DreamHack - Appreciation Thread - Page 6
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Tegu
Great Britain93 Posts
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Shield
Bulgaria4824 Posts
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Kreb
4834 Posts
On November 27 2011 21:09 Longshank wrote: I disagree completely with this. The no-names saved this tournament when the big names played like crap. Your example with ToD and Happy is a very bad example, the level of play in that game wasn't horrendous, it was just that no player attacked at a point that made it a boring snore fest. ToD would definitely have been in a 32 player field as well and probably Happy too. Wait, you disagree Tod-Happy was "meh in terms of quality" but you call it "a boring snore fest"? What? "Meh" is a compliment compared to your description.... Agree that Tod would fit in a 32 player field though, probably Happy too. | ||
Avean
Norway449 Posts
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Kreb
4834 Posts
On November 27 2011 21:17 Belha wrote: ToD is korean Gm you cutie troll : ) Even the MLG have the open bracket, and it is fine to be that way, so new improving faces came up eventually (Thorzain, Stephano, Gatored, and so) And Happy has been #1 in EU GM. And MLG has pool play too. Random facts ftw. Your point being? | ||
remember87
Sweden144 Posts
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Hunterai
Thailand842 Posts
Keep it up in 2012 :-) | ||
Fuchsteufelswild
Australia2028 Posts
I loved the event and the casters, hate the amount of abusive crap I see in the chat (so I minimise it or click ignore on about 33% of the names and this is about any chat, of course) and can only encourage the casters to always keep at it and not be discouraged by criticism, except that sometimes people should be prepared with something to talk about as a host (Tabez, is it?) and some casters' humour only makes things awkward instead of natural (it seems to depend on taste as to who does this though ![]() I found it a bit odd that the audio-video sync was never really sorted out, sorry for ignorance in not knowing whether this is related to Twitch.tv or Dreamhack. I don't think I liked much of the music but it was fine too, although definitely too loud at times, like in the award ceremony. I know people hosting these events seem to think it important to have a lot of noise to indicate VIIIIIIIIICCCCCCCCCCCTTTTTTTTTORRRRRRRRRRRRRRYYYYYYYYYY! but it causes the stream to get even a little static/fuzz from high volume and I doubt the players are going to feel more comfortable because they come out into (musical) noise that is louder than the crowd. It also makes Day[9] have to raise his voice higher by default and we all care about the health of the casters' throats, don't we? ![]() Additionally, I could also hear casters speaking after handing it over to others from time to time, such as Artosis talking about what Sean was doing when Day[9], Mr. Bitter, d.Apollo and TotalBiscuit were on the couch or when Sean was starting to interview Hero at the end (with the loud music; there were some instances of other casters not muting their microphones too). Does someone at Dreamhack need to disable their microphones for them a little more quickly or is it up to the casters and they're just not always remembering in time? I enjoyed the pulse being there, but I thought this was the second time I'd seen that, so I was surprised when people seemed to surprised by it, though I had forgotten about it until it was here again, that and the voting were not always there and they are not at all important, but a small, interesting additional feature of the tournament. On Japanese and Korean sites, their (stream) players sometimes have buttons to enable or disable additional features like stream chat cycling over the top/bottom of the video window or to enable/disable parts of the interface. Youtube I suppose has something similar. It would be good if pulse and the voting results could instead by a toggled part of the interface, but I expect this would be down to Twitch.tv setting up buttons that can be set for different purposes by the streamers. In an ideal world, people could toggle those features to keep everyone happy. Oh yeah, keep the ESPORTS Sofa, it's a good way to kill time while waiting for the next match and even if most of the conversation is predictable, it's still good for reflecting on the matches and helps people to get used to each caster and accept that they can ALL have good things to say. All up, a great event. | ||
SmokinBudder
United States7 Posts
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Fuchsteufelswild
Australia2028 Posts
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Mpq
Sweden18 Posts
On November 27 2011 21:30 Tegu wrote: Absolutely fucking awesome, sums up the tournament, everything about it was awesome. I loved the stadium, the acoustic's in the there must of been amazing. Im still suprised there was enough people to fill that stadium. And prople travelled from all over scandinavia/europe basicly. And yes. it was amazing, the final battle of last game and the gg following it induced (what feelt like) a minor earthquake in there. Personal favorites: Player entrances. Massive response. Totalbiscuit. Hearing this guys voice in those speakers live was unbelievable. And extremley talented saving the intro from that hack c.o.d host. Camerawork, lights, ambience. Excellent. Hero's humble and shaken reaction at the never ending cheers after winning. (Grats by the way! Epic games) We gonna need a bigger boat for next year | ||
Kenny_oro
Germany368 Posts
+ Stream quality/Streaming in general (most lag issues could be fixed by watching 720+ instead of lower qualities..) + nice schedule and sticking to it, didn't rly miss any game i wanted to watch + Finals in Saturday (nice time for viewers which don't come from EU) + the crowd, the stadium, the athmosphere ... just wow ![]() + casters (if day9 is there im going to watch it, mrbitter did a rly great job too.. tastosis for sure - unfortunatly i missed arTLOsis ^^) + overall organisation & presentation: music, intros, overlays - just rly professional overall - without TL and the schedule site that could be found in chat (http://ozzilee.com/dreamhack/) there was no rly source of information how the tournament is going, as somebody else alrdy said this is one thing MLG does better, the live coverage - we need the brackets, the schedule and some gossip all around that on a page to be informed (whould be a nice place to put sponsor advertisments too ![]() - volume of the adds on twitch was rly bugging me (day9 stream was quite low on volume, so adds were rly rly loud) - - - - this host guy ... omg ... bad interviews (asking cypher about his sex live, the overall behaviour ...) in conclusion: Dreamhack was a blast - Just amazing. I alrdy wanted to go ther for DHW11 but couldn't make it .. now i know for sure where i'll be in summer! Keep on doing like dreamhack did it - This is how esports (.. in my case just speaking for SC2..) has to be presented ... | ||
Lambertus
South Africa962 Posts
- Saturday - Night - Finals! I know at least 4 people (and me), that for them it was the reason to watch it! Sunday would have been not possible. So, thumps up for Saturday!!! - overall production quality: for me it was without problems and really nice and beautiful to watch (in Germany). - coach discussion was a nice gimmick! | ||
Swiv
Germany3674 Posts
the rest, especially stream qualitiy and the Top16 Round were amazing | ||
Fuchsteufelswild
Australia2028 Posts
On November 27 2011 21:53 Mpq wrote: My goodness, yes, I meant to mention that. THANK YOU TOTALBISCUIT, for saving that so naturally. Bravo!Totalbiscuit. Hearing this guys voice in those speakers live was unbelievable. And extremely talented saving the intro from that hack c.o.d host. | ||
Longshank
1648 Posts
On November 27 2011 21:34 Kreb wrote: Wait, you disagree Tod-Happy was "meh in terms of quality" but you call it "a boring snore fest"? What? "Meh" is a compliment compared to your description.... Agree that Tod would fit in a 32 player field though, probably Happy too. Yeah I disagree with the notion that that game had anything to do with a weak player field. It came down to two players who did anything not to lose rather than to win. That may happen in any tournament when you're playing for your life(World Cup finals are often terrible), especially when the two player have a history like ToD and Happy do. The quality of the players got nothing to do with it what so ever, you can get those games in a 4 player all-star field. | ||
Lysanias
Netherlands8351 Posts
It's the only downside on what i noticed. (twitch tv overloads are not dreamhacks fault) For the rest, awsome cast, great group play set up, incredible work and effort put in production, love and dedication to E-sport. For me it was the biggest and best effent of the year. Thank you Dreamhack ! | ||
NuclearJudas
6546 Posts
+ If possible, keep the casting line-up. By far the best casters in the scene, in one place was glorious. + Keep 2GD around for hosting duties and stuff. The guy is gold. - Keep that guy Tejbz as far away as fucking possible. His awkwardness, lack of charisma and complete absence of knowledge was extremely frustrating and disappointing to watch. | ||
hugman
Sweden4644 Posts
On November 27 2011 20:38 Thrombozyt wrote: What is an 'average peak' in the viewer numbers? Is it the average, or is it the peak? Also can we can a pulse over time plot for the matches? That would be awesome! Peak of the moving average The question is, was this year's host worse than that guy who started giving out sponsor items after last year's finals? :D | ||
eqez
Sweden837 Posts
On November 27 2011 19:44 SimDawg wrote: I'm 100% sure they're not allowed to broadcast those songs without paying for them, and I'm 99% sure they're not paying. If you wanted to screw DH over all you'd need to do is send an email to a record label with a link to the DH VODs. MLG does it right and uses music from a service. That said once esports get bigger all this music on streams and music at tournaments will have to stop completely. For now no one has noticed. You have no idea.... www.stim.se/en They can play whatever music they want. | ||
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