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1.4.2 Patch Live - Page 3
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SolidMoose
United States1240 Posts
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McFeser
United States2458 Posts
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avilo
United States4100 Posts
On November 08 2011 08:35 Deleuze wrote: Hopefully TvP will be a little more balanced now, though we'll have to see whether the upgrades buff burns my zerg ass... It already was balanced, except late game which was already heavily P favored and is so now even more. It will be interesting to see how soon the forge patch changes are reverted. EMP everyone complained about, so blizzard changed it, and that change was arguable. Overall, this patch reminds me of the biggest patch change mistake of SC2 so far - nerfing tank damage. | ||
itkovian
United States1763 Posts
My tvp will be even worse now. Guess I just need to get more ghosts. I suppose this was needed though based off of current results. | ||
Hider
Denmark9341 Posts
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Cyro
United Kingdom20275 Posts
On November 08 2011 08:44 NuKedUFirst wrote: That's your own fault. Good patch for protoss however I disagree with the EMP nerf.. going to be alot more difficult to emp a group of infestors since they are so big. Look at 1:05 on Splitting IS nearly useless, as the massive EMP radius hits everything unless you split them VERY far apart, which is impossible with the unit clumping whenever you move | ||
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NonY
8748 Posts
On November 08 2011 08:50 itkovian wrote: T_T My tvp will be even worse now. The real Itkovian would not act like this!! | ||
ChuCky.Ca
Canada2497 Posts
On November 08 2011 08:50 avilo wrote: It already was balanced, except late game which was already heavily P favored and is so now even more. It will be interesting to see how soon the forge patch changes are reverted. EMP everyone complained about, so blizzard changed it, and that change was arguable. Overall, this patch reminds me of the biggest patch change mistake of SC2 so far - nerfing tank damage. your funny you should be a comedian your jokes are really good | ||
Cyro
United Kingdom20275 Posts
On November 08 2011 08:55 ChuCky.Ca wrote: your funny you should be a comedian your jokes are really good I think it was a LITTLE bit out of hand, but mech vs bio and protoss is so much harder to play now, maybe it was too much edit: to clarify, im pretty sure splash radius and splash damage was nerfed significantly alongside damage | ||
quaffle
United States249 Posts
On November 08 2011 08:29 Plexa wrote: I hope this makes me a happy zealot Omg, I have no idea why, but this just made me laugh so hard. lol, wp sir. | ||
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ZeromuS
Canada13379 Posts
On November 08 2011 08:44 NuKedUFirst wrote: That's your own fault. Good patch for protoss however I disagree with the EMP nerf.. going to be alot more difficult to emp a group of infestors since they are so big. To be entirely fair the upgrades are not the highlight of this patch instead its the emp change. Also, it might be harder to emp infestors but you can still snipe them. So instead of using all your snipe energy on Broodlords one might have to also snipe infestors :O | ||
Gatored
United States679 Posts
On November 08 2011 08:50 avilo wrote: It already was balanced, except late game which was already heavily P favored and is so now even more. It will be interesting to see how soon the forge patch changes are reverted. EMP everyone complained about, so blizzard changed it, and that change was arguable. Overall, this patch reminds me of the biggest patch change mistake of SC2 so far - nerfing tank damage. That is why the statistics still point to the MU being heavily in favor of the terran? Too much QQ in this post. | ||
Tristy
Norway172 Posts
On November 08 2011 08:54 Liquid`Tyler wrote: The real Itkovian would not act like this!! Well the real Itkovian did battle zerging masses, tho he never faced terran. | ||
hasuterrans
United States614 Posts
On November 08 2011 08:56 Cyro wrote: I think it was a LITTLE bit out of hand, but mech vs bio and protoss is so much harder to play now, maybe it was too much edit: to clarify, im pretty sure splash radius and splash damage was nerfed significantly alongside damage http://www.youtube.com/watch?v=zh0dEexJqTc Not relevant video. The issue was TvZ and TvP not TvT...the nerf he is talking about is tanks doing less damage to light units. edit: shouldn't have replied, no need to derail for a siege tank balance discussion | ||
RudePlague
Great Britain113 Posts
EMP is nice early game and won't change late game once there are a lot of ghosts with a lot of energy. Snipe still owns zerg and protoss will continue to struggle vs mutalisks. It's nice Protoss is being buffed a bit though. | ||
Almetien
Poland43 Posts
On November 08 2011 08:54 Liquid`Tyler wrote: The real Itkovian would not act like this!! You sir just won even more of my respect. | ||
MooMooMugi
United States10531 Posts
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DarkPlasmaBall
United States43764 Posts
On November 08 2011 08:50 avilo wrote: It already was balanced, except late game which was already heavily P favored and is so now even more. It will be interesting to see how soon the forge patch changes are reverted. EMP everyone complained about, so blizzard changed it, and that change was arguable. Overall, this patch reminds me of the biggest patch change mistake of SC2 so far - nerfing tank damage. So TvP early and mid game were balanced, late game was Protoss favored, EMP being nerfed wasn't necessarily required, and tank damage didn't need to be nerfed? ::checks calendar:: It's not April 1st. What are you trying to pull? Did I miss an announcement for opposite day or something? Or have you just not been keeping up with the statistics of SC2? | ||
SiN]
United States540 Posts
On November 08 2011 08:50 avilo wrote: It already was balanced, except late game which was already heavily P favored and is so now even more. It will be interesting to see how soon the forge patch changes are reverted. EMP everyone complained about, so blizzard changed it, and that change was arguable. Overall, this patch reminds me of the biggest patch change mistake of SC2 so far - nerfing tank damage. MAN I KNOW RIGHT WHEN THEY BROUGHT TANK DAMAGE FROM LIKE 120 TO WHATEVER IT IS NOW I WAS SO BLOWN. GOOD GOD THEY DONT KNOW WHAT THEY'RE DOING. but seriously though templars rape me now q_q dont know if emp can hit feedback | ||
Cyro
United Kingdom20275 Posts
On November 08 2011 09:01 hasuterrans wrote: Not relevant video. The issue was TvZ and TvP not TvT...the nerf he is talking about is tanks doing less damage to light units. Marines are light units. Honestly i dont see tanks doing more damage to light being a game breaker in TvZ, you already 1shot zerglings and hydralisks are not exactly useful vs tanks, unless you mean the splash radius? For TvP i completely agree though | ||
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