TL interviews Dustin Browder at Blizzcon - Page 9
Forum Index > SC2 General |
Mereel
Germany895 Posts
| ||
Dodgin
Canada39254 Posts
On October 25 2011 10:32 Shiori wrote: his dodging one the LAN question was pretty funny. otherwise, this improved my opinion of DB a bit. I no longer thing he's actively trying to screw up the game. I just think he's inexperienced and doesn't know what he's doing now. either that or DK is pulling more strings. He didn't dodge the question at all. | ||
S2Lunar
1051 Posts
On October 25 2011 10:32 Shiori wrote: his dodging one the LAN question was pretty funny. otherwise, this improved my opinion of DB a bit. I no longer thing he's actively trying to screw up the game. I just think he's inexperienced and doesn't know what he's doing now. either that or DK is pulling more strings. Obviously he doesn't know what hes doing, and you would make a much much better designer because you are so experienced in such fields. | ||
Probe1
United States17920 Posts
| ||
the_wiz4rd
Canada79 Posts
| ||
aksfjh
United States4853 Posts
On October 25 2011 09:57 DeltruS wrote: I don't really like how:
How do you determine if the map is "better"? You may think it looks better, or prefer how they use rocks, but many times map preference is just that, preference. For example, plenty of maps get a chance on GSL, and many maps there end up being vetoed for balance concerns. [*]He said that the game can't change its pathing, and that they are adding new units to get players to split up units. People in plat-mid diamond can't even split their units, and AOE is extremely strong. We don't even see how bad AOE damage is in pro games because the pros have already adapted to the crazy imba-ness of AoE, so they can side-step it. He's talking about splitting up units for different attack paths. If AoE gets to the point where turtling gets too strong, as long as it isn't very mobile, you would be able to out econ your opponent anyways. It's just something lower skilled players would have to deal with. [*]He says that LAN isn't coming because it is too much work, when there is a community made LAN that can't be used in tournaments because of Blizzard. Whatever, I don't really care as long as they can set up a server with 100 ms default ping so it is similar to practice conditions. It is too much work to turn it into a product. For something they're not even thrilled about in the first place, adding in the infrastructure to support a professional interface both online and offline is a lot of work. Can I as a novice programmer create apps for simple, personal use? Yes, but it sure as hell isn't something I can sell to a customer. Whenever he got to a question that was really important to the community, he just downplayed it, and then eventually just said "no". I really hate how they do that. Companies like Valve acknowledge what the community wants and implements them even though their games (dota 2 for example) are in alpha. Still, thanks DB for the interview. I enjoyed it. If you think this is the case, then go play DotA 2 and TF2. Nobody is bending your arm to pay attention to their response to the community. You obviously care enough about what they've done already with that same attitude to buy and participate in the SC2 community, but by all means go worship Valve if you think their approach produces better games. | ||
Draconicfire
Canada2562 Posts
Good interview though, I find these types of interviews really interesting. | ||
aksfjh
United States4853 Posts
On October 25 2011 10:32 Shiori wrote: his dodging one the LAN question was pretty funny. otherwise, this improved my opinion of DB a bit. I no longer thing he's actively trying to screw up the game. I just think he's inexperienced and doesn't know what he's doing now. either that or DK is pulling more strings. Dodging? He pretty much shot it down vehemently until it was made clear it was about bringing a B.Net alternative to big tournaments (that wasn't LAN). | ||
PDizzle
Denmark1754 Posts
no lan, no surprise =( | ||
marcelluspye
United States155 Posts
| ||
Shelke14
Canada6655 Posts
On October 25 2011 10:32 Shiori wrote: his dodging one the LAN question was pretty funny. otherwise, this improved my opinion of DB a bit. I no longer thing he's actively trying to screw up the game. I just think he's inexperienced and doesn't know what he's doing now. either that or DK is pulling more strings. I think you might want to rewatch that part.. There was no dodging there. | ||
pzea469
United States1520 Posts
Please TL, Make a ProMod already. | ||
eMbAh
Denmark40 Posts
| ||
NonY
8748 Posts
On October 25 2011 10:25 Theeakoz wrote: The idea is there, I sent it on reddit because it is easier to get noticed there. Then I provided a link for the redditors in case they don't know what I am talking about. The idea is the important thing, if you want to comment, comment on the idea. Why provide a link to the reddit post in this thread? The idea is not developed at all and not worth responding to in its current form. I imagine you don't have any special knowledge about designing and balancing games, about being a progamer, or about organizing communities and putting community plans into action. But if you do happen to have the relevant knowledge, then make the proposal as detailed as you possibly can before you present it. It seems that the basic problem you are trying to solve is that progamers' knowledge is a somewhat untapped resource for Blizzard's multiplayer design team. I fail to see how your idea suggests a good way to remedy the situation. It seems like you've just recently realized that this problem exists, you were instantly convinced that it actually is a significant problem that really needs to be fixed, and then you sketched out the first scheme that came to your mind. It leaves a million pitfalls and improves nothing. | ||
FreudianTrip
Switzerland1983 Posts
On October 25 2011 10:12 Theeakoz wrote: What you're saying is the opposite of what my idea is, I said 3 pros community picked openly do this repeatedly withing a certain time frame, you're talking about some secreft forum but that's not what I said... also I said the picked pros are like senators, they have a certain period where they do this and then the community picks a new representative. I can't wait to see the Negative attack ads. I really want to write one out now but I don't want to give some pro shit. It would have been hilarious though I tells ya. | ||
Sprouter
United States1724 Posts
I'm surprised that Browder hadn't heard about the community maps dilemma. I really feel that the map making community is kind of riding on the back of the rest SC2 community to do all of the heavy lifting for them. If they really want their maps to be played they need to go out and coordinate that themselves. Just throwing them out there and being like "hey we have new maps! come out and play!" obviously isn't working. | ||
Integra
Sweden5626 Posts
| ||
homer001
493 Posts
On October 25 2011 10:38 Draconicfire wrote: Oh God. He says "Right" more than JP says "Sean". Good interview though, I find these types of interviews really interesting. haha, guess i wasn't the only one that noticed it | ||
envisioN .
United States552 Posts
I don't care if they put in LAN support for the general public, I just want tournaments to be able to run without a hitch due to Internet problems. If they could do something for tournaments to prevent lag I would be SO happy. | ||
Kimaker
United States2131 Posts
"...right? right."- Dustin Browder | ||
| ||