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This interview was requested to be translated by a lovely Teamliquid user. And I found it to be interesting and a little unique and more detailed than some of the other interviews with David Kim and Chris Sigaty. Please note that this Interview is from October at Blizzcon. Thanks for reading!
Original Article Posted on 2011-10-23 17:15
Original Article Original Article by TheLastZealot Translated by Kevin Follow me @yoonstar91
![[image loading]](http://i.imgur.com/YIfEi.jpg)
Q. As a member of the Balance Team, what are your thoughts on the Starcraft 2 balance?
+ Show Spoiler +A. (David Kim) We receive a lot of information about the balance from the ladders. In Korean Top Ladder, Terran tends to be stronger against Protoss. In Europe, Zerg tends to be stronger against Protoss. Overall Protoss seems weak while Terran and Zerg seems to be about the same. In GSL, Terran seems to be stronger overall, but such is not the case in other foreign tournaments. Therfore we are being very careful with the updates. For the next patch, we plan to fix Terran and Protoss.
Q.The match-making in the battle-net is designed so that players usually have around 50% win ratio in the ladder. How are you able to achieve that?
+ Show Spoiler +A. (David Kim) All we can get are numbers. The match-making may be 50:50 overall, but PvT Matchup tends to be 65% Terran winning. There are other ways for us in calculating these numbers.
Q. In Starcraft 2 (Heart of the Swarm), the units, Mothership and Overseer, will be gone. On the other hand, players will only be able to build one Thor in Heart of the Swarm. What are your thoughts on that?
+ Show Spoiler +A. (David Kim) When we get rid of the units, we look at how often the units are used in a game. In Terran, all the units are often used, therefore there’s really nothing to get rid of. Instead of weakening Terran, we have added new units for the other races to make them strategically stronger.
A. (Chris Sigaty) Also it’s important to note that we listen to a lot of the feedbacks from the people. Therefore we plan to continue listening to the feedbacks and perfect the new units.
Q. How do you guys come up with new units? Where do you guys get the inspirations from?
+ Show Spoiler +A. (David Kim) In the Wings of Liberty, we understand the weakness and strength of each race. Therefore we tried really hard to fix those weaknesses and balance the game. We get inspirations with the new units from books and comic books. Also we sometimes get ideas from a team of artists or pro-gamers.
Q. Nydus Canal seems to be uncommonly used in SC2, what are your thoughts on that? + Show Spoiler +A. (David Kim) Nydus Canal is not very used often by a lot of the players as part of their build. In fact we tried to improve the Nydus Canal about a month ago. We tried to make Nydus Canal only possible on the upper cliff and cheaper and be used more for the defensive purposes. But such change will be very surprising and awkward for the players who use Nydus offensively. Therefore we have not changed them yet. Nydus Canal is definitely one of the most important factor we are looking at.
Q. In the Expansion Pack (SC2), you tried to change the flow of the multiplayer games….
+ Show Spoiler +A. (David Kim) We tried to add more specialized units for the Protoss. We also tried to figure out a way for Zerg to break through the defense when Terran or Protoss plays very defensively (since Zerg tends to overwhelm the opponent with the number of units or by droning hard). Terran can be both offensive and defensive with varieties of strategies; therefore we are adding units so that players can easily choose between the bionic and mechanic plays.
Q. Can one still play in the Wings of Liberty even after purchasing the Beta of the Heart of the Swarm or the game itself?
+ Show Spoiler +A. (Chris Sigaty) I cant say the specifics about the beta, but it’s coming soon. If one purchases the Zerg: Heart of the Swarm, one will still have the option to play the Terrans: Wings of Liberty. Unfortunately a player with only the Wings of Liberty can only play the Wings of Liberty.
Q. Last May, a little preview of the Zerg: Heart of the Swarm was shown. Are there any changes since the presentation?
+ Show Spoiler +A. (Chris Sigaty) The two missions are still the same. The story line will be mainly about the evolution of the Zerg. But there have been a lot of editing to how Kerrigan uses her powers.
Q. Do you plan to change a lot in Protoss: Legacy of the Void also?
+ Show Spoiler +A. (Chris Sigaty) When we add new contents, we try to keep them simple. There will be new units in Protoss: Legacy of the Void. We’ll have to think about that after the Zerg: Heart of the Swarm.
A. (David Kim) Even within Blizzard, we sometimes fear that we have changed the game too much with the Heart of the Swarm. After the release, we will have to wait for the feedbacks and make final decisions.
Q. With the Dota Mode, how do you plan to make the game even more fun? Why did you guys add this mode? Do you plan on adding other characters from other companies too?
+ Show Spoiler +A. (Chris Sigaty) We are capable of bringing more heroes from Blizzard games and we plan to add 12 more. We do not have any plans to bring heroes from other gaming companies yet. We plan to change Dota games to the “Blizzard style” and make it a little more challenging. Also we are trying to pace the game so that each game last about 20~30 minutes.
Q. Can one get Blizzard Dota for free when purchasing the Zerg: Heart of the Swarm? + Show Spoiler +A. We have not decided that yet. We are considering the idea of making the Blizzard Dota free.
Q. A lot of Starcraft 1 viewers complain that Starcraft 2 depends heavily on one epic battle to end the game. Are there any changes in the Heart of the Swarm regarding that issue?
+ Show Spoiler +A. (David Kim) For example, in the Heart of the Swarm, there is a unit called “Shredder ” that cannot be used near his own units. Therefore the Heart of the Swarm will require the player to divide the army more.
Q. What race do you play mainly? + Show Spoiler +A. (David Kim) I play as random.
Q. How are you plan to continue balancing the Wings of Liberty?
+ Show Spoiler +A. (David Kim) We are looking at whether “Terran being very powerful in Korea” is the same for the rest of the world. We really value the importance of the game being balanced and we are continuing to tweak the balance a little to make it even. We plan to continue with the new patches whenever there are problems.
Q. A lot of the people says that Marines in general are way too powerful. Are you guys planning to balance the Marines?
+ Show Spoiler +A. (David Kim) In the patch 1.4, Bionic units were very powerful. We are trying to make it so that Terran players play bio half the time and mechanic the other half the time. Marines are the basic foundation of the Terran units and tweaking such a unit will create a lot of problems. Therefore we are trying to avoid it.
Q. Are you guys planning on balancing Starcraft 2 by making Starcraft 2 “global” instead of being divided into regions? And working on balancing the game from there? (some people say Korea is the only region with major balance problems.)
+ Show Spoiler +A. (Chris Sigaty) We are planning on Cross-Regional battles. We are planning to make this happen before the Heart of the Swarm. But I believe that the balancing issue will remain. Balancing a game is a very difficult job.
A. (David Kim) In Korean ladder, the Terran tends to be a little stronger. But in GSL, Terrans are dominating. We are not sure why and we are continuing to analyze and resolve that problem.
Some of the comments by the Korean users:
+ Show Spoiler +아낡수나문: It's true. Terran is a bit overpowered in GSL.
(다크): Haha look at the height difference between the two. SEA.Splash: Oh yeah~
권덱이: I knew that Terran in GSL are very very powerful. I guess these means that Korean Terran gamer tend to understand Terran better in general since the problem persists only in Korea.
BestToss: The Terran problem is probably because the foreign players do no know how to use the Terran very "cheap." (Referring to all-in and etc) If Terran always goes all-in, they're such a fraud race.
MindSet: Next patch.. nerf terran please....
SunShine_No.1: I wish they would answer more clearly.. so vague.
시스카: I knew it! Protoss is weak!!
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On December 22 2011 05:25 yoonstar91 wrote:+ Show Spoiler +A. (David Kim) For example, in the Heart of the Swarm, there is a unit called “ShoeLadder? 슈래더 ” that cannot be used near his own units. Therefore the Heart of the Swarm will require the player to divide the army more. Shoeladder is just a very accented way to say Shredder
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Thank you!.. I really tried googling it... haha.... Faill... fixed! ^0^
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A. (David Kim) For example, in the Heart of the Swarm, there is a unit called “ShoeLadder? 슈래더 ” that cannot be used near his own units. Therefore the Heart of the Swarm will require the player to divide the army more.
I think this is meant to be Shredder in English.
Thank you for the awesome translation!
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On December 22 2011 05:29 yoonstar91 wrote: Thank you!.. I really tried googling it... haha.... Faill... fixed! ^0^ Np! thx for the translation! it was a good read
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Is PvT seriously 65% on ladder?
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United States7481 Posts
thanks for translation! i rehosted the image since pxp has anti-image leech measures (and it's generally nice to not leech)
(you might also want to put something in about the original date of the article since some things have changed since then)
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Wait, so for the next patch what are they going to do to protoss and terran? Nerf, buff? O_o
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On December 22 2011 05:32 OpTiKDream wrote: Is PvT seriously 65% on ladder?
I thought he meant that Terrans in the PvT matchup have a 65% winrate.
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On December 22 2011 05:32 Antoine wrote: thanks for translation! i rehosted the image since pxp has anti-image leech measures (and it's generally nice to not leech)
(you might also want to put something in about the original date of the article since some things have changed since then)
Thanks I will!
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On December 22 2011 05:32 OpTiKDream wrote: Is PvT seriously 65% on ladder?
It's from October, aka pre 1.4.2. The matchup is closer to 55-45 in P favor now.
OP, you're going to need to make the old date more obvious, people are going to get confused.
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On December 22 2011 05:35 KonohaFlash wrote: Wait, so for the next patch what are they going to do to protoss and terran? Nerf, buff? O_o
I think change, more than nerf or buff. Seems like they have some pretty big plans in the works (well, big compared to Immortal range or upgrade cost change by -50).
Excited! David Kim showing that he still knows what he's doing, IMO. Blizzard still looks smart, not really any "derp" answers here.
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I hope the addition of the date sort of clarified things..
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Please note that this Interview is from October at Blizzcon
Everyone read this sentence before post any speculation about the balance.
TL,DR nvm, ppl who loves make judgement before any solid proof wont read anyway.
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lol plz no nerf to rines they only thing terran has left. I feel like emp nerf solved alot of problems in pvt and i think toss is more powerful then peeps think
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On December 22 2011 05:39 Kouda wrote:I thought he meant that Terrans in the PvT matchup have a 65% winrate.
Yes he said 65% Terran winning TvP.
I'm guessing that's in Korea though, last i checked P had the edge in US/EU.
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hmm.. well.. i hope all of the people posting in those terran QQ threads are embarrassed 
Cant believe terran win 65% vs protoss though.. that is staggering
But if it rounds out to 50%, does that mean that protoss is dominating zerg? If so, that contradicts the:
"In Europe, Zerg tends to be stronger against Protoss. Overall Protoss seems weak while Terran and Zerg seems to be about the same"
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Good interview, but it's kind of strange how they can have such a versatile unit in the game. The marine is the best unit in the game only for fifty minerals. They nerfed the infestor because it was "too versatile". Well, all I can say is look at the marine, it is good against all units if you have the micro to make them work (Splitting is easy)
EDIT: And yes, I think ZvP is Zerg favored and that ZvT is the most balanced matchup in the game.
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On December 22 2011 05:48 Lebzetu wrote: Good interview, but it's kind of strange how they can have such a versatile unit in the game. The marine is the best unit in the game only for fifty minerals. They nerfed the infestor because it was "too versatile". Well, all I can say is look at the marine, it is good against all units if you have the micro to make them work (Splitting is easy)
EDIT: And yes, I think ZvP is Zerg favored and that ZvT is the most balanced matchup in the game.
If splitting marines vs banes is easy, what do you consider to be hard as far as micro is concerned?
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thanks for translation!
David Kim is definitely know what he is doing.
(Chris Sigaty) We are planning on Cross-Regional battles. We are planning to make this happen before the Heart of the Swarm. But I believe that the balancing issue will remain. Balancing a game is a very difficult job.
coooooooooool!
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Thanks for the translation. Like the translated responses rather than the english interviews actually. Wish they would comment why they're taking a relatively conservative approach to the expansions rather than a revamp touching even the marine. (Relatively conservative to what I would want anyway)
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On December 22 2011 05:48 Roxy wrote:hmm.. well.. i hope all of the people posting in those terran QQ threads are embarrassed  Cant believe terran win 65% vs protoss though.. that is staggering But if it rounds out to 50%, does that mean that protoss is dominating zerg? If so, that contradicts the: " In Europe, Zerg tends to be stronger against Protoss. Overall Protoss seems weak while Terran and Zerg seems to be about the same"
I hope you are embarassed for not looking at the date of this interview and also for not bothering to read the rest of the thread were people point out that you should read the date of the interview.
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David Kim: "We are trying to make it so that Terran players play bio half the time and mechanic the other half the time."
They have a lot of work to do if that is to happen :p
Good interview and thanx for the translation!
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Canada5565 Posts
Thanks! Reading it now. I took out that [b] because it was bugging me.
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On December 22 2011 05:59 Alexstrasas wrote:Show nested quote +On December 22 2011 05:48 Roxy wrote:hmm.. well.. i hope all of the people posting in those terran QQ threads are embarrassed  Cant believe terran win 65% vs protoss though.. that is staggering But if it rounds out to 50%, does that mean that protoss is dominating zerg? If so, that contradicts the: " In Europe, Zerg tends to be stronger against Protoss. Overall Protoss seems weak while Terran and Zerg seems to be about the same" I hope you are embarassed for not looking at the date of this interview and also for not bothering to read the thread were people point out that you should read the date of the thread.
Typed up my response before the date was posted, bro
Last edit of OP: Last edit: 2011-12-22 06:01:35 My Post: December 22 2011 05:48
I don't even know why an obsolete interview was posted here.
User was temp banned for this post.
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On December 22 2011 06:02 Roxy wrote:Show nested quote +On December 22 2011 05:59 Alexstrasas wrote:On December 22 2011 05:48 Roxy wrote:hmm.. well.. i hope all of the people posting in those terran QQ threads are embarrassed  Cant believe terran win 65% vs protoss though.. that is staggering But if it rounds out to 50%, does that mean that protoss is dominating zerg? If so, that contradicts the: " In Europe, Zerg tends to be stronger against Protoss. Overall Protoss seems weak while Terran and Zerg seems to be about the same" I hope you are embarassed for not looking at the date of this interview and also for not bothering to read the thread were people point out that you should read the date of the thread. Typed up my response before the date was posted, bro Last edit of OP: Last edit: 2011-12-22 06:01:35 My Post: December 22 2011 05:48 I don't even know why an obsolete interview was posted here.
I think the date was in the original post. He edited it to fix the spoiler tags.
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The Truth by Korean Netizen:
BestToss: The Terran problem is probably because the foreign players do not know how to use the Terran very "cheap." (Referring to all-in and etc) If Terran always goes all-in, they're such a fraud race.
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On December 22 2011 06:06 K3Nyy wrote:Show nested quote +On December 22 2011 06:02 Roxy wrote:On December 22 2011 05:59 Alexstrasas wrote:On December 22 2011 05:48 Roxy wrote:hmm.. well.. i hope all of the people posting in those terran QQ threads are embarrassed  Cant believe terran win 65% vs protoss though.. that is staggering But if it rounds out to 50%, does that mean that protoss is dominating zerg? If so, that contradicts the: " In Europe, Zerg tends to be stronger against Protoss. Overall Protoss seems weak while Terran and Zerg seems to be about the same" I hope you are embarassed for not looking at the date of this interview and also for not bothering to read the thread were people point out that you should read the date of the thread. Typed up my response before the date was posted, bro Last edit of OP: Last edit: 2011-12-22 06:01:35 My Post: December 22 2011 05:48 I don't even know why an obsolete interview was posted here. I think the date was in the original post. He edited it to fix the spoiler tags.
k Then i guess i just missed it pardon me for assuming a brand new post on TL was relevant to the day it was posted
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A. (Chris Sigaty) We are planning on Cross-Regional battles. We are planning to make this happen before the Heart of the Swarm. But I believe that the balancing issue will remain. Balancing a game is a very difficult job.
Wow :o! Great news!
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On December 22 2011 06:08 ArtisaBang wrote: The Truth by Korean Netizen:
BestToss: The Terran problem is probably because the foreign players do not know how to use the Terran very "cheap." (Referring to all-in and etc) If Terran always goes all-in, they're such a fraud race.
that really does not make any sense once you think about it.
If a foreign terran cannot do an "all in" as good as a korean terran, then this whole thing about "all inning" not taking any skill is b.s, Since clearly it takes Alot of skill to all in properly .
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Doubt they'll touch the marine in WOL, not with mech being less than viable.
Maybe in HOTS if Blizz reworks mech.
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ok, there is something wrong with me. if they are going to nerf t again because of tvp im gonna lose all of my matches against p :D i have like %30 winrate now, and they are considering nerfing it again
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I hate how they're trying to 'fix' the problem of ball vs ball by making units as uninteresting and boring as the shredder. All the coolest units in BW and WoL were those that were versatile, which creative people could use to great effect. Vulture, infestor, baneling, are all units that are able to be used in lots of situations that offer a lot in offence, defence, harass, space control. Shredder? Can someone even theorycraft a creative use for the shredder that isn't 'place in random space to deny area', 'contain opponent', 'kill workers'. Heck nydus has a lot of creative uses that isn't 'stick it in enemy base', even though it is rarely used.
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I'm seriously thinking about starting a "Save the Overseer" petition. While HOTS is a whiles away and little is known about it (to me at least), at this point, getting rid of the overseer seems like a huge mistake to me. Now, this is me imagining the viper's detection spell as a one-off, not energy based. If that's not the case, then my feelings are a bit unfounded. On the other hand, losing the changeling as an army tracker and general, cheap scout, would be a loss.
RELEVANCE EDIT: Sigaty said he listens to feedback, here's your feedback. Also, I think it would be a great thing for the community at large if each expansion was designed to create 3 truly viable games, though, I could see that being problematic for tournaments.
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In the Expansion Pack (SC2), you tried to change the flow of the multiplayer games….
A. (David Kim) We tried to add more specialized units for the Protoss.
Why. That doesn't make any sense, if anything, Protoss needs less specialized units, and better, sturdy core units D:
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Awesome read.. sweeeeeeeeeeet
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Given the date of the interview, I think the main bit of interest is the planned crossregional play... that sounds like it could be pretty good. I also think that Protoss needs more core units, instead of more specialized units. What they have planned for HoTS seems kind of gimmicky to me.
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Another buff for protoss and another nerf for terran? There will be 0 terrans on ladder then.
T might dominate korea but will be dead outside.
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On December 22 2011 06:12 jinixxx123 wrote:Show nested quote +On December 22 2011 06:08 ArtisaBang wrote: The Truth by Korean Netizen:
BestToss: The Terran problem is probably because the foreign players do not know how to use the Terran very "cheap." (Referring to all-in and etc) If Terran always goes all-in, they're such a fraud race.
that really does not make any sense once you think about it. If a foreign terran cannot do an "all in" as good as a korean terran, then this whole thing about "all inning" not taking any skill is b.s, Since clearly it takes Alot of skill to all in properly .
The difference is that foreigners in general have far more stigma towards "cheesy" plays than Koreans do. In Korea, a win is a win (AFAIK) and if you win through all-ins or cheeses, so what? As long as the games are good.
Outside of Korea, the attitude is very much "play standard or you're a newb". HasuObs' PvP style compared to Huk/MC/HerO's, for example is very safe and standard and trying to go for a macro game. Idra is infamous for detesting all kinds of early game aggression.
Foreign Terrans are quite possibly the same. I rarely see foreigners polish up a 1-1-1 or variant and go kill people with it, and I would suspect that the ratio of "macro" games to all-ins is probably far higher than it is in Korea.
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I wish you could've asked him to explain more about the decision to remove the carrier, one of the most iconic starcraft units ever.
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personally i really think they put david kim in a bad position. i dont think their unit design dealt too much with picturing how game balance would turn out. it did on some levels but i think sometimes it feels like they designed units cuase they were cool or something.
another problem i see is the poor map making and the fact its been 1.5 years and we aren't too close to good balance. i sort of expected a faster solution to it. we are almost to hots and we aren't close to balance in wol. :-/.
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65%! I knew it was bad but...oh my god.
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On December 22 2011 08:04 Ruscour wrote: 65%! I knew it was bad but...oh my god.
This interview is two months old.
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On December 22 2011 05:50 Roxy wrote:Show nested quote +On December 22 2011 05:48 Lebzetu wrote: Good interview, but it's kind of strange how they can have such a versatile unit in the game. The marine is the best unit in the game only for fifty minerals. They nerfed the infestor because it was "too versatile". Well, all I can say is look at the marine, it is good against all units if you have the micro to make them work (Splitting is easy)
EDIT: And yes, I think ZvP is Zerg favored and that ZvT is the most balanced matchup in the game. If splitting marines vs banes is easy, what do you consider to be hard as far as micro is concerned?
Even though I think the marine is too powerful, even a very minor change could mess up the balance of the whole game completely.. It is such an important unit to Terran
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Defensive Nydus... yes please... however units already move very fast and with little high ground/low ground difference its not that mandatory /torn
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Good read, thank you very much for the content and translation.
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was I the only one who got excited seeing this bit?
A. (Chris Sigaty) We are planning on Cross-Regional battles. We are planning to make this happen before the Heart of the Swarm. But I believe that the balancing issue will remain. Balancing a game is a very difficult job.
A. (David Kim) In Korean ladder, the Terran tends to be a little stronger. But in GSL, Terrans are dominating. We are not sure why and we are continuing to analyze and resolve that problem.
Unless I am mistaken that would mean NA/EU/KR could play together without having to switch servers (and hopefully without latency?). If this is what I think it is that would be amazing especially if it was before HOTS :D
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On December 22 2011 08:18 blade55555 wrote: was I the only one who got excited seeing this bit?
A. (Chris Sigaty) We are planning on Cross-Regional battles. We are planning to make this happen before the Heart of the Swarm. But I believe that the balancing issue will remain. Balancing a game is a very difficult job.
A. (David Kim) In Korean ladder, the Terran tends to be a little stronger. But in GSL, Terrans are dominating. We are not sure why and we are continuing to analyze and resolve that problem.
Unless I am mistaken that would mean NA/EU/KR could play together without having to switch servers (and hopefully without latency?). If this is what I think it is that would be amazing especially if it was before HOTS :D
if they are gonna tag that with some microtransaction bullshit I'm gonna be mad as hell.
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On December 22 2011 08:18 blade55555 wrote: was I the only one who got excited seeing this bit?
A. (Chris Sigaty) We are planning on Cross-Regional battles. We are planning to make this happen before the Heart of the Swarm. But I believe that the balancing issue will remain. Balancing a game is a very difficult job.
A. (David Kim) In Korean ladder, the Terran tends to be a little stronger. But in GSL, Terrans are dominating. We are not sure why and we are continuing to analyze and resolve that problem.
Unless I am mistaken that would mean NA/EU/KR could play together without having to switch servers (and hopefully without latency?). If this is what I think it is that would be amazing especially if it was before HOTS :D
Less latency or no latency? Isn't it physically impossible to remove lag between two people on the opposite side of Earth?
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Unfortunately a player with only the Wings of Liberty can only play the Wings of Liberty.
WTF, they told us at the beginning that we would only need one of the three games to play the full multiplayer with all units... Are they going back on their word ??
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LOL Shoe Ladder. That is hilarious.
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I wonder what they'll do about the nydus, I didn't hear it mentioned before this interview. TLO uses it a lot but it often fails badly because well.. You know. Nydus worm.
I've started using it more too and I dunno. Its really hit and miss. I think it's useful way late game, when you're rolling your broodlords forward - you can nydus near the broodlords and reinforce/backstab. But I think it should be easier to use it aggressively.. it only takes 4 workers to prevent.
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On December 22 2011 08:27 Nouar wrote:Show nested quote +Unfortunately a player with only the Wings of Liberty can only play the Wings of Liberty. WTF, they told us at the beginning that we would only need one of the three games to play the full multiplayer with all units... Are they going back on their word ??
I never remembered them saying that -_-. Any how anyhow if what you say is true nobody would by the expansions because the only thing making us by this game is our addiction to multiplayer and the lack of LAN.
How many really play just for the story
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On December 22 2011 08:27 Nouar wrote:Show nested quote +Unfortunately a player with only the Wings of Liberty can only play the Wings of Liberty. WTF, they told us at the beginning that we would only need one of the three games to play the full multiplayer with all units... Are they going back on their word ??
I don't recall hearing that? But this is the Blizzard way, you needed Brood War to play BW online, you needed Frozen Throne to play Frozen Throne online, and now you need HotS (and LotV later) to play Hots (and LotV) online. It's alright to me.
Marines are very strong, and multitudes better with good players' godly micro. Nerfing it will only make Terran bio impossible at lower levels, because Banelings and Colossi are still a-move whereas splits tend to be nonexistent or suck. Ugh, I don't envy DK's job.
A question: why is it we worship players who can make a control group of marines and medic kill several lurkers in BW but scream imba whenever marines kill anything in SC2? Collective chill pill everyone?
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On December 22 2011 08:22 SarcasmMonster wrote:Show nested quote +On December 22 2011 08:18 blade55555 wrote: was I the only one who got excited seeing this bit?
A. (Chris Sigaty) We are planning on Cross-Regional battles. We are planning to make this happen before the Heart of the Swarm. But I believe that the balancing issue will remain. Balancing a game is a very difficult job.
A. (David Kim) In Korean ladder, the Terran tends to be a little stronger. But in GSL, Terrans are dominating. We are not sure why and we are continuing to analyze and resolve that problem.
Unless I am mistaken that would mean NA/EU/KR could play together without having to switch servers (and hopefully without latency?). If this is what I think it is that would be amazing especially if it was before HOTS :D Less latency or no latency? Isn't it physically impossible to remove lag between two people on the opposite side of Earth?
That's not impossible, but it will cost a lot and I don't think Blizzard have neither the will nor the means to make that happen.
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This interview is pre 1.4.2 so it doesn;t have that much value anymore. The racial balance especially in TvP shifted a lot towards Protoss now. So these are the basic thoughts that lead to 1.4.2 if you want.
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On December 22 2011 08:39 darkscream wrote: I wonder what they'll do about the nydus, I didn't hear it mentioned before this interview. TLO uses it a lot but it often fails badly because well.. You know. Nydus worm.
I've started using it more too and I dunno. Its really hit and miss. I think it's useful way late game, when you're rolling your broodlords forward - you can nydus near the broodlords and reinforce/backstab. But I think it should be easier to use it aggressively.. it only takes 4 workers to prevent.
not true 1 worker can prevent a nydus, just build stuff around it let the nydus finish, nothing can come out, then use cloaked banshees to kill the main nydus (and hope there is no more exit). There you go zerg army completly out of the game. Mega Vortex !!
The nydus is a defensive structure ... just because you can use it offensively doesn't mean you have to (just as you don't have to use it on t2 ...). Banelings inside the nydus and every base with a nydus is marine drop save. (since they are mostly just afk drops) T2 nydus is for a t2 zerg push. It allows taking queens with transfuse with you, and for hydras when you have no creep spread to your opponent. Do a spine rush along with your army slowly pushing forward into the opponents base with your creep as support.
Its not supposed to be a save way to get your army into the opponents base ... without them being able to stop it when their army is out of position. Thats overlord drop (as nydus is hard to scout compared to overlord masses gathering somewhere and also don't allow reinforcements and hurt way more then a small nydus).
So yeah i get my nydus along with super far away expansions from the opponent unimportant how far away from me it is lategame. Losing a hatch and a nydus versus losing 26 drones and a queen and a hatch ... hmmm hard to decide :3.
As for the marine, a fix for the marine will look like that. It will get stronger, but they will be harder to micro to get the same reward as now. Basically becoming more of an a click unit. (that would fix the terran problems at lower and the pro level, but i guess terrans and the other races will not like it.) So i would stop arguing about the marine ^.^ .
And the infestor outrange the other aoe casters and can avoid them that way, a marine on the other hand just dies to aoes. I wouldn't call the marine as versatile as the infestor ^^
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I like Chris. He wears an Opeth shirt. He gets my vote.
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On December 22 2011 08:27 Nouar wrote:Show nested quote +Unfortunately a player with only the Wings of Liberty can only play the Wings of Liberty. WTF, they told us at the beginning that we would only need one of the three games to play the full multiplayer with all units... Are they going back on their word ?? Why would you make things up just to pretend that Blizzard went back on their word? o_O wtf?
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On December 22 2011 08:27 Nouar wrote:Show nested quote +Unfortunately a player with only the Wings of Liberty can only play the Wings of Liberty. WTF, they told us at the beginning that we would only need one of the three games to play the full multiplayer with all units... Are they going back on their word ?? They never claimed that, the expansions will work and has always worked exactly since Warcraft2, each expansion will increase the storyline with new single player missions for singplay and you get additional units in multiplay and there will be separate ladders for each expansion. It was like this in Warcraft2, Starcraft, and Warcraft3 and was announced for Starcraft2 as well.
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its an old article, but terran is still doing well in GSL.
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On December 22 2011 08:59 EvOr wrote:Show nested quote +On December 22 2011 08:22 SarcasmMonster wrote:On December 22 2011 08:18 blade55555 wrote: was I the only one who got excited seeing this bit?
A. (Chris Sigaty) We are planning on Cross-Regional battles. We are planning to make this happen before the Heart of the Swarm. But I believe that the balancing issue will remain. Balancing a game is a very difficult job.
A. (David Kim) In Korean ladder, the Terran tends to be a little stronger. But in GSL, Terrans are dominating. We are not sure why and we are continuing to analyze and resolve that problem.
Unless I am mistaken that would mean NA/EU/KR could play together without having to switch servers (and hopefully without latency?). If this is what I think it is that would be amazing especially if it was before HOTS :D Less latency or no latency? Isn't it physically impossible to remove lag between two people on the opposite side of Earth? That's not impossible, but it will cost a lot and I don't think Blizzard have neither the will nor the means to make that happen.
You can play BW pretty much lagless over any regions.
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Why would you post this now? All that's gonna happen is that protoss players will read this post, not actually read when the interview was released and assume that this is up to date.
TvP obviously isn't Terran favored anymore, all this post does is give protoss players another reason to whine about PvT, even though this interview is completely irrelevant now that terran got nerfed twice and protoss got buffed twice with the last 2 patches.
Somebody should lock this thread or delete it.
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On December 22 2011 08:22 SarcasmMonster wrote:Show nested quote +On December 22 2011 08:18 blade55555 wrote: was I the only one who got excited seeing this bit?
A. (Chris Sigaty) We are planning on Cross-Regional battles. We are planning to make this happen before the Heart of the Swarm. But I believe that the balancing issue will remain. Balancing a game is a very difficult job.
A. (David Kim) In Korean ladder, the Terran tends to be a little stronger. But in GSL, Terrans are dominating. We are not sure why and we are continuing to analyze and resolve that problem.
Unless I am mistaken that would mean NA/EU/KR could play together without having to switch servers (and hopefully without latency?). If this is what I think it is that would be amazing especially if it was before HOTS :D Less latency or no latency? Isn't it physically impossible to remove lag between two people on the opposite side of Earth?
ICCUP did it for BW. I still don't see why it can't happen for SC2 :o.
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A. (David Kim) For example, in the Heart of the Swarm, there is a unit called “Shredder ” that cannot be used near his own units. Therefore the Heart of the Swarm will require the player to divide the army more.
Am I the only one who thinks that this is pretty shitty game design?
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I find it hard to accept the fact that David Kim actually thinks the Shredder is the way to fix Deathball Syndrome.
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On December 22 2011 08:53 Mobius_1 wrote: Marines are very strong, and multitudes better with good players' godly micro. Nerfing it will only make Terran bio impossible at lower levels, because Banelings and Colossi are still a-move whereas splits tend to be nonexistent or suck. Ugh, I don't envy DK's job. Banelings are far from a-move units. If anything other than a Marine gets in the way, it's game over.
Plus, if they fixed the Marine to where a Zerg didn't need Banelings to kill them 90% of the time, Banelings could be nerfed as well.
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On December 22 2011 10:33 doko100 wrote: Why would you post this now? All that's gonna happen is that protoss players will read this post, not actually read when the interview was released and assume that this is up to date.
TvP obviously isn't Terran favored anymore, all this post does is give protoss players another reason to whine about PvT, even though this interview is completely irrelevant now that terran got nerfed twice and protoss got buffed twice with the last 2 patches.
Somebody should lock this thread or delete it.
Sounds like somebody looses to Protoss alot and is pretty butthurt about it. Chill out dude. Protoss needed the buffs and Terran needed the nerfs. Everyone except for Terrans agree with that. I wonder why ...
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So tired of this new fad of making me click on a hundred million spoilers. I'm not afraid of scrolling through a long post.
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So I assume the interview was conducted in English and translated into Korean. Then translated back to English? It kind of shows :p
I'd like to see the original answers in English because some of them just sound strange here. Like 'next patch we will be fixing Terran and Protoss'
Oh really? Fixing them, eh?
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On December 22 2011 10:35 blade55555 wrote:Show nested quote +On December 22 2011 08:22 SarcasmMonster wrote:On December 22 2011 08:18 blade55555 wrote: was I the only one who got excited seeing this bit?
A. (Chris Sigaty) We are planning on Cross-Regional battles. We are planning to make this happen before the Heart of the Swarm. But I believe that the balancing issue will remain. Balancing a game is a very difficult job.
A. (David Kim) In Korean ladder, the Terran tends to be a little stronger. But in GSL, Terrans are dominating. We are not sure why and we are continuing to analyze and resolve that problem.
Unless I am mistaken that would mean NA/EU/KR could play together without having to switch servers (and hopefully without latency?). If this is what I think it is that would be amazing especially if it was before HOTS :D Less latency or no latency? Isn't it physically impossible to remove lag between two people on the opposite side of Earth? ICCUP did it for BW. I still don't see why it can't happen for SC2 :o.
I can't even play games like TF2 with my pals in Asia without tremendous lag. I figured that a game like SC2 with centralized server would only be worse.
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On December 22 2011 11:01 Tingles wrote:Show nested quote +On December 22 2011 10:33 doko100 wrote: Why would you post this now? All that's gonna happen is that protoss players will read this post, not actually read when the interview was released and assume that this is up to date.
TvP obviously isn't Terran favored anymore, all this post does is give protoss players another reason to whine about PvT, even though this interview is completely irrelevant now that terran got nerfed twice and protoss got buffed twice with the last 2 patches.
Somebody should lock this thread or delete it. Sounds like somebody looses to Protoss alot and is pretty butthurt about it. Chill out dude. Protoss needed the buffs and Terran needed the nerfs. Everyone except for Terrans agree with that. I wonder why ...
What are you babbling about? I never said that I disagree with any of the changes, all I said was that this interview is completely irrelevant, because the statistics are more than 2 months old and the game has changed drastically ever since.
There really isn't much of a point in posting this, it will only bring some protoss players in that complain about the numbers without looking at the actual date of the interview.
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On December 22 2011 11:01 Tingles wrote:Show nested quote +On December 22 2011 10:33 doko100 wrote: Why would you post this now? All that's gonna happen is that protoss players will read this post, not actually read when the interview was released and assume that this is up to date.
TvP obviously isn't Terran favored anymore, all this post does is give protoss players another reason to whine about PvT, even though this interview is completely irrelevant now that terran got nerfed twice and protoss got buffed twice with the last 2 patches.
Somebody should lock this thread or delete it. Sounds like somebody looses to Protoss alot and is pretty butthurt about it. Chill out dude. Protoss needed the buffs and Terran needed the nerfs. Everyone except for Terrans agree with that. I wonder why ...
Is your reading comprehension at a level where you can understand this interview is two months old? What good was it to be posted now.
Posting this article is the same of me going back to a random date when Protoss had KA and posting an article about Protoss having a higher win rate than Terran.
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On December 22 2011 09:49 Integra wrote:Show nested quote +On December 22 2011 08:27 Nouar wrote:Unfortunately a player with only the Wings of Liberty can only play the Wings of Liberty. WTF, they told us at the beginning that we would only need one of the three games to play the full multiplayer with all units... Are they going back on their word ?? They never claimed that, the expansions will work and has always worked exactly since Warcraft2, each expansion will increase the storyline with new single player missions for singplay and you get additional units in multiplay and there will be separate ladders for each expansion. It was like this in Warcraft2, Starcraft, and Warcraft3 and was announced for Starcraft2 as well.
Hmm after checking I'm indeed wrong. I must have misread the part about "you can play all three races in multiplayer even if you only own WoL" (obviously not phrased like that, from Blizzcon 2008 when they announced it'd be released as 3 games)... I still don't like dividing the story and campaigns like that... for multi, it's ... ok...
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I think you should specifically mention in the article that the interview was made before 1.4.2 was announced
Also, why are spoiler tags everywhere? + Show Spoiler +Just like destructible rocks on ladder maps
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On December 22 2011 11:34 Nouar wrote:Show nested quote +On December 22 2011 09:49 Integra wrote:On December 22 2011 08:27 Nouar wrote:Unfortunately a player with only the Wings of Liberty can only play the Wings of Liberty. WTF, they told us at the beginning that we would only need one of the three games to play the full multiplayer with all units... Are they going back on their word ?? They never claimed that, the expansions will work and has always worked exactly since Warcraft2, each expansion will increase the storyline with new single player missions for singplay and you get additional units in multiplay and there will be separate ladders for each expansion. It was like this in Warcraft2, Starcraft, and Warcraft3 and was announced for Starcraft2 as well. Hmm after checking I'm indeed wrong. I must have misread the part about "you can play all three races in multiplayer even if you only own WoL" (obviously not phrased like that, from Blizzcon 2008 when they announced it'd be released as 3 games)... I still don't like dividing the story and campaigns like that... for multi, it's ... ok...
On December 22 2011 11:20 doko100 wrote:Show nested quote +On December 22 2011 11:01 Tingles wrote:On December 22 2011 10:33 doko100 wrote: Why would you post this now? All that's gonna happen is that protoss players will read this post, not actually read when the interview was released and assume that this is up to date.
TvP obviously isn't Terran favored anymore, all this post does is give protoss players another reason to whine about PvT, even though this interview is completely irrelevant now that terran got nerfed twice and protoss got buffed twice with the last 2 patches.
Somebody should lock this thread or delete it. Sounds like somebody looses to Protoss alot and is pretty butthurt about it. Chill out dude. Protoss needed the buffs and Terran needed the nerfs. Everyone except for Terrans agree with that. I wonder why ... What are you babbling about? I never said that I disagree with any of the changes, all I said was that this interview is completely irrelevant, because the statistics are more than 2 months old and the game has changed drastically ever since. There really isn't much of a point in posting this, it will only bring some protoss players in that complain about the numbers without looking at the actual date of the interview.
Of course you didn't. You implied it though, seeing as you mentioned the buffs / nerfs and that TvP isn't Terran favored any more. But you have a substantial amount of bitterness in your post regarding potential Protoss reaction to the OP. I'll assume you have a bias against Protoss because you loose to them a lot. I imagine you'd have nothing to complain about regarding Protoss if you always won. And if i am way off the mark with all this i aopologize.
On December 22 2011 11:30 Orracle wrote:Show nested quote +On December 22 2011 11:01 Tingles wrote:On December 22 2011 10:33 doko100 wrote: Why would you post this now? All that's gonna happen is that protoss players will read this post, not actually read when the interview was released and assume that this is up to date.
TvP obviously isn't Terran favored anymore, all this post does is give protoss players another reason to whine about PvT, even though this interview is completely irrelevant now that terran got nerfed twice and protoss got buffed twice with the last 2 patches.
Somebody should lock this thread or delete it. Sounds like somebody looses to Protoss alot and is pretty butthurt about it. Chill out dude. Protoss needed the buffs and Terran needed the nerfs. Everyone except for Terrans agree with that. I wonder why ... Is your reading comprehension at a level where you can understand this interview is two months old? What good was it to be posted now. Posting this article is the same of me going back to a random date when Protoss had KA and posting an article about Protoss having a higher win rate than Terran.
Yes that's what it is. My reading comprehension is low. *slow clap* And while i agree with you, the whole article isn't about "Terran being OP" it's got quite a few other things in the regarding Blizzards decision making and HOTS stuff.
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Interesting that they're looking at nydus and trying to improve it. I've seen TLO do some really cool stuff with it lately, but it was obviously in games where he was enormously far ahead and having some fun with his opponent.
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Terran might be a bit stronger, but GSL Terrans are dominating because the players are just better. That's why the disparity is larger.
I know the argument sounds stupid at first glance, but if you look at the background of the players the Terrans have simply been better their whole career. This also has a snowball effect, because everyone will be copying the strategies from the best players.
The best BW players to switch over are all Terran (ForGG, MVP, Nada (vet), Boxer (vet)), Iron (ogsMC) was known as the suicide Toss (for just losing all his units and being really bad), and Zergbong (Nestea) never played 1v1 and was hardly known at all. Almost nobody knew MC and Nestea pre-SC2, but the Terrans are all quite well known. If you don't believe me just compare the winnings of these players on TLPD, the disparity is huge.
If Stork switched to SC2, he would create some crazy imba builds that would trickle down in the lower leagues, and eventually everyone would be crying out how imba Protoss is.
It makes no sense to nerf Terran that much given this information, SC2 has an advantage over other games in that they can look at the players backgrounds to see whether it is balance or skill. Instead other races should be given better defensive options so at least they don't die immediately, and can still produce good games regardless.
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Bio isn't fun to play with or against and it creates awkward one-sided battles:
- The Marines all die to a single Storm/Baneling/Colossi/etc. and "Terran UP" chants ensue.
- The Marines roll the opponent and "Terran OP" chants ensue.
It makes it so that the game comes down to the tiniest millimeter that decides whether every single Marine explodes into green goo or if they overrun the Zerg base. It gets to the point where if you're MMA and your Marine micro is that good, then you need something more then just Banelings to beat him. But if you're not MMA (or you just happen to move out of your base without scanning) then 2 Banelings absolutely wreck your army, you lose all map presence, and you subsequently get destroyed. It's just poor game design to have something so fragile, yet so powerful that plays such a prominent role in the game. It's one thing to have fragile units that do lots of damage, but they shouldn't be the "core" unit like the Marine. That role should be for caster units or other high tech "support" units. With core units like Roaches or Zealots, Zerg and Protoss armies are a lot more durable (in the Zerg case, if their army is made up of Zerglings then they have the ability to remax it super quickly so it's not as important that it's super fragile) and a lot less likely to suddenly die or suddenly win the game. I just wish that Blizzard would find some way to make Mech better (especially vP, as it seems to be the only match-up that it hasn't been successful in, but making it less difficult to do in TvT would be fine with me ^^).
TL;DR: Bio is dumb, make mech better
Sincerely, A Terran player
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On December 22 2011 12:08 sluggaslamoo wrote: Terran might be a bit stronger, but GSL Terrans are dominating because the players are just better. That's why the disparity is larger.
I know the argument sounds stupid at first glance, but if you look at the background of the players the Terrans have simply been better their whole career. This also has a snowball effect, because everyone will be copying the strategies from the best players.
The best BW players to switch over are all Terran (ForGG, MVP, Nada (vet), Boxer (vet)), Iron (ogsMC) was known as the suicide Toss (for just losing all his units and being really bad), and Zergbong (Nestea) never played 1v1 and was hardly known at all. Almost nobody knew MC and Nestea pre-SC2, but the Terrans are all quite well known. If you don't believe me just compare the winnings of these players on TLPD, the disparity is huge.
If Stork switched to SC2, he would create some crazy imba builds that would trickle down in the lower leagues, and eventually everyone would be crying out how imba Protoss is.
It makes no sense to nerf Terran that much given this information, SC2 has an advantage over other games in that they can look at the players backgrounds to see whether it is balance or skill. Instead other races should be given better defensive options so at least they don't die immediately, and can still produce good games regardless.
^ This.
Trying to balance the game every month or two is silly as the game is constantly evolving. Even BW had an era of terran dominance and then a bonjwa zerg (turned "villain") came in and turned it on its head. Stuff changes and people get better. Some changes are obvious (PvP being nearly all 4 gate vs 4 gate) and then some are just controversial or silly (65 second barracks time instead of bigger maps). Complaining so much about balance is a double-edged sword.
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On December 22 2011 12:36 The Final Boss wrote:Bio isn't fun to play with or against and it creates awkward one-sided battles: - The Marines all die to a single Storm/Baneling/Colossi/etc. and "Terran UP" chants ensue.
- The Marines roll the opponent and "Terran OP" chants ensue.
It makes it so that the game comes down to the tiniest millimeter that decides whether every single Marine explodes into green goo or if they overrun the Zerg base. It gets to the point where if you're MMA and your Marine micro is that good, then you need something more then just Banelings to beat him. But if you're not MMA (or you just happen to move out of your base without scanning) then 2 Banelings absolutely wreck your army, you lose all map presence, and you subsequently get destroyed. It's just poor game design to have something so fragile, yet so powerful that plays such a prominent role in the game. It's one thing to have fragile units that do lots of damage, but they shouldn't be the "core" unit like the Marine. That role should be for caster units or other high tech "support" units. With core units like Roaches or Zealots, Zerg and Protoss armies are a lot more durable (in the Zerg case, if their army is made up of Zerglings then they have the ability to remax it super quickly so it's not as important that it's super fragile) and a lot less likely to suddenly die or suddenly win the game. I just wish that Blizzard would find some way to make Mech better (especially vP, as it seems to be the only match-up that it hasn't been successful in, but making it less difficult to do in TvT would be fine with me ^^). TL;DR: Bio is dumb, make mech better Sincerely, A Terran player the fact is almost every protoss unit destorying mech in TvP. Zealot ✔ Stalker ✔ Colossus ✔ Immortal ✔ HT-DT ✔ Archon ✔
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Behold, the truth! And such a rewarding truth. Happy.
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Terrans keep getting nerfed because pros keep making Terran look so imbalanced. We're talking 10 top players in the world.
I've been around top 8 masters since the game came out and I've only felt weaker and weaker with Terran since the games release. I don't think Blizzard realizes (well I'm sure they see the stats) that a good 5/10 of the best players in the world are Terrans. If they played Zerg they'd still be top 10 in the world most likely.
Terran is so tough on NA Masters IMO. You already have seen a huge drop in Terrans from the top 20 GM.
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It's only natural to feel weaker and weaker since terrans have been nerfed consecutively in recent patches. Just because something gets harder doesn't mean that it has become unfair though. For all we know it could have instead been unfair for the other races before, and now everything is equal. When some task is set at a certain difficulty, and gets harder, it is easy to be upset. But it is just as easy to say that the original difficulty was not high enough to promote a fair game.
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United Kingdom20285 Posts
"We are looking at whether “Terran being very powerful in Korea” is the same for the rest of the world."
I think David Kim needs to change his views slightly on this - The problem is not korean terrans magically having higher winrates, it is with terran being superior in a high end practice enviroment, and scaling better with micro potential than protoss. Most of the issues stem from that in terms of the balance difference between korea and EU/US, and eventuly, the same problems will arise in eu/us if there is no metagame shift and people continue improving in my opinion
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United Kingdom20285 Posts
On December 22 2011 12:49 ArtisaBang wrote:Show nested quote +On December 22 2011 12:36 The Final Boss wrote:Bio isn't fun to play with or against and it creates awkward one-sided battles: - The Marines all die to a single Storm/Baneling/Colossi/etc. and "Terran UP" chants ensue.
- The Marines roll the opponent and "Terran OP" chants ensue.
It makes it so that the game comes down to the tiniest millimeter that decides whether every single Marine explodes into green goo or if they overrun the Zerg base. It gets to the point where if you're MMA and your Marine micro is that good, then you need something more then just Banelings to beat him. But if you're not MMA (or you just happen to move out of your base without scanning) then 2 Banelings absolutely wreck your army, you lose all map presence, and you subsequently get destroyed. It's just poor game design to have something so fragile, yet so powerful that plays such a prominent role in the game. It's one thing to have fragile units that do lots of damage, but they shouldn't be the "core" unit like the Marine. That role should be for caster units or other high tech "support" units. With core units like Roaches or Zealots, Zerg and Protoss armies are a lot more durable (in the Zerg case, if their army is made up of Zerglings then they have the ability to remax it super quickly so it's not as important that it's super fragile) and a lot less likely to suddenly die or suddenly win the game. I just wish that Blizzard would find some way to make Mech better (especially vP, as it seems to be the only match-up that it hasn't been successful in, but making it less difficult to do in TvT would be fine with me ^^). TL;DR: Bio is dumb, make mech better Sincerely, A Terran player the fact is almost every protoss unit destorying mech in TvP. Zealot ✔ Stalker ✔ Colossus ✔ Immortal ✔ HT-DT ✔ Archon ✔
Id still love to see mech played with a ton more, i think it is more entertaining AND fun to watch than having a terran run around with marine marauder medivac ghost viking in 1-2 control groups the entire game. If its not possible vs protoss, or too hard in tvt/tvz, maybe it needs to be changed some, blizzard of all developers have been quite eager to patch things in and out of the game for balance reasons, even if potentially premature
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On December 22 2011 05:25 yoonstar91 wrote: A. (Chris Sigaty) I cant say the specifics about the beta, but it’s coming soon. If one purchases the Zerg: Heart of the Swarm, one will still have the option to play the Terrans: Wings of Liberty. Unfortunately a player with only the Wings of Liberty can only play the Wings of Liberty.
Well dang, I was hoping this wouldn't be the case.
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On December 22 2011 14:49 Warpath wrote:Show nested quote +On December 22 2011 05:25 yoonstar91 wrote: A. (Chris Sigaty) I cant say the specifics about the beta, but it’s coming soon. If one purchases the Zerg: Heart of the Swarm, one will still have the option to play the Terrans: Wings of Liberty. Unfortunately a player with only the Wings of Liberty can only play the Wings of Liberty.
Well dang, I was hoping this wouldn't be the case. It's how Broodwar is. Not surprising at all.
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On December 22 2011 12:44 Glockateer wrote:Show nested quote +On December 22 2011 12:08 sluggaslamoo wrote: Terran might be a bit stronger, but GSL Terrans are dominating because the players are just better. That's why the disparity is larger.
I know the argument sounds stupid at first glance, but if you look at the background of the players the Terrans have simply been better their whole career. This also has a snowball effect, because everyone will be copying the strategies from the best players.
The best BW players to switch over are all Terran (ForGG, MVP, Nada (vet), Boxer (vet)), Iron (ogsMC) was known as the suicide Toss (for just losing all his units and being really bad), and Zergbong (Nestea) never played 1v1 and was hardly known at all. Almost nobody knew MC and Nestea pre-SC2, but the Terrans are all quite well known. If you don't believe me just compare the winnings of these players on TLPD, the disparity is huge.
If Stork switched to SC2, he would create some crazy imba builds that would trickle down in the lower leagues, and eventually everyone would be crying out how imba Protoss is.
It makes no sense to nerf Terran that much given this information, SC2 has an advantage over other games in that they can look at the players backgrounds to see whether it is balance or skill. Instead other races should be given better defensive options so at least they don't die immediately, and can still produce good games regardless. ^ This. Trying to balance the game every month or two is silly as the game is constantly evolving. Even BW had an era of terran dominance and then a bonjwa zerg (turned "villain") came in and turned it on its head. Stuff changes and people get better. Some changes are obvious (PvP being nearly all 4 gate vs 4 gate) and then some are just controversial or silly (65 second barracks time instead of bigger maps). Complaining so much about balance is a double-edged sword.
Broodwar is Balanced by maps. And so should Sc2, you will see that happening because it's far more easy to balance a game with maps then with units.
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On December 22 2011 05:48 Roxy wrote:hmm.. well.. i hope all of the people posting in those terran QQ threads are embarrassed  Cant believe terran win 65% vs protoss though.. that is staggering But if it rounds out to 50%, does that mean that protoss is dominating zerg? If so, that contradicts the: " In Europe, Zerg tends to be stronger against Protoss. Overall Protoss seems weak while Terran and Zerg seems to be about the same"
i think its a bit protoss favored even atm
at least from the promatches i get to see
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On December 22 2011 15:36 SharkHuh wrote:Show nested quote +On December 22 2011 14:49 Warpath wrote:On December 22 2011 05:25 yoonstar91 wrote: A. (Chris Sigaty) I cant say the specifics about the beta, but it’s coming soon. If one purchases the Zerg: Heart of the Swarm, one will still have the option to play the Terrans: Wings of Liberty. Unfortunately a player with only the Wings of Liberty can only play the Wings of Liberty.
Well dang, I was hoping this wouldn't be the case. It's how Broodwar is. Not surprising at all. That was sarcasm.
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sigh its not that terran is over powered its the fact that the koreans that play terran are just actually retarded good and its just really hard to beat them
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Game is better balanced than ever before (but more nerfs to terran can never hurt). Gj, David Kim!
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Im just simply glad that they don't listen to all of you screaming "Terran OP, he a-moved me with his bioball" because then all of a sudden every PvT and PvZ would be in protoss favour and in a month it would change to favour ZvP - ZvT. For f*** sake, learn to play the game and stop whining when you loose.
Getting real f-in tired of this "OP" sh*t talk.
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honestly im so happy blizzard has such dedicated ppl to try to fix games other games dunt even care much about balance n fixing their game once its made we should be grateful for the serious effort that they put im rly impressed its the best game ever gj to david kim and sigaty and i hope they succeed in their future endeavors gl hf!
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I like how they say terrans dominating GSL is a "problem"..... maybe they are just world class players and they deserve to be dominating. Look at the statistics for the world and dont balance according to the worlds top 5 or 10 terran players....
Just confirms what I had already though about them going in the wrong direction with the balance issues. I sure hope the Heart of the Swarm isnt the mess that I fear its going to be....
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I wish they weren't so focused on pros because there are people that play this game with a much lower skill level.
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On December 22 2011 12:08 sluggaslamoo wrote: Terran might be a bit stronger, but GSL Terrans are dominating because the players are just better. That's why the disparity is larger.
I know the argument sounds stupid at first glance, but if you look at the background of the players the Terrans have simply been better their whole career. This also has a snowball effect, because everyone will be copying the strategies from the best players.
The best BW players to switch over are all Terran (ForGG, MVP, Nada (vet), Boxer (vet)), Iron (ogsMC) was known as the suicide Toss (for just losing all his units and being really bad), and Zergbong (Nestea) never played 1v1 and was hardly known at all. Almost nobody knew MC and Nestea pre-SC2, but the Terrans are all quite well known. If you don't believe me just compare the winnings of these players on TLPD, the disparity is huge.
If Stork switched to SC2, he would create some crazy imba builds that would trickle down in the lower leagues, and eventually everyone would be crying out how imba Protoss is.
It makes no sense to nerf Terran that much given this information, SC2 has an advantage over other games in that they can look at the players backgrounds to see whether it is balance or skill. Instead other races should be given better defensive options so at least they don't die immediately, and can still produce good games regardless.
+ Show Spoiler +I pretty much agree with everything you posted.. look how Genius played Protoss in the GSL today he made Protoss look scary.
It actually looked like Taeja was scared of Genius's army quite often with such superb use of High Templars.
I really do not think nerfing Terran anymore is a solution. Terrans suffered many nerf -bats in the last patches. I feel if anything they should leave it alone for a little longer to see how it pans out.
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On December 22 2011 05:40 SolidMoose wrote:It's from October, aka pre 1.4.2. The matchup is closer to 55-45 in P favor now. OP, you're going to need to make the old date more obvious, people are going to get confused.
No, it's closer to 55-45 in tournament play, that isn't ladder
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thank god, they are realizing the weakeness ot protosses! Hope they will change somethin!
Thx for the translation, much more interessting answers than on the battle-net News.
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On December 22 2011 05:50 Roxy wrote:Show nested quote +On December 22 2011 05:48 Lebzetu wrote: Good interview, but it's kind of strange how they can have such a versatile unit in the game. The marine is the best unit in the game only for fifty minerals. They nerfed the infestor because it was "too versatile". Well, all I can say is look at the marine, it is good against all units if you have the micro to make them work (Splitting is easy)
EDIT: And yes, I think ZvP is Zerg favored and that ZvT is the most balanced matchup in the game. If splitting marines vs banes is easy, what do you consider to be hard as far as micro is concerned? marines vs lurkers?
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On December 22 2011 22:24 Genie1 wrote: I wish they weren't so focused on pros because there are people that play this game with a much lower skill level. Tbh balance is a whine tactic at lower levels when at higher levels it can mean the difference between winning thousands and leaving empty-handed. So they should focus on higher level more. And they do focus on newbies. Look at the mothership, and how people hate it now. I'm sure its still used in lower level games, but other than the rare factor, its just a toy in pro play.
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On December 22 2011 22:24 Genie1 wrote: I wish they weren't so focused on pros because there are people that play this game with a much lower skill level.
Oh for the love of god I have to restrain myself so hard to not flame the shit out of you. Pro level is the closest we can get to perfect play, perfect play means that racial imbalance are only happening because something is UP/OP and not because of the lack of skill displayed by any players. If you look at bronze - masters it gets really, really hard to see whether the players at that skill level are just way too bad or if it really is imbalance. Plus games like cod don't give a fuck about the pro scene and focus on the bad players, and hey it results in totally easy casual games that have a retardetly small skill gap. Blizz is one of the few remaining developers that doesn't focus 100% on the casual scene (atleast with sc2), and I love them for that.
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On December 22 2011 23:45 StyLeD wrote:Show nested quote +On December 22 2011 22:24 Genie1 wrote: I wish they weren't so focused on pros because there are people that play this game with a much lower skill level. Tbh balance is a whine tactic at lower levels when at higher levels it can mean the difference between winning thousands and leaving empty-handed. So they should focus on higher level more. And they do focus on newbies. Look at the mothership, and how people hate it now. I'm sure its still used in lower level games, but other than the rare factor, its just a toy in pro play.
On December 22 2011 23:58 Lorch wrote:Show nested quote +On December 22 2011 22:24 Genie1 wrote: I wish they weren't so focused on pros because there are people that play this game with a much lower skill level. Oh for the love of god I have to restrain myself so hard to not flame the shit out of you. Pro level is the closest we can get to perfect play, perfect play means that racial imbalance are only happening because something is UP/OP and not because of the lack of skill displayed by any players. If you look at bronze - masters it gets really, really hard to see whether the players at that skill level are just way too bad or if it really is imbalance. Plus games like cod don't give a fuck about the pro scene and focus on the bad players, and hey it results in totally easy casual games that have a retardetly small skill gap. Blizz is one of the few remaining developers that doesn't focus 100% on the casual scene (atleast with sc2), and I love them for that.
To the two posts quoted here. I stopped playing when they made mech no longer viable with the re-added energy to the Thor.
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Must say that many of those answers are frickin horrible. Like the one about game-ending battles, he gives the example of ONE terran new unit as a fix to this issue? A question mentions there only being one Thor at a time in HotS and they don't even mention it in the answer, in fact, he says all terran units are used so none could be removed, how is making Thor unique not a massive removal? There are whole compositions based around having a big number of thors ffs.
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On December 22 2011 05:25 yoonstar91 wrote:
Q. Are you guys planning on balancing Starcraft 2 by making Starcraft 2 “global” instead of being divided into regions? And working on balancing the game from there? (some people say Korea is the only region with major balance problems.)
A. (Chris Sigaty) We are planning on Cross-Regional battles. We are planning to make this happen before the Heart of the Swarm. But I believe that the balancing issue will remain. Balancing a game is a very difficult job.
:O What would he mean with this?
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adding strategic options for Protoss is number one priority imho...
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I am happy some people have realised that Terran are dominant in GSL because Terran players are just insanely good, not because of balance issues. Look at the top Terran players in Korea and compare them to the top Protoss/Zerg players, Terran by far have the most insanely good players. There is absolutely no doubt in my mind that if some of these Terran pros switched to Z or P, they would dominate with them too.
But yes, hopefully mech becomes more viable vs Protoss in the expansion.
I hope half of the Protoss race is remade, I honestly think Protoss units are by far the most poorly designed in the game.
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On December 22 2011 22:24 Genie1 wrote: I wish they weren't so focused on pros because there are people that play this game with a much lower skill level.
Balancing a game for low skill level is just plain horrible idea, that will just mess up the game really badly and should never be done.
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Balance is a matter of interpretation. If we take a look at the BW all-time top ELO rankings, it becomes apparent that Terran is quite dominant (with boxer at #11, but that is probably because the system was not very well developed in 2001~).
What we can agree upon is that 4 out of the 5 most dominant players of all time were Terran, and that most of the years of BW progaming have featured a Terran that was extremely dominant in the individual leagues. Terran imba?
Okay, let's expand our list to include all recorded Korean progamers. Suddenly Zerg leads the field with 390 players, with T coming in at 320 and P at 300. Zerg imba?
How about recent proleague performance then? Protoss is slightly more dominant currently, for some reason or another. May or may not be map based, but the fact remains that there has been no shortage of P v X's in the new proleague season.
So what do we make of this? I say leave Terran alone until there is a worldwide consensus that Terran is winning too much - not just in Korea. 1 year of statistics is very poor information to base arguments upon. Maps are the best way of tweaking balance numbers.
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On December 23 2011 02:52 shadymmj wrote: So what do we make of this? I say leave Terran alone until there is a worldwide consensus that Terran is winning too much - not just in Korea. 1 year of statistics is very poor information to base arguments upon. Maps are the best way of tweaking balance numbers.
Bit silly logic to be so over cautious. Almost as bad as the people claiming TvP was competitive when as David Kim admits there was a 65% win ratio (and visibly obvious faults with the matchup). There were and have been design faults in both racial and map design which even when pointed out by "lay" observers have proven strikingly prescient about the way the competitive scene has played out. There is a strong case that the changes in 1.4.2 and more importantly the map changes were necessary. (At least in Korea if you want to go by the Bisu quote.)
I think the analogy back to BW is a false one, but even if we allow it to be true our consumption of competitive RTS play has changed since the days of early BW. To make it an interesting viable esport, all three races must be perceived as having a competitive chance at winning tournaments. If that is not the case then the game withers. Alternatively, maybe the "abnormally high/almost all terran players at the GSL level are more skilled and just better than their protoss equivalents" theory is correct and a weighted prize pool system would be the solution rather than any heavy handed balance changes.
In either case, until we reach a rough level of balance that legitimizes the play of competitors no matter what race they play there is a strong case for active involvement by Gom/Blizzard.
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I really wonder how much of each league is effecting the stats of win loss ratio between races. IMO they should omit stats from bronze or bronze and silver cause at that level people are just trying to learn the game. alot of player in that level don't even know unit counters so I don't know why game balancers are using stats from all of ladder. I remember in gold I didn't make broodlords against mech because I thought thors will own broods but o boy was I wrong.
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On December 23 2011 00:34 Genie1 wrote:
To the two posts quoted here. I stopped playing when they made mech no longer viable with the re-added energy to the Thor.
If that was the reason why you stopped playing, you must feel stupid now. Mech is used consistently in both TvT and TvZ, and Hellion drops/Jjakji's mech timings are working their way into pro TvP.
Not to mention that from Diamond and below you could go mass Vikings every game and win consistently. Mech was not used for a time in high level matches, but why should that stop you?
Finally, that it balance change may have made you quit the game, but if you balance the game around lower levels the pros can potentially lose thousands of pounds. Imagine if MC had won vs Puma at IEM Cologne - he would be thousands of euros richer. I don't think your "I quite because of a small balance change which barely affected me anyway" compares to that.
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On December 23 2011 04:31 SeaSwift wrote:Show nested quote +On December 23 2011 00:34 Genie1 wrote:
To the two posts quoted here. I stopped playing when they made mech no longer viable with the re-added energy to the Thor. If that was the reason why you stopped playing, you must feel stupid now. Mech is used consistently in both TvT and TvZ, and Hellion drops/Jjakji's mech timings are working their way into pro TvP. Not to mention that from Diamond and below you could go mass Vikings every game and win consistently. Mech was not used for a time in high level matches, but why should that stop you? Finally, that it balance change may have made you quit the game, but if you balance the game around lower levels the pros can potentially lose thousands of pounds. Imagine if MC had won vs Puma at IEM Cologne - he would be thousands of euros richer. I don't think your "I quite because of a small balance change which barely affected me anyway" compares to that.
mech isnt really used in TvP in high level matches (due to them sucking balls vs protoss units) compared to how good they are in TvT and TvZ were you can actually win vs an equally skilled opponent when using pure mech.
dropping hellions here and there or using tanks in a 1-1-1 build is not mech
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So Protoss is weak, eh Kim? Then why are you removing Protoss' only chance against late-game Zerg, and giving Protoss bad to semi-decent units in HOTS, while massively buffing Zerg and Terran? :|
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I'm worried that HotS will completely break the current state of the game and that it will take another year to bring the game back to the existing level of play.
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On December 22 2011 05:32 Antoine wrote: thanks for translation! i rehosted the image since pxp has anti-image leech measures (and it's generally nice to not leech)
(you might also want to put something in about the original date of the article since some things have changed since then) The image is copyrighted though, so perhaps it would be better to not use it at all and instead use one of your own pictures?
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Terran has been nerfed in all patches so far...
t.t
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On December 22 2011 12:49 ArtisaBang wrote:Show nested quote +On December 22 2011 12:36 The Final Boss wrote:Bio isn't fun to play with or against and it creates awkward one-sided battles: - The Marines all die to a single Storm/Baneling/Colossi/etc. and "Terran UP" chants ensue.
- The Marines roll the opponent and "Terran OP" chants ensue.
It makes it so that the game comes down to the tiniest millimeter that decides whether every single Marine explodes into green goo or if they overrun the Zerg base. It gets to the point where if you're MMA and your Marine micro is that good, then you need something more then just Banelings to beat him. But if you're not MMA (or you just happen to move out of your base without scanning) then 2 Banelings absolutely wreck your army, you lose all map presence, and you subsequently get destroyed. It's just poor game design to have something so fragile, yet so powerful that plays such a prominent role in the game. It's one thing to have fragile units that do lots of damage, but they shouldn't be the "core" unit like the Marine. That role should be for caster units or other high tech "support" units. With core units like Roaches or Zealots, Zerg and Protoss armies are a lot more durable (in the Zerg case, if their army is made up of Zerglings then they have the ability to remax it super quickly so it's not as important that it's super fragile) and a lot less likely to suddenly die or suddenly win the game. I just wish that Blizzard would find some way to make Mech better (especially vP, as it seems to be the only match-up that it hasn't been successful in, but making it less difficult to do in TvT would be fine with me ^^). TL;DR: Bio is dumb, make mech better Sincerely, A Terran player the fact is almost every protoss unit destorying mech in TvP. Zealot ✔ Stalker ✔ Colossus ✔ Immortal ✔ HT-DT ✔ Archon ✔ It depends on the style of mech you're talking about. Personally I consider the style Jjakji utilized vs Puzzle on Daybreak to be "Mech." That style is a Thor/Banshee/Raven army that is really cool to watch and play with.
Yes Thors are weak to those units by themselves. Thors play the role of a tanking unit in this match-up, and they do it extremely well when coupled with Banshees/Ravens. Thors do a great job of tanking damage from whatever the Protoss has while your air force deals the majority of the damage. This composition is good and I could actually see it as being a viable "standard" style of play. The problem: High Templar.
Archons can be dealt with as they're not as effective of a unit in huge numbers. Yes they can deal a lot of damage, but they're so bulky that you can beat them just by forcing them to attack your Thors instead of your air force. If your opponent makes a super Zealot heavy army to deal with Thors, Banshees win. Stalkers melt to Thors especially when there's PDD and Banshee fire. Colossi and Immortals can't attack air. Dark Templar are, um, well not really going to do anything...
Right now, if you go Thor/Banshee/Raven and your banshees don't do significant economical damage/your opponent isn't an idiot, High Templar will wreck it. You'll have a highly upgraded, dangerous ball of death, you'll go into battle, you'll hear about fifteen feedback sounds and storms in the course of 4 seconds and your army will be gone. If Thors were not weak to feedback, then the battle between Thor/Banshee/Raven and High Templar would be an actual fight. Suddenly the Protoss would have to have multiple tech paths as if they go pure/heavy Robo, their units melt to the Terran air force and if they go heavy on the High Templar the Terran would be able to repair their Thors more easily without having to start at 50-75% health.
Remove Thor Cannons, as it's the biggest joke in the game (like literally I've never seen it used since it got nerfed), remove Thor energy, you've got a decent new style to play.
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On December 23 2011 04:31 SeaSwift wrote:Show nested quote +On December 23 2011 00:34 Genie1 wrote:
To the two posts quoted here. I stopped playing when they made mech no longer viable with the re-added energy to the Thor. If that was the reason why you stopped playing, you must feel stupid now. Mech is used consistently in both TvT and TvZ, and Hellion drops/Jjakji's mech timings are working their way into pro TvP. Not to mention that from Diamond and below you could go mass Vikings every game and win consistently. Mech was not used for a time in high level matches, but why should that stop you? Finally, that it balance change may have made you quit the game, but if you balance the game around lower levels the pros can potentially lose thousands of pounds. Imagine if MC had won vs Puma at IEM Cologne - he would be thousands of euros richer. I don't think your "I quite because of a small balance change which barely affected me anyway" compares to that. First, what on earth are you talking about Vikings? Actually ignore that question because I really don't want to know...
Mech is good in TvZ, it's good in TvT BUT it is highly difficult (also it depends on the map a lot as to whether or not it is a good build. Hellions aren't nearly as effective as they used to be so you have to be careful and so Bio is making a huge comeback in the match-up).
Now then, on to Mech in TvP. Hellion drops are not mech. They can be used as a part of mech, but just because you have a Medivac filled with Hellions does not mean that you're going mech in TvP. Secondly, Jjakji's mech "timing" as you call it, happened in a single game. Puzzle had no idea how to handle it, played horribly against the Banshee harass, probably assumed that there was a 1-1-1 incoming, and lost because he was unprepared (not to mention Puzzle played absolutely terribly that day, it was the worst I'd ever seen him). That's the ONLY game where I have seen Jjakji do that style; it's a good build if your opponent does not respond to it properly (aka he doesn't build High Templar....) but it's success in that game does not somehow reveal that Mech is going to become a "standard" play in TvP.
Also if you're trying to say that PuMa only won IEM Cologne because of an imbalance all I can say is HAHAHAHAHAHA (if that's not what you're implying then never mind the rest of this). 1-1-1 looked unstoppable because nobody knew what to do against it. When a build first comes out, it takes time and a lot of hard work to definitively say "This build cannot be stopped." 1-1-1 has experienced very minor changes, and yet I see players holding it off all the time now. It's the same thing when MMA and BoxeR went to MLG and wrecked every Zerg with their Blue Flame Hellion build. It looked like they had come up with a build that was literally unstoppable, but later there were Zergs who were able to beat it (even before the Blue Flame nerf).
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On December 23 2011 06:14 Odoakar wrote: I'm worried that HotS will completely break the current state of the game and that it will take another year to bring the game back to the existing level of play.
Who would have thought... That's exactly the reason why Blizzard releases expansions. Too keep the game interesting.
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On December 23 2011 04:31 SeaSwift wrote:Show nested quote +On December 23 2011 00:34 Genie1 wrote:
To the two posts quoted here. I stopped playing when they made mech no longer viable with the re-added energy to the Thor. If that was the reason why you stopped playing, you must feel stupid now. Mech is used consistently in both TvT and TvZ, and Hellion drops/Jjakji's mech timings are working their way into pro TvP. Not to mention that from Diamond and below you could go mass Vikings every game and win consistently. Mech was not used for a time in high level matches, but why should that stop you? Finally, that it balance change may have made you quit the game, but if you balance the game around lower levels the pros can potentially lose thousands of pounds. Imagine if MC had won vs Puma at IEM Cologne - he would be thousands of euros richer. I don't think your "I quite because of a small balance change which barely affected me anyway" compares to that.
Why should I feel stupid? It's a decision that I made and choose to stick to it and personally I find that I have a more healthy life style too now because of it. I enjoy watching Starcraft instead now and prefer being a viewer who can just tune in and just enjoy the matches. I prefer matches that don't have Korean's much more enjoyable but then again it's personal taste.
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On December 23 2011 07:44 Genie1 wrote:Show nested quote +On December 23 2011 04:31 SeaSwift wrote:On December 23 2011 00:34 Genie1 wrote:
To the two posts quoted here. I stopped playing when they made mech no longer viable with the re-added energy to the Thor. If that was the reason why you stopped playing, you must feel stupid now. Mech is used consistently in both TvT and TvZ, and Hellion drops/Jjakji's mech timings are working their way into pro TvP. Not to mention that from Diamond and below you could go mass Vikings every game and win consistently. Mech was not used for a time in high level matches, but why should that stop you? Finally, that it balance change may have made you quit the game, but if you balance the game around lower levels the pros can potentially lose thousands of pounds. Imagine if MC had won vs Puma at IEM Cologne - he would be thousands of euros richer. I don't think your "I quite because of a small balance change which barely affected me anyway" compares to that. Why should I feel stupid? It's a decision that I made and choose to stick to it and personally I find that I have a more healthy life style too now because of it. I enjoy watching Starcraft instead now and prefer being a viewer who can just tune in and just enjoy the matches. I prefer matches that don't have Korean's much more enjoyable but then again it's personal taste. Wait you don't enjoy matches with Koreans? Like I'll be honest when there's a foreigner against a Korean I'll tend to root for the foreigner, but what you're saying is ridiculous. Koreans provide the best games out there, why would you go out of your way to watch games that aren't played by Koreans?
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On December 23 2011 07:47 The Final Boss wrote:Show nested quote +On December 23 2011 07:44 Genie1 wrote:On December 23 2011 04:31 SeaSwift wrote:On December 23 2011 00:34 Genie1 wrote:
To the two posts quoted here. I stopped playing when they made mech no longer viable with the re-added energy to the Thor. If that was the reason why you stopped playing, you must feel stupid now. Mech is used consistently in both TvT and TvZ, and Hellion drops/Jjakji's mech timings are working their way into pro TvP. Not to mention that from Diamond and below you could go mass Vikings every game and win consistently. Mech was not used for a time in high level matches, but why should that stop you? Finally, that it balance change may have made you quit the game, but if you balance the game around lower levels the pros can potentially lose thousands of pounds. Imagine if MC had won vs Puma at IEM Cologne - he would be thousands of euros richer. I don't think your "I quite because of a small balance change which barely affected me anyway" compares to that. Why should I feel stupid? It's a decision that I made and choose to stick to it and personally I find that I have a more healthy life style too now because of it. I enjoy watching Starcraft instead now and prefer being a viewer who can just tune in and just enjoy the matches. I prefer matches that don't have Korean's much more enjoyable but then again it's personal taste. Wait you don't enjoy matches with Koreans? Like I'll be honest when there's a foreigner against a Korean I'll tend to root for the foreigner, but what you're saying is ridiculous. Koreans provide the best games out there, why would you go out of your way to watch games that aren't played by Koreans?
When it has someone who isn't Korean vs. a Korean I will watch it. I like some Korean players but not all of them. HongUn is one of my favorite to watch of all because he makes great use of carriers and motherships which is enjoyable to watch.
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I'm glad they finally admit that there is a balance problem with the game. In previous interviews, DK and bowder would always say "LOL, but it looks balanced to us..."
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"we don't try to balance the game, we just try to please the cry babies so they continue to support our product"
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"In Korean ladder, the Terran tends to be a little stronger. But in GSL, Terrans are dominating" Derp, I didn't know that ~__~'' David Kim doesn't really answers the question does he...
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On December 23 2011 07:42 Jakkerr wrote:Show nested quote +On December 23 2011 06:14 Odoakar wrote: I'm worried that HotS will completely break the current state of the game and that it will take another year to bring the game back to the existing level of play. Who would have thought... That's exactly the reason why Blizzard releases expansions. Too keep the game interesting.
they should release a followup to Brood War as well then
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On December 24 2011 01:05 7mk wrote:Show nested quote +On December 23 2011 07:42 Jakkerr wrote:On December 23 2011 06:14 Odoakar wrote: I'm worried that HotS will completely break the current state of the game and that it will take another year to bring the game back to the existing level of play. Who would have thought... That's exactly the reason why Blizzard releases expansions. Too keep the game interesting. they should release a followup to Brood War as well then
they did
it's called starcraft 2
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I don't know if I like their approach to balance in HOTS, and I felt his answers were quite vague... Thanks for the interview, though. I'm always dying to know what's going on inside the brains of those at Blizzard.
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How in the world does shredder encourage splitting up units? You'd want to run in with specific types of units and lots of them to avoid taking massive damage. Also that only deals with terran, how does it encourage army splitting any more than the game does now (mostly from drop type situations)?
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On December 22 2011 06:20 suspiria wrote: I'm seriously thinking about starting a "Save the Overseer" petition. While HOTS is a whiles away and little is known about it (to me at least), at this point, getting rid of the overseer seems like a huge mistake to me. Now, this is me imagining the viper's detection spell as a one-off, not energy based. If that's not the case, then my feelings are a bit unfounded. On the other hand, losing the changeling as an army tracker and general, cheap scout, would be a loss.
RELEVANCE EDIT: Sigaty said he listens to feedback, here's your feedback. Also, I think it would be a great thing for the community at large if each expansion was designed to create 3 truly viable games, though, I could see that being problematic for tournaments.
Agreed. I don't think any units should be removed (except maybe the mothership because of archon toilet >.>).
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On December 24 2011 12:27 Goldfish wrote:Show nested quote +On December 22 2011 06:20 suspiria wrote: I'm seriously thinking about starting a "Save the Overseer" petition. While HOTS is a whiles away and little is known about it (to me at least), at this point, getting rid of the overseer seems like a huge mistake to me. Now, this is me imagining the viper's detection spell as a one-off, not energy based. If that's not the case, then my feelings are a bit unfounded. On the other hand, losing the changeling as an army tracker and general, cheap scout, would be a loss.
RELEVANCE EDIT: Sigaty said he listens to feedback, here's your feedback. Also, I think it would be a great thing for the community at large if each expansion was designed to create 3 truly viable games, though, I could see that being problematic for tournaments. Agreed. I don't think any units should be removed (except maybe the mothership because of archon toilet >.>).
I'm actually fine with overseer getting scrapped if it means zerg gets another harass unit and a better passive detector (Such as creep tumors getting detection or regular overlords)
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On December 24 2011 13:03 Energizer wrote:Show nested quote +On December 24 2011 12:27 Goldfish wrote:On December 22 2011 06:20 suspiria wrote: I'm seriously thinking about starting a "Save the Overseer" petition. While HOTS is a whiles away and little is known about it (to me at least), at this point, getting rid of the overseer seems like a huge mistake to me. Now, this is me imagining the viper's detection spell as a one-off, not energy based. If that's not the case, then my feelings are a bit unfounded. On the other hand, losing the changeling as an army tracker and general, cheap scout, would be a loss.
RELEVANCE EDIT: Sigaty said he listens to feedback, here's your feedback. Also, I think it would be a great thing for the community at large if each expansion was designed to create 3 truly viable games, though, I could see that being problematic for tournaments. Agreed. I don't think any units should be removed (except maybe the mothership because of archon toilet >.>). I'm actually fine with overseer getting scrapped if it means zerg gets another harass unit and a better passive detector (Such as creep tumors getting detection or regular overlords)
Won't happen because that will make Banshees worthless as they can't attack Overlords and make DTs pretty bad. In BW where overlords are detectors Wraith are pretty good anti air and Protoss Corsairs are pretty efficient at taking out Overlords.
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On December 22 2011 05:48 Lebzetu wrote:
EDIT: And yes, I think ZvP is Zerg favored and that ZvT is the most balanced matchup in the game.
ZvT has NEVER, in the history of SC2 SINCE THE BETA been balanced, on any server, in a any region, in any patch. Terran has ALWAYS statistically had a higher win rate. This is true both on ladder and tourneys all over the world.
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Protoss is NOT weak it's completely OP. Protoss players just need to stop being in denial and wake up to this fact. Everyone knows it...
User was warned for this post
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On December 25 2011 08:49 TheTurk wrote:Show nested quote +On December 22 2011 05:48 Lebzetu wrote:
EDIT: And yes, I think ZvP is Zerg favored and that ZvT is the most balanced matchup in the game. ZvT has NEVER, in the history of SC2 SINCE THE BETA been balanced, on any server, in a any region, in any patch. Terran has ALWAYS statistically had a higher win rate. This is true both on ladder and tourneys all over the world.
even if statistically thats true I would still say zvt is the most balanced match up in the game.
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i wish someone would ask about the process of balancing something out... how much internal testing and how its ranked or rated? is anything computer calculated in terms of case scenarios? etc...how do you balance from a to b and how some decision gets final approval.
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ALLEYCAT BLUES50110 Posts
On December 25 2011 10:56 blade55555 wrote:Show nested quote +On December 25 2011 08:49 TheTurk wrote:On December 22 2011 05:48 Lebzetu wrote:
EDIT: And yes, I think ZvP is Zerg favored and that ZvT is the most balanced matchup in the game. ZvT has NEVER, in the history of SC2 SINCE THE BETA been balanced, on any server, in a any region, in any patch. Terran has ALWAYS statistically had a higher win rate. This is true both on ladder and tourneys all over the world. even if statistically thats true I would still say zvt is the most balanced match up in the game.
ZvT has never been 50% ever in the history of starcraft its always been terran favored.
its never going to change.
I'm not complaining either, i'm just saying that there is no point to it.
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I hope they don't get rid of mothership. It's just beginning to find a place in a lot end game PvZ in dealing with the newish Zerg death ball of infestor/brood, Carrier is a POS though. I can't imagine any unit being worser.
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I hope they hold out on nerfs and buffs for a few more months. Already, since october of when this interview was given, we've seen a 10% shift in PvT in favor of protoss and this may possibly still be an ongoing trend.
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On December 26 2011 13:15 BLinD-RawR wrote:Show nested quote +On December 25 2011 10:56 blade55555 wrote:On December 25 2011 08:49 TheTurk wrote:On December 22 2011 05:48 Lebzetu wrote:
EDIT: And yes, I think ZvP is Zerg favored and that ZvT is the most balanced matchup in the game. ZvT has NEVER, in the history of SC2 SINCE THE BETA been balanced, on any server, in a any region, in any patch. Terran has ALWAYS statistically had a higher win rate. This is true both on ladder and tourneys all over the world. even if statistically thats true I would still say zvt is the most balanced match up in the game. ZvT has never been 50% ever in the history of starcraft its always been terran favored. its never going to change. I'm not complaining either, i'm just saying that there is no point to it.
I think the reason why nobody ever complains about ZvT is because Terrans on ladder can't abuse their micro. So so so often I see a bunch of blings crash into a bunch of marines poorly split or Terrans doing a timing push and then never being aggressive again.
Then when I see the Korea Terrans, they split their marines so effectively, drop all over the place and do deadly timing pushes. Not to mention Marines are so good when microed properly.
It's really evident in their winrates too. A lot of Terrans are good at TvZ, but only a few are good at ZvT. DRG, who is probably the best at ZvT only has a 62% win rate.
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A. (David Kim) When we get rid of the units, we look at how often the units are used in a game. In Terran, all the units are often used, therefore there’s really nothing to get rid of. Instead of weakening Terran, we have added new units for the other races to make them strategically stronger.
Don't terran get the most new units overall? How does this make sense?
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On December 26 2011 21:53 Cutlery wrote:Show nested quote +A. (David Kim) When we get rid of the units, we look at how often the units are used in a game. In Terran, all the units are often used, therefore there’s really nothing to get rid of. Instead of weakening Terran, we have added new units for the other races to make them strategically stronger. Don't terran get the most new units overall? How does this make sense?
It makes perfect sense. /bias
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On December 26 2011 21:53 Cutlery wrote:Show nested quote +A. (David Kim) When we get rid of the units, we look at how often the units are used in a game. In Terran, all the units are often used, therefore there’s really nothing to get rid of. Instead of weakening Terran, we have added new units for the other races to make them strategically stronger. Don't terran get the most new units overall? How does this make sense? Makes perfect sense in blizzard land.
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34 Posts
Ooooh that's musci 4 my ears  Go Nerf Terran seriously, do something 4 rines and give some Toss units a sense. Thx Kim
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I believe packaging Blizzard Dota with HotS will lead to more sales overall, though it will lead to less people playing actual SC2.
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On December 27 2011 08:19 WeaVerPrime wrote:Ooooh that's musci 4 my ears  Go Nerf Terran seriously, do something 4 rines and give some Toss units a sense. Thx Kim
Dude that interview is more than 2 months old...
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Are you serious? TLPD is now evidence that a certain race is weak/strong?
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A. (David Kim) When we get rid of the units, we look at how often the units are used in a game. In Terran, all the units are often used, therefore there’s really nothing to get rid of. Instead of weakening Terran, we have added new units for the other races to make them strategically stronger.
Motherships and Carriers are seeing more play. Does this mean if these units continue to grow in use they might not remove them anymore? Also, did David miss the other point of the question? About why they decided to give Terran a super unit and take away Protoss's?
If one purchases the Zerg: Heart of the Swarm, one will still have the option to play the Terrans: Wings of Liberty.
Does Chris mean that you can play WoL without buying WoL if you have HotS? Does this mean that HotS and LotV might be full price, or close to it, instead of being cheaper since someone will have to buy WoL too?
Even within Blizzard, we sometimes fear that we have changed the game too much with the Heart of the Swarm. After the release, we will have to wait for the feedbacks and make final decisions.
Is David talking about the beta release? Why would you make final decisions after a game is released?
For example, in the Heart of the Swarm, there is a unit called “Shredder ” that cannot be used near his own units. Therefore the Heart of the Swarm will require the player to divide the army more.
I think the difference between the action, in some match ups at least, is not very different than in BW. In BW there were a lot of clashes where one would pull back or such, and fights went longer since units were less clumped. But in TvZ in SC2, I think some games have more action than the average BW game. Maybe not though. The question stated that in SC2 the battles are more climatic. I hope they mean in relation to the other clashes/fights throughout a game of SC2? Because if the deciding battle in a SC2 game is more climatic vs a BW deciding battle, that might actually be better for a game to be more boring and have less action but end up in 1 bigger, climatic battle.
PvZ is weird cus it's either a macro up to a deathball then push kind of game, or it's like a 2 base aggressive timing or all-in, in which the latter, especially, can lead to a very intense, back and forth micro-oriented action game.
TvP seems to be the match up where it is usually 2 big deathballs that clash
Also David here says that the Shredder will force players to divide up units. But won't it do the opposite? Right now, you have to divide up precious units you need in your main army to defend, or you have to split off forces from your main army to defend, which could be less optimal. But by introducing a new unit that should be better than both of those options, that can sit there and defend better and take up less food than the other units Terran would have previously used, does that not mean that Terran will actually have a stronger deathball? Also having better defense against counter-attacks in this case would mean there is less incentive for Zerg to split their army up. Unless they make Zerg better at counter-attacking and/or harassing to balance out the Shredder's role, I don't understand how this makes sense.
Furthermore... the Shredder is the only unit as of now whose purpose, according to David, is to encourage smaller deathballs right?
In the patch 1.4, Bionic units were very powerful. We are trying to make it so that Terran players play bio half the time and mechanic the other half the time.
I'm guessing he's saying Bio is strong because BFH was nerfed and so is seen less in TvT? But that's the only real thing isn't it? The EMP nerf didn't come yet, and BFH damage from 10 to 5 wasn't that big of a deal, though it did hurt a little in TvP.
I thought I remembered maybe Dustin or even David himself saying something previously (two times) about wanting to make bio the most common play style, or main play style, or whatever. Now they're saying half and half. If this is true, then cool.
But I guess this also means that Air is not intended to be "viable", at least not as a style/composition that you can do EVERY game, regardless of whether or not your opponent knows you are going Air (or later trying to transition into Air). I'm sort of disappointed lol. I talked with David one time and I asked him if Air was supposed to be a "viable strategy". He didn't answer that question xD.
Q. In the Expansion Pack (SC2), you tried to change the flow of the multiplayer games….
I understand the answer but I do not understand the basis for the question...
Also, CROSS-REGIONAL BATTLES YAY! And before HotS! :D
On December 27 2011 13:19 Newbistic wrote: I believe packaging Blizzard Dota with HotS will lead to more sales overall, though it will lead to less people playing actual SC2.
Some people might try SC2 then since they bought it... you never know.
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On December 27 2011 15:37 doko100 wrote:Are you serious? TLPD is now evidence that a certain race is weak/strong? ELO is a reliable mathematical formula showing them as weaker. You could always look at months of Code S and results too for a more narrow quantification. Statistically they are weak at the top period even David Kim says so.
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On December 27 2011 16:01 tdt wrote:Show nested quote +On December 27 2011 15:37 doko100 wrote:Are you serious? TLPD is now evidence that a certain race is weak/strong? ELO is a reliable mathematical formula showing them as weaker. You could always look at months of Code S and results too for a more narrow quantification. Statistically they are weak at the top period even David Kim says so.
First of all, this interview is more than 2 months old, so "he says" is wrong. "he said" is correct.
And second of all, TLPD is inaccurate as hell, a system in which Deezer has a higher ranking than someone like White-Ra or Boxer can not be taken seriously.
edit: Calling TLPD reliable is actually a joke. Or can you seriously reliably conclude that Deezer is better than Boxer and White-Ra?
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On December 27 2011 16:04 doko100 wrote:Show nested quote +On December 27 2011 16:01 tdt wrote:On December 27 2011 15:37 doko100 wrote:Are you serious? TLPD is now evidence that a certain race is weak/strong? ELO is a reliable mathematical formula showing them as weaker. You could always look at months of Code S and results too for a more narrow quantification. Statistically they are weak at the top period even David Kim says so. First of all, this interview is more than 2 months old, so "he says" is wrong. "he said" is correct. And second of all, TLPD is inaccurate as hell, a system in which Deezer has a higher ranking than someone like White-Ra or Boxer can not be taken seriously. edit: Calling TLPD reliable is actually a joke. Or can you seriously reliably conclude that Deezer is better than Boxer and White-Ra?
I'd think again before you disrespect something that people put tons of effort into.
ELO just shows how well someone is doing right now. Deezer probably won a tournament or placed high or something. Also, he might be a huge stream cheating/sniping asshole, but he's actually not that bad a player. (Not to say he's Whitera's or Boxer's level.
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On December 27 2011 16:15 K3Nyy wrote:Show nested quote +On December 27 2011 16:04 doko100 wrote:On December 27 2011 16:01 tdt wrote:On December 27 2011 15:37 doko100 wrote:Are you serious? TLPD is now evidence that a certain race is weak/strong? ELO is a reliable mathematical formula showing them as weaker. You could always look at months of Code S and results too for a more narrow quantification. Statistically they are weak at the top period even David Kim says so. First of all, this interview is more than 2 months old, so "he says" is wrong. "he said" is correct. And second of all, TLPD is inaccurate as hell, a system in which Deezer has a higher ranking than someone like White-Ra or Boxer can not be taken seriously. edit: Calling TLPD reliable is actually a joke. Or can you seriously reliably conclude that Deezer is better than Boxer and White-Ra? I'd think again before you disrespect something that people put tons of effort into. ELO just shows how well someone is doing right now. Deezer probably won a tournament or placed high or something. Also, he might be a huge stream cheating/sniping asshole, but he's actually not that bad a player. (Not to say he's Whitera's or Boxer's level.
doesnt change the fact that its inaccurate.
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although i relise this interview is rather old.
to me it feels like blizzard must be looking at SC2 through some sort of hippy coloured glasses.
Terrans use all units so lets not take any out and add the most???
protoss dont use these much instead of working out a way to change that lets remove them and add funky whoop whoop balls of mineral applying goop 0.o?
zergs overseeers are only used when detection is needed which isnt every game so lets remove them? EH 0.o!!!!
they think a shredder will prevent death balls........sorry but that is just stupid hopeful BS thinking. IF ANYTHING it will allow terran to have MORE of a deathball focused at one point because the rest of the map will be covered with shredders.
the icing on the cake is that they state they understand the weaknesses of the races..,,,,
which is why protoss is getting two units removed and in return getting two gimicky casters and an Air collosus.
blizzard confuses me
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On December 27 2011 16:19 doko100 wrote:Show nested quote +On December 27 2011 16:15 K3Nyy wrote:On December 27 2011 16:04 doko100 wrote:On December 27 2011 16:01 tdt wrote:On December 27 2011 15:37 doko100 wrote:Are you serious? TLPD is now evidence that a certain race is weak/strong? ELO is a reliable mathematical formula showing them as weaker. You could always look at months of Code S and results too for a more narrow quantification. Statistically they are weak at the top period even David Kim says so. First of all, this interview is more than 2 months old, so "he says" is wrong. "he said" is correct. And second of all, TLPD is inaccurate as hell, a system in which Deezer has a higher ranking than someone like White-Ra or Boxer can not be taken seriously. edit: Calling TLPD reliable is actually a joke. Or can you seriously reliably conclude that Deezer is better than Boxer and White-Ra? I'd think again before you disrespect something that people put tons of effort into. ELO just shows how well someone is doing right now. Deezer probably won a tournament or placed high or something. Also, he might be a huge stream cheating/sniping asshole, but he's actually not that bad a player. (Not to say he's Whitera's or Boxer's level. doesnt change the fact that its inaccurate.
Heh. Obviously, you'll call any sort of mathematical/statistical measure inaccurate if it goes against your own biases. It's natural, but try to remember that in the end, these type of player scoring systems are completely objective. Maybe a few inaccuracies here and there, but no system is perfect, and just because you nitpick at small imperfections such as Deezer being placed above WhiteRa/BoxeR doesn't mean that the system is completely and utterly devoid of any meaning or accuracy. ELO, while certainly flawed for doing strict player-to-player comparisons (for example, I'm sure most would agree that MMA isn't overall superior to MVP despite him being above MVP in ELO), is still good for indicating trends, and trends are very real and important things to consider.
How do we determine if a game is balanced? Well, people can theorycraft, and pros can give their opinions, but all those things are obviously marred by bias. So, we then also have an objective, unbiased scoring system that seems to indicate a trend of Protoss being weak at the highest level, but you proceed to just rationalize things to support your own biases by discrediting objective (albeit, perhaps slightly flawed) evidence. This tells me that absolutely no argument can be made to change your views, due to a very large degree of stubbornness on your part.
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On December 27 2011 16:51 HolyArrow wrote:Show nested quote +On December 27 2011 16:19 doko100 wrote:On December 27 2011 16:15 K3Nyy wrote:On December 27 2011 16:04 doko100 wrote:On December 27 2011 16:01 tdt wrote:On December 27 2011 15:37 doko100 wrote:Are you serious? TLPD is now evidence that a certain race is weak/strong? ELO is a reliable mathematical formula showing them as weaker. You could always look at months of Code S and results too for a more narrow quantification. Statistically they are weak at the top period even David Kim says so. First of all, this interview is more than 2 months old, so "he says" is wrong. "he said" is correct. And second of all, TLPD is inaccurate as hell, a system in which Deezer has a higher ranking than someone like White-Ra or Boxer can not be taken seriously. edit: Calling TLPD reliable is actually a joke. Or can you seriously reliably conclude that Deezer is better than Boxer and White-Ra? I'd think again before you disrespect something that people put tons of effort into. ELO just shows how well someone is doing right now. Deezer probably won a tournament or placed high or something. Also, he might be a huge stream cheating/sniping asshole, but he's actually not that bad a player. (Not to say he's Whitera's or Boxer's level. doesnt change the fact that its inaccurate. Heh. Obviously, you'll call any sort of mathematical/statistical measure inaccurate if it goes against your own biases. It's natural, but try to remember that in the end, these type of player scoring systems are completely objective. Maybe a few inaccuracies here and there, but no system is perfect, and just because you nitpick at small imperfections such as Deezer being placed above WhiteRa/BoxeR doesn't mean that the system is completely and utterly devoid of any meaning or accuracy.
Do you really think that Deezer thing is the only inaccuracy on TLPD? That was just one example, there are hundreds of players that nobody even knows and that are not top level that have an insanely high ELO.
Seiplo, Verdi, Vortix, roof, Edge, Sungpa, iceice, DemonShip, Unix, daisuki, Pegasus, Ninkum, Bubbles, Suppy, Outside, Mafia, Mihai, Meyera, Targa... just to name a few and each and everyone of them has a ELO higher than 2100.
And not a single on of these players is anywhere close to the top level, even at foreign standards. Now please keep defending TLPD, but I'm sure that even the programmers of TLPD are aware that it is really inaccurate.
And I'm not disrespecting anyone here, just stating some facts. TLPD is extremely random, it has no statistical meaning.
So please don't call me nitpicky when there is actually hundreds of examples that prove how inaccurate TLPD is.
On December 27 2011 16:51 HolyArrow wrote:Show nested quote +On December 27 2011 16:19 doko100 wrote:On December 27 2011 16:15 K3Nyy wrote:On December 27 2011 16:04 doko100 wrote:On December 27 2011 16:01 tdt wrote:On December 27 2011 15:37 doko100 wrote:Are you serious? TLPD is now evidence that a certain race is weak/strong? ELO is a reliable mathematical formula showing them as weaker. You could always look at months of Code S and results too for a more narrow quantification. Statistically they are weak at the top period even David Kim says so. First of all, this interview is more than 2 months old, so "he says" is wrong. "he said" is correct. And second of all, TLPD is inaccurate as hell, a system in which Deezer has a higher ranking than someone like White-Ra or Boxer can not be taken seriously. edit: Calling TLPD reliable is actually a joke. Or can you seriously reliably conclude that Deezer is better than Boxer and White-Ra? I'd think again before you disrespect something that people put tons of effort into. ELO just shows how well someone is doing right now. Deezer probably won a tournament or placed high or something. Also, he might be a huge stream cheating/sniping asshole, but he's actually not that bad a player. (Not to say he's Whitera's or Boxer's level. doesnt change the fact that its inaccurate. How do we determine if a game is balanced? Well, people can theorycraft, and pros can give their opinions, but all those things are obviously marred by bias. So, we then also have an objective, unbiased scoring system that seems to indicate a trend of Protoss being weak at the highest level, but you proceed to just rationalize things to support your own biases by discrediting objective (albeit, perhaps slightly flawed) evidence. This tells me that absolutely no argument can be made to change your views, due to a very large degree of stubbornness on your part.
exactly....
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On December 27 2011 17:09 doko100 wrote:Show nested quote +On December 27 2011 16:51 HolyArrow wrote:On December 27 2011 16:19 doko100 wrote:On December 27 2011 16:15 K3Nyy wrote:On December 27 2011 16:04 doko100 wrote:On December 27 2011 16:01 tdt wrote:On December 27 2011 15:37 doko100 wrote:Are you serious? TLPD is now evidence that a certain race is weak/strong? ELO is a reliable mathematical formula showing them as weaker. You could always look at months of Code S and results too for a more narrow quantification. Statistically they are weak at the top period even David Kim says so. First of all, this interview is more than 2 months old, so "he says" is wrong. "he said" is correct. And second of all, TLPD is inaccurate as hell, a system in which Deezer has a higher ranking than someone like White-Ra or Boxer can not be taken seriously. edit: Calling TLPD reliable is actually a joke. Or can you seriously reliably conclude that Deezer is better than Boxer and White-Ra? I'd think again before you disrespect something that people put tons of effort into. ELO just shows how well someone is doing right now. Deezer probably won a tournament or placed high or something. Also, he might be a huge stream cheating/sniping asshole, but he's actually not that bad a player. (Not to say he's Whitera's or Boxer's level. doesnt change the fact that its inaccurate. Heh. Obviously, you'll call any sort of mathematical/statistical measure inaccurate if it goes against your own biases. It's natural, but try to remember that in the end, these type of player scoring systems are completely objective. Maybe a few inaccuracies here and there, but no system is perfect, and just because you nitpick at small imperfections such as Deezer being placed above WhiteRa/BoxeR doesn't mean that the system is completely and utterly devoid of any meaning or accuracy. Do you really think that Deezer thing is the only inaccuracy on TLPD? That was just one example, there are hundreds of players that nobody even knows and that are not top level that have an insanely high ELO. Seiplo, Verdi, Vortix, roof, Edge, Sungpa, iceice, DemonShip, Unix, daisuki, Pegasus, Ninkum, Bubbles, Suppy, Outside, Mafia, Mihai, Meyera, Targa... just to name a few and each and everyone of them has a ELO higher than 2100. And not a single on of these players is anywhere close to the top level, even at foreign standards. Now please keep defending TLPD, but I'm sure that even the programmers of TLPD are aware that it is really inaccurate. And I'm not disrespecting anyone here, just stating some facts. TLPD is extremely random, it has no statistical meaning. So please don't call me nitpicky when there is actually hundreds of examples that prove how inaccurate TLPD is.
Check out my edit. I will say again: It's not good for player-to-player comparisons, but it's good for indicating trends. Furthermore, plenty of trends in the GSL support the general trend TLPD is displaying: That Protoss is weaker at the top level. Seriously, just look at how many Protosses have been in the finals/semifinals of Code S or Code A compared to Terrans. Surely, you can't deny that the first Protoss player on TLPD in Korea is all the way down at the 15th spot is a mere coincidence, a product of the "extreme randomness" that you speak of.
I'm also not quite sure why you added in the winrate graph. It clearly illustrates that Terran has been at an overall advantage against other races for months upon months, and only now, after so many nerfs, do we see things finally changing significantly (and also, did you admit at any point in the past that Terran was perhaps too strong at the top level? If you admitted that at some point before this month then I'm pleasantly surprised). I personally feel that justice has been done, but only time will tell what direction balance trends will take from here.
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On December 27 2011 17:20 HolyArrow wrote:Show nested quote +On December 27 2011 17:09 doko100 wrote:On December 27 2011 16:51 HolyArrow wrote:On December 27 2011 16:19 doko100 wrote:On December 27 2011 16:15 K3Nyy wrote:On December 27 2011 16:04 doko100 wrote:On December 27 2011 16:01 tdt wrote:On December 27 2011 15:37 doko100 wrote:Are you serious? TLPD is now evidence that a certain race is weak/strong? ELO is a reliable mathematical formula showing them as weaker. You could always look at months of Code S and results too for a more narrow quantification. Statistically they are weak at the top period even David Kim says so. First of all, this interview is more than 2 months old, so "he says" is wrong. "he said" is correct. And second of all, TLPD is inaccurate as hell, a system in which Deezer has a higher ranking than someone like White-Ra or Boxer can not be taken seriously. edit: Calling TLPD reliable is actually a joke. Or can you seriously reliably conclude that Deezer is better than Boxer and White-Ra? I'd think again before you disrespect something that people put tons of effort into. ELO just shows how well someone is doing right now. Deezer probably won a tournament or placed high or something. Also, he might be a huge stream cheating/sniping asshole, but he's actually not that bad a player. (Not to say he's Whitera's or Boxer's level. doesnt change the fact that its inaccurate. Heh. Obviously, you'll call any sort of mathematical/statistical measure inaccurate if it goes against your own biases. It's natural, but try to remember that in the end, these type of player scoring systems are completely objective. Maybe a few inaccuracies here and there, but no system is perfect, and just because you nitpick at small imperfections such as Deezer being placed above WhiteRa/BoxeR doesn't mean that the system is completely and utterly devoid of any meaning or accuracy. Do you really think that Deezer thing is the only inaccuracy on TLPD? That was just one example, there are hundreds of players that nobody even knows and that are not top level that have an insanely high ELO. Seiplo, Verdi, Vortix, roof, Edge, Sungpa, iceice, DemonShip, Unix, daisuki, Pegasus, Ninkum, Bubbles, Suppy, Outside, Mafia, Mihai, Meyera, Targa... just to name a few and each and everyone of them has a ELO higher than 2100. And not a single on of these players is anywhere close to the top level, even at foreign standards. Now please keep defending TLPD, but I'm sure that even the programmers of TLPD are aware that it is really inaccurate. And I'm not disrespecting anyone here, just stating some facts. TLPD is extremely random, it has no statistical meaning. So please don't call me nitpicky when there is actually hundreds of examples that prove how inaccurate TLPD is. Check out my edit. I will say again: It's not good for player-to-player comparisons, but it's good for indicating trends. Furthermore, plenty of trends in the GSL support the general trend TLPD is displaying: That Protoss is weaker at the top level. Seriously, just look at how many Protosses have been in the finals/semifinals of Code S or Code A compared to Terrans. Surely, you can't deny that the first Protoss player on TLPD in Korea is all the way down at the 15th spot is a mere coincidence, a product of the "extreme randomness" that you speak of.
check out my edit then. oh wait you will just ignore that because it shows terran as the weakest race in november. herp derp TLPD indicates how balanced the game is, eh? Buff terran then.... I guess?
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On December 27 2011 17:21 doko100 wrote:Show nested quote +On December 27 2011 17:20 HolyArrow wrote:On December 27 2011 17:09 doko100 wrote:On December 27 2011 16:51 HolyArrow wrote:On December 27 2011 16:19 doko100 wrote:On December 27 2011 16:15 K3Nyy wrote:On December 27 2011 16:04 doko100 wrote:On December 27 2011 16:01 tdt wrote:On December 27 2011 15:37 doko100 wrote:Are you serious? TLPD is now evidence that a certain race is weak/strong? ELO is a reliable mathematical formula showing them as weaker. You could always look at months of Code S and results too for a more narrow quantification. Statistically they are weak at the top period even David Kim says so. First of all, this interview is more than 2 months old, so "he says" is wrong. "he said" is correct. And second of all, TLPD is inaccurate as hell, a system in which Deezer has a higher ranking than someone like White-Ra or Boxer can not be taken seriously. edit: Calling TLPD reliable is actually a joke. Or can you seriously reliably conclude that Deezer is better than Boxer and White-Ra? I'd think again before you disrespect something that people put tons of effort into. ELO just shows how well someone is doing right now. Deezer probably won a tournament or placed high or something. Also, he might be a huge stream cheating/sniping asshole, but he's actually not that bad a player. (Not to say he's Whitera's or Boxer's level. doesnt change the fact that its inaccurate. Heh. Obviously, you'll call any sort of mathematical/statistical measure inaccurate if it goes against your own biases. It's natural, but try to remember that in the end, these type of player scoring systems are completely objective. Maybe a few inaccuracies here and there, but no system is perfect, and just because you nitpick at small imperfections such as Deezer being placed above WhiteRa/BoxeR doesn't mean that the system is completely and utterly devoid of any meaning or accuracy. Do you really think that Deezer thing is the only inaccuracy on TLPD? That was just one example, there are hundreds of players that nobody even knows and that are not top level that have an insanely high ELO. Seiplo, Verdi, Vortix, roof, Edge, Sungpa, iceice, DemonShip, Unix, daisuki, Pegasus, Ninkum, Bubbles, Suppy, Outside, Mafia, Mihai, Meyera, Targa... just to name a few and each and everyone of them has a ELO higher than 2100. And not a single on of these players is anywhere close to the top level, even at foreign standards. Now please keep defending TLPD, but I'm sure that even the programmers of TLPD are aware that it is really inaccurate. And I'm not disrespecting anyone here, just stating some facts. TLPD is extremely random, it has no statistical meaning. So please don't call me nitpicky when there is actually hundreds of examples that prove how inaccurate TLPD is. Check out my edit. I will say again: It's not good for player-to-player comparisons, but it's good for indicating trends. Furthermore, plenty of trends in the GSL support the general trend TLPD is displaying: That Protoss is weaker at the top level. Seriously, just look at how many Protosses have been in the finals/semifinals of Code S or Code A compared to Terrans. Surely, you can't deny that the first Protoss player on TLPD in Korea is all the way down at the 15th spot is a mere coincidence, a product of the "extreme randomness" that you speak of. check out my edit then. oh wait you will just ignore that because it shows terran as the weakest race in november. herp derp TLPD indicates how balanced the game is, eh? Buff terran then.... I guess?
The problem here is that we're simultaneously editing stuff and thus are missing each other's edits, so don't try to use that as an excuse to accuse me of ignoring evidence. Also, I find it hilarious that you're even trying to use November's results to even sarcastically make a point. See how, overall, Terran is only at a 49% winrate compared to Protoss and Zerg being around 50%? That's good overall balance. PvT may be Protoss favored, but TvZ is T favored, while PvZ has been Z favored, so we get a nice rock/paper/scissors thing going on rather than what happened in July, August, and September.
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On December 27 2011 17:25 HolyArrow wrote:Show nested quote +On December 27 2011 17:21 doko100 wrote:On December 27 2011 17:20 HolyArrow wrote:On December 27 2011 17:09 doko100 wrote:On December 27 2011 16:51 HolyArrow wrote:On December 27 2011 16:19 doko100 wrote:On December 27 2011 16:15 K3Nyy wrote:On December 27 2011 16:04 doko100 wrote:On December 27 2011 16:01 tdt wrote:On December 27 2011 15:37 doko100 wrote: [quote]
Are you serious? TLPD is now evidence that a certain race is weak/strong? ELO is a reliable mathematical formula showing them as weaker. You could always look at months of Code S and results too for a more narrow quantification. Statistically they are weak at the top period even David Kim says so. First of all, this interview is more than 2 months old, so "he says" is wrong. "he said" is correct. And second of all, TLPD is inaccurate as hell, a system in which Deezer has a higher ranking than someone like White-Ra or Boxer can not be taken seriously. edit: Calling TLPD reliable is actually a joke. Or can you seriously reliably conclude that Deezer is better than Boxer and White-Ra? I'd think again before you disrespect something that people put tons of effort into. ELO just shows how well someone is doing right now. Deezer probably won a tournament or placed high or something. Also, he might be a huge stream cheating/sniping asshole, but he's actually not that bad a player. (Not to say he's Whitera's or Boxer's level. doesnt change the fact that its inaccurate. Heh. Obviously, you'll call any sort of mathematical/statistical measure inaccurate if it goes against your own biases. It's natural, but try to remember that in the end, these type of player scoring systems are completely objective. Maybe a few inaccuracies here and there, but no system is perfect, and just because you nitpick at small imperfections such as Deezer being placed above WhiteRa/BoxeR doesn't mean that the system is completely and utterly devoid of any meaning or accuracy. Do you really think that Deezer thing is the only inaccuracy on TLPD? That was just one example, there are hundreds of players that nobody even knows and that are not top level that have an insanely high ELO. Seiplo, Verdi, Vortix, roof, Edge, Sungpa, iceice, DemonShip, Unix, daisuki, Pegasus, Ninkum, Bubbles, Suppy, Outside, Mafia, Mihai, Meyera, Targa... just to name a few and each and everyone of them has a ELO higher than 2100. And not a single on of these players is anywhere close to the top level, even at foreign standards. Now please keep defending TLPD, but I'm sure that even the programmers of TLPD are aware that it is really inaccurate. And I'm not disrespecting anyone here, just stating some facts. TLPD is extremely random, it has no statistical meaning. So please don't call me nitpicky when there is actually hundreds of examples that prove how inaccurate TLPD is. Check out my edit. I will say again: It's not good for player-to-player comparisons, but it's good for indicating trends. Furthermore, plenty of trends in the GSL support the general trend TLPD is displaying: That Protoss is weaker at the top level. Seriously, just look at how many Protosses have been in the finals/semifinals of Code S or Code A compared to Terrans. Surely, you can't deny that the first Protoss player on TLPD in Korea is all the way down at the 15th spot is a mere coincidence, a product of the "extreme randomness" that you speak of. check out my edit then. oh wait you will just ignore that because it shows terran as the weakest race in november. herp derp TLPD indicates how balanced the game is, eh? Buff terran then.... I guess? The problem here is that we're simultaneously editing stuff and thus are missing each other's edits, so don't try to use that as an excuse to accuse me of ignoring evidence.
Nice cop-out. So you are just ignoring the fact that TLPD shows terran as the statistically weakest race in November (after the last 2 patches in which Terran got nerfed and Protoss got buffed). According to you that proves that Terran is the weakest race, because TLPD = statistical evidence for imbalance..
edit: Then how does the argument that TvP is terran favored make any sense at all, even statistically it's protoss favored (after the last 2 patches) and how does your argument of protoss being the weakest race make any sense when TLPD (what you base your argument on) shows Terran as the weakest race? Contradiction much?
And I love how you called me stubborn when your post is actually one big contradiction that doesn't even make sense, yes I'm stubborn because other people don't know what they are talking about.... ouch.
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On December 27 2011 16:15 K3Nyy wrote:Show nested quote +On December 27 2011 16:04 doko100 wrote:On December 27 2011 16:01 tdt wrote:On December 27 2011 15:37 doko100 wrote:Are you serious? TLPD is now evidence that a certain race is weak/strong? ELO is a reliable mathematical formula showing them as weaker. You could always look at months of Code S and results too for a more narrow quantification. Statistically they are weak at the top period even David Kim says so. First of all, this interview is more than 2 months old, so "he says" is wrong. "he said" is correct. And second of all, TLPD is inaccurate as hell, a system in which Deezer has a higher ranking than someone like White-Ra or Boxer can not be taken seriously. edit: Calling TLPD reliable is actually a joke. Or can you seriously reliably conclude that Deezer is better than Boxer and White-Ra? I'd think again before you disrespect something that people put tons of effort into. ELO just shows how well someone is doing right now. Deezer probably won a tournament or placed high or something. Also, he might be a huge stream cheating/sniping asshole, but he's actually not that bad a player. (Not to say he's Whitera's or Boxer's level.
There's a difference between disrespecting something and it just being inaccurate (AKA criticism)
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On December 27 2011 17:30 doko100 wrote:Show nested quote +On December 27 2011 17:25 HolyArrow wrote:On December 27 2011 17:21 doko100 wrote:On December 27 2011 17:20 HolyArrow wrote:On December 27 2011 17:09 doko100 wrote:On December 27 2011 16:51 HolyArrow wrote:On December 27 2011 16:19 doko100 wrote:On December 27 2011 16:15 K3Nyy wrote:On December 27 2011 16:04 doko100 wrote:On December 27 2011 16:01 tdt wrote: [quote] ELO is a reliable mathematical formula showing them as weaker. You could always look at months of Code S and results too for a more narrow quantification. Statistically they are weak at the top period even David Kim says so. First of all, this interview is more than 2 months old, so "he says" is wrong. "he said" is correct. And second of all, TLPD is inaccurate as hell, a system in which Deezer has a higher ranking than someone like White-Ra or Boxer can not be taken seriously. edit: Calling TLPD reliable is actually a joke. Or can you seriously reliably conclude that Deezer is better than Boxer and White-Ra? I'd think again before you disrespect something that people put tons of effort into. ELO just shows how well someone is doing right now. Deezer probably won a tournament or placed high or something. Also, he might be a huge stream cheating/sniping asshole, but he's actually not that bad a player. (Not to say he's Whitera's or Boxer's level. doesnt change the fact that its inaccurate. Heh. Obviously, you'll call any sort of mathematical/statistical measure inaccurate if it goes against your own biases. It's natural, but try to remember that in the end, these type of player scoring systems are completely objective. Maybe a few inaccuracies here and there, but no system is perfect, and just because you nitpick at small imperfections such as Deezer being placed above WhiteRa/BoxeR doesn't mean that the system is completely and utterly devoid of any meaning or accuracy. Do you really think that Deezer thing is the only inaccuracy on TLPD? That was just one example, there are hundreds of players that nobody even knows and that are not top level that have an insanely high ELO. Seiplo, Verdi, Vortix, roof, Edge, Sungpa, iceice, DemonShip, Unix, daisuki, Pegasus, Ninkum, Bubbles, Suppy, Outside, Mafia, Mihai, Meyera, Targa... just to name a few and each and everyone of them has a ELO higher than 2100. And not a single on of these players is anywhere close to the top level, even at foreign standards. Now please keep defending TLPD, but I'm sure that even the programmers of TLPD are aware that it is really inaccurate. And I'm not disrespecting anyone here, just stating some facts. TLPD is extremely random, it has no statistical meaning. So please don't call me nitpicky when there is actually hundreds of examples that prove how inaccurate TLPD is. Check out my edit. I will say again: It's not good for player-to-player comparisons, but it's good for indicating trends. Furthermore, plenty of trends in the GSL support the general trend TLPD is displaying: That Protoss is weaker at the top level. Seriously, just look at how many Protosses have been in the finals/semifinals of Code S or Code A compared to Terrans. Surely, you can't deny that the first Protoss player on TLPD in Korea is all the way down at the 15th spot is a mere coincidence, a product of the "extreme randomness" that you speak of. check out my edit then. oh wait you will just ignore that because it shows terran as the weakest race in november. herp derp TLPD indicates how balanced the game is, eh? Buff terran then.... I guess? The problem here is that we're simultaneously editing stuff and thus are missing each other's edits, so don't try to use that as an excuse to accuse me of ignoring evidence. Nice cop-out. So you are just ignoring the fact that TLPD shows terran as the statistically weakest race in November (after the last 2 patches in which Terran got nerfed and Protoss got buffed). According to you that proves that Terran is the weakest race, because TLPD = statistical evidence for imbalance..
I already kind of preemptively countered this crappy point, but I guess I'll also say that if you're serious about it, then you also need to look at the numbers carefully. See how Terran is a mere 1% below Protoss and Zerg in overall winrates? Now, observe how Protoss is 9% below Terran overall in October, 5% below Terran in September, and 6% below Terran in July. You're conveniently oversimplifying things. Numbers matter, and they clearly show how weak your point actually is.
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On December 27 2011 17:39 HolyArrow wrote:Show nested quote +On December 27 2011 17:30 doko100 wrote:On December 27 2011 17:25 HolyArrow wrote:On December 27 2011 17:21 doko100 wrote:On December 27 2011 17:20 HolyArrow wrote:On December 27 2011 17:09 doko100 wrote:On December 27 2011 16:51 HolyArrow wrote:On December 27 2011 16:19 doko100 wrote:On December 27 2011 16:15 K3Nyy wrote:On December 27 2011 16:04 doko100 wrote: [quote]
First of all, this interview is more than 2 months old, so "he says" is wrong. "he said" is correct.
And second of all, TLPD is inaccurate as hell, a system in which Deezer has a higher ranking than someone like White-Ra or Boxer can not be taken seriously.
edit: Calling TLPD reliable is actually a joke. Or can you seriously reliably conclude that Deezer is better than Boxer and White-Ra? I'd think again before you disrespect something that people put tons of effort into. ELO just shows how well someone is doing right now. Deezer probably won a tournament or placed high or something. Also, he might be a huge stream cheating/sniping asshole, but he's actually not that bad a player. (Not to say he's Whitera's or Boxer's level. doesnt change the fact that its inaccurate. Heh. Obviously, you'll call any sort of mathematical/statistical measure inaccurate if it goes against your own biases. It's natural, but try to remember that in the end, these type of player scoring systems are completely objective. Maybe a few inaccuracies here and there, but no system is perfect, and just because you nitpick at small imperfections such as Deezer being placed above WhiteRa/BoxeR doesn't mean that the system is completely and utterly devoid of any meaning or accuracy. Do you really think that Deezer thing is the only inaccuracy on TLPD? That was just one example, there are hundreds of players that nobody even knows and that are not top level that have an insanely high ELO. Seiplo, Verdi, Vortix, roof, Edge, Sungpa, iceice, DemonShip, Unix, daisuki, Pegasus, Ninkum, Bubbles, Suppy, Outside, Mafia, Mihai, Meyera, Targa... just to name a few and each and everyone of them has a ELO higher than 2100. And not a single on of these players is anywhere close to the top level, even at foreign standards. Now please keep defending TLPD, but I'm sure that even the programmers of TLPD are aware that it is really inaccurate. And I'm not disrespecting anyone here, just stating some facts. TLPD is extremely random, it has no statistical meaning. So please don't call me nitpicky when there is actually hundreds of examples that prove how inaccurate TLPD is. Check out my edit. I will say again: It's not good for player-to-player comparisons, but it's good for indicating trends. Furthermore, plenty of trends in the GSL support the general trend TLPD is displaying: That Protoss is weaker at the top level. Seriously, just look at how many Protosses have been in the finals/semifinals of Code S or Code A compared to Terrans. Surely, you can't deny that the first Protoss player on TLPD in Korea is all the way down at the 15th spot is a mere coincidence, a product of the "extreme randomness" that you speak of. check out my edit then. oh wait you will just ignore that because it shows terran as the weakest race in november. herp derp TLPD indicates how balanced the game is, eh? Buff terran then.... I guess? The problem here is that we're simultaneously editing stuff and thus are missing each other's edits, so don't try to use that as an excuse to accuse me of ignoring evidence. Nice cop-out. So you are just ignoring the fact that TLPD shows terran as the statistically weakest race in November (after the last 2 patches in which Terran got nerfed and Protoss got buffed). According to you that proves that Terran is the weakest race, because TLPD = statistical evidence for imbalance.. I already kind of preemptively countered this crappy point, but I guess I'll also say that if you're serious about it, then you also need to look at the numbers carefully. See how Terran is a mere 1% below Protoss and Zerg in overall winrates? Now, observe how Protoss is 9% below Terran overall in October, 5% below Terran in September, and 6% below Terran in July. You're conveniently oversimplifying things. Numbers matter, and they clearly show how weak your point actually is.
My point is that TLPD is inaccurate and therefore doesn't prove anything at all. Your argument is that, according to TLPD, Protoss is the weakest race. However, when we look at TLPD it shows Terran as the weakest race. I'm not saying that Terran is the weakest race, all I'm saying is that your point is wrong, because A: TLPD is inaccurate and B: TLPD doesn't show Protoss as the weakest race, so it is actually ridiculous or I would even say impossible to logically conclude that Protoss is the weakest race. Even based on TLPD they are not the weakest race.
So even if TLPD was accurate, your conclusion that Protoss is the weakest race would still be wrong, so it doesn't even matter, you are wrong either way.
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All i read was cross region battles *Crosses fingers for multi region play*
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On December 27 2011 17:48 Boblhead wrote: All i read was cross region battles *Crosses fingers for multi region play* hah, this is blizzard. dont get your hopes up. They are more likely to add twitter integration than anything useful to competitive players. Even if it does get added they'll probably charge insane amounts for it.
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On December 27 2011 17:30 doko100 wrote:Show nested quote +On December 27 2011 17:25 HolyArrow wrote:On December 27 2011 17:21 doko100 wrote:On December 27 2011 17:20 HolyArrow wrote:On December 27 2011 17:09 doko100 wrote:On December 27 2011 16:51 HolyArrow wrote:On December 27 2011 16:19 doko100 wrote:On December 27 2011 16:15 K3Nyy wrote:On December 27 2011 16:04 doko100 wrote:On December 27 2011 16:01 tdt wrote: [quote] ELO is a reliable mathematical formula showing them as weaker. You could always look at months of Code S and results too for a more narrow quantification. Statistically they are weak at the top period even David Kim says so. First of all, this interview is more than 2 months old, so "he says" is wrong. "he said" is correct. And second of all, TLPD is inaccurate as hell, a system in which Deezer has a higher ranking than someone like White-Ra or Boxer can not be taken seriously. edit: Calling TLPD reliable is actually a joke. Or can you seriously reliably conclude that Deezer is better than Boxer and White-Ra? I'd think again before you disrespect something that people put tons of effort into. ELO just shows how well someone is doing right now. Deezer probably won a tournament or placed high or something. Also, he might be a huge stream cheating/sniping asshole, but he's actually not that bad a player. (Not to say he's Whitera's or Boxer's level. doesnt change the fact that its inaccurate. Heh. Obviously, you'll call any sort of mathematical/statistical measure inaccurate if it goes against your own biases. It's natural, but try to remember that in the end, these type of player scoring systems are completely objective. Maybe a few inaccuracies here and there, but no system is perfect, and just because you nitpick at small imperfections such as Deezer being placed above WhiteRa/BoxeR doesn't mean that the system is completely and utterly devoid of any meaning or accuracy. Do you really think that Deezer thing is the only inaccuracy on TLPD? That was just one example, there are hundreds of players that nobody even knows and that are not top level that have an insanely high ELO. Seiplo, Verdi, Vortix, roof, Edge, Sungpa, iceice, DemonShip, Unix, daisuki, Pegasus, Ninkum, Bubbles, Suppy, Outside, Mafia, Mihai, Meyera, Targa... just to name a few and each and everyone of them has a ELO higher than 2100. And not a single on of these players is anywhere close to the top level, even at foreign standards. Now please keep defending TLPD, but I'm sure that even the programmers of TLPD are aware that it is really inaccurate. And I'm not disrespecting anyone here, just stating some facts. TLPD is extremely random, it has no statistical meaning. So please don't call me nitpicky when there is actually hundreds of examples that prove how inaccurate TLPD is. Check out my edit. I will say again: It's not good for player-to-player comparisons, but it's good for indicating trends. Furthermore, plenty of trends in the GSL support the general trend TLPD is displaying: That Protoss is weaker at the top level. Seriously, just look at how many Protosses have been in the finals/semifinals of Code S or Code A compared to Terrans. Surely, you can't deny that the first Protoss player on TLPD in Korea is all the way down at the 15th spot is a mere coincidence, a product of the "extreme randomness" that you speak of. check out my edit then. oh wait you will just ignore that because it shows terran as the weakest race in november. herp derp TLPD indicates how balanced the game is, eh? Buff terran then.... I guess? The problem here is that we're simultaneously editing stuff and thus are missing each other's edits, so don't try to use that as an excuse to accuse me of ignoring evidence. Nice cop-out. So you are just ignoring the fact that TLPD shows terran as the statistically weakest race in November (after the last 2 patches in which Terran got nerfed and Protoss got buffed). According to you that proves that Terran is the weakest race, because TLPD = statistical evidence for imbalance.. edit: Then how does the argument that TvP is terran favored make any sense at all, even statistically it's protoss favored (after the last 2 patches) and how does your argument of protoss being the weakest race make any sense when TLPD (what you base your argument on) shows Terran as the weakest race? Contradiction much? And I love how you called me stubborn when your post is actually one big contradiction that doesn't even make sense, yes I'm stubborn because other people don't know what they are talking about.... ouch.
In response to your edit: There are quite a few things wrong with your logic, and it's pretty clear to me that all you are doing is exaggerating certain things about my points to misrepresent them, and/or are willfully misinterpreting them because it's convenient for you to make my points look silly, though they are certainly not. First of all, you assume that just because the TLPD for November alone finally has Terran a mere 1% below Protoss and Zerg in overall winrate that Terran is now the weakest race. However, this would be a very limited scope of how things are, and, if you look at the big picture, the Protoss line is still well below both the Terran and Zerg lines, while the Terran line has finally stopped being the top line for the first time in the entire year. Only time will tell as to how the big picture will change, but, right now, Terran is a mere 1% below Zerg and Protoss, which I'm sure anyone would agree is pretty negligible.
Secondly, Terran being 1% below Zerg/Protoss in overall winrate is negligible; the first Protoss in the Korean ELO being at rank 15 is not. If you have a relatively small pool of players (compared to an international view of tons of different games) and none of the top 14 are Protoss, then I think it clearly shows that the best Protoss players are clearly having trouble competing with the very best of the other races. This also shows in the general popular perception of respective heroes of each race. Terran has very clear heros, such as MVP and MMA. Zerg as well, with Nestea, DRG, and Leenock. But, in the Korean scene, what does Protoss have? Oz? He's looked fairly strong, but far from MVP/MMA/Nestea/DRG status. HerO? He's not even out of Code A, and overall has a pretty bad record in Korea. MC is the best candidate in my opinion, but even he hasn't done all that much lately, and has certainly fallen from being up there with MVP and Nestea in terms of results.
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On December 27 2011 17:53 HolyArrow wrote:Show nested quote +On December 27 2011 17:30 doko100 wrote:On December 27 2011 17:25 HolyArrow wrote:On December 27 2011 17:21 doko100 wrote:On December 27 2011 17:20 HolyArrow wrote:On December 27 2011 17:09 doko100 wrote:On December 27 2011 16:51 HolyArrow wrote:On December 27 2011 16:19 doko100 wrote:On December 27 2011 16:15 K3Nyy wrote:On December 27 2011 16:04 doko100 wrote: [quote]
First of all, this interview is more than 2 months old, so "he says" is wrong. "he said" is correct.
And second of all, TLPD is inaccurate as hell, a system in which Deezer has a higher ranking than someone like White-Ra or Boxer can not be taken seriously.
edit: Calling TLPD reliable is actually a joke. Or can you seriously reliably conclude that Deezer is better than Boxer and White-Ra? I'd think again before you disrespect something that people put tons of effort into. ELO just shows how well someone is doing right now. Deezer probably won a tournament or placed high or something. Also, he might be a huge stream cheating/sniping asshole, but he's actually not that bad a player. (Not to say he's Whitera's or Boxer's level. doesnt change the fact that its inaccurate. Heh. Obviously, you'll call any sort of mathematical/statistical measure inaccurate if it goes against your own biases. It's natural, but try to remember that in the end, these type of player scoring systems are completely objective. Maybe a few inaccuracies here and there, but no system is perfect, and just because you nitpick at small imperfections such as Deezer being placed above WhiteRa/BoxeR doesn't mean that the system is completely and utterly devoid of any meaning or accuracy. Do you really think that Deezer thing is the only inaccuracy on TLPD? That was just one example, there are hundreds of players that nobody even knows and that are not top level that have an insanely high ELO. Seiplo, Verdi, Vortix, roof, Edge, Sungpa, iceice, DemonShip, Unix, daisuki, Pegasus, Ninkum, Bubbles, Suppy, Outside, Mafia, Mihai, Meyera, Targa... just to name a few and each and everyone of them has a ELO higher than 2100. And not a single on of these players is anywhere close to the top level, even at foreign standards. Now please keep defending TLPD, but I'm sure that even the programmers of TLPD are aware that it is really inaccurate. And I'm not disrespecting anyone here, just stating some facts. TLPD is extremely random, it has no statistical meaning. So please don't call me nitpicky when there is actually hundreds of examples that prove how inaccurate TLPD is. Check out my edit. I will say again: It's not good for player-to-player comparisons, but it's good for indicating trends. Furthermore, plenty of trends in the GSL support the general trend TLPD is displaying: That Protoss is weaker at the top level. Seriously, just look at how many Protosses have been in the finals/semifinals of Code S or Code A compared to Terrans. Surely, you can't deny that the first Protoss player on TLPD in Korea is all the way down at the 15th spot is a mere coincidence, a product of the "extreme randomness" that you speak of. check out my edit then. oh wait you will just ignore that because it shows terran as the weakest race in november. herp derp TLPD indicates how balanced the game is, eh? Buff terran then.... I guess? The problem here is that we're simultaneously editing stuff and thus are missing each other's edits, so don't try to use that as an excuse to accuse me of ignoring evidence. Nice cop-out. So you are just ignoring the fact that TLPD shows terran as the statistically weakest race in November (after the last 2 patches in which Terran got nerfed and Protoss got buffed). According to you that proves that Terran is the weakest race, because TLPD = statistical evidence for imbalance.. edit: Then how does the argument that TvP is terran favored make any sense at all, even statistically it's protoss favored (after the last 2 patches) and how does your argument of protoss being the weakest race make any sense when TLPD (what you base your argument on) shows Terran as the weakest race? Contradiction much? And I love how you called me stubborn when your post is actually one big contradiction that doesn't even make sense, yes I'm stubborn because other people don't know what they are talking about.... ouch. In response to your edit: There are quite a few things wrong with your logic, and it's pretty clear to me that all you are doing is exaggerating certain things about my points to misrepresent them, and/or are willfully misinterpreting them because it's convenient for you to make my points look silly, though they are certainly not. First of all, you assume that just because the TLPD for November alone finally has Terran a mere 1% below Protoss and Zerg in overall winrate that Terran is now the weakest race. However, this would be a very limited scope of how things are, and, if you look at the big picture, the Protoss line is still well below both the Terran and Zerg lines, while the Terran line has finally stopped being the top line for the first time in the entire year. Only time will tell as to how the big picture will change, but, right now, Terran is a mere 1% below Zerg and Protoss, which I'm sure anyone would agree is pretty negligible. Secondly, Terran being 1% below Zerg/Protoss in overall winrate is negligible; the first Protoss in the Korean ELO being at rank 15 is not. If you have a relatively small pool of players (compared to an international view of tons of different games) and none of the top 14 are Protoss, then I think it clearly shows that the best Protoss players are clearly having trouble competing with the very best of the other races. This also shows in the general popular perception of respective heroes of each race. Terran has very clear heros, such as MVP and MMA. Zerg as well, with Nestea, DRG, and Leenock. But, in the Korean scene, what does Protoss have? Oz? He's looked fairly strong, but far from MVP/MMA/Nestea/DRG status. HerO? He's not even out of Code A, and overall has a pretty bad record in Korea. MC is the best candidate in my opinion, but even he hasn't done all that much lately, and has certainly fallen from being up there with MVP and Nestea in terms of results.
Like I said, my point is not that Terran is the weakest race. And your post is extremely biased. Seriously just because there is only 1 Protoss in the Top 15 means that Protoss is evidently the weakest race? Or maybe Zerg and Terran players are just better, this is such an incredibly small player pool (15 people) there is no statistical evidence at all because individual skill could very well be the main factor when limiting the scope to just 15 people.
You are incredibly bias and actually wasting my time now, statistically Protoss isn't the weakest race, which is what I was getting at, intelligent people will get the point, others won't.
And you are also ignoring the last 2 patches, who cares about the entire year when ,in the last 2 patches, Terran got nerfed and Protoss got buffed, the game changed so drastically it is absolutely irrelevant what happened before that.
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On December 27 2011 17:43 doko100 wrote:Show nested quote +On December 27 2011 17:39 HolyArrow wrote:On December 27 2011 17:30 doko100 wrote:On December 27 2011 17:25 HolyArrow wrote:On December 27 2011 17:21 doko100 wrote:On December 27 2011 17:20 HolyArrow wrote:On December 27 2011 17:09 doko100 wrote:On December 27 2011 16:51 HolyArrow wrote:On December 27 2011 16:19 doko100 wrote:On December 27 2011 16:15 K3Nyy wrote: [quote]
I'd think again before you disrespect something that people put tons of effort into.
ELO just shows how well someone is doing right now. Deezer probably won a tournament or placed high or something. Also, he might be a huge stream cheating/sniping asshole, but he's actually not that bad a player. (Not to say he's Whitera's or Boxer's level. doesnt change the fact that its inaccurate. Heh. Obviously, you'll call any sort of mathematical/statistical measure inaccurate if it goes against your own biases. It's natural, but try to remember that in the end, these type of player scoring systems are completely objective. Maybe a few inaccuracies here and there, but no system is perfect, and just because you nitpick at small imperfections such as Deezer being placed above WhiteRa/BoxeR doesn't mean that the system is completely and utterly devoid of any meaning or accuracy. Do you really think that Deezer thing is the only inaccuracy on TLPD? That was just one example, there are hundreds of players that nobody even knows and that are not top level that have an insanely high ELO. Seiplo, Verdi, Vortix, roof, Edge, Sungpa, iceice, DemonShip, Unix, daisuki, Pegasus, Ninkum, Bubbles, Suppy, Outside, Mafia, Mihai, Meyera, Targa... just to name a few and each and everyone of them has a ELO higher than 2100. And not a single on of these players is anywhere close to the top level, even at foreign standards. Now please keep defending TLPD, but I'm sure that even the programmers of TLPD are aware that it is really inaccurate. And I'm not disrespecting anyone here, just stating some facts. TLPD is extremely random, it has no statistical meaning. So please don't call me nitpicky when there is actually hundreds of examples that prove how inaccurate TLPD is. Check out my edit. I will say again: It's not good for player-to-player comparisons, but it's good for indicating trends. Furthermore, plenty of trends in the GSL support the general trend TLPD is displaying: That Protoss is weaker at the top level. Seriously, just look at how many Protosses have been in the finals/semifinals of Code S or Code A compared to Terrans. Surely, you can't deny that the first Protoss player on TLPD in Korea is all the way down at the 15th spot is a mere coincidence, a product of the "extreme randomness" that you speak of. check out my edit then. oh wait you will just ignore that because it shows terran as the weakest race in november. herp derp TLPD indicates how balanced the game is, eh? Buff terran then.... I guess? The problem here is that we're simultaneously editing stuff and thus are missing each other's edits, so don't try to use that as an excuse to accuse me of ignoring evidence. Nice cop-out. So you are just ignoring the fact that TLPD shows terran as the statistically weakest race in November (after the last 2 patches in which Terran got nerfed and Protoss got buffed). According to you that proves that Terran is the weakest race, because TLPD = statistical evidence for imbalance.. I already kind of preemptively countered this crappy point, but I guess I'll also say that if you're serious about it, then you also need to look at the numbers carefully. See how Terran is a mere 1% below Protoss and Zerg in overall winrates? Now, observe how Protoss is 9% below Terran overall in October, 5% below Terran in September, and 6% below Terran in July. You're conveniently oversimplifying things. Numbers matter, and they clearly show how weak your point actually is. My point is that TLPD is inaccurate and therefore doesn't prove anything at all. Your argument is that, according to TLPD, Protoss is the weakest race. However, when we look at TLPD it shows Terran as the weakest race. I'm not saying that Terran is the weakest race, all I'm saying is that your point is wrong, because A: TLPD is inaccurate and B: TLPD doesn't show Protoss as the weakest race, so it is actually ridiculous or I would even say impossible to logically conclude that Protoss is the weakest race. Even based on TLPD they are not the weakest race. So even if TLPD was accurate, your conclusion that Protoss is the weakest race would still be wrong, so it doesn't even matter, you are wrong either way.
Hardly. You neglect the fact that ELO is more of a long-term thing, whereas overall winrates for a single month is a very limited picture. A more reasonable view for you to take would be to actually look at the Terran and Zerg lines in the main graph. See how they're still significantly above the Protoss line? That's because those lines represent the long term; the big picture.
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On December 27 2011 17:59 HolyArrow wrote:Show nested quote +On December 27 2011 17:43 doko100 wrote:On December 27 2011 17:39 HolyArrow wrote:On December 27 2011 17:30 doko100 wrote:On December 27 2011 17:25 HolyArrow wrote:On December 27 2011 17:21 doko100 wrote:On December 27 2011 17:20 HolyArrow wrote:On December 27 2011 17:09 doko100 wrote:On December 27 2011 16:51 HolyArrow wrote:On December 27 2011 16:19 doko100 wrote: [quote]
doesnt change the fact that its inaccurate. Heh. Obviously, you'll call any sort of mathematical/statistical measure inaccurate if it goes against your own biases. It's natural, but try to remember that in the end, these type of player scoring systems are completely objective. Maybe a few inaccuracies here and there, but no system is perfect, and just because you nitpick at small imperfections such as Deezer being placed above WhiteRa/BoxeR doesn't mean that the system is completely and utterly devoid of any meaning or accuracy. Do you really think that Deezer thing is the only inaccuracy on TLPD? That was just one example, there are hundreds of players that nobody even knows and that are not top level that have an insanely high ELO. Seiplo, Verdi, Vortix, roof, Edge, Sungpa, iceice, DemonShip, Unix, daisuki, Pegasus, Ninkum, Bubbles, Suppy, Outside, Mafia, Mihai, Meyera, Targa... just to name a few and each and everyone of them has a ELO higher than 2100. And not a single on of these players is anywhere close to the top level, even at foreign standards. Now please keep defending TLPD, but I'm sure that even the programmers of TLPD are aware that it is really inaccurate. And I'm not disrespecting anyone here, just stating some facts. TLPD is extremely random, it has no statistical meaning. So please don't call me nitpicky when there is actually hundreds of examples that prove how inaccurate TLPD is. Check out my edit. I will say again: It's not good for player-to-player comparisons, but it's good for indicating trends. Furthermore, plenty of trends in the GSL support the general trend TLPD is displaying: That Protoss is weaker at the top level. Seriously, just look at how many Protosses have been in the finals/semifinals of Code S or Code A compared to Terrans. Surely, you can't deny that the first Protoss player on TLPD in Korea is all the way down at the 15th spot is a mere coincidence, a product of the "extreme randomness" that you speak of. check out my edit then. oh wait you will just ignore that because it shows terran as the weakest race in november. herp derp TLPD indicates how balanced the game is, eh? Buff terran then.... I guess? The problem here is that we're simultaneously editing stuff and thus are missing each other's edits, so don't try to use that as an excuse to accuse me of ignoring evidence. Nice cop-out. So you are just ignoring the fact that TLPD shows terran as the statistically weakest race in November (after the last 2 patches in which Terran got nerfed and Protoss got buffed). According to you that proves that Terran is the weakest race, because TLPD = statistical evidence for imbalance.. I already kind of preemptively countered this crappy point, but I guess I'll also say that if you're serious about it, then you also need to look at the numbers carefully. See how Terran is a mere 1% below Protoss and Zerg in overall winrates? Now, observe how Protoss is 9% below Terran overall in October, 5% below Terran in September, and 6% below Terran in July. You're conveniently oversimplifying things. Numbers matter, and they clearly show how weak your point actually is. My point is that TLPD is inaccurate and therefore doesn't prove anything at all. Your argument is that, according to TLPD, Protoss is the weakest race. However, when we look at TLPD it shows Terran as the weakest race. I'm not saying that Terran is the weakest race, all I'm saying is that your point is wrong, because A: TLPD is inaccurate and B: TLPD doesn't show Protoss as the weakest race, so it is actually ridiculous or I would even say impossible to logically conclude that Protoss is the weakest race. Even based on TLPD they are not the weakest race. So even if TLPD was accurate, your conclusion that Protoss is the weakest race would still be wrong, so it doesn't even matter, you are wrong either way. Hardly. You neglect the fact that ELO is more of a long-term thing, whereas overall winrates for a single month is a very limited picture. A more reasonable view for you to take would be to actually look at the Terran and Zerg lines in the main graph. See how they're still significantly above the Protoss line? That's because those lines represent the long term; the big picture.
No it wouldn't be reasonable to look at the lines. There were 2 nerfs to terran very recently and heavy buffs to protoss, the lines completely ignore this.
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On December 27 2011 17:57 doko100 wrote:Show nested quote +On December 27 2011 17:53 HolyArrow wrote:On December 27 2011 17:30 doko100 wrote:On December 27 2011 17:25 HolyArrow wrote:On December 27 2011 17:21 doko100 wrote:On December 27 2011 17:20 HolyArrow wrote:On December 27 2011 17:09 doko100 wrote:On December 27 2011 16:51 HolyArrow wrote:On December 27 2011 16:19 doko100 wrote:On December 27 2011 16:15 K3Nyy wrote: [quote]
I'd think again before you disrespect something that people put tons of effort into.
ELO just shows how well someone is doing right now. Deezer probably won a tournament or placed high or something. Also, he might be a huge stream cheating/sniping asshole, but he's actually not that bad a player. (Not to say he's Whitera's or Boxer's level. doesnt change the fact that its inaccurate. Heh. Obviously, you'll call any sort of mathematical/statistical measure inaccurate if it goes against your own biases. It's natural, but try to remember that in the end, these type of player scoring systems are completely objective. Maybe a few inaccuracies here and there, but no system is perfect, and just because you nitpick at small imperfections such as Deezer being placed above WhiteRa/BoxeR doesn't mean that the system is completely and utterly devoid of any meaning or accuracy. Do you really think that Deezer thing is the only inaccuracy on TLPD? That was just one example, there are hundreds of players that nobody even knows and that are not top level that have an insanely high ELO. Seiplo, Verdi, Vortix, roof, Edge, Sungpa, iceice, DemonShip, Unix, daisuki, Pegasus, Ninkum, Bubbles, Suppy, Outside, Mafia, Mihai, Meyera, Targa... just to name a few and each and everyone of them has a ELO higher than 2100. And not a single on of these players is anywhere close to the top level, even at foreign standards. Now please keep defending TLPD, but I'm sure that even the programmers of TLPD are aware that it is really inaccurate. And I'm not disrespecting anyone here, just stating some facts. TLPD is extremely random, it has no statistical meaning. So please don't call me nitpicky when there is actually hundreds of examples that prove how inaccurate TLPD is. Check out my edit. I will say again: It's not good for player-to-player comparisons, but it's good for indicating trends. Furthermore, plenty of trends in the GSL support the general trend TLPD is displaying: That Protoss is weaker at the top level. Seriously, just look at how many Protosses have been in the finals/semifinals of Code S or Code A compared to Terrans. Surely, you can't deny that the first Protoss player on TLPD in Korea is all the way down at the 15th spot is a mere coincidence, a product of the "extreme randomness" that you speak of. check out my edit then. oh wait you will just ignore that because it shows terran as the weakest race in november. herp derp TLPD indicates how balanced the game is, eh? Buff terran then.... I guess? The problem here is that we're simultaneously editing stuff and thus are missing each other's edits, so don't try to use that as an excuse to accuse me of ignoring evidence. Nice cop-out. So you are just ignoring the fact that TLPD shows terran as the statistically weakest race in November (after the last 2 patches in which Terran got nerfed and Protoss got buffed). According to you that proves that Terran is the weakest race, because TLPD = statistical evidence for imbalance.. edit: Then how does the argument that TvP is terran favored make any sense at all, even statistically it's protoss favored (after the last 2 patches) and how does your argument of protoss being the weakest race make any sense when TLPD (what you base your argument on) shows Terran as the weakest race? Contradiction much? And I love how you called me stubborn when your post is actually one big contradiction that doesn't even make sense, yes I'm stubborn because other people don't know what they are talking about.... ouch. In response to your edit: There are quite a few things wrong with your logic, and it's pretty clear to me that all you are doing is exaggerating certain things about my points to misrepresent them, and/or are willfully misinterpreting them because it's convenient for you to make my points look silly, though they are certainly not. First of all, you assume that just because the TLPD for November alone finally has Terran a mere 1% below Protoss and Zerg in overall winrate that Terran is now the weakest race. However, this would be a very limited scope of how things are, and, if you look at the big picture, the Protoss line is still well below both the Terran and Zerg lines, while the Terran line has finally stopped being the top line for the first time in the entire year. Only time will tell as to how the big picture will change, but, right now, Terran is a mere 1% below Zerg and Protoss, which I'm sure anyone would agree is pretty negligible. Secondly, Terran being 1% below Zerg/Protoss in overall winrate is negligible; the first Protoss in the Korean ELO being at rank 15 is not. If you have a relatively small pool of players (compared to an international view of tons of different games) and none of the top 14 are Protoss, then I think it clearly shows that the best Protoss players are clearly having trouble competing with the very best of the other races. This also shows in the general popular perception of respective heroes of each race. Terran has very clear heros, such as MVP and MMA. Zerg as well, with Nestea, DRG, and Leenock. But, in the Korean scene, what does Protoss have? Oz? He's looked fairly strong, but far from MVP/MMA/Nestea/DRG status. HerO? He's not even out of Code A, and overall has a pretty bad record in Korea. MC is the best candidate in my opinion, but even he hasn't done all that much lately, and has certainly fallen from being up there with MVP and Nestea in terms of results. Like I said, my point is not that Terran is the weakest race. And your post is extremely biased. Seriously just because there is only 1 Protoss in the Top 15 means that Protoss is evidently the weakest race? Or maybe Zerg and Terran players are just better, this is such an incredibly small player pool (15 people) there is no statistical evidence at all because individual skill could very well be the main factor when limiting the scope to just 15 people. You are incredibly bias and actually wasting my time now, statistically Protoss isn't the weakest race, which is what I was getting at, intelligent people will get the point, others won't. And you are also ignoring the last 2 patches, who cares about the entire year when ,in the last 2 patches, Terran got nerfed and Protoss got buffed, the game changed so drastically it is absolutely irrelevant what happened before that.
I'm okay with you thinking that I'm wasting your time, because I'm getting kind of tired of this as well. However, I will make one last point: The fact that you don't think the rest of the year matters makes your implication that I'm unintelligent terribly ironic. There's more to balance than simply how a race is currently doing. Races are designed differently - some better, some worse than others, and I'm pretty sure most agree that Terran is the best designed race, in its versatility and modularity. There's a reason Blizzard took so long to nerf the 1-1-1 all-in, and that's because Terran is so well designed that it was difficult for them to figure out what to nerf. The strength of the 1-1-1 all-in wasn't due to a single unit - it was due to how incredibly well all the units worked together - hence, good design, and that's just one example. Throughout the year, Terran has been subjected to plenty of nerfs, yet only now Terran has finally been brought down, and that's ignoring the fact that statistics will be skewed immediately after a nerf because players haven't had much time to figure other things out yet. Why did it take this long for Terran to be brought down? Simple: It's so well designed. And while good design is certainly laudable on behalf of the developers, it's not good for balance when one race is so well designed compared to the other two.
You can try to make the argument that the past is irrelevant, but it isn't. At the core of each race is a design, and that design dictates how the metagame will shift. A badly designed race will flounder when its core strategies are figured out/nerfed and will have a difficult time bouncing back, while a well designed race will always find more options. Design is absolutely paramount in considering the big picture of balance, and hopefully HotS will fix some big design problems present in the game overall.
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On December 27 2011 18:12 HolyArrow wrote:Show nested quote +On December 27 2011 17:57 doko100 wrote:On December 27 2011 17:53 HolyArrow wrote:On December 27 2011 17:30 doko100 wrote:On December 27 2011 17:25 HolyArrow wrote:On December 27 2011 17:21 doko100 wrote:On December 27 2011 17:20 HolyArrow wrote:On December 27 2011 17:09 doko100 wrote:On December 27 2011 16:51 HolyArrow wrote:On December 27 2011 16:19 doko100 wrote: [quote]
doesnt change the fact that its inaccurate. Heh. Obviously, you'll call any sort of mathematical/statistical measure inaccurate if it goes against your own biases. It's natural, but try to remember that in the end, these type of player scoring systems are completely objective. Maybe a few inaccuracies here and there, but no system is perfect, and just because you nitpick at small imperfections such as Deezer being placed above WhiteRa/BoxeR doesn't mean that the system is completely and utterly devoid of any meaning or accuracy. Do you really think that Deezer thing is the only inaccuracy on TLPD? That was just one example, there are hundreds of players that nobody even knows and that are not top level that have an insanely high ELO. Seiplo, Verdi, Vortix, roof, Edge, Sungpa, iceice, DemonShip, Unix, daisuki, Pegasus, Ninkum, Bubbles, Suppy, Outside, Mafia, Mihai, Meyera, Targa... just to name a few and each and everyone of them has a ELO higher than 2100. And not a single on of these players is anywhere close to the top level, even at foreign standards. Now please keep defending TLPD, but I'm sure that even the programmers of TLPD are aware that it is really inaccurate. And I'm not disrespecting anyone here, just stating some facts. TLPD is extremely random, it has no statistical meaning. So please don't call me nitpicky when there is actually hundreds of examples that prove how inaccurate TLPD is. Check out my edit. I will say again: It's not good for player-to-player comparisons, but it's good for indicating trends. Furthermore, plenty of trends in the GSL support the general trend TLPD is displaying: That Protoss is weaker at the top level. Seriously, just look at how many Protosses have been in the finals/semifinals of Code S or Code A compared to Terrans. Surely, you can't deny that the first Protoss player on TLPD in Korea is all the way down at the 15th spot is a mere coincidence, a product of the "extreme randomness" that you speak of. check out my edit then. oh wait you will just ignore that because it shows terran as the weakest race in november. herp derp TLPD indicates how balanced the game is, eh? Buff terran then.... I guess? The problem here is that we're simultaneously editing stuff and thus are missing each other's edits, so don't try to use that as an excuse to accuse me of ignoring evidence. Nice cop-out. So you are just ignoring the fact that TLPD shows terran as the statistically weakest race in November (after the last 2 patches in which Terran got nerfed and Protoss got buffed). According to you that proves that Terran is the weakest race, because TLPD = statistical evidence for imbalance.. edit: Then how does the argument that TvP is terran favored make any sense at all, even statistically it's protoss favored (after the last 2 patches) and how does your argument of protoss being the weakest race make any sense when TLPD (what you base your argument on) shows Terran as the weakest race? Contradiction much? And I love how you called me stubborn when your post is actually one big contradiction that doesn't even make sense, yes I'm stubborn because other people don't know what they are talking about.... ouch. In response to your edit: There are quite a few things wrong with your logic, and it's pretty clear to me that all you are doing is exaggerating certain things about my points to misrepresent them, and/or are willfully misinterpreting them because it's convenient for you to make my points look silly, though they are certainly not. First of all, you assume that just because the TLPD for November alone finally has Terran a mere 1% below Protoss and Zerg in overall winrate that Terran is now the weakest race. However, this would be a very limited scope of how things are, and, if you look at the big picture, the Protoss line is still well below both the Terran and Zerg lines, while the Terran line has finally stopped being the top line for the first time in the entire year. Only time will tell as to how the big picture will change, but, right now, Terran is a mere 1% below Zerg and Protoss, which I'm sure anyone would agree is pretty negligible. Secondly, Terran being 1% below Zerg/Protoss in overall winrate is negligible; the first Protoss in the Korean ELO being at rank 15 is not. If you have a relatively small pool of players (compared to an international view of tons of different games) and none of the top 14 are Protoss, then I think it clearly shows that the best Protoss players are clearly having trouble competing with the very best of the other races. This also shows in the general popular perception of respective heroes of each race. Terran has very clear heros, such as MVP and MMA. Zerg as well, with Nestea, DRG, and Leenock. But, in the Korean scene, what does Protoss have? Oz? He's looked fairly strong, but far from MVP/MMA/Nestea/DRG status. HerO? He's not even out of Code A, and overall has a pretty bad record in Korea. MC is the best candidate in my opinion, but even he hasn't done all that much lately, and has certainly fallen from being up there with MVP and Nestea in terms of results. Like I said, my point is not that Terran is the weakest race. And your post is extremely biased. Seriously just because there is only 1 Protoss in the Top 15 means that Protoss is evidently the weakest race? Or maybe Zerg and Terran players are just better, this is such an incredibly small player pool (15 people) there is no statistical evidence at all because individual skill could very well be the main factor when limiting the scope to just 15 people. You are incredibly bias and actually wasting my time now, statistically Protoss isn't the weakest race, which is what I was getting at, intelligent people will get the point, others won't. And you are also ignoring the last 2 patches, who cares about the entire year when ,in the last 2 patches, Terran got nerfed and Protoss got buffed, the game changed so drastically it is absolutely irrelevant what happened before that. I'm okay with you thinking that I'm wasting your time, because I'm getting kind of tired of this as well. However, I will make one last point: The fact that you don't think the rest of the year matters makes your implication that I'm unintelligent terribly ironic. There's more to balance than simply how a race is currently doing. Races are designed differently - some better, some worse than others, and I'm pretty sure most agree that Terran is the best designed race, in its versatility and modularity. There's a reason Blizzard took so long to nerf the 1-1-1 all-in, and that's because Terran is so well designed that it was difficult for them to figure out what to nerf. The strength of the 1-1-1 all-in wasn't due to a single unit - it was due to how incredibly well all the units worked together - hence, good design, and that's just one example. Throughout the year, Terran has been subjected to plenty of nerfs, yet only now Terran has finally been brought down, and that's ignoring the fact that statistics will be skewed immediately after a nerf because players haven't had much time to figure other things out yet. Why did it take this long for Terran to be brought down? Simple: It's so well designed. And while good design is certainly laudable on behalf of the developers, it's not good for balance when one race is so well designed compared to the other two. You can try to make the argument that the past is irrelevant, but it isn't. At the core of each race is a design, and that design dictates how the metagame will shift. A badly designed race will flounder when its core strategies are figured out/nerfed and will have a difficult time bouncing back, while a well designed race will always find more options. Design is absolutely paramount in considering the big picture of balance, and hopefully HotS will fix some big design problems present in the game overall.
I'm totally fine with that statement. But that just isn't what you originally said, if you had said this in your first post there would have been no need for an argument. You basically just said something completely different to what you originally said. Let me remind you "protoss is statistically the weakest race" - which is wrong.
To me it seems like you just changed your argument, after realizing that your actual statement was simply wrong.
I agree that terran is the best designed race, I also agree that there will probably be more nerfs to terran in the future simply because Terran seems to be the least developed race in terms of strategies (there might be some good builds that incorporate Ravens or other units that are rarely used). But I just disagree with the statement that protoss is currently the weakest race, which is what you originally said.
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On December 27 2011 18:18 doko100 wrote:Show nested quote +On December 27 2011 18:12 HolyArrow wrote:On December 27 2011 17:57 doko100 wrote:On December 27 2011 17:53 HolyArrow wrote:On December 27 2011 17:30 doko100 wrote:On December 27 2011 17:25 HolyArrow wrote:On December 27 2011 17:21 doko100 wrote:On December 27 2011 17:20 HolyArrow wrote:On December 27 2011 17:09 doko100 wrote:On December 27 2011 16:51 HolyArrow wrote: [quote]
Heh. Obviously, you'll call any sort of mathematical/statistical measure inaccurate if it goes against your own biases. It's natural, but try to remember that in the end, these type of player scoring systems are completely objective. Maybe a few inaccuracies here and there, but no system is perfect, and just because you nitpick at small imperfections such as Deezer being placed above WhiteRa/BoxeR doesn't mean that the system is completely and utterly devoid of any meaning or accuracy. Do you really think that Deezer thing is the only inaccuracy on TLPD? That was just one example, there are hundreds of players that nobody even knows and that are not top level that have an insanely high ELO. Seiplo, Verdi, Vortix, roof, Edge, Sungpa, iceice, DemonShip, Unix, daisuki, Pegasus, Ninkum, Bubbles, Suppy, Outside, Mafia, Mihai, Meyera, Targa... just to name a few and each and everyone of them has a ELO higher than 2100. And not a single on of these players is anywhere close to the top level, even at foreign standards. Now please keep defending TLPD, but I'm sure that even the programmers of TLPD are aware that it is really inaccurate. And I'm not disrespecting anyone here, just stating some facts. TLPD is extremely random, it has no statistical meaning. So please don't call me nitpicky when there is actually hundreds of examples that prove how inaccurate TLPD is. Check out my edit. I will say again: It's not good for player-to-player comparisons, but it's good for indicating trends. Furthermore, plenty of trends in the GSL support the general trend TLPD is displaying: That Protoss is weaker at the top level. Seriously, just look at how many Protosses have been in the finals/semifinals of Code S or Code A compared to Terrans. Surely, you can't deny that the first Protoss player on TLPD in Korea is all the way down at the 15th spot is a mere coincidence, a product of the "extreme randomness" that you speak of. check out my edit then. oh wait you will just ignore that because it shows terran as the weakest race in november. herp derp TLPD indicates how balanced the game is, eh? Buff terran then.... I guess? The problem here is that we're simultaneously editing stuff and thus are missing each other's edits, so don't try to use that as an excuse to accuse me of ignoring evidence. Nice cop-out. So you are just ignoring the fact that TLPD shows terran as the statistically weakest race in November (after the last 2 patches in which Terran got nerfed and Protoss got buffed). According to you that proves that Terran is the weakest race, because TLPD = statistical evidence for imbalance.. edit: Then how does the argument that TvP is terran favored make any sense at all, even statistically it's protoss favored (after the last 2 patches) and how does your argument of protoss being the weakest race make any sense when TLPD (what you base your argument on) shows Terran as the weakest race? Contradiction much? And I love how you called me stubborn when your post is actually one big contradiction that doesn't even make sense, yes I'm stubborn because other people don't know what they are talking about.... ouch. In response to your edit: There are quite a few things wrong with your logic, and it's pretty clear to me that all you are doing is exaggerating certain things about my points to misrepresent them, and/or are willfully misinterpreting them because it's convenient for you to make my points look silly, though they are certainly not. First of all, you assume that just because the TLPD for November alone finally has Terran a mere 1% below Protoss and Zerg in overall winrate that Terran is now the weakest race. However, this would be a very limited scope of how things are, and, if you look at the big picture, the Protoss line is still well below both the Terran and Zerg lines, while the Terran line has finally stopped being the top line for the first time in the entire year. Only time will tell as to how the big picture will change, but, right now, Terran is a mere 1% below Zerg and Protoss, which I'm sure anyone would agree is pretty negligible. Secondly, Terran being 1% below Zerg/Protoss in overall winrate is negligible; the first Protoss in the Korean ELO being at rank 15 is not. If you have a relatively small pool of players (compared to an international view of tons of different games) and none of the top 14 are Protoss, then I think it clearly shows that the best Protoss players are clearly having trouble competing with the very best of the other races. This also shows in the general popular perception of respective heroes of each race. Terran has very clear heros, such as MVP and MMA. Zerg as well, with Nestea, DRG, and Leenock. But, in the Korean scene, what does Protoss have? Oz? He's looked fairly strong, but far from MVP/MMA/Nestea/DRG status. HerO? He's not even out of Code A, and overall has a pretty bad record in Korea. MC is the best candidate in my opinion, but even he hasn't done all that much lately, and has certainly fallen from being up there with MVP and Nestea in terms of results. Like I said, my point is not that Terran is the weakest race. And your post is extremely biased. Seriously just because there is only 1 Protoss in the Top 15 means that Protoss is evidently the weakest race? Or maybe Zerg and Terran players are just better, this is such an incredibly small player pool (15 people) there is no statistical evidence at all because individual skill could very well be the main factor when limiting the scope to just 15 people. You are incredibly bias and actually wasting my time now, statistically Protoss isn't the weakest race, which is what I was getting at, intelligent people will get the point, others won't. And you are also ignoring the last 2 patches, who cares about the entire year when ,in the last 2 patches, Terran got nerfed and Protoss got buffed, the game changed so drastically it is absolutely irrelevant what happened before that. I'm okay with you thinking that I'm wasting your time, because I'm getting kind of tired of this as well. However, I will make one last point: The fact that you don't think the rest of the year matters makes your implication that I'm unintelligent terribly ironic. There's more to balance than simply how a race is currently doing. Races are designed differently - some better, some worse than others, and I'm pretty sure most agree that Terran is the best designed race, in its versatility and modularity. There's a reason Blizzard took so long to nerf the 1-1-1 all-in, and that's because Terran is so well designed that it was difficult for them to figure out what to nerf. The strength of the 1-1-1 all-in wasn't due to a single unit - it was due to how incredibly well all the units worked together - hence, good design, and that's just one example. Throughout the year, Terran has been subjected to plenty of nerfs, yet only now Terran has finally been brought down, and that's ignoring the fact that statistics will be skewed immediately after a nerf because players haven't had much time to figure other things out yet. Why did it take this long for Terran to be brought down? Simple: It's so well designed. And while good design is certainly laudable on behalf of the developers, it's not good for balance when one race is so well designed compared to the other two. You can try to make the argument that the past is irrelevant, but it isn't. At the core of each race is a design, and that design dictates how the metagame will shift. A badly designed race will flounder when its core strategies are figured out/nerfed and will have a difficult time bouncing back, while a well designed race will always find more options. Design is absolutely paramount in considering the big picture of balance, and hopefully HotS will fix some big design problems present in the game overall. I'm totally fine with that statement. But that just isn't what you originally said, if you had said this in your first post there would have been no need for an argument. You basically just said something completely different to what you originally said. Let me remind you "protoss is statistically the weakest race" - which is wrong. To me it seems like you just changed your argument, after realizing that your actual statement was simply wrong.
When was "Protoss is statistically the weakest race" my argument? I was merely taking issue with how people will discredit objective evidence when it's inconvenient in my original post. But, I do admit that one thing led to another, and I began arguing that Protoss is statistically the weakest race. However, my final point indeed supports that argument, because that point was made to argue that the past does matter. If the past does matter, then the it's clear that the Red, Blue, and Green lines do matter in the overall winrate graph, and if those do matter, the point still stands that the Protoss line is well below the Zerg and Terran lines.
Also, to respond to your edit, "Statistically weakest" and "Currently weakest" are two different things. I agree that Protoss isn't at all the currently weakest race. But, "statistically weakest" is a different, more ambiguous term, so we have to figure out and agree upon on what "statistically weakest" means to avoid misunderstandings.
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On December 27 2011 18:24 HolyArrow wrote:Show nested quote +On December 27 2011 18:18 doko100 wrote:On December 27 2011 18:12 HolyArrow wrote:On December 27 2011 17:57 doko100 wrote:On December 27 2011 17:53 HolyArrow wrote:On December 27 2011 17:30 doko100 wrote:On December 27 2011 17:25 HolyArrow wrote:On December 27 2011 17:21 doko100 wrote:On December 27 2011 17:20 HolyArrow wrote:On December 27 2011 17:09 doko100 wrote: [quote]
Do you really think that Deezer thing is the only inaccuracy on TLPD? That was just one example, there are hundreds of players that nobody even knows and that are not top level that have an insanely high ELO.
Seiplo, Verdi, Vortix, roof, Edge, Sungpa, iceice, DemonShip, Unix, daisuki, Pegasus, Ninkum, Bubbles, Suppy, Outside, Mafia, Mihai, Meyera, Targa... just to name a few and each and everyone of them has a ELO higher than 2100.
And not a single on of these players is anywhere close to the top level, even at foreign standards. Now please keep defending TLPD, but I'm sure that even the programmers of TLPD are aware that it is really inaccurate.
And I'm not disrespecting anyone here, just stating some facts. TLPD is extremely random, it has no statistical meaning.
So please don't call me nitpicky when there is actually hundreds of examples that prove how inaccurate TLPD is. Check out my edit. I will say again: It's not good for player-to-player comparisons, but it's good for indicating trends. Furthermore, plenty of trends in the GSL support the general trend TLPD is displaying: That Protoss is weaker at the top level. Seriously, just look at how many Protosses have been in the finals/semifinals of Code S or Code A compared to Terrans. Surely, you can't deny that the first Protoss player on TLPD in Korea is all the way down at the 15th spot is a mere coincidence, a product of the "extreme randomness" that you speak of. check out my edit then. oh wait you will just ignore that because it shows terran as the weakest race in november. herp derp TLPD indicates how balanced the game is, eh? Buff terran then.... I guess? The problem here is that we're simultaneously editing stuff and thus are missing each other's edits, so don't try to use that as an excuse to accuse me of ignoring evidence. Nice cop-out. So you are just ignoring the fact that TLPD shows terran as the statistically weakest race in November (after the last 2 patches in which Terran got nerfed and Protoss got buffed). According to you that proves that Terran is the weakest race, because TLPD = statistical evidence for imbalance.. edit: Then how does the argument that TvP is terran favored make any sense at all, even statistically it's protoss favored (after the last 2 patches) and how does your argument of protoss being the weakest race make any sense when TLPD (what you base your argument on) shows Terran as the weakest race? Contradiction much? And I love how you called me stubborn when your post is actually one big contradiction that doesn't even make sense, yes I'm stubborn because other people don't know what they are talking about.... ouch. In response to your edit: There are quite a few things wrong with your logic, and it's pretty clear to me that all you are doing is exaggerating certain things about my points to misrepresent them, and/or are willfully misinterpreting them because it's convenient for you to make my points look silly, though they are certainly not. First of all, you assume that just because the TLPD for November alone finally has Terran a mere 1% below Protoss and Zerg in overall winrate that Terran is now the weakest race. However, this would be a very limited scope of how things are, and, if you look at the big picture, the Protoss line is still well below both the Terran and Zerg lines, while the Terran line has finally stopped being the top line for the first time in the entire year. Only time will tell as to how the big picture will change, but, right now, Terran is a mere 1% below Zerg and Protoss, which I'm sure anyone would agree is pretty negligible. Secondly, Terran being 1% below Zerg/Protoss in overall winrate is negligible; the first Protoss in the Korean ELO being at rank 15 is not. If you have a relatively small pool of players (compared to an international view of tons of different games) and none of the top 14 are Protoss, then I think it clearly shows that the best Protoss players are clearly having trouble competing with the very best of the other races. This also shows in the general popular perception of respective heroes of each race. Terran has very clear heros, such as MVP and MMA. Zerg as well, with Nestea, DRG, and Leenock. But, in the Korean scene, what does Protoss have? Oz? He's looked fairly strong, but far from MVP/MMA/Nestea/DRG status. HerO? He's not even out of Code A, and overall has a pretty bad record in Korea. MC is the best candidate in my opinion, but even he hasn't done all that much lately, and has certainly fallen from being up there with MVP and Nestea in terms of results. Like I said, my point is not that Terran is the weakest race. And your post is extremely biased. Seriously just because there is only 1 Protoss in the Top 15 means that Protoss is evidently the weakest race? Or maybe Zerg and Terran players are just better, this is such an incredibly small player pool (15 people) there is no statistical evidence at all because individual skill could very well be the main factor when limiting the scope to just 15 people. You are incredibly bias and actually wasting my time now, statistically Protoss isn't the weakest race, which is what I was getting at, intelligent people will get the point, others won't. And you are also ignoring the last 2 patches, who cares about the entire year when ,in the last 2 patches, Terran got nerfed and Protoss got buffed, the game changed so drastically it is absolutely irrelevant what happened before that. I'm okay with you thinking that I'm wasting your time, because I'm getting kind of tired of this as well. However, I will make one last point: The fact that you don't think the rest of the year matters makes your implication that I'm unintelligent terribly ironic. There's more to balance than simply how a race is currently doing. Races are designed differently - some better, some worse than others, and I'm pretty sure most agree that Terran is the best designed race, in its versatility and modularity. There's a reason Blizzard took so long to nerf the 1-1-1 all-in, and that's because Terran is so well designed that it was difficult for them to figure out what to nerf. The strength of the 1-1-1 all-in wasn't due to a single unit - it was due to how incredibly well all the units worked together - hence, good design, and that's just one example. Throughout the year, Terran has been subjected to plenty of nerfs, yet only now Terran has finally been brought down, and that's ignoring the fact that statistics will be skewed immediately after a nerf because players haven't had much time to figure other things out yet. Why did it take this long for Terran to be brought down? Simple: It's so well designed. And while good design is certainly laudable on behalf of the developers, it's not good for balance when one race is so well designed compared to the other two. You can try to make the argument that the past is irrelevant, but it isn't. At the core of each race is a design, and that design dictates how the metagame will shift. A badly designed race will flounder when its core strategies are figured out/nerfed and will have a difficult time bouncing back, while a well designed race will always find more options. Design is absolutely paramount in considering the big picture of balance, and hopefully HotS will fix some big design problems present in the game overall. I'm totally fine with that statement. But that just isn't what you originally said, if you had said this in your first post there would have been no need for an argument. You basically just said something completely different to what you originally said. Let me remind you "protoss is statistically the weakest race" - which is wrong. To me it seems like you just changed your argument, after realizing that your actual statement was simply wrong. When was "Protoss is statistically the weakest race" my argument? I was merely taking issue with how people will discredit objective evidence when it's inconvenient in my original post. But, I do admit that one thing led to another, and I began arguing that Protoss is statistically the weakest race. However, my final point indeed supports that argument, because that point was made to argue that the past does matter. If the past does matter, then the it's clear that the Red, Blue, and Green lines do matter in the overall winrate graph, and if those do matter, the point still stands that the Protoss line is well below the Zerg and Terran lines.
No, no, the past is irrelevant in terms of current balance (which is what we were originally talking about) it is only relevant in terms of design problems which then lead to balance problems. You were already right with what you said at one point, why make the same mistake again and change your argument into something that is flatout wrong.
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On December 27 2011 18:26 doko100 wrote:Show nested quote +On December 27 2011 18:24 HolyArrow wrote:On December 27 2011 18:18 doko100 wrote:On December 27 2011 18:12 HolyArrow wrote:On December 27 2011 17:57 doko100 wrote:On December 27 2011 17:53 HolyArrow wrote:On December 27 2011 17:30 doko100 wrote:On December 27 2011 17:25 HolyArrow wrote:On December 27 2011 17:21 doko100 wrote:On December 27 2011 17:20 HolyArrow wrote: [quote]
Check out my edit. I will say again: It's not good for player-to-player comparisons, but it's good for indicating trends. Furthermore, plenty of trends in the GSL support the general trend TLPD is displaying: That Protoss is weaker at the top level. Seriously, just look at how many Protosses have been in the finals/semifinals of Code S or Code A compared to Terrans. Surely, you can't deny that the first Protoss player on TLPD in Korea is all the way down at the 15th spot is a mere coincidence, a product of the "extreme randomness" that you speak of.
check out my edit then. oh wait you will just ignore that because it shows terran as the weakest race in november. herp derp TLPD indicates how balanced the game is, eh? Buff terran then.... I guess? The problem here is that we're simultaneously editing stuff and thus are missing each other's edits, so don't try to use that as an excuse to accuse me of ignoring evidence. Nice cop-out. So you are just ignoring the fact that TLPD shows terran as the statistically weakest race in November (after the last 2 patches in which Terran got nerfed and Protoss got buffed). According to you that proves that Terran is the weakest race, because TLPD = statistical evidence for imbalance.. edit: Then how does the argument that TvP is terran favored make any sense at all, even statistically it's protoss favored (after the last 2 patches) and how does your argument of protoss being the weakest race make any sense when TLPD (what you base your argument on) shows Terran as the weakest race? Contradiction much? And I love how you called me stubborn when your post is actually one big contradiction that doesn't even make sense, yes I'm stubborn because other people don't know what they are talking about.... ouch. In response to your edit: There are quite a few things wrong with your logic, and it's pretty clear to me that all you are doing is exaggerating certain things about my points to misrepresent them, and/or are willfully misinterpreting them because it's convenient for you to make my points look silly, though they are certainly not. First of all, you assume that just because the TLPD for November alone finally has Terran a mere 1% below Protoss and Zerg in overall winrate that Terran is now the weakest race. However, this would be a very limited scope of how things are, and, if you look at the big picture, the Protoss line is still well below both the Terran and Zerg lines, while the Terran line has finally stopped being the top line for the first time in the entire year. Only time will tell as to how the big picture will change, but, right now, Terran is a mere 1% below Zerg and Protoss, which I'm sure anyone would agree is pretty negligible. Secondly, Terran being 1% below Zerg/Protoss in overall winrate is negligible; the first Protoss in the Korean ELO being at rank 15 is not. If you have a relatively small pool of players (compared to an international view of tons of different games) and none of the top 14 are Protoss, then I think it clearly shows that the best Protoss players are clearly having trouble competing with the very best of the other races. This also shows in the general popular perception of respective heroes of each race. Terran has very clear heros, such as MVP and MMA. Zerg as well, with Nestea, DRG, and Leenock. But, in the Korean scene, what does Protoss have? Oz? He's looked fairly strong, but far from MVP/MMA/Nestea/DRG status. HerO? He's not even out of Code A, and overall has a pretty bad record in Korea. MC is the best candidate in my opinion, but even he hasn't done all that much lately, and has certainly fallen from being up there with MVP and Nestea in terms of results. Like I said, my point is not that Terran is the weakest race. And your post is extremely biased. Seriously just because there is only 1 Protoss in the Top 15 means that Protoss is evidently the weakest race? Or maybe Zerg and Terran players are just better, this is such an incredibly small player pool (15 people) there is no statistical evidence at all because individual skill could very well be the main factor when limiting the scope to just 15 people. You are incredibly bias and actually wasting my time now, statistically Protoss isn't the weakest race, which is what I was getting at, intelligent people will get the point, others won't. And you are also ignoring the last 2 patches, who cares about the entire year when ,in the last 2 patches, Terran got nerfed and Protoss got buffed, the game changed so drastically it is absolutely irrelevant what happened before that. I'm okay with you thinking that I'm wasting your time, because I'm getting kind of tired of this as well. However, I will make one last point: The fact that you don't think the rest of the year matters makes your implication that I'm unintelligent terribly ironic. There's more to balance than simply how a race is currently doing. Races are designed differently - some better, some worse than others, and I'm pretty sure most agree that Terran is the best designed race, in its versatility and modularity. There's a reason Blizzard took so long to nerf the 1-1-1 all-in, and that's because Terran is so well designed that it was difficult for them to figure out what to nerf. The strength of the 1-1-1 all-in wasn't due to a single unit - it was due to how incredibly well all the units worked together - hence, good design, and that's just one example. Throughout the year, Terran has been subjected to plenty of nerfs, yet only now Terran has finally been brought down, and that's ignoring the fact that statistics will be skewed immediately after a nerf because players haven't had much time to figure other things out yet. Why did it take this long for Terran to be brought down? Simple: It's so well designed. And while good design is certainly laudable on behalf of the developers, it's not good for balance when one race is so well designed compared to the other two. You can try to make the argument that the past is irrelevant, but it isn't. At the core of each race is a design, and that design dictates how the metagame will shift. A badly designed race will flounder when its core strategies are figured out/nerfed and will have a difficult time bouncing back, while a well designed race will always find more options. Design is absolutely paramount in considering the big picture of balance, and hopefully HotS will fix some big design problems present in the game overall. I'm totally fine with that statement. But that just isn't what you originally said, if you had said this in your first post there would have been no need for an argument. You basically just said something completely different to what you originally said. Let me remind you "protoss is statistically the weakest race" - which is wrong. To me it seems like you just changed your argument, after realizing that your actual statement was simply wrong. When was "Protoss is statistically the weakest race" my argument? I was merely taking issue with how people will discredit objective evidence when it's inconvenient in my original post. But, I do admit that one thing led to another, and I began arguing that Protoss is statistically the weakest race. However, my final point indeed supports that argument, because that point was made to argue that the past does matter. If the past does matter, then the it's clear that the Red, Blue, and Green lines do matter in the overall winrate graph, and if those do matter, the point still stands that the Protoss line is well below the Zerg and Terran lines. No, no, the past is irrelevant in terms of current balance (which is what we were originally talking about) it is only relevant in terms of design problems which then lead to balance problems. You were already right with what you said at one point, why make the same mistake again and change your argument into something that is flatout wrong.
I don't think I was ever talking about "current balance". I was talking about "trends" originally, which is completely different, since "trend" implies long-term. I'm going to stop here because it's clear that our argument is fraught with misunderstandings. We've made our points and I'm kind of tired, so I'll just let people read them and decide for themselves.
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On December 27 2011 18:29 HolyArrow wrote:Show nested quote +On December 27 2011 18:26 doko100 wrote:On December 27 2011 18:24 HolyArrow wrote:On December 27 2011 18:18 doko100 wrote:On December 27 2011 18:12 HolyArrow wrote:On December 27 2011 17:57 doko100 wrote:On December 27 2011 17:53 HolyArrow wrote:On December 27 2011 17:30 doko100 wrote:On December 27 2011 17:25 HolyArrow wrote:On December 27 2011 17:21 doko100 wrote: [quote]
check out my edit then. oh wait you will just ignore that because it shows terran as the weakest race in november. herp derp TLPD indicates how balanced the game is, eh? Buff terran then.... I guess? The problem here is that we're simultaneously editing stuff and thus are missing each other's edits, so don't try to use that as an excuse to accuse me of ignoring evidence. Nice cop-out. So you are just ignoring the fact that TLPD shows terran as the statistically weakest race in November (after the last 2 patches in which Terran got nerfed and Protoss got buffed). According to you that proves that Terran is the weakest race, because TLPD = statistical evidence for imbalance.. edit: Then how does the argument that TvP is terran favored make any sense at all, even statistically it's protoss favored (after the last 2 patches) and how does your argument of protoss being the weakest race make any sense when TLPD (what you base your argument on) shows Terran as the weakest race? Contradiction much? And I love how you called me stubborn when your post is actually one big contradiction that doesn't even make sense, yes I'm stubborn because other people don't know what they are talking about.... ouch. In response to your edit: There are quite a few things wrong with your logic, and it's pretty clear to me that all you are doing is exaggerating certain things about my points to misrepresent them, and/or are willfully misinterpreting them because it's convenient for you to make my points look silly, though they are certainly not. First of all, you assume that just because the TLPD for November alone finally has Terran a mere 1% below Protoss and Zerg in overall winrate that Terran is now the weakest race. However, this would be a very limited scope of how things are, and, if you look at the big picture, the Protoss line is still well below both the Terran and Zerg lines, while the Terran line has finally stopped being the top line for the first time in the entire year. Only time will tell as to how the big picture will change, but, right now, Terran is a mere 1% below Zerg and Protoss, which I'm sure anyone would agree is pretty negligible. Secondly, Terran being 1% below Zerg/Protoss in overall winrate is negligible; the first Protoss in the Korean ELO being at rank 15 is not. If you have a relatively small pool of players (compared to an international view of tons of different games) and none of the top 14 are Protoss, then I think it clearly shows that the best Protoss players are clearly having trouble competing with the very best of the other races. This also shows in the general popular perception of respective heroes of each race. Terran has very clear heros, such as MVP and MMA. Zerg as well, with Nestea, DRG, and Leenock. But, in the Korean scene, what does Protoss have? Oz? He's looked fairly strong, but far from MVP/MMA/Nestea/DRG status. HerO? He's not even out of Code A, and overall has a pretty bad record in Korea. MC is the best candidate in my opinion, but even he hasn't done all that much lately, and has certainly fallen from being up there with MVP and Nestea in terms of results. Like I said, my point is not that Terran is the weakest race. And your post is extremely biased. Seriously just because there is only 1 Protoss in the Top 15 means that Protoss is evidently the weakest race? Or maybe Zerg and Terran players are just better, this is such an incredibly small player pool (15 people) there is no statistical evidence at all because individual skill could very well be the main factor when limiting the scope to just 15 people. You are incredibly bias and actually wasting my time now, statistically Protoss isn't the weakest race, which is what I was getting at, intelligent people will get the point, others won't. And you are also ignoring the last 2 patches, who cares about the entire year when ,in the last 2 patches, Terran got nerfed and Protoss got buffed, the game changed so drastically it is absolutely irrelevant what happened before that. I'm okay with you thinking that I'm wasting your time, because I'm getting kind of tired of this as well. However, I will make one last point: The fact that you don't think the rest of the year matters makes your implication that I'm unintelligent terribly ironic. There's more to balance than simply how a race is currently doing. Races are designed differently - some better, some worse than others, and I'm pretty sure most agree that Terran is the best designed race, in its versatility and modularity. There's a reason Blizzard took so long to nerf the 1-1-1 all-in, and that's because Terran is so well designed that it was difficult for them to figure out what to nerf. The strength of the 1-1-1 all-in wasn't due to a single unit - it was due to how incredibly well all the units worked together - hence, good design, and that's just one example. Throughout the year, Terran has been subjected to plenty of nerfs, yet only now Terran has finally been brought down, and that's ignoring the fact that statistics will be skewed immediately after a nerf because players haven't had much time to figure other things out yet. Why did it take this long for Terran to be brought down? Simple: It's so well designed. And while good design is certainly laudable on behalf of the developers, it's not good for balance when one race is so well designed compared to the other two. You can try to make the argument that the past is irrelevant, but it isn't. At the core of each race is a design, and that design dictates how the metagame will shift. A badly designed race will flounder when its core strategies are figured out/nerfed and will have a difficult time bouncing back, while a well designed race will always find more options. Design is absolutely paramount in considering the big picture of balance, and hopefully HotS will fix some big design problems present in the game overall. I'm totally fine with that statement. But that just isn't what you originally said, if you had said this in your first post there would have been no need for an argument. You basically just said something completely different to what you originally said. Let me remind you "protoss is statistically the weakest race" - which is wrong. To me it seems like you just changed your argument, after realizing that your actual statement was simply wrong. When was "Protoss is statistically the weakest race" my argument? I was merely taking issue with how people will discredit objective evidence when it's inconvenient in my original post. But, I do admit that one thing led to another, and I began arguing that Protoss is statistically the weakest race. However, my final point indeed supports that argument, because that point was made to argue that the past does matter. If the past does matter, then the it's clear that the Red, Blue, and Green lines do matter in the overall winrate graph, and if those do matter, the point still stands that the Protoss line is well below the Zerg and Terran lines. No, no, the past is irrelevant in terms of current balance (which is what we were originally talking about) it is only relevant in terms of design problems which then lead to balance problems. You were already right with what you said at one point, why make the same mistake again and change your argument into something that is flatout wrong. I don't think I was ever talking about "current balance". I was talking about "trends" originally, which is completely different, since "trend" implies long-term.
But trends always ignore balance patches, so it is extremely risky and inaccurate to even talk about trends. The trend might be pro Terran in TvZ but it is impossible for you to conclude that Terran will always be stronger than Zerg, because if Blizzard decides to nerf a certain aspect of TvZ the trend is now completely irrelevant because the game will actually change completely.
Right now, the trend tells us that Terran will always be stronger than Zerg because it's been like that forever, but since Blizzard is still patching SC2 you shouldn't bet your ass that it will always be like that. Trends are nice to look at, but nothing more than that.
Or just look at last month, before last month the trend was heavily in favor of Terran, it looked like Terran would dominate TvP forever, but Blizzard then patched the game (twice) and suddenly Protoss had the upperhand, the trend however suggested that Terran would have the upperhand. Like I said, trends are irrelevant because of patches.
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If everyone is in agreement that the marine is too strong, I support nerfs but I have no clue as to how to compensate the rest of the Terran army. I also worry about the direction of how the game is going, as perceived by the pros such as IdrA.
For example if marine range is nerfed by -1, but range upgrade as well as combat shield are moved to the battlecruiser building, I think many complainers of the marine would be pleased to see the change. If terran is too versatile and has too many options, then something needs to give or perhaps be removed in HoTS.
I wouldn't mind it if David Kim/Chris Sigaty completely changes things up in HoTS to the point that certain units are completely rejiggered or re-positioned in the tech trees, eg. roach and hydralisk are switched in tech positions. Anyways they have a hard road ahead of them and I really hope that they enlist more pros for their feedback(maybe it's happening, but there's a strict NDA to prevent pros from speaking out? I don't know).
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On December 27 2011 19:08 D_K_night wrote: If everyone is in agreement that the marine is too strong, I support nerfs but I have no clue as to how to compensate the rest of the Terran army. I also worry about the direction of how the game is going, as perceived by the pros such as IdrA.
For example if marine range is nerfed by -1, but range upgrade as well as combat shield are moved to the battlecruiser building, I think many complainers of the marine would be pleased to see the change. If terran is too versatile and has too many options, then something needs to give or perhaps be removed in HoTS.
I wouldn't mind it if David Kim/Chris Sigaty completely changes things up in HoTS to the point that certain units are completely rejiggered or re-positioned in the tech trees, eg. roach and hydralisk are switched in tech positions. Anyways they have a hard road ahead of them and I really hope that they enlist more pros for their feedback(maybe it's happening, but there's a strict NDA to prevent pros from speaking out? I don't know).
Their design as an individual unit might be broken, but the design of the Terran race overall, as of now at least, isn't. Like he says the marine is a very important unit and it has so many roles and uses that I won't even try to name them xD.
If they can be nerfed somehow, or rather, make it harder to use them (make it even harder to split them vs banelings, for example) that could be fine. But I don't think actually changing their stats would be a good idea.
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On December 27 2011 16:04 doko100 wrote:Show nested quote +On December 27 2011 16:01 tdt wrote:On December 27 2011 15:37 doko100 wrote:Are you serious? TLPD is now evidence that a certain race is weak/strong? ELO is a reliable mathematical formula showing them as weaker. You could always look at months of Code S and results too for a more narrow quantification. Statistically they are weak at the top period even David Kim says so. First of all, this interview is more than 2 months old, so "he says" is wrong. "he said" is correct. And second of all, TLPD is inaccurate as hell, a system in which Deezer has a higher ranking than someone like White-Ra or Boxer can not be taken seriously. edit: Calling TLPD reliable is actually a joke. Or can you seriously reliably conclude that Deezer is better than Boxer and White-Ra? ELO has issues across the pond. If you understood it you'd understand why. I didnt link that but korean where they all play together where is has no issue relative to other measures devised.
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great interview. really wish they could explain better Why they don't agree with the top 1% about balance instead of just saying "don't worry. we got dis."
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In My Opinion, Protoss is very hard to beat when using terran. For Example the game between MMA and FXoz, where MMA had an advantage in bases and still lost. I also think that Marines are OP and UP Depending on the micro of the player, you cant just a move marines vs Protoss Death ball and you also need to kite. And for Ling/Bling/Muta, you need to split and focus fire the banelings. :D
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On December 22 2011 05:48 Lebzetu wrote: Good interview, but it's kind of strange how they can have such a versatile unit in the game. The marine is the best unit in the game only for fifty minerals. They nerfed the infestor because it was "too versatile". Well, all I can say is look at the marine, it is good against all units if you have the micro to make them work (Splitting is easy)
EDIT: And yes, I think ZvP is Zerg favored and that ZvT is the most balanced matchup in the game.
Good splitting is very difficult, especially in game situation, unless you are oGsFIN, I have not seen players micro marines perfectly. It is usually to just run the marines, because that way you prob will not lose any, if you try targeting banes with the tanks. Seriously, splitting is not easy lol, you do not see the pros splitting properly either, and i doubt you can split marines better than any of the Korean progamers.
Evidence for this is that 1) pros choose to run marines when there are tanks. 2) or pick up with medivacs. If you split perfectly, pros should always be wanting to trade for banes, since it is cost effective trade.
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Terrans are only good Masters or above since a lot of micro and multitasking is required. I am a gold/plat level and I feel the easiest to beat is Terran. There are not as many terran players at this level either, I prob have like an 80 percent win ration vs T while vs Z has been around 50, and vs P has been very low now after ghost emp nerf.
Obviously the game should be balanced to the pro level, but the people that are paying most of the money come from the 98 percent (bronze, silver, gold, diamond). What I am suggesting is either to get rid of smart casting/grouping, making spell casters of other races harder to use. I think they should can buff protoss and zerg, but perhaps make it harder to cast those spells. I mean storms in SC2 are sooooo much easier, you can put all the temps in one group and storm one at a time. You know in BW that if you do that, they all storm at once (but damage is still the same). Also for zerg, it would be harder if they cannot put those units in one group, making it fair in terms of micro, i mean why does terran have to 'stutter step' and 'split' when zerg can A move? (Losira himself said Zerg is easy because can A-move)
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Also there are way too many hard counters in this game. They need to make soft counters and not these hard counters to everything. I agree that marines should be nerfed down to that of BW, it has that 5 extra hp. But colossi should not be that good vs marines....seriously. Bane land mines as well. Banes are so good because SC2 clump units too much unlike SC1, they spread out more. If banes were in SC1, it would not hit sooo many marines.
The usage of bane landmines (spread creep too) negates the mule problem in mid-game. People should always do that, you might get lucky too.
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I wouldn't say P is weak, just... problematic in design. Something just seems off about how their mechanics work, with warpgate allowing fast mobile reinforcements yet with a turtle upgrade advantage with chronoboost at the same time. I'd much rather see Blizzard fix balance on their end rather than the other 2 races. TvT, TvZ and ZvZ imo are in pretty good shape. No need to have any spill-over effects carry over from attempts to fix match-ups involving P.
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Funny, the Korean Terrans are too powerful. I guess there is a ton of statistics involved, I will take their word for it. I hope we can see the cross regional battles soon, it will make the streams that much better
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