable on behalf of the developers, it's not good for balance when one race is so well designed compared to the other two.

You can try to make the argument that the past is irrelevant, but it isn't. At the core of each race is a design, and that design dictates how the metagame will shift. A badly designed race will flounder when its core strategies are figured out/nerfed and will have a difficult time bouncing back, while a well designed race will always find more options. Design is absolutely paramount in considering the big picture of balance, and hopefully HotS will fix some big design problems present in the game overall.


I'm totally fine with that statement. But that just isn't what you originally said, if you had said this in your first post there would have been no need for an argument. You basically just said something completely different to what you originally said. Let me remind you "protoss is statistically the weakest race" - which is wrong.

To me it seems like you just changed your argument, after realizing that your actual statement was simply wrong.


When was "Protoss is statistically the weakest race" my argument? I was merely taking issue with how people will discredit objective evidence when it's inconvenient in my original post. But, I do admit that one thing led to another, and I began arguing that Protoss is statistically the weakest race. However, my final point indeed supports that argument, because that point was made to argue that the past does matter. If the past does matter, then the it's clear that the Red, Blue, and Green lines do matter in the overall winrate graph, and if those do matter, the point still stands that the Protoss line is well below the Zerg and Terran lines.



No, no, the past is irrelevant in terms of current balance (which is what we were originally talking about) it is only relevant in terms of design problems which then lead to balance problems. You were already right with what you said at one point, why make the same mistake again and change your argument into something that is flatout wrong.


I don't think I was ever talking about "current balance". I was talking about "trends" originally, which is completely different, since "trend" implies long-term. I'm going to stop here because it's clear that our argument is fraught with misunderstandings. We've made our points and I'm kind of tired, so I'll just let people read them and decide for themselves.
ChaosTerran
Profile Joined August 2011
Austria844 Posts
Last Edited: 2011-12-27 09:36:17
December 27 2011 09:33 GMT
#182
On December 27 2011 18:29 HolyArrow wrote:
Show nested quote +
On December 27 2011 18:26 doko100 wrote:
On December 27 2011 18:24 HolyArrow wrote:
On December 27 2011 18:18 doko100 wrote:
On December 27 2011 18:12 HolyArrow wrote:
On December 27 2011 17:57 doko100 wrote:
On December 27 2011 17:53 HolyArrow wrote:
On December 27 2011 17:30 doko100 wrote:
On December 27 2011 17:25 HolyArrow wrote:
On December 27 2011 17:21 doko100 wrote:
[quote]

check out my edit then. oh wait you will just ignore that because it shows terran as the weakest race in november. herp derp TLPD indicates how balanced the game is, eh? Buff terran then.... I guess?


The problem here is that we're simultaneously editing stuff and thus are missing each other's edits, so don't try to use that as an excuse to accuse me of ignoring evidence.


Nice cop-out. So you are just ignoring the fact that TLPD shows terran as the statistically weakest race in November (after the last 2 patches in which Terran got nerfed and Protoss got buffed). According to you that proves that Terran is the weakest race, because TLPD = statistical evidence for imbalance..

edit: Then how does the argument that TvP is terran favored make any sense at all, even statistically it's protoss favored (after the last 2 patches) and how does your argument of protoss being the weakest race make any sense when TLPD (what you base your argument on) shows Terran as the weakest race? Contradiction much?

And I love how you called me stubborn when your post is actually one big contradiction that doesn't even make sense, yes I'm stubborn because other people don't know what they are talking about.... ouch.


In response to your edit: There are quite a few things wrong with your logic, and it's pretty clear to me that all you are doing is exaggerating certain things about my points to misrepresent them, and/or are willfully misinterpreting them because it's convenient for you to make my points look silly, though they are certainly not. First of all, you assume that just because the TLPD for November alone finally has Terran a mere 1% below Protoss and Zerg in overall winrate that Terran is now the weakest race. However, this would be a very limited scope of how things are, and, if you look at the big picture, the Protoss line is still well below both the Terran and Zerg lines, while the Terran line has finally stopped being the top line for the first time in the entire year. Only time will tell as to how the big picture will change, but, right now, Terran is a mere 1% below Zerg and Protoss, which I'm sure anyone would agree is pretty negligible.

Secondly, Terran being 1% below Zerg/Protoss in overall winrate is negligible; the first Protoss in the Korean ELO being at rank 15 is not. If you have a relatively small pool of players (compared to an international view of tons of different games) and none of the top 14 are Protoss, then I think it clearly shows that the best Protoss players are clearly having trouble competing with the very best of the other races. This also shows in the general popular perception of respective heroes of each race. Terran has very clear heros, such as MVP and MMA. Zerg as well, with Nestea, DRG, and Leenock. But, in the Korean scene, what does Protoss have? Oz? He's looked fairly strong, but far from MVP/MMA/Nestea/DRG status. HerO? He's not even out of Code A, and overall has a pretty bad record in Korea. MC is the best candidate in my opinion, but even he hasn't done all that much lately, and has certainly fallen from being up there with MVP and Nestea in terms of results.



Like I said, my point is not that Terran is the weakest race. And your post is extremely biased. Seriously just because there is only 1 Protoss in the Top 15 means that Protoss is evidently the weakest race? Or maybe Zerg and Terran players are just better, this is such an incredibly small player pool (15 people) there is no statistical evidence at all because individual skill could very well be the main factor when limiting the scope to just 15 people.

You are incredibly bias and actually wasting my time now, statistically Protoss isn't the weakest race, which is what I was getting at, intelligent people will get the point, others won't.

And you are also ignoring the last 2 patches, who cares about the entire year when ,in the last 2 patches, Terran got nerfed and Protoss got buffed, the game changed so drastically it is absolutely irrelevant what happened before that.


I'm okay with you thinking that I'm wasting your time, because I'm getting kind of tired of this as well. However, I will make one last point: The fact that you don't think the rest of the year matters makes your implication that I'm unintelligent terribly ironic. There's more to balance than simply how a race is currently doing. Races are designed differently - some better, some worse than others, and I'm pretty sure most agree that Terran is the best designed race, in its versatility and modularity. There's a reason Blizzard took so long to nerf the 1-1-1 all-in, and that's because Terran is so well designed that it was difficult for them to figure out what to nerf. The strength of the 1-1-1 all-in wasn't due to a single unit - it was due to how incredibly well all the units worked together - hence, good design, and that's just one example. Throughout the year, Terran has been subjected to plenty of nerfs, yet only now Terran has finally been brought down, and that's ignoring the fact that statistics will be skewed immediately after a nerf because players haven't had much time to figure other things out yet. Why did it take this long for Terran to be brought down? Simple: It's so well designed. And while good design is certainly laudable on behalf of the developers, it's not good for balance when one race is so well designed compared to the other two.

You can try to make the argument that the past is irrelevant, but it isn't. At the core of each race is a design, and that design dictates how the metagame will shift. A badly designed race will flounder when its core strategies are figured out/nerfed and will have a difficult time bouncing back, while a well designed race will always find more options. Design is absolutely paramount in considering the big picture of balance, and hopefully HotS will fix some big design problems present in the game overall.


I'm totally fine with that statement. But that just isn't what you originally said, if you had said this in your first post there would have been no need for an argument. You basically just said something completely different to what you originally said. Let me remind you "protoss is statistically the weakest race" - which is wrong.

To me it seems like you just changed your argument, after realizing that your actual statement was simply wrong.


When was "Protoss is statistically the weakest race" my argument? I was merely taking issue with how people will discredit objective evidence when it's inconvenient in my original post. But, I do admit that one thing led to another, and I began arguing that Protoss is statistically the weakest race. However, my final point indeed supports that argument, because that point was made to argue that the past does matter. If the past does matter, then the it's clear that the Red, Blue, and Green lines do matter in the overall winrate graph, and if those do matter, the point still stands that the Protoss line is well below the Zerg and Terran lines.



No, no, the past is irrelevant in terms of current balance (which is what we were originally talking about) it is only relevant in terms of design problems which then lead to balance problems. You were already right with what you said at one point, why make the same mistake again and change your argument into something that is flatout wrong.


I don't think I was ever talking about "current balance". I was talking about "trends" originally, which is completely different, since "trend" implies long-term.


But trends always ignore balance patches, so it is extremely risky and inaccurate to even talk about trends. The trend might be pro Terran in TvZ but it is impossible for you to conclude that Terran will always be stronger than Zerg, because if Blizzard decides to nerf a certain aspect of TvZ the trend is now completely irrelevant because the game will actually change completely.

Right now, the trend tells us that Terran will always be stronger than Zerg because it's been like that forever, but since Blizzard is still patching SC2 you shouldn't bet your ass that it will always be like that. Trends are nice to look at, but nothing more than that.

Or just look at last month, before last month the trend was heavily in favor of Terran, it looked like Terran would dominate TvP forever, but Blizzard then patched the game (twice) and suddenly Protoss had the upperhand, the trend however suggested that Terran would have the upperhand. Like I said, trends are irrelevant because of patches.
D_K_night
Profile Joined April 2010
Canada615 Posts
December 27 2011 10:08 GMT
#183
If everyone is in agreement that the marine is too strong, I support nerfs but I have no clue as to how to compensate the rest of the Terran army. I also worry about the direction of how the game is going, as perceived by the pros such as IdrA.

For example if marine range is nerfed by -1, but range upgrade as well as combat shield are moved to the battlecruiser building, I think many complainers of the marine would be pleased to see the change. If terran is too versatile and has too many options, then something needs to give or perhaps be removed in HoTS.

I wouldn't mind it if David Kim/Chris Sigaty completely changes things up in HoTS to the point that certain units are completely rejiggered or re-positioned in the tech trees, eg. roach and hydralisk are switched in tech positions. Anyways they have a hard road ahead of them and I really hope that they enlist more pros for their feedback(maybe it's happening, but there's a strict NDA to prevent pros from speaking out? I don't know).

Canada
Yoshi Kirishima
Profile Blog Joined July 2009
United States10382 Posts
December 27 2011 10:31 GMT
#184
On December 27 2011 19:08 D_K_night wrote:
If everyone is in agreement that the marine is too strong, I support nerfs but I have no clue as to how to compensate the rest of the Terran army. I also worry about the direction of how the game is going, as perceived by the pros such as IdrA.

For example if marine range is nerfed by -1, but range upgrade as well as combat shield are moved to the battlecruiser building, I think many complainers of the marine would be pleased to see the change. If terran is too versatile and has too many options, then something needs to give or perhaps be removed in HoTS.

I wouldn't mind it if David Kim/Chris Sigaty completely changes things up in HoTS to the point that certain units are completely rejiggered or re-positioned in the tech trees, eg. roach and hydralisk are switched in tech positions. Anyways they have a hard road ahead of them and I really hope that they enlist more pros for their feedback(maybe it's happening, but there's a strict NDA to prevent pros from speaking out? I don't know).



Their design as an individual unit might be broken, but the design of the Terran race overall, as of now at least, isn't. Like he says the marine is a very important unit and it has so many roles and uses that I won't even try to name them xD.

If they can be nerfed somehow, or rather, make it harder to use them (make it even harder to split them vs banelings, for example) that could be fine. But I don't think actually changing their stats would be a good idea.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
tdt
Profile Joined October 2010
United States3179 Posts
December 27 2011 16:52 GMT
#185
On December 27 2011 16:04 doko100 wrote:
Show nested quote +
On December 27 2011 16:01 tdt wrote:
On December 27 2011 15:37 doko100 wrote:
On December 27 2011 15:07 tdt wrote:
On December 27 2011 02:37 ekewow wrote:
Protoss is weak? wtf..

Read it and weep, I do.
http://www.teamliquid.net/tlpd/sc2-korean/players/?tabulator_search=&auto_redirect=1


Are you serious? TLPD is now evidence that a certain race is weak/strong?

ELO is a reliable mathematical formula showing them as weaker. You could always look at months of Code S and results too for a more narrow quantification. Statistically they are weak at the top period even David Kim says so.


First of all, this interview is more than 2 months old, so "he says" is wrong. "he said" is correct.

And second of all, TLPD is inaccurate as hell, a system in which Deezer has a higher ranking than someone like White-Ra or Boxer can not be taken seriously.

edit: Calling TLPD reliable is actually a joke. Or can you seriously reliably conclude that Deezer is better than Boxer and White-Ra?

ELO has issues across the pond. If you understood it you'd understand why. I didnt link that but korean where they all play together where is has no issue relative to other measures devised.

MC for president
Rumudiez
Profile Joined November 2010
United States40 Posts
December 28 2011 20:23 GMT
#186
great interview. really wish they could explain better Why they don't agree with the top 1% about balance instead of just saying "don't worry. we got dis."
Ace1123
Profile Joined September 2011
Philippines1187 Posts
December 29 2011 03:26 GMT
#187
In My Opinion, Protoss is very hard to beat when using terran. For Example the game between MMA and FXoz, where MMA had an advantage in bases and still lost. I also think that Marines are OP and UP Depending on the micro of the player, you cant just a move marines vs Protoss Death ball and you also need to kite. And for Ling/Bling/Muta, you need to split and focus fire the banelings. :D

ForGG, Mvp, MMA, MarineKing, BoxeR,
thesums
Profile Joined December 2010
Taiwan257 Posts
December 29 2011 04:01 GMT
#188
On December 22 2011 05:48 Lebzetu wrote:
Good interview, but it's kind of strange how they can have such a versatile unit in the game. The marine is the best unit in the game only for fifty minerals. They nerfed the infestor because it was "too versatile". Well, all I can say is look at the marine, it is good against all units if you have the micro to make them work (Splitting is easy)

EDIT: And yes, I think ZvP is Zerg favored and that ZvT is the most balanced matchup in the game.


Good splitting is very difficult, especially in game situation, unless you are oGsFIN, I have not seen players micro marines perfectly. It is usually to just run the marines, because that way you prob will not lose any, if you try targeting banes with the tanks. Seriously, splitting is not easy lol, you do not see the pros splitting properly either, and i doubt you can split marines better than any of the Korean progamers.

Evidence for this is that
1) pros choose to run marines when there are tanks.
2) or pick up with medivacs.
If you split perfectly, pros should always be wanting to trade for banes, since it is cost effective trade.
thesums
Profile Joined December 2010
Taiwan257 Posts
December 29 2011 04:18 GMT
#189
Terrans are only good Masters or above since a lot of micro and multitasking is required. I am a gold/plat level and I feel the easiest to beat is Terran. There are not as many terran players at this level either, I prob have like an 80 percent win ration vs T while vs Z has been around 50, and vs P has been very low now after ghost emp nerf.

Obviously the game should be balanced to the pro level, but the people that are paying most of the money come from the 98 percent (bronze, silver, gold, diamond). What I am suggesting is either to get rid of smart casting/grouping, making spell casters of other races harder to use. I think they should can buff protoss and zerg, but perhaps make it harder to cast those spells. I mean storms in SC2 are sooooo much easier, you can put all the temps in one group and storm one at a time. You know in BW that if you do that, they all storm at once (but damage is still the same). Also for zerg, it would be harder if they cannot put those units in one group, making it fair in terms of micro, i mean why does terran have to 'stutter step' and 'split' when zerg can A move? (Losira himself said Zerg is easy because can A-move)
thesums
Profile Joined December 2010
Taiwan257 Posts
December 29 2011 04:23 GMT
#190
Also there are way too many hard counters in this game. They need to make soft counters and not these hard counters to everything. I agree that marines should be nerfed down to that of BW, it has that 5 extra hp. But colossi should not be that good vs marines....seriously. Bane land mines as well. Banes are so good because SC2 clump units too much unlike SC1, they spread out more. If banes were in SC1, it would not hit sooo many marines.

The usage of bane landmines (spread creep too) negates the mule problem in mid-game. People should always do that, you might get lucky too.
S_SienZ
Profile Joined September 2011
1878 Posts
Last Edited: 2011-12-29 04:41:22
December 29 2011 04:41 GMT
#191
I wouldn't say P is weak, just... problematic in design. Something just seems off about how their mechanics work, with warpgate allowing fast mobile reinforcements yet with a turtle upgrade advantage with chronoboost at the same time. I'd much rather see Blizzard fix balance on their end rather than the other 2 races. TvT, TvZ and ZvZ imo are in pretty good shape. No need to have any spill-over effects carry over from attempts to fix match-ups involving P.
GohgamX
Profile Joined April 2011
Canada1096 Posts
January 05 2012 20:00 GMT
#192
Funny, the Korean Terrans are too powerful. I guess there is a ton of statistics involved, I will take their word for it. I hope we can see the cross regional battles soon, it will make the streams that much better
Time is a great teacher, unfortunate that it kills all its pupils ...
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