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DreamHack - Appreciation Thread - Page 6

Forum Index > SC2 General
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Prev 1 4 5 6 7 8 36 Next All
Tegu
Profile Blog Joined January 2011
Great Britain93 Posts
November 27 2011 12:30 GMT
#101
Absolutely fucking awesome, sums up the tournament, everything about it was awesome. I loved the stadium, the acoustic's in the there must of been amazing.
"When you are not practicing, remember... someone somewhere is practicing... and when you meet him he will win."
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
November 27 2011 12:30 GMT
#102
Dreamhack was awesome. Can't wait for the next one.
Kreb
Profile Joined September 2010
4834 Posts
November 27 2011 12:34 GMT
#103
On November 27 2011 21:09 Longshank wrote:
Show nested quote +
On November 27 2011 20:37 Kreb wrote:

The one big thing DH lacks:
- Higher quality games, more better players. I felt that given the player pool, a 32 or 48 player tournament wouldve been better. Day1 and 2 were also kinda meh in terms of the match quality (ToD vs Happy anyone?), although day 3 naturally made up for some of it. If DH can find a way to attract more Koreans and possibly even more high level foreigners, it would give them an amazing boost as an overall tournament. Work on that, DH! If it isnt possible (I completely understand why it isnt an easy thing to do), consider lowering the amount of players to create a higher density of high quality games. Even with 32 players doing 4-player group into Ro16-single-elim-style, theres more than enough games to fill three days with. You might even be able to stream all games with 2-3 concurrent streams up.


I disagree completely with this. The no-names saved this tournament when the big names played like crap. Your example with ToD and Happy is a very bad example, the level of play in that game wasn't horrendous, it was just that no player attacked at a point that made it a boring snore fest. ToD would definitely have been in a 32 player field as well and probably Happy too.

Wait, you disagree Tod-Happy was "meh in terms of quality" but you call it "a boring snore fest"? What? "Meh" is a compliment compared to your description....

Agree that Tod would fit in a 32 player field though, probably Happy too.
Avean
Profile Blog Joined September 2010
Norway449 Posts
November 27 2011 12:35 GMT
#104
It was sick. I think at one moment there were over 100 000 viewers, that should make tv-networks take gaming more seriously Also fun to see day9 get 2x viewers than the rest combined. I love the other casters but day9 is really starcraft, he IS starcraft.
Kreb
Profile Joined September 2010
4834 Posts
November 27 2011 12:39 GMT
#105
On November 27 2011 21:17 Belha wrote:

Show nested quote +
On November 27 2011 20:37 Kreb wrote:

The one big thing DH lacks:
- Higher quality games, more better players. I felt that given the player pool, a 32 or 48 player tournament wouldve been better. Day1 and 2 were also kinda meh in terms of the match quality (ToD vs Happy anyone?), although day 3 naturally made up for some of it. If DH can find a way to attract more Koreans and possibly even more high level foreigners, it would give them an amazing boost as an overall tournament. Work on that, DH! If it isnt possible (I completely understand why it isnt an easy thing to do), consider lowering the amount of players to create a higher density of high quality games. Even with 32 players doing 4-player group into Ro16-single-elim-style, theres more than enough games to fill three days with. You might even be able to stream all games with 2-3 concurrent streams up.


ToD is korean Gm you cutie troll : )
Even the MLG have the open bracket, and it is fine to be that way, so new improving faces came up eventually (Thorzain, Stephano, Gatored, and so)

And Happy has been #1 in EU GM. And MLG has pool play too.

Random facts ftw. Your point being?
remember87
Profile Joined June 2011
Sweden144 Posts
November 27 2011 12:40 GMT
#106
such an awesome event! thanks Dreamhack!!
Hunterai
Profile Joined October 2010
Thailand842 Posts
November 27 2011 12:43 GMT
#107
Absolutely great job, DH
Keep it up in 2012 :-)
Fuchsteufelswild
Profile Joined October 2009
Australia2028 Posts
Last Edited: 2011-11-27 12:48:41
November 27 2011 12:44 GMT
#108
"And 2GD should host really" - I really would disagree with this, I can't stand his repetitive (failing) attempts at extremely low grade humour and he'd only possibly have helped due to how awkward the Swedish host was and how little he had to say. I thought I heard 2GD commentating one of the other games at one point, one of the shooters and felt sudden relief that he was NOT in the SCII section.
I loved the event and the casters, hate the amount of abusive crap I see in the chat (so I minimise it or click ignore on about 33% of the names and this is about any chat, of course) and can only encourage the casters to always keep at it and not be discouraged by criticism, except that sometimes people should be prepared with something to talk about as a host (Tabez, is it?) and some casters' humour only makes things awkward instead of natural (it seems to depend on taste as to who does this though ).

I found it a bit odd that the audio-video sync was never really sorted out, sorry for ignorance in not knowing whether this is related to Twitch.tv or Dreamhack.
I don't think I liked much of the music but it was fine too, although definitely too loud at times, like in the award ceremony. I know people hosting these events seem to think it important to have a lot of noise to indicate
VIIIIIIIIICCCCCCCCCCCTTTTTTTTTORRRRRRRRRRRRRRYYYYYYYYYY!
but it causes the stream to get even a little static/fuzz from high volume and I doubt the players are going to feel more comfortable because they come out into (musical) noise that is louder than the crowd. It also makes Day[9] have to raise his voice higher by default and we all care about the health of the casters' throats, don't we?

Additionally, I could also hear casters speaking after handing it over to others from time to time, such as Artosis talking about what Sean was doing when Day[9], Mr. Bitter, d.Apollo and TotalBiscuit were on the couch or when Sean was starting to interview Hero at the end (with the loud music; there were some instances of other casters not muting their microphones too).
Does someone at Dreamhack need to disable their microphones for them a little more quickly or is it up to the casters and they're just not always remembering in time?

I enjoyed the pulse being there, but I thought this was the second time I'd seen that, so I was surprised when people seemed to surprised by it, though I had forgotten about it until it was here again, that and the voting were not always there and they are not at all important, but a small, interesting additional feature of the tournament.
On Japanese and Korean sites, their (stream) players sometimes have buttons to enable or disable additional features like stream chat cycling over the top/bottom of the video window or to enable/disable parts of the interface. Youtube I suppose has something similar. It would be good if pulse and the voting results could instead by a toggled part of the interface, but I expect this would be down to Twitch.tv setting up buttons that can be set for different purposes by the streamers. In an ideal world, people could toggle those features to keep everyone happy.
Oh yeah, keep the ESPORTS Sofa, it's a good way to kill time while waiting for the next match and even if most of the conversation is predictable, it's still good for reflecting on the matches and helps people to get used to each caster and accept that they can ALL have good things to say.
All up, a great event.
ZerO - FantaSy - Calm - Nal_rA - Jaedong - NaDa - EffOrt - Bisu - by.hero - StarDust - Welmu - Nerchio - Supernova - Solar - Squirtle - LosirA - Grubby - IntoTheRainbow - Golden... ~~~ Incredible Miracle and Woongjin Stars 화이팅!
SmokinBudder
Profile Joined November 2011
United States7 Posts
November 27 2011 12:46 GMT
#109
!
Fuchsteufelswild
Profile Joined October 2009
Australia2028 Posts
Last Edited: 2011-11-27 12:49:28
November 27 2011 12:49 GMT
#110
^Nerf/delete spam from SmokinBudder? "Reserving it?"
ZerO - FantaSy - Calm - Nal_rA - Jaedong - NaDa - EffOrt - Bisu - by.hero - StarDust - Welmu - Nerchio - Supernova - Solar - Squirtle - LosirA - Grubby - IntoTheRainbow - Golden... ~~~ Incredible Miracle and Woongjin Stars 화이팅!
Mpq
Profile Joined April 2011
Sweden18 Posts
November 27 2011 12:53 GMT
#111
On November 27 2011 21:30 Tegu wrote:
Absolutely fucking awesome, sums up the tournament, everything about it was awesome. I loved the stadium, the acoustic's in the there must of been amazing.


Im still suprised there was enough people to fill that stadium. And prople travelled from all over scandinavia/europe basicly.
And yes. it was amazing, the final battle of last game and the gg following it induced (what feelt like) a minor earthquake in there.

Personal favorites:
Player entrances. Massive response.
Totalbiscuit. Hearing this guys voice in those speakers live was unbelievable. And extremley talented saving the intro from that hack c.o.d host.
Camerawork, lights, ambience. Excellent.
Hero's humble and shaken reaction at the never ending cheers after winning. (Grats by the way! Epic games)


We gonna need a bigger boat for next year
Kenny_oro
Profile Joined September 2011
Germany368 Posts
Last Edited: 2011-11-27 13:10:16
November 27 2011 12:56 GMT
#112
+ Hero winning <3
+ Stream quality/Streaming in general (most lag issues could be fixed by watching 720+ instead of lower qualities..)
+ nice schedule and sticking to it, didn't rly miss any game i wanted to watch
+ Finals in Saturday (nice time for viewers which don't come from EU)
+ the crowd, the stadium, the athmosphere ... just wow
+ casters (if day9 is there im going to watch it, mrbitter did a rly great job too.. tastosis for sure - unfortunatly i missed arTLOsis ^^)
+ overall organisation & presentation: music, intros, overlays - just rly professional overall

- without TL and the schedule site that could be found in chat (http://ozzilee.com/dreamhack/) there was no rly source of information how the tournament is going, as somebody else alrdy said this is one thing MLG does better, the live coverage - we need the brackets, the schedule and some gossip all around that on a page to be informed (whould be a nice place to put sponsor advertisments too ), also there could be a much better hype all around the tourney .. more player interviews, VODs, player profiles etc. on this "page"
- volume of the adds on twitch was rly bugging me (day9 stream was quite low on volume, so adds were rly rly loud)
- - - - this host guy ... omg ... bad interviews (asking cypher about his sex live, the overall behaviour ...)

in conclusion:

Dreamhack was a blast - Just amazing. I alrdy wanted to go ther for DHW11 but couldn't make it .. now i know for sure where i'll be in summer! Keep on doing like dreamhack did it - This is how esports (.. in my case just speaking for SC2..) has to be presented ...
HerO | TaeJa | Sea | Polt | CranK Fighting!
Lambertus
Profile Joined February 2010
South Africa973 Posts
November 27 2011 13:02 GMT
#113
for me most important :

- Saturday - Night - Finals! I know at least 4 people (and me), that for them it was the reason to watch it! Sunday would have been not possible. So, thumps up for Saturday!!!

- overall production quality: for me it was without problems and really nice and beautiful to watch (in Germany).

- coach discussion was a nice gimmick!
The only known Reverend on TL playing SC2 and BW (http://www.teamliquid.net/forum/viewmessage.php?topic_id=409226)
Swiv
Profile Joined October 2011
Germany3674 Posts
November 27 2011 13:15 GMT
#114
some more top players would have been nice, but 1 week after the mlg finals is kind of hard for many players i guess.

the rest, especially stream qualitiy and the Top16 Round were amazing
[_] Terran [_] Zerg [_] Protoss [X] Random ------- Fantasy - hyvaa - sOs
Fuchsteufelswild
Profile Joined October 2009
Australia2028 Posts
November 27 2011 13:18 GMT
#115
On November 27 2011 21:53 Mpq wrote:
Totalbiscuit. Hearing this guys voice in those speakers live was unbelievable. And extremely talented saving the intro from that hack c.o.d host.
My goodness, yes, I meant to mention that. THANK YOU TOTALBISCUIT, for saving that so naturally. Bravo!
ZerO - FantaSy - Calm - Nal_rA - Jaedong - NaDa - EffOrt - Bisu - by.hero - StarDust - Welmu - Nerchio - Supernova - Solar - Squirtle - LosirA - Grubby - IntoTheRainbow - Golden... ~~~ Incredible Miracle and Woongjin Stars 화이팅!
Longshank
Profile Joined March 2010
1648 Posts
November 27 2011 13:21 GMT
#116
On November 27 2011 21:34 Kreb wrote:
Show nested quote +
On November 27 2011 21:09 Longshank wrote:
On November 27 2011 20:37 Kreb wrote:

The one big thing DH lacks:
- Higher quality games, more better players. I felt that given the player pool, a 32 or 48 player tournament wouldve been better. Day1 and 2 were also kinda meh in terms of the match quality (ToD vs Happy anyone?), although day 3 naturally made up for some of it. If DH can find a way to attract more Koreans and possibly even more high level foreigners, it would give them an amazing boost as an overall tournament. Work on that, DH! If it isnt possible (I completely understand why it isnt an easy thing to do), consider lowering the amount of players to create a higher density of high quality games. Even with 32 players doing 4-player group into Ro16-single-elim-style, theres more than enough games to fill three days with. You might even be able to stream all games with 2-3 concurrent streams up.


I disagree completely with this. The no-names saved this tournament when the big names played like crap. Your example with ToD and Happy is a very bad example, the level of play in that game wasn't horrendous, it was just that no player attacked at a point that made it a boring snore fest. ToD would definitely have been in a 32 player field as well and probably Happy too.

Wait, you disagree Tod-Happy was "meh in terms of quality" but you call it "a boring snore fest"? What? "Meh" is a compliment compared to your description....

Agree that Tod would fit in a 32 player field though, probably Happy too.


Yeah I disagree with the notion that that game had anything to do with a weak player field. It came down to two players who did anything not to lose rather than to win. That may happen in any tournament when you're playing for your life(World Cup finals are often terrible), especially when the two player have a history like ToD and Happy do. The quality of the players got nothing to do with it what so ever, you can get those games in a 4 player all-star field.
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
November 27 2011 13:24 GMT
#117
Like many already said the main Host was abysmal, no other words for it.

It's the only downside on what i noticed. (twitch tv overloads are not dreamhacks fault)

For the rest, awsome cast, great group play set up, incredible work and effort put in production, love and dedication to E-sport.

For me it was the biggest and best effent of the year. Thank you Dreamhack !
NuclearJudas
Profile Blog Joined July 2011
6546 Posts
November 27 2011 13:28 GMT
#118
Great tournament, DH! 3 things:
+ If possible, keep the casting line-up. By far the best casters in the scene, in one place was glorious.
+ Keep 2GD around for hosting duties and stuff. The guy is gold.
- Keep that guy Tejbz as far away as fucking possible. His awkwardness, lack of charisma and complete absence of knowledge was extremely frustrating and disappointing to watch.
Life is like Tetris. Your errors pile up but your accomplishments disappear. - Robert Ohlén | http://railroaddiary.wordpress.com/ - My words about stuff.
hugman
Profile Joined June 2009
Sweden4644 Posts
Last Edited: 2011-11-27 13:30:38
November 27 2011 13:28 GMT
#119
On November 27 2011 20:38 Thrombozyt wrote:
What is an 'average peak' in the viewer numbers? Is it the average, or is it the peak?

Also can we can a pulse over time plot for the matches? That would be awesome!


Peak of the moving average

The question is, was this year's host worse than that guy who started giving out sponsor items after last year's finals? :D
eqez
Profile Joined March 2011
Sweden837 Posts
November 27 2011 13:32 GMT
#120
On November 27 2011 19:44 SimDawg wrote:
I'm 100% sure they're not allowed to broadcast those songs without paying for them, and I'm 99% sure they're not paying. If you wanted to screw DH over all you'd need to do is send an email to a record label with a link to the DH VODs. MLG does it right and uses music from a service.

That said once esports get bigger all this music on streams and music at tournaments will have to stop completely. For now no one has noticed.


You have no idea....

www.stim.se/en

They can play whatever music they want.
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