• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:54
CET 08:54
KST 16:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!42$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Mech is the composition that needs teleportation t StarCraft, SC2, HotS, WC3, Returning to Blizzcon! TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
Where's CardinalAllin/Jukado the mapmaker? BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 992 users

The New GSL Format Explained - Page 17

Forum Index > SC2 General
465 CommentsPost a Reply
Prev 1 15 16 17 18 19 24 Next All
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
October 27 2011 21:34 GMT
#321
-.- Wow that just hurt my brain to read lawl... I think I like it, but time will tell if it works well
Remember, no matter where you go, there you are.
Corrupted
Profile Joined April 2010
United States1255 Posts
October 27 2011 21:37 GMT
#322
I'm surprised so many people are in love with the idea of people being completely washed out of televised GSL matches, even when starting from Code A, and yet they still maintain the bo1 format in early stages of Code S. If there are some wonky matchups, there is no doubt that some fantastic players will get wiped out quite quickly. Players like Nestea and MVP have lost in the group stages before.
"MarineKing rolling double sevens there" -Artosis
Uhh Negative
Profile Joined May 2010
United States1090 Posts
October 27 2011 21:38 GMT
#323
HAHAHA! I loved the spoiler at the end! Pretty hilarious, yet so true.

I'm liking the new GSL format. It integrates Code S and Code A a little bit better.
Lunares
Profile Joined May 2010
United States909 Posts
October 27 2011 21:45 GMT
#324
So the twitter post says "code s group matches Bo1". That includes the second stage of group matches as well, the Ro16? With only 4 groups instead of 8 I hope they do Bo3 at that point.
andrea20
Profile Joined September 2010
Canada441 Posts
October 27 2011 21:46 GMT
#325
On October 28 2011 01:59 Infenwe wrote:
My problem with the GSL format has always been that someone who gets knocked out of Code A is with overwhelming probability never heard from again because qualifying is (a) hard as nails and (b) subject to huge amounts of variance.


The same people go far in the code B qualifiers over and over again. (Z)JookTo is an example of how your claim is wrong; he's in code A now. A while ago, he was the lowest code S seed coming out of the 2010 opens and subsequently embarrassed out of the GSL. So it's possible to come back.
blackbrrd
Profile Joined September 2010
Norway477 Posts
October 27 2011 21:51 GMT
#326
Looking at Code A there is some interesting parts.

RO32 - 24 from Code A, 8 from Code S. At least 16 Code A players can get to the next round without meeting a Code S player.

RO24 - 16 players from Code A/S. At least 8 players from Code A/S don't have to meet a Code S player.

I wonder how they will pick who plays a Code S player. :p
Lunares
Profile Joined May 2010
United States909 Posts
October 27 2011 21:53 GMT
#327
On October 28 2011 06:46 andrea20 wrote:
Show nested quote +
On October 28 2011 01:59 Infenwe wrote:
My problem with the GSL format has always been that someone who gets knocked out of Code A is with overwhelming probability never heard from again because qualifying is (a) hard as nails and (b) subject to huge amounts of variance.


The same people go far in the code B qualifiers over and over again. (Z)JookTo is an example of how your claim is wrong; he's in code A now. A while ago, he was the lowest code S seed coming out of the 2010 opens and subsequently embarrassed out of the GSL. So it's possible to come back.


MC coming back straight into code S? Boxer coming back as well? Yeah it's hard, but so was passing a courage tournament and getting into BW. Nobody ever said it should be easy to be a progamer and variance is a good thing so we don't have the race spread like we do.
Adreme
Profile Joined June 2011
United States5574 Posts
October 27 2011 21:55 GMT
#328
On October 28 2011 06:53 Lunares wrote:
Show nested quote +
On October 28 2011 06:46 andrea20 wrote:
On October 28 2011 01:59 Infenwe wrote:
My problem with the GSL format has always been that someone who gets knocked out of Code A is with overwhelming probability never heard from again because qualifying is (a) hard as nails and (b) subject to huge amounts of variance.


The same people go far in the code B qualifiers over and over again. (Z)JookTo is an example of how your claim is wrong; he's in code A now. A while ago, he was the lowest code S seed coming out of the 2010 opens and subsequently embarrassed out of the GSL. So it's possible to come back.


MC coming back straight into code S? Boxer coming back as well? Yeah it's hard, but so was passing a courage tournament and getting into BW. Nobody ever said it should be easy to be a progamer and variance is a good thing so we don't have the race spread like we do.


MC coming back had nothing to do with qualifiers. He won (came in 2nd) the code S seed at MLG and took it.
Lunares
Profile Joined May 2010
United States909 Posts
October 27 2011 21:57 GMT
#329
On October 28 2011 06:55 Adreme wrote:
Show nested quote +
On October 28 2011 06:53 Lunares wrote:
On October 28 2011 06:46 andrea20 wrote:
On October 28 2011 01:59 Infenwe wrote:
My problem with the GSL format has always been that someone who gets knocked out of Code A is with overwhelming probability never heard from again because qualifying is (a) hard as nails and (b) subject to huge amounts of variance.


The same people go far in the code B qualifiers over and over again. (Z)JookTo is an example of how your claim is wrong; he's in code A now. A while ago, he was the lowest code S seed coming out of the 2010 opens and subsequently embarrassed out of the GSL. So it's possible to come back.


MC coming back straight into code S? Boxer coming back as well? Yeah it's hard, but so was passing a courage tournament and getting into BW. Nobody ever said it should be easy to be a progamer and variance is a good thing so we don't have the race spread like we do.


MC coming back had nothing to do with qualifiers. He won (came in 2nd) the code S seed at MLG and took it.


Having multiple ways to come back into Code S/A is exactly my point. Yes the qualifiers are hard. But there are other ways (That are equally hard imo) that people can go do, e.g. the ESV korean weeklies and MLG.
andrea20
Profile Joined September 2010
Canada441 Posts
October 27 2011 21:59 GMT
#330
On October 28 2011 06:45 Lunares wrote:
So the twitter post says "code s group matches Bo1". That includes the second stage of group matches as well, the Ro16? With only 4 groups instead of 8 I hope they do Bo3 at that point.


When you really think about it, the group stages ARE Bo3, just with different players and less preparation. 2 wins before 2 losses advances a player, just like a regular Bo3.
theBOOCH
Profile Joined November 2010
United States832 Posts
October 27 2011 22:06 GMT
#331
I like some aspects of it, like how the seeding into code a works, but I still don't think it addresses the fundamental flaws in the code a/code a qualification process.
If all you're offering is Dos Equis, I will stay thirsty thank you very much.
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
October 27 2011 22:09 GMT
#332
I like the way that in a sense Code A works as a losers bracket and the possibility of a higher turn over rate in Code S
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
pdd
Profile Blog Joined November 2010
Australia9933 Posts
October 27 2011 22:14 GMT
#333
On October 28 2011 03:06 Clefairy wrote:
Code A Bracket:
+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]


Code S Group A 4th vs IM_MinSeok

MVPKeen vs TSLRevival

iSCrazymoving vs Liquid`Hero

Code S Group B 4th vs MVPGuineaPig

ST_Superstar vs SlayerSBrown

ST_Fruitdealer vs SlayerSAlicia

Code S Group C 4th vs CreatorPrime

oGsTOP vs ST_Parting

NsHsTassadar vs DignitasSelect

Code S Group D 4th vs oGsCezanne

MVPGenius vs TSLSymbol

NsHsSage vs oGsFin (fOrGG)

Code S Group E 4th vs ST_Rainbow

TSL_JYP vs Quantic Sase

FXOLucky vs DignitasNaniwa

Code S Group F 4th vs Soccer

HongunPrime vs oGsLuvsic

MVPNoblesse vs oGsInca

Code S Group G 4th vs oGsVines

CheckPrime vs ST_Squirtle

MVPMonster vs oGsJookto

Code S Group H 4th vs oGsTheSTC

MVPDream vs SlayerSBoxer

oGsZenio vs (Teamless) Jung Min Ho

Poor Sage. (or ForGG). Also didn't Naniwa play Lucky last season as well?
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
October 27 2011 22:14 GMT
#334
Nooooo, ForGG is against Sage during the first round of Code A

My heart is torn asunder like the lands of Azeroth during the Cataclysm.
ㅇㅅㅌㅅ
p4NDemik
Profile Blog Joined January 2008
United States13896 Posts
October 27 2011 22:18 GMT
#335
Finally, GSL's format is getting sufficiently confusing for it to deserve the title of the premier tournament for it's game. Now it truly can stand on par with the 2007-2008 OSL system w/OSC, ODT, and OSL.

And as in the old days, like 10 of us will actually understand it.
Moderator
Wuster
Profile Joined May 2011
1974 Posts
October 27 2011 22:19 GMT
#336
On October 28 2011 06:37 Corrupted wrote:
I'm surprised so many people are in love with the idea of people being completely washed out of televised GSL matches, even when starting from Code A, and yet they still maintain the bo1 format in early stages of Code S. If there are some wonky matchups, there is no doubt that some fantastic players will get wiped out quite quickly. Players like Nestea and MVP have lost in the group stages before.


I'm mixed on the new format; I like it in principle, but this is a big sticking point for me as well.

Pros
Code S dregs get filtered out even faster
Code A players have more ways into Code S
In turn this means unlucky Code S players have an easier chance getting back in (unlike Leenock)
Code A expanded, which means Code B is less brutal

Cons
Code A isn't a real tournament anymore...
Code A bracket draws are even more variable with a small percentage of Code S players being thrown in the first 2 rounds
Code S group stages are still a Bo1 (or homeless man's Bo3 if you prefer)

I really don't now what I think yet, will have to wait until GSL November is over to decide.
Jacob666
Profile Joined January 2011
United States285 Posts
October 27 2011 22:21 GMT
#337
How is the money going to be distributed? Now instead of paying 32 to finals of code s and code a it's 3 rounds of code a and Ro8 and on in code s. Any word on this?
Crisium
Profile Blog Joined February 2010
United States1618 Posts
October 27 2011 22:24 GMT
#338
This is far better. Now maintaining Code S actually means something.
Broodwar and Stork forever! List of BW players with most Ro16, Ro8: http://tinyurl.com/BWRo16-Ro8
MerlinAthrawes
Profile Joined June 2011
United States3 Posts
October 27 2011 22:35 GMT
#339
Poll: Would you prefer to see Code S group play Best of 3s?

Yes (38)
 
93%

No (3)
 
7%

41 total votes

Your vote: Would you prefer to see Code S group play Best of 3s?

(Vote): Yes
(Vote): No

Remfire
Profile Joined October 2010
492 Posts
October 27 2011 22:37 GMT
#340
I really like the code S play before code A I think this ads a lot of diversity and as stated previously it helps cycle players for I feel so players whom are not preforming will be take out rather then taking a long time.
Prev 1 15 16 17 18 19 24 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Zeus 635
actioN 277
Sharp 44
NotJumperer 16
NaDa 9
Dota 2
Gorgc1721
NeuroSwarm94
League of Legends
JimRising 1191
Counter-Strike
fl0m1296
Stewie2K636
Heroes of the Storm
Khaldor125
Other Games
summit1g12833
WinterStarcraft436
ViBE119
goatrope51
Happy9
Organizations
Counter-Strike
PGL109
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH129
• Adnapsc2 10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo3141
• Jankos2629
Upcoming Events
Sparkling Tuna Cup
2h 6m
WardiTV Korean Royale
4h 6m
LAN Event
7h 6m
ByuN vs Zoun
TBD vs TriGGeR
Clem vs TBD
IPSL
10h 6m
JDConan vs WIZARD
WolFix vs Cross
BSL 21
12h 6m
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
1d 1h
Wardi Open
1d 4h
WardiTV Korean Royale
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
[ Show More ]
Tenacious Turtle Tussle
3 days
The PondCast
4 days
RSL Revival
4 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
RSL Revival
5 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
5 days
CranKy Ducklings
6 days
RSL Revival
6 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
6 days
BSL 21
6 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.