|
United Kingdom20275 Posts
On December 28 2011 23:36 Mowr wrote:Show nested quote +On December 27 2011 20:02 SirHyoon wrote: TvP, how do you deal with a warp prism sentry drop where they forcefield your ramp and wreck your main. Usually i play economy style, so i take my natural fast and end up with all my units at the bottom when suddenly that happens. Should i just build my depos by the edges so i can react fast enough? even if i do, sometimes its so fast theres no time to react. Any advice? Yes, if that happens it is simply an autowin. You need to have enough marines on the high ground to kill the sentry or warp prism. They will always drop the sentry near the ramp so keep the marines there. With a bunker they will on many maps help protect the lowground too.
Be ready for it if he goes robo.
He either went 1 base robo and you scouted it with your scan (you scanned right?) so you are quite vunerable and need to be careful (check immortal counts if you can with an scv, follow his army movement if he isnt in his main/natural) or he went for nexus into robo and wont really be able to do game ending damage to you until the timing of atleast 5-6gate + prism at like 8 minutes at the earliest, where you should have enough units and depot vision to hold it pretty easily if you actually scouted
|
Really quick, where's a great site to get recent replays of the pros, no casting, etc?
I'm itching to experiment with some video production, and need good material.
Don't link sc2replayed, because that website gives me games from early '10 no matter what I search.
|
TvZ has evolved to a great match up for both players, spectators and for esports. I could even go as far as saying the well designed Z race and the not-so-bad design on Terran is the founding which Starcraft 2 as an esport rest upon.
With that said, are you not worried about what will happen to this fine line of epic battles when battle hellions are introduced in HotS? It could surely lead to mech being too viable in TvZ again, and mech is just not what it used to be in BW, it is downright less interesting to spectate without Vultures spamming mines all over the map. With battle hellions and the new mini-Thors, perhaps the super packed action games we've seen on top KR level with tanks marines vs ling bling muta are over.
I feel this MU now is actually almost up there with the same excitement as in Brood War, and any changes in TvZ would probably not make it even more epic, but rather start to look like the dreaded MU people call PvX.
I doubt Blizzard will notice it before release, since they probably saw the horrible P design early in WOL, and still they kept units like Colossus, Mothership and Force Fields in the game(!). Is it up to us to see that what Bliz did to WoL Protoss must not happen for the Terran (and Zerg) in HotS?
|
On December 29 2011 07:20 BlueBoxSC wrote:Really quick, where's a great site to get recent replays of the pros, no casting, etc? I'm itching to experiment with some video production, and need good material. Don't link sc2replayed, because that website gives me games from early '10 no matter what I search. 
www.sc2win.com
Has replay packages of tourneys like nasl s2, zotac cups, go4sc2 etc
-edit- for some reason i can't open their links with firefox so I switch to IE when going to this page
|
On December 29 2011 07:36 HowardRoark wrote: TvZ has evolved to a great match up for both players, spectators and for esports. I could even go as far as saying the well designed Z race and the not-so-bad design on Terran is the founding which Starcraft 2 as an esport rest upon.
With that said, are you not worried about what will happen to this fine line of epic battles when battle hellions are introduced in HotS? It could surely lead to mech being too viable in TvZ again, and mech is just not what it used to be in BW, it is downright less interesting to spectate without Vultures spamming mines all over the map. With battle hellions and the new mini-Thors, perhaps the super packed action games we've seen on top KR level with tanks marines vs ling bling muta are over.
I feel this MU now is actually almost up there with the same excitement as in Brood War, and any changes in TvZ would probably not make it even more epic, but rather start to look like the dreaded MU people call PvX.
I doubt Blizzard will notice it before release, since they probably saw the horrible P design early in WOL, and still they kept units like Colossus, Mothership and Force Fields in the game(!). Is it up to us to see that what Bliz did to WoL Protoss must not happen for the Terran (and Zerg) in HotS?
oh please..........
|
Quick question. What is better when you have an obs over the terran army. Shiftfeedback or feedback manualy 1by1?
|
|
On December 29 2011 07:20 BlueBoxSC wrote:Really quick, where's a great site to get recent replays of the pros, no casting, etc? I'm itching to experiment with some video production, and need good material. Don't link sc2replayed, because that website gives me games from early '10 no matter what I search. 
sc2rep.com  Lots of replays of basically everything.
|
Does anyone know if/when Moletrap is going to stop casting GSL, I don't dislike him, but Wolfdor have transcended past the mortal plane into the godly level of casting for me.
|
On December 28 2011 23:36 Mowr wrote:Show nested quote +On December 27 2011 20:02 SirHyoon wrote: TvP, how do you deal with a warp prism sentry drop where they forcefield your ramp and wreck your main. Usually i play economy style, so i take my natural fast and end up with all my units at the bottom when suddenly that happens. Should i just build my depos by the edges so i can react fast enough? even if i do, sometimes its so fast theres no time to react. Any advice? Yes, if that happens it is simply an autowin. You need to have enough marines on the high ground to kill the sentry or warp prism. They will always drop the sentry near the ramp so keep the marines there. With a bunker they will on many maps help protect the lowground too. Ahh i see, ): i had 3 bunkers full of marines by the time his first warp-in came on the low ground, nothing i could do really. Cheers for the advice about keeping marines near the ramp.
|
|
|
On December 29 2011 08:10 MooLen wrote: Quick question. What is better when you have an obs over the terran army. Shiftfeedback or feedback manualy 1by1? As a rule of thumb, execute commands manually 1 by 1. At least until you're extremely mechanically comfortable, at which point you can decide whether or not it will be faster to shift queue commands rather than just manually clicking them.
Going 1 by 1 completely ensures that your units won't bug out.
|
There's a maphacker on the ladder who has the MMR of a mid/high masters called iPlayHard. If you face him, HE WILL proxy 2gate you. If you win, he uses the "Results Disagree" hack to ensure that he doesn't lose points and you don't get a win... This is a complete disgrace to Starcraft in general. If you see him on the ladder, please report him.
Profile
Edit: I couldn't find the hacker database for season 5.... so I posted here.
|
what should i be looking to work on or improve as a high diamond zerg (always rank 1-6) looking to get promoted into masters? any help would be great thanks !
|
On December 31 2011 03:14 PopcornColonel wrote:There's a maphacker on the ladder who has the MMR of a mid/high masters called iPlayHard. If you face him, HE WILL proxy 2gate you. If you win, he uses the "Results Disagree" hack to ensure that he doesn't lose points and you don't get a win... This is a complete disgrace to Starcraft in general. If you see him on the ladder, please report him. ProfileEdit: I couldn't find the hacker database for season 5.... so I posted here.
thats so lame ban him
|
Sorry for the random thought.
I remember back in 2010, shortly after SC2 was released, Day9 was like "I'm going to screw around and just make an account where I make Blink Stalkers. Haha that wont turn out too well"
Yeah. Look how that turned out in retrospect of today's metagame
|
how much of a skill gap do you think there is between the leagues?
|
Does anyone know when the code a qualifiers are for gsl january 2012?
|
On December 31 2011 14:41 Cuh wrote: how much of a skill gap do you think there is between the leagues?
Not much at all. The difference between top diamond and low masters is negligible, and the same goes for all the other leagues. However, the skill it takes to transition from league to league increases as rank increases. Going from gold --> platinum for me was a complet breeze, but going from diamond to masters a few days ago took a week's worth of intense playing and 60% win/loss ratios.
|
|
|
|