[D] TvP and defenders advantage - Page 20
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PeachTea
United States149 Posts
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Eraserhead
159 Posts
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TheAngelofDeath
United States2033 Posts
Clearly all Terran players need to just transform into PuMa. All problems solved. | ||
Alexstrasas
302 Posts
On December 02 2011 05:34 TheAngelofDeath wrote: http://www.teamliquid.net/tlpd/sc2-international/players/96_PuMa Clearly all Terran players need to just transform into PuMa. All problems solved. Isnt Puma known for using alot of 1-1-1 ? Coincidence? | ||
Nymbul
United Kingdom127 Posts
On December 02 2011 05:08 Eraserhead wrote: Let's not forget the Archon, another great a-moving aoe damage dealer. Have terrans stopped making ghosts after the nerf? | ||
Silver777
United States347 Posts
On December 02 2011 05:34 TheAngelofDeath wrote: http://www.teamliquid.net/tlpd/sc2-international/players/96_PuMa Clearly all Terran players need to just transform into PuMa. All problems solved. He found that upgrade that made Terran units immune to all psionic and plasma based damage...many refer to it as a Terran All-in or the "1-1-1". This elusive "1-1-1" includes anything from classic 1-1-1's to scv/marine all ins. | ||
redbrain
Northern Ireland117 Posts
The actual games are boring and really stupid and now i chesse everygame cause its entirely too pointless to play this matchup now its destoryed the experience of learning terran for me now so much i am switching back to zerg as my main race. I swear to fuck thogh sentry drop FF ramp needs nerfed so much its retarded the warp prism is overpower the warp field ability needs to be a long upgrade because so much of warpin is so overpowered and having this to instantly have an army in my base for free and no risk its just not funny anymore TvP is such a fucking joke ahh i am going insane | ||
Evangelist
1246 Posts
1. I need THE perfect engagement, after pulling off THE perfect harassment. By which I mean I kill half his probes and then split my forces and get an ultimate concave. 2. He doesn't use upgrades. At all. In fact, sometimes, he doesn't even have to. 3. No defenders advantage at all. I can literally kill off all but three stalkers and an immortal, finish building another wave of units and a bunch of chargelots will finish me off. EMP just doesn't cut it atm. Protoss Deathballs are often carrying 3 different types of AoE in addition to Storm and they're getting utterly ridiculous right now. By comparison, it feels like Protoss just macro up and kill me with their faster upgrades and faster and more powerful tech. I can't even hold space because siege tanks suck ass against Protoss. Tried everything I can think of. Ravens, mass ghosts, nukes, banshees, even battlecruisers late game to even the odds, and that just resulted in an entire fleet of feedbacked BCs. The number of Toss that I've played who I outexpanded, out macroed, out upgraded and then got slaughtered in one engagement and rolled over is getting stupid now. | ||
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