• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:45
CEST 14:45
KST 21:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week5[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7Weekly Cups (June 30 - July 6): Classic Doubles6[BSL20] Non-Korean Championship 4x BSL + 4x China10Flash Announces Hiatus From ASL70
StarCraft 2
General
RSL Revival patreon money discussion thread TL Team Map Contest #4: Winners Esports World Cup 2025 - Final Player Roster Server Blocker RSL Season 1 - Final Week
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event $5,100+ SEL Season 2 Championship (SC: Evo) $25,000 Streamerzone StarCraft Pro Series announced Sparkling Tuna Cup - Weekly Open Tournament
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
A cwal.gg Extension - Easily keep track of anyone Script to open stream directly using middle click BW General Discussion ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Last Minute Live-Report Thread Resource! [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Accidental Video Game Porn Archive Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 697 users

The New GSL Format Explained - Page 10

Forum Index > SC2 General
465 CommentsPost a Reply
Prev 1 8 9 10 11 12 24 Next All
andrewlt
Profile Joined August 2009
United States7702 Posts
October 27 2011 16:41 GMT
#181
On October 28 2011 01:18 VirgilSC2 wrote:
Show nested quote +
On October 28 2011 01:15 andrewlt wrote:
On October 28 2011 01:09 Woony wrote:
On October 28 2011 01:00 Mephyss wrote:
I dont like the idea of having a code S guy going to code B in the same season specially if they keep the low ammount of games they do now. 2 code S and 2 code A games lost and you are out.


Well you have to see, it's now also easier to get into Code S again.



The big problem is that if you play poorly once and drop out of Code S, you have to wait a season to compete in it. It's not so bad when it was very difficult to drop out but now that it's easier, it's going to be a problem. Sure, it's easier to come back to Code S but why should a player who regained their form have to wait that long?

Because for a time they weren't Code S material? I think that's pretty self explanatory. If you play poorly enough to only drop down to Code A, and you retain Code A, you can be back in Code S next season, but if you're slumping hard enough to fall all the way out of the GSL, I think most players deserve a season without Code S, if they can re-qualify for Code A, and make it back into Code S the season after that, then they'll have regained their Code S status as a reward for the hard work.



You're keeping players on the sidelines once they regain their form by having them compete solely in matches that are pretty meaningless in determining that season's champion. There's a huge possibility that players at their best form would be unable to compete for the Code S championship. As we've seen time and time again, there's not that big a skill difference between Code A and S.

The Colts are the worst team in the NFL right now after years of making the playoffs with double digit victories. Assuming Manning comes back next year as good as ever, should they really have to wait until the 2013-2014 season to compete for the Super Bowl?
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
October 27 2011 16:42 GMT
#182
makes so much more sense then before.
But is group stage as bad as it was last time making people advance while being 1-1 tied for no reason other then luck of the draw?
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Drake
Profile Joined October 2010
Germany6146 Posts
October 27 2011 16:45 GMT
#183
On October 28 2011 01:32 RedMosquito wrote:
OMG are you guys thinking properly? This format is terrible. Imagine Nestea has a bad week and he loses his group in code s (maybe he happened to have the toughest group or something). he gets sent down to code a first round. Now he gets cheesed out or happens to play a really good player like sage and loses a close series. boom nestea is out of gsl. lol this format is garbage.

also with this format, who exactly is code S and code A? If you're a code s player and then lose in the second round (thus being sent down to code a) does that make you code A or code S? Lol this is very weird.

Overall what i think is happening here is that gsl wants more diversity (less terrans?) and turnover in their tournament. That may sound appealing but what they really are doing is making the gsl more random. Code S will no longer represent the best players in the world but rather the hottest players of recent, or the players who were able to get favorable matchups along the way.


with old system i would have stopped paying for GSL
i not even watched more then 1/8 of the code S games last season and i pay for it since open season 1
GSL code S was the most boring thing in god damn universe and one more tvt semis would have let me jump into a river

it was BORING man... god damn boring

who cares who is code S or A you can SEE it, you cant go up from B to win code S in 1 season buts is possible to down from code S to B yes, but then nestea would also have to not be top8 last season, otherwise he would be able to pick his 1. round enemy where he should at least get 1 win in the group!

you not think about the seeding cause with that the good players always have a relative easy opponent or was to arrogant to choose one like MC choosed Polt etc.

god i cant describe how much i like the new system
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
Chemzoar
Profile Joined March 2011
United States14 Posts
October 27 2011 16:46 GMT
#184
The only thing I don't like about this is the lack of finals for Code A. If you're not going to play out the bracket to the end, why call it Code A? Why not just call it extended Code S qualifiers, or something?
Hrrrrm
Profile Joined March 2010
United States2081 Posts
Last Edited: 2011-10-27 16:48:16
October 27 2011 16:46 GMT
#185
Very smart of GOM to do this. Not only do you get to watch "Code S" players play more games potentially, you get to follow a specific player if he stumbles early in Code S that month and immediately follow his uphill climb in Code A or his immediate exit into Code B. This will definitely get me following the games a bit more.

Just the fact that Code S now is constantly feeding the Code A brackets each round makes it feel more exciting. Thumbs up!
alot = a lot (TWO WORDS)
Drake
Profile Joined October 2010
Germany6146 Posts
Last Edited: 2011-10-27 16:48:40
October 27 2011 16:47 GMT
#186
also i like the "drama" factor, someone epic from S to B ? nice
someone garbage from S to B ? thanks we no need him longer in A anyways

its always good storys its drama its action its ... we not need more boring things ! this is great !

imagine, nestea last his group then fight trough half code A but then he gets cheesed and is in the up and down games where he make top2 and get a code S seed for next season
DRAMA !
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
illsick
Profile Joined March 2011
United States1770 Posts
October 27 2011 16:51 GMT
#187
I hate the format, especially the random seeded 2 "international players" into the up/down.

to stay in code S you have to make it to round of 8, that's too harsh; especially if you have a tough ro32 group or if you face someone very difficult at ro16. For example, Nestea and MVP can face each other in the round of 16 (it's happened before).
you live and you learn
Vindicare605
Profile Blog Joined August 2011
United States16056 Posts
October 27 2011 16:55 GMT
#188
I'm sorry to hear the group stages will be Bo1.

This format will be a lot better once the group stages are Bo3. Bo1 group stages aren't fun for the viewers or the players. Having so much ride on a single match just makes things more prone to cheese and nerves.

I do like how Code A is now essentially a qualifying round, it makes that part of the tournament more intense as most people in it were really just competing for the Up and Down matches anyway. This just simplifies that process.
aka: KTVindicare the Geeky Bartender
Zeroxk
Profile Joined October 2010
Norway1244 Posts
October 27 2011 16:56 GMT
#189
On October 28 2011 01:51 illsick wrote:
I hate the format, especially the random seeded 2 "international players" into the up/down.

to stay in code S you have to make it to round of 8, that's too harsh; especially if you have a tough ro32 group or if you face someone very difficult at ro16. For example, Nestea and MVP can face each other in the round of 16 (it's happened before).


And then he only needs to win 1-2 bo3s depending on if he was knocked out in ro32 or ro16 to stay in Code S, and if he loses the ro16 there's another shot in the up downs.

Barring code A ro48 there's A LOT of cushioning and ways to get yourself back in
r_con
Profile Blog Joined May 2011
United States824 Posts
October 27 2011 16:56 GMT
#190
On October 28 2011 01:51 illsick wrote:
I hate the format, especially the random seeded 2 "international players" into the up/down.

to stay in code S you have to make it to round of 8, that's too harsh; especially if you have a tough ro32 group or if you face someone very difficult at ro16. For example, Nestea and MVP can face each other in the round of 16 (it's happened before).


Then they fight their way up through the code A bracket back into Code S for next season.

This format is good. It's gonna make alot of interesting stories. Im pumped for this GSL. Hopefully team league will be epic again also.
Flash Fan!
Carras
Profile Joined August 2010
Argentina860 Posts
October 27 2011 16:56 GMT
#191
i think its good..but its just too weird :/
Workforce
Profile Joined October 2010
Sweden70 Posts
October 27 2011 16:57 GMT
#192
I like the new format overall, but I think they went a little bit overboard with the "lets remove the code s bottleneck". 3rd place in ro16 should get a code s spot imo.

Also, the possibility of dropping out to code b in one season is a little bit harsh. But all things considered i like this format. Its a big improvement.
Panzamelano
Profile Joined September 2010
Colombia248 Posts
October 27 2011 16:58 GMT
#193
hating it.... its already incredibly hard to quialify for code A but now if you have a small slump you can easily just end up in code B in one season...
Tortious_Tortoise
Profile Blog Joined November 2010
United States944 Posts
October 27 2011 16:58 GMT
#194
Yeah it seems as if the Up/Down process has become an actual Code B
Treating eSports as a social science since 2011; Credo: "The system is never wrong"-- Day9 Daily #400 Part 3
Plansix
Profile Blog Joined April 2011
United States60190 Posts
October 27 2011 16:59 GMT
#195
On October 28 2011 01:51 illsick wrote:
I hate the format, especially the random seeded 2 "international players" into the up/down.

to stay in code S you have to make it to round of 8, that's too harsh; especially if you have a tough ro32 group or if you face someone very difficult at ro16. For example, Nestea and MVP can face each other in the round of 16 (it's happened before).


The old system was way to forgiving and allowed bad players "float" in code S for too long.

Invite slots are common with most tournaments. The format is long enough without the international players having stay for an extra month to qualify through code B. And anything that gets fresh faces into the GSL is good. This will give Sage and JYP a chance to be on the main stage.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Infenwe
Profile Joined September 2009
Denmark170 Posts
October 27 2011 16:59 GMT
#196
My problem with the GSL format has always been that someone who gets knocked out of Code A is with overwhelming probability never heard from again because qualifying is (a) hard as nails and (b) subject to huge amounts of variance.

These two things conspire to make the sensible life-choice to just dump the game if you get knocked out, and thus we're rarely if ever going to see the story of the "comeback kid" in the GSL. Look at the OSL. It has recently had this amazing story about Jangbi coming back from one of the deepest slumps ever to win a title, and this is something I can never see happening with the way that qualifying for the GSL is set up.
close the world - txen eht nepo
chambertin
Profile Joined August 2011
United States1704 Posts
October 27 2011 17:00 GMT
#197
On October 28 2011 01:47 CoR wrote:
also i like the "drama" factor, someone epic from S to B ? nice
someone garbage from S to B ? thanks we no need him longer in A anyways

its always good storys its drama its action its ... we not need more boring things ! this is great !

imagine, nestea last his group then fight trough half code A but then he gets cheesed and is in the up and down games where he make top2 and get a code S seed for next season
DRAMA !


THIS.
"I know one thing, that I know nothing" - Socrates?
horsepire
Profile Joined April 2011
147 Posts
October 27 2011 17:00 GMT
#198
Love the changes. Yeah, it'll make Code S a lot more volatile, and it's likely we'll see some of our favorites fall from grace. But new heroes will rise, etc., etc.

Plus, there's going to be a ton MORE GAMES. How could anyone be upset about that?

Even though I LOVED GomTvT (this past GSL was one of the best, even with the racial imbalance), this will be great for ESPORTS.
BuuurN
Profile Joined August 2011
United States60 Posts
October 27 2011 17:01 GMT
#199
lmao, i love choboos "simplified" version
Vindicare605
Profile Blog Joined August 2011
United States16056 Posts
October 27 2011 17:01 GMT
#200
On October 28 2011 01:58 Panzamelano wrote:
hating it.... its already incredibly hard to quialify for code A but now if you have a small slump you can easily just end up in code B in one season...


It does however make qualifying for Code S easier than before.

Which in turn makes qualifying for Code A worth more to begin with.

Before, players that qualified from Code B, were basically just stuck in limbo unless they got really lucky in Code A or were just incredibly talented.

The Up and Down matches created such a bottleneck from Code A to Code S that only 6 new players per season could ever move up, with this format once you're in Code A you are instantly playing for the money spot in Code S and that's awesome.
aka: KTVindicare the Geeky Bartender
Prev 1 8 9 10 11 12 24 Next All
Please log in or register to reply.
Live Events Refresh
FEL
12:00
Cracov 2025: Qualifier #3
IndyStarCraft 281
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 1657
Crank 1400
IndyStarCraft 281
Rex 136
MindelVK 23
StarCraft: Brood War
Jaedong 1021
JulyZerg 528
EffOrt 515
ToSsGirL 449
Nal_rA 395
Mini 354
Light 353
Stork 337
firebathero 330
Last 256
[ Show more ]
Larva 226
PianO 175
Mind 142
soO 117
Snow 84
Pusan 54
sas.Sziky 44
sSak 38
sorry 31
zelot 27
Shinee 21
Movie 20
Barracks 20
Icarus 15
Terrorterran 14
Noble 7
SilentControl 7
ivOry 3
Dota 2
qojqva2243
Gorgc1369
XcaliburYe447
Counter-Strike
oskar375
chrisJcsgo196
edward6
Heroes of the Storm
Khaldor258
Other Games
tarik_tv17672
gofns12894
FrodaN4077
B2W.Neo1561
singsing864
DeMusliM463
shahzam395
crisheroes388
Fuzer 322
KnowMe212
Lowko204
SortOf105
ArmadaUGS49
Trikslyr23
Organizations
Other Games
gamesdonequick33058
StarCraft 2
ComeBackTV 1497
StarCraft: Brood War
CasterMuse 30
lovetv 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 44
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3040
Upcoming Events
FEL
3h 15m
Gerald vs PAPI
Spirit vs ArT
CSO Cup
3h 15m
BSL20 Non-Korean Champi…
5h 15m
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
DaveTesta Events
5h 15m
Sparkling Tuna Cup
21h 15m
RSL Revival
21h 15m
Classic vs TBD
FEL
1d 2h
BSL20 Non-Korean Champi…
1d 5h
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Wardi Open
1d 22h
Replay Cast
2 days
[ Show More ]
WardiTV European League
3 days
PiGosaur Monday
3 days
uThermal 2v2 Circuit
4 days
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
Epic.LAN
5 days
CranKy Ducklings
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 2
HSC XXVII
NC Random Cup

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.