• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:51
CEST 23:51
KST 06:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End6Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
GSTL Returns in 2026!43Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) GSTL Returns in 2026! SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
SC4ALL II: Brood War Player Announcement 3/4 - soO BW General Discussion Rush's Odyssey Controversy [ASL22] Ro24 Preview: Summer's End StarCraft 64 is coming to Philly at SC4ALL II
Tourneys
[ASL22] Ro24 Group A Small VOD Thread 2.0 CSLAN 4 is Coming! ASL Season 22 LIVESTREAM with English Commentary
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6398 users

1.4.2 Patch Live - Page 35

Forum Index > SC2 General
Post a Reply
Prev 1 33 34 35 36 37 58 Next
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
November 08 2011 20:24 GMT
#681
On November 09 2011 04:51 Techno wrote:
Heres hoping Protoss wins the next couple GSLs so we can go back to the good ol days of Zerg whining.


I know! Zerg whining was much more fun than this Terran/Protoss whining.
As a Zerg, I mostly approve this patch, though the protoss weapon upgrade cost buff is annoying! At least they didn't make lv 1 cheaper, so I won't complain.
Bora Pain minha porra!
RastaMonsta
Profile Joined October 2011
304 Posts
November 08 2011 20:25 GMT
#682
On November 09 2011 04:59 JediGamer wrote:
Been experimenting with a triple forge build vs terran and zerg... winning too many games simply by pressing chronoboost. Wonder what the point in this change was.

R u just mad u got into GM based off the glitch and are back to masters where you belong? The forge buff doesnt help much and you are still going to all in every game so why do you care?


User was warned for this post
kedarking
Profile Joined August 2011
Netherlands98 Posts
November 08 2011 20:36 GMT
#683
On November 08 2011 08:30 strength wrote:
Im not too sure if im a big fan of the protoss upgrades, but time will tell. EMP isnt the problem! ITS SNIPE (im zerg hehehe)

Kinda thinking if these changes were necessary.


Never had all your infestors get EMP'ed by a single ghost in a second tht you weren't paying attention? I'm sure I have...
"There's nothing more awesome, than being proud of the things you love." The most inspirational man I've ever known, also knon as Day[J]
IVN
Profile Joined October 2010
534 Posts
November 08 2011 20:40 GMT
#684
Snipe is perfectly balanced, but EMP was just sick. Thank god, after more than 1 year Blizz finaly realized it.
Cronin
Profile Joined September 2010
6 Posts
November 08 2011 20:44 GMT
#685
It's not that EMP was necessarily imba. More that terran doesn't have any other solution but to MMMGV against toss, but that should be fixed in HotS with warhounds and battle hellions :D
polysciguy
Profile Joined August 2010
United States488 Posts
November 08 2011 20:46 GMT
#686
On November 09 2011 05:44 Cronin wrote:
It's not that EMP was necessarily imba. More that terran doesn't have any other solution but to MMMGV against toss, but that should be fixed in HotS with warhounds and battle hellions :D

dont forget the shredders preventing anything other than like immortal harrass
glory is fleeting, but obscurity is forever---napoleon
Qntc.YuMe
Profile Joined January 2011
United States792 Posts
November 08 2011 20:46 GMT
#687
I dont understand why there are protoss who believe this patch doesnt change much about the impact in PvT. Its a buff for protoss and nerf for terran, its better than nothing.
Remfire
Profile Joined October 2010
492 Posts
November 08 2011 20:52 GMT
#688
That avatar is sweet!
RavenLoud
Profile Joined March 2011
Canada1100 Posts
November 08 2011 20:54 GMT
#689
On November 09 2011 05:46 OpTiKDream wrote:
I dont understand why there are protoss who believe this patch doesnt change much about the impact in PvT. Its a buff for protoss and nerf for terran, its better than nothing.

All they are saying is that the upgrade cost reduction doesn't make as much difference as people seem to perceive because the research time remains the same.

Most people who QQ seem to have instantly thought in ratios of old vs new cost and assumed without a thought that now the upgrades are 20%-30% better and faster, and protoss will now have 3/3/3 by the 10 minute mark before terran has the time to start 1/1.

The EMP thing is fairly well accepted already.
woody60707
Profile Joined November 2010
United States1863 Posts
November 08 2011 20:56 GMT
#690
Damn. HuK is going to miss the patch update in his GSL match by a day.
JustTray
Profile Joined May 2011
127 Posts
Last Edited: 2011-11-08 21:08:31
November 08 2011 21:08 GMT
#691
On November 09 2011 03:45 Sphen5117 wrote:
Show nested quote +
On November 09 2011 03:31 s3rp wrote:
On November 09 2011 03:26 Sphen5117 wrote:
On November 09 2011 01:33 HypernovA wrote:
On November 09 2011 01:24 Sphen5117 wrote:
On November 09 2011 01:18 Snowbear wrote:
I would like to know what terran unit can deal splash damage / a huge amount of damage lategame in TVP? Protoss has:
- HT
- Collossus
- Archon

Terran has:
- ghosts

Don't say tanks because they suck in tvp. I would trade the whole ghost for 1 lategame terran unit. It's amazing how everyone seems to forget that terran has no lategame unit besides the ghosts.



You. Missed. The Point. Your GHOSTS HARD COUNTER. EVERYTHING. WE. HAVE. Our HT's? Useless. Colossi/archons? HP GONE. I Would trade all 3 of these "late game units" for something as effective as your ghost.


People really need to stop using the word HARD COUNTER. A Ghost does NOT hard counter all those units. It only hard counters the Templar IF and ONLY IF EMP goes off first.

A hard counter is something like Mutalisk vs Banshee.


How will it ever NOT go off first though? EMP has a longer range, comes from a unit that is faster, as well as can cloak, and your ghost not only starts with enough energy for it, but also doesn't require an upgrade. Also, not only does your spell do more damage than storm, but it is INSTANT, whereas Storm can be moved out of to negate up to half it's damage, if not more. YES. it HARD COUNTERS. Adding ghosts alone to a bio ball makes it trump nearly everything a toss can throw out (how dare you ever have to build a viking off your already-reactored starports). TECHING IS HARD, isn't it, Terran?


Thats total bullcrap every Terran already has to build Vikings when Colossi is out there don't act like because of Ghosts Terrans don't need to build Vikings against Colossi because thats total non-sense.

Ghosts are not that omnipotent ....


Wait, you mean you have to build a tier 2 unit to counter our tier 3 ones? PREPOSTEROUS. YOU SHOULD BE ABLE TO STOP US WITH TIER 1!!

Your vikings are your initial air unit, no tech lab or upgrades needed. And they SHIT on everything in the sky. Heaven forbid you have to have some army composition, or build a unit that doesn't get completely maxed off the 2 upgrades you stacking for your marine/maraders.


Just some facts/opinions to clear this up;

Vikings are Tier 3. Vikings are also absolutely required to counter collosi, and since you have to outnumber them, also usually requires a reactor on top.

Ghosts are not the most powerful unit, and have NEVER been. Recently that role has been reserved for infestors and collosi.

EMP radius was nerfed once already in the beta or soon after, I forget.

Ghosts are required to beat equally skilled protoss as gateway units in bulk are superior to even MMM when used properly. They always have been used at high skill levels in TvP for that reason since the beginning of the game.


Kamais_Ookin
Profile Blog Joined May 2010
Canada4218 Posts
November 08 2011 21:12 GMT
#692
Would be awesome to see some triple forge builds now that the upgrades are cheaper.
I <3 Plexa.
genius_man16
Profile Joined February 2011
United States749 Posts
November 08 2011 21:16 GMT
#693
I'm curious to see how this affects the lower leagues. I've always sorta struggled vs protoss so now that they can get cheaper upgrades im wondering if ill lose more now.

We'll just have to see i guess
Dyrus | Vooby | Balls | Meteos | WildTurtle | Bjergsen | Cop | sexPeke | Xpecial | Aphromoo | Scarra |
woody60707
Profile Joined November 2010
United States1863 Posts
November 08 2011 21:18 GMT
#694
On November 09 2011 06:12 Kamais_Ookin wrote:
Would be awesome to see some triple forge builds now that the upgrades are cheaper.


Nah, it still it will stay double forge builds. L1w & L1a. Next you get L2w & L1s. The L2a & L3w. Lastly L3a &L2s Because Level 3 shield still cost a crap load.
Nightshake
Profile Joined November 2010
France412 Posts
November 08 2011 21:22 GMT
#695
On November 08 2011 08:36 Al Bundy wrote:
I like this patch: it's straightforward and reasonable. Now hopefully Protoss players in the GSL will have a better shot.


No, because NesTea and the other Terrans still better. It's not a balance problem. Protoss is going to dominate in Europe, I think.
Skyro
Profile Joined May 2010
United States1823 Posts
November 08 2011 21:24 GMT
#696
On November 09 2011 05:01 Elefanto wrote:
Show nested quote +
On November 09 2011 04:49 The_DarkAngelz wrote:
On November 09 2011 04:45 Zidane wrote:
On November 09 2011 04:42 Techno wrote:
On November 09 2011 04:09 Zidane wrote:
Honestly, if Terrans wanna keep QQing about the radius nerf. I'd rather take an HT movement speed and acceleration speed buff over this.

Why not have both? I say buff the shit out of Protoss and give Terran a couple months to adapt. It'd be nice if you had a unit that was more microable in PvT. PvZ you can micro blink stalkers, but theres really not that much to do in PvT, which is the root of all the prolems with protoss: Buff deathball would mean everyone plays Protoss on Ladder,


Sounds good actually.

Having Faster HTs will actually give you a chance to run in a storm or feedback a ghost without them plastering you with snipe or emp and thinking that actually requires skill.


i don't know, it seens to became much more powerful...i'm protoss too but i don't agree with this buff...HT would became way too strong in PvZ and even more strong in mineral line hairess !


I think everyone can agree that Ht's currently are mediocre, to say the least.
I would go out as far and say every protoss would actually take a heavy colossus nerf in exchange for a
reasonable templar tech route.

Templar (dt / ht) play in general is way more fun to play and to watch than colossus.
But the Templar paths are currently to expensive for what they bring you, making everything involving them currently
extremely volatile.


It's funny how even protoss players hate colossi. If they replaced the colossus with reavers I'm pretty sure nobody would complain. Reavers were fun to play, fun to watch, and reavers drops was a staple harass tactic. T_T wru reavers...
hugman
Profile Joined June 2009
Sweden4644 Posts
November 08 2011 21:35 GMT
#697
On November 09 2011 06:08 JustTray wrote:
Show nested quote +
On November 09 2011 03:45 Sphen5117 wrote:
On November 09 2011 03:31 s3rp wrote:
On November 09 2011 03:26 Sphen5117 wrote:
On November 09 2011 01:33 HypernovA wrote:
On November 09 2011 01:24 Sphen5117 wrote:
On November 09 2011 01:18 Snowbear wrote:
I would like to know what terran unit can deal splash damage / a huge amount of damage lategame in TVP? Protoss has:
- HT
- Collossus
- Archon

Terran has:
- ghosts

Don't say tanks because they suck in tvp. I would trade the whole ghost for 1 lategame terran unit. It's amazing how everyone seems to forget that terran has no lategame unit besides the ghosts.



You. Missed. The Point. Your GHOSTS HARD COUNTER. EVERYTHING. WE. HAVE. Our HT's? Useless. Colossi/archons? HP GONE. I Would trade all 3 of these "late game units" for something as effective as your ghost.


People really need to stop using the word HARD COUNTER. A Ghost does NOT hard counter all those units. It only hard counters the Templar IF and ONLY IF EMP goes off first.

A hard counter is something like Mutalisk vs Banshee.


How will it ever NOT go off first though? EMP has a longer range, comes from a unit that is faster, as well as can cloak, and your ghost not only starts with enough energy for it, but also doesn't require an upgrade. Also, not only does your spell do more damage than storm, but it is INSTANT, whereas Storm can be moved out of to negate up to half it's damage, if not more. YES. it HARD COUNTERS. Adding ghosts alone to a bio ball makes it trump nearly everything a toss can throw out (how dare you ever have to build a viking off your already-reactored starports). TECHING IS HARD, isn't it, Terran?


Thats total bullcrap every Terran already has to build Vikings when Colossi is out there don't act like because of Ghosts Terrans don't need to build Vikings against Colossi because thats total non-sense.

Ghosts are not that omnipotent ....


Wait, you mean you have to build a tier 2 unit to counter our tier 3 ones? PREPOSTEROUS. YOU SHOULD BE ABLE TO STOP US WITH TIER 1!!

Your vikings are your initial air unit, no tech lab or upgrades needed. And they SHIT on everything in the sky. Heaven forbid you have to have some army composition, or build a unit that doesn't get completely maxed off the 2 upgrades you stacking for your marine/maraders.


Just some facts/opinions to clear this up;

Vikings are Tier 3. Vikings are also absolutely required to counter collosi, and since you have to outnumber them, also usually requires a reactor on top.

Ghosts are not the most powerful unit, and have NEVER been. Recently that role has been reserved for infestors and collosi.

EMP radius was nerfed once already in the beta or soon after, I forget.

Ghosts are required to beat equally skilled protoss as gateway units in bulk are superior to even MMM when used properly. They always have been used at high skill levels in TvP for that reason since the beginning of the game.




Vikings are not Tier 3
The whole 'tier' thing comes from Zerg, Hive = T3 and Vikings are way lower tech
fishjie
Profile Blog Joined September 2010
United States1519 Posts
November 08 2011 21:36 GMT
#698
EMP is instant guaranteed damage

you can dodge storms as terran if you are not bad

nerf is good

ghosts are too OP. snipe and EMP on the same unit is just lulz
Arterial
Profile Blog Joined August 2010
Australia1039 Posts
November 08 2011 21:42 GMT
#699
Whilst this was a minor buff and nerf, I was never too sure if upgrades were what needed to be fixed in PvT.

If you think about it, more often than not, good protoss' will have their 3/3 upgrades done before the other races, with consistent chronos and what-not.

EMP-nerf is a more direct nerf obviously.

savior & jaedong
Condor Hero
Profile Blog Joined August 2009
United States2931 Posts
November 08 2011 21:45 GMT
#700
On November 09 2011 05:46 OpTiKDream wrote:
I dont understand why there are protoss who believe this patch doesnt change much about the impact in PvT. Its a buff for protoss and nerf for terran, its better than nothing.

These last two patches are buffs for Protoss and obviously welcomed but I still think there needs to be more changes.

If I'm looking at this patch from a Terran perspective, there is absolutely nothing I would do differently except maybe add in 1-2 more Ghosts than normal for late-game situations.

Compare this to the Infestor buff, which fundamentally changed just about every aspect of the PvZ matchup, it's disappointing.
Prev 1 33 34 35 36 37 58 Next
Please log in or register to reply.
Live Events Refresh
The Patches Monday
16:15
#3
RotterdaM1159
TKL 406
TaKeTV 388
SteadfastSC201
IndyStarCraft 199
ZombieGrub139
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1159
TKL 406
SteadfastSC 201
IndyStarCraft 199
ZombieGrub139
Dota 2
XaKoH 469
League of Legends
JimRising 340
Counter-Strike
summit1g6130
Super Smash Bros
hungrybox383
C9.Mang0248
Heroes of the Storm
Liquid`Hasu388
Other Games
Grubby2597
shahzam513
FrodaN460
Liquid`RaSZi450
ToD320
UpATreeSC61
Trikslyr34
[ Show 16 non-featured ]
StarCraft 2
• kabyraGe 199
• Hupsaiya 42
• RyuSc2 32
• musti20045 19
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21590
League of Legends
• TFBlade957
Other Games
• imaqtpie1789
• Shiphtur274
Upcoming Events
Afreeca Starleague
12h 9m
Sharp vs Shinee
Action vs Shine
GSL
13h 9m
PiGosaur Cup
1d 2h
Replay Cast
1d 11h
Afreeca Starleague
1d 12h
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
1d 13h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
3 days
[ Show More ]
PiG Sty Festival
3 days
CranKy Ducklings
4 days
PiG Sty Festival
4 days
Sparkling Tuna Cup
5 days
PiG Sty Festival
5 days
The Patches Monday
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.