[NASL] New Maps Discussion - Page 5
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ptbl
United States6074 Posts
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dezi
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Germany1536 Posts
On December 07 2011 11:07 MonkSEA wrote:
That's just plain wrong. The distances are actually pretty close to XNC (which is nowadays already considered small). 3rds (those in the corners) aren't also that far away and you can pretty much cover nat and one 3rd entrance at the same time - still you're vulnerable to drops and need to worry bout the other path to your 3rd - but a 3rd shouldn't be free. On December 07 2011 10:44 VoirDire wrote: TPW One Must Fall Terran pushes through the high ground middle might be too strong, but I'm not sure. I already considered increasing the the size of the ramps at the mid (they're actually 5 and tripple-wide ramps). On December 08 2011 05:43 VoirDire wrote: TPW One Must Fall Looks a lot like Jungle Basin and might have the same problems (terran pushes through the middle). Not sure though. FYI: OMF is a reworked port of Carthage. Golds can be changed easily though ![]() Still THANKS to all your responds - this helps us map makers to polish and improve our work. | ||
Xeris
Iran17695 Posts
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IronManSC
United States2119 Posts
On December 09 2011 05:36 ptbl wrote: Why don't you wait until TL does their 2k map tournament. Afterwards, you can ask TL if you could use their maps. These maps were used in NASL Open Tournament 1 and 2, so they've been play tested enough to where they feel confident in choosing 3 of the best ones for season 3. | ||
IronManSC
United States2119 Posts
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GoSuChicken
Germany1726 Posts
But yeah i agree, the gold bases should be removed. | ||
Dexington
Canada7276 Posts
On December 12 2011 02:57 GoSuChicken wrote: I just want new maps, Ohana seems pretty good. But yeah i agree, the gold bases should be removed. Read three posts up. | ||
Xeris
Iran17695 Posts
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