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StarInfo now available for testing - Page 5

Forum Index > SC2 General
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Hydrox911
Profile Joined October 2010
United Kingdom261 Posts
December 27 2011 08:57 GMT
#81
Also would there be any way for someone who isnt streaming to be able to use it, just to see their opponents rank and such.
No, Your Quote.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10380 Posts
December 27 2011 12:13 GMT
#82
On December 27 2011 16:28 blade55555 wrote:
Show nested quote +
On December 27 2011 15:45 Yoshi Kirishima wrote:
On December 27 2011 15:21 blade55555 wrote:
On December 27 2011 15:14 Yoshi Kirishima wrote:
Can't wait until non-featured streamers can use it :D


Hopefully next week if we're lucky :D (is my false hope )


Aw that's after xmas break :D kekekek. But 1 week isn't bad at all xD


Well thats my false hope it might be longer I am just guessing as I have absolutely no idea when rich will allow non featured streams to use it


Ah hahah i see xD


Also about violating the ToS, hopefully R1CH knew about it and worked around that, he's so good with this stuff that he probably dodged around that already.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
GeForceFX
Profile Joined June 2010
Lithuania101 Posts
December 27 2011 13:02 GMT
#83
I know this is a little bit offtopic, but does anyone know how to do the reverse? I've seen some streamers that have some kind of app that overlays your streamchat on top of starcraft, was interesting if anyone knew how to do that. :O!
"My biggest rival is myself" - Nada
pAnatiC
Profile Joined November 2010
Germany123 Posts
December 27 2011 13:48 GMT
#84
On December 27 2011 22:02 GeForceFX wrote:
I know this is a little bit offtopic, but does anyone know how to do the reverse? I've seen some streamers that have some kind of app that overlays your streamchat on top of starcraft, was interesting if anyone knew how to do that. :O!


http://www.teamliquid.net/forum/viewmessage.php?topic_id=289684
maybe some of this?
AXygnus
Profile Blog Joined November 2010
Portugal1008 Posts
Last Edited: 2011-12-27 14:25:58
December 27 2011 14:24 GMT
#85
Any examples of it running on streams? Or maybe screenshots?
"To create, to recreate. To create, to recreate. Down to the last seed, I stand with a dark stare. Still silent. Still frighteningly silent."
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
December 27 2011 14:26 GMT
#86
Very impressive, will help so many ppl.
Flying, sOs, free, Light, Soulkey & ZerO
pAnatiC
Profile Joined November 2010
Germany123 Posts
December 27 2011 14:51 GMT
#87
On December 27 2011 23:24 AXygnus wrote:
Any examples of it running on streams? Or maybe screenshots?

Watch when liquidRet ist playing, he has Starinfo :-)
When his game is loading you will see in chat: "Starinfo: Player X - Rank Z " etc.
wattabeast
Profile Blog Joined March 2011
United States957 Posts
December 27 2011 14:57 GMT
#88
This looks awesoem! I can't wait to use this and watch streamers use this!
:O
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
December 27 2011 15:03 GMT
#89
I knew there was wizardry behind that godly bot ^_^
GeForceFX
Profile Joined June 2010
Lithuania101 Posts
December 27 2011 17:26 GMT
#90
On December 27 2011 22:48 pAnatiC wrote:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=289684
maybe some of this?

Unfortunately it's not there, but thanks for input! x)
"My biggest rival is myself" - Nada
korona
Profile Joined October 2009
1098 Posts
December 27 2011 17:31 GMT
#91
On December 19 2011 21:56 Dakota_Fanning wrote:
Show nested quote +
On December 14 2011 03:24 R1CH wrote:
On December 14 2011 03:19 Gamegene wrote:
May I ask how it works? And if you could explain it to me slowly like I was an idiot because I've always been very impressed by it on HerO's stream.

The program just sits there and looks up your opponents bnet ID from the game and sends it to a script running on TL. The script then does all the work of looking up their stats on battle.net, using the SC2Ranks API to get more info, alias lookup / romanization and then finally it connects to IRC and sends the message to the appropriate chat channel. This way is very flexible as I can continue to update the program by just updating the script on the server rather than force everyone to update to a new version of the program.

Does the program read opponents' bnet IDs from the memory of SC2? If so, doesn't that violate Blizzard's terms of use?

I would also like to hear R1CH's statement does starinfo use some legit way to read opponent's name and bnet id (please specify how as it would help others making similar software) or does it read them from the SC2 process memory, which is against Blizzard's ToS?
ScaSully
Profile Joined April 2011
United States488 Posts
December 27 2011 17:46 GMT
#92
r1ch you are a wizard!
¯\_(ツ)_/¯
Superouman
Profile Blog Joined August 2007
France2195 Posts
December 27 2011 17:50 GMT
#93
R1CH = Gandalf's wisdom, Merlin's skill and Harry Potter's body.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Tiazi
Profile Joined February 2010
Netherlands761 Posts
December 27 2011 17:53 GMT
#94
On December 28 2011 02:46 Drazzyo wrote:
r1ch you are a wizard!


whats new? ♥
"A brilliant yet deluded man once said, 'Introduce a little anarchy. Upset the established order, and everything becomes chaos.' Gumiho is that agent of chaos." -monk
bLooD.
Profile Joined November 2010
Germany470 Posts
December 27 2011 17:56 GMT
#95
On December 28 2011 02:31 korona wrote:
Show nested quote +
On December 19 2011 21:56 Dakota_Fanning wrote:
On December 14 2011 03:24 R1CH wrote:
On December 14 2011 03:19 Gamegene wrote:
May I ask how it works? And if you could explain it to me slowly like I was an idiot because I've always been very impressed by it on HerO's stream.

The program just sits there and looks up your opponents bnet ID from the game and sends it to a script running on TL. The script then does all the work of looking up their stats on battle.net, using the SC2Ranks API to get more info, alias lookup / romanization and then finally it connects to IRC and sends the message to the appropriate chat channel. This way is very flexible as I can continue to update the program by just updating the script on the server rather than force everyone to update to a new version of the program.

Does the program read opponents' bnet IDs from the memory of SC2? If so, doesn't that violate Blizzard's terms of use?

I would also like to hear R1CH's statement does starinfo use some legit way to read opponent's name and bnet id (please specify how as it would help others making similar software) or does it read them from the SC2 process memory, which is against Blizzard's ToS?

Same here. Reading it from Memory appears to be the only viable way the get the info. But that seems risky to me.
sperY
Profile Blog Joined May 2007
Serbia444 Posts
December 27 2011 18:07 GMT
#96
Reading from memory shouldnt be risky.
Blizzard cant tell if you do it.
Thats now custom map hacks work. (or use to in BW) MasterOfChaos or r1ch did a post on that a while ago.
Fyzar
Profile Joined January 2011
Netherlands8010 Posts
December 27 2011 18:17 GMT
#97
R1CH, you are truely a wizard, amazing program!
It appears I have been chosen.
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
December 27 2011 18:28 GMT
#98
R1CH, you genius. Epic.
VERY FRAGILE, LIKE A BABY PANDA EGG
Tobias
Profile Joined October 2010
Sweden187 Posts
December 27 2011 19:48 GMT
#99
On December 28 2011 03:07 sperY wrote:
Reading from memory shouldnt be risky.
Blizzard cant tell if you do it.
Thats now custom map hacks work. (or use to in BW) MasterOfChaos or r1ch did a post on that a while ago.


No, but if they know an app is doing it they can see if that app is running and ban you. I doubt that's what goes on though, more likely to be reading the temporary replay file or something like that, as reading from memory would require new offsets for each patch.
sperY
Profile Blog Joined May 2007
Serbia444 Posts
December 27 2011 21:04 GMT
#100
On December 28 2011 04:48 Tobias wrote:
Show nested quote +
On December 28 2011 03:07 sperY wrote:
Reading from memory shouldnt be risky.
Blizzard cant tell if you do it.
Thats now custom map hacks work. (or use to in BW) MasterOfChaos or r1ch did a post on that a while ago.


No, but if they know an app is doing it they can see if that app is running and ban you. I doubt that's what goes on though, more likely to be reading the temporary replay file or something like that, as reading from memory would require new offsets for each patch.


Hmm you could be right. But blizzard would need to mark the r1ch-es app as hack/malware or whatever.
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