• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:09
CEST 08:09
KST 15:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash7[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy12ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple5Aligulac acquired by REPLAYMAN.com/Stego Research3Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Weekly Cups (March 23-29): herO takes triple Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
[ASL21] Ro24 Preview Pt2: News Flash BGH Auto Balance -> http://bghmmr.eu/ Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro24 Group E [ASL21] Ro24 Group D [Megathread] Daily Proleagues [ASL21] Ro24 Group C
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13843 users

Polls - What the community thinks of each new unit - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 20 21 22 Next All
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
October 22 2011 20:53 GMT
#21
Interesting based on the results we see that Protoss players aren't happy with the units. Terran i thought was fine in all honestly, but the units are cool. Zerg got a lot of help, these units were things they needed, but god is zerg gonna be scary or what?
Resilient
Profile Joined June 2010
United Kingdom1431 Posts
October 22 2011 20:53 GMT
#22
I like the Tempest a lot. Not digging the idea of Oracle and Replicant though. Protoss wanted harass units yes, but this looks very underwhelming.
AC3
Profile Joined April 2006
Canada337 Posts
October 22 2011 20:54 GMT
#23
Glad to see I wasn't the only protoss player thinking these proposed units were a step backwards for our race. Which one of these expensive wastes of tech helps our early game scouting? Fortunately there is going to be a lot more testing before release, so we should see some improvements. Shouldn't we?
"The idea is to try to give all of the information to help others to judge the value of your contribution; not just the information that leads to judgment in one particular direction or another" -- Richard Feynman
fanvadmeck
Profile Joined August 2011
Sweden112 Posts
Last Edited: 2011-10-22 20:54:43
October 22 2011 20:54 GMT
#24
On October 23 2011 05:47 BushidoSnipr wrote:
Why is TL hatin on the toss units..I think theyre amazing and will definitely help the race out a TON
(<--- zerg player)


A major problem is the replica thing because when you go into a game as a certain race you want to play that race. Not build the other races units at an overexpensive cost.

Also blizzard saying that "maybe protoss players have a hard time with ghost now we want to give them the ability to use them". I mean COME ON, ghosts are good because they get the shields away making zealots melt and taking away ht energy.. it is by far nothing i want to use vs a terran army. Blizzard why would i want to make more expensive ghosts to counter ghost so they cant counter my gateway stuff? Really?
| Startale | Quantic | Liquid FTW!
Jusba
Profile Joined October 2011
Finland189 Posts
October 22 2011 20:54 GMT
#25
You can't really say yet whether you like them or not since you don't know how they will actually be used in multiplayer.
All I can say is that Hots seems to be more micro heavy than WoL. I like it .
Champi
Profile Joined March 2010
1422 Posts
October 22 2011 20:54 GMT
#26
From what i've seen i like the new zerg units, it looks to me like theyre getting sc2 version of the lurker, and a flying defiler.

the terran units are OKAY, theyve given back the firebat in vikinglike fashion, theyve given some weird shreddery spiderman like thing for some map control, and theyve given back the goliath, but personally i think it looks like a piece of shit and they should have just brought back the goliatch cos it looks cooler.

but i HATE the protoss changes, theyve taken away our carrier because its never used (because its impossible to use) and replaced it with the unit which should be what the phoenix is...except theyre putting it in the role of a carrier....so it will never get used... because zergs will have transitioned out of mass muta into corrupter viper broodlord by the time u have a feelt beacon out anyways....

the oracle and replicant are two little shitty looking floating orbs... really? one of them is a "harassment" unit, that doesnt even kill probs, just puts stasis on mineral fields (which apparently are destructible too) and the other costs 200/200 and 4 supply and all is basically a changeling, that CANT turn into anything useful like a battlecruiser or an ultralisk, but into something like A marine, or A hellion, or A tank

only usefulness i can see for that unit is in pvp, where copying an immortal or something could switch the tide.. but thats still an extra 100 gas for an immortal :/

not only that but they took away the mothership, which is GOOD....BUT... they didnt give us back our arbiters, instead they gave us a wc3 scroll of town portal -_-
Govou
Profile Joined August 2010
Canada1072 Posts
Last Edited: 2011-10-22 20:58:02
October 22 2011 20:55 GMT
#27
whenever I see replicant, I think 'what a lazy design that doesn't even make sense technology wise'

if you have ability to copy anything, why wait till you see them on battle field?

At the same time, I like the idea of Oracle.
synapse
Profile Blog Joined January 2009
China13814 Posts
October 22 2011 20:55 GMT
#28
Warhound looks so.. so dumb. Ugh just call it a goliath and give it the goliath model T.T

:)
Noro
Profile Joined March 2011
Canada991 Posts
October 22 2011 20:55 GMT
#29
I doubt many of these will even be in the actual game. They were really emphasising how these were all works in progress and that nothing was final.
Talk not to me of blasphemy, man; I'd strike the sun if it insulted me.
Kaelaris
Profile Blog Joined September 2010
United Kingdom788 Posts
Last Edited: 2011-10-22 20:56:26
October 22 2011 20:55 GMT
#30
I'll cut long stories short for my opinions..

1. Terran didn't need new stuff, but I do like goliath substitute instead of Thors (notice multiple).

2. Zerg units are sick as, really going to make Z all the more potent and powerful.

3. Protoss Replicant and Oracle are gimmicky. I don't see them being properly utilized in properly meaningful ways. I wanted a "raider" unit that actually killed things. Tempest is ok (great against mutaliskuuuu ZvP meta-shift) but i'm mourning the death of the Carrier
CommentatorESL Commentator ♞ Facebook.com/Kaelaris ♞ Twitter.com/Kaelaris ♞ Youtube.com/Kaelaris ♞ Twitch.tv/Kaelaris
Jayrod
Profile Joined August 2010
1820 Posts
October 22 2011 20:55 GMT
#31
On October 23 2011 05:54 fanvadmeck wrote:
Show nested quote +
On October 23 2011 05:47 BushidoSnipr wrote:
Why is TL hatin on the toss units..I think theyre amazing and will definitely help the race out a TON
(<--- zerg player)


A major problem is the replica thing because when you go into a game as a certain race you want to play that race. Not build the other races units at an overexpensive cost.

Also blizzard saying that "maybe protoss players have a hard time with ghost now we want to give them the ability to use them". I mean COME ON, ghosts are good because they get the shields away making zealots melt and taking away ht energy.. it is by far nothing i want to use vs a terran army. Blizzard why would i want to make more expensive ghosts to counter ghost so they cant counter my gateway stuff? Really?

No, they still counter your gateway stuff... because you dont steal the ghost... you just replicate it... they still get the ghost... you get a ghost too...
YipCraft
Profile Joined July 2011
United States216 Posts
October 22 2011 20:55 GMT
#32
The real question with Swarm Hosts is does it have a longer range than a siege tank? If not then I see no purpose in a ZvT with them.
Al Bundy
Profile Joined April 2010
7257 Posts
October 22 2011 20:56 GMT
#33
On October 23 2011 05:47 BushidoSnipr wrote:
Why is TL hatin on the toss units..I think theyre amazing and will definitely help the race out a TON
(<--- zerg player)

We want insta-win buttons! We want cloaked archons and flying banelings!
o choro é livre
fanvadmeck
Profile Joined August 2011
Sweden112 Posts
October 22 2011 20:57 GMT
#34
On October 23 2011 05:55 Jayrod wrote:
Show nested quote +
On October 23 2011 05:54 fanvadmeck wrote:
On October 23 2011 05:47 BushidoSnipr wrote:
Why is TL hatin on the toss units..I think theyre amazing and will definitely help the race out a TON
(<--- zerg player)


A major problem is the replica thing because when you go into a game as a certain race you want to play that race. Not build the other races units at an overexpensive cost.

Also blizzard saying that "maybe protoss players have a hard time with ghost now we want to give them the ability to use them". I mean COME ON, ghosts are good because they get the shields away making zealots melt and taking away ht energy.. it is by far nothing i want to use vs a terran army. Blizzard why would i want to make more expensive ghosts to counter ghost so they cant counter my gateway stuff? Really?

No, they still counter your gateway stuff... because you dont steal the ghost... you just replicate it... they still get the ghost... you get a ghost too...


I know, I meant that I need to get ghosts to emp their ghosts so they cant emp my shit ;d WHICH IS RETARDED.
| Startale | Quantic | Liquid FTW!
JonnyLaw
Profile Blog Joined May 2010
United States3482 Posts
October 22 2011 20:58 GMT
#35
I feel like you should have included an "undecided or need more info" option.
castled
Profile Joined March 2011
United States322 Posts
October 22 2011 20:58 GMT
#36
On October 23 2011 05:55 AWOT wrote:
The real question with Swarm Hosts is does it have a longer range than a siege tank? If not then I see no purpose in a ZvT with them.

The units it produces last 15 seconds and seem to move pretty fast. With 90 hp I think they would often reach tank lines too. I think it ends up being like the Broodlord, where you're forcing the terran to unsiege if he doesn't want to kill his own units with tank fire.

It looks effective, but I still don't think it's as cool as the lurker though.
GhostInThe
Profile Joined May 2011
United States59 Posts
October 22 2011 21:01 GMT
#37
The war hound looks like an SCV with "Clone War" droid legs.

Lets hope they are not as useless.

[image loading]
Horse...falcon
Profile Joined December 2010
United States1851 Posts
October 22 2011 21:01 GMT
#38
On October 23 2011 05:57 fanvadmeck wrote:
Show nested quote +
On October 23 2011 05:55 Jayrod wrote:
On October 23 2011 05:54 fanvadmeck wrote:
On October 23 2011 05:47 BushidoSnipr wrote:
Why is TL hatin on the toss units..I think theyre amazing and will definitely help the race out a TON
(<--- zerg player)


A major problem is the replica thing because when you go into a game as a certain race you want to play that race. Not build the other races units at an overexpensive cost.

Also blizzard saying that "maybe protoss players have a hard time with ghost now we want to give them the ability to use them". I mean COME ON, ghosts are good because they get the shields away making zealots melt and taking away ht energy.. it is by far nothing i want to use vs a terran army. Blizzard why would i want to make more expensive ghosts to counter ghost so they cant counter my gateway stuff? Really?

No, they still counter your gateway stuff... because you dont steal the ghost... you just replicate it... they still get the ghost... you get a ghost too...


I know, I meant that I need to get ghosts to emp their ghosts so they cant emp my shit ;d WHICH IS BALLER AS FUCK!.



FTFY
Artosis: "From horsssse....falcon"
arb
Profile Blog Joined April 2008
Noobville17922 Posts
October 22 2011 21:02 GMT
#39
On October 23 2011 05:52 Horse...falcon wrote:
Swarm host's entire job seems to be providing cannon fodder for other units to do damage to entrenched positions. I think zerglings will be cheaper/more mobile replacements for small groups of enemies and brood lords are much better for large groups. We'll have to see how effective it is at its job but judging from the video, 9 swarm hosts took awhile to take down 1.5 bunkers.

i dont see it being very useful, they spawn so slow, and it looks like a quick scan will kill them pretty easily
Artillery spawned from the forges of Hell
Buzzo
Profile Joined June 2011
58 Posts
October 22 2011 21:02 GMT
#40
Replicant: No
It looks like: Hey! Now you can have some real units (like an infestor, a banshee, etc...) instead of your useless stuff

Oracle: Yes/Maybe
It have some potential in PvZ imho

Tempest: No
I want the "old" carrier and the "old" arbiter back, Tempest looks like a Valkyrie with a different skin. And btw it seems ironic that the protoss "capital ship" is just a counter to one single Tier 2 zerg unit.

Do you think these P units fill the problems of the race as a whole?
I don't know. Some stuff like the new nexus abilities can really help btw.



Prev 1 2 3 4 5 20 21 22 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 127
-ZergGirl 79
ProTech50
StarCraft: Brood War
GuemChi 5412
sSak 98
ggaemo 48
Bale 26
Noble 19
Shinee 19
Icarus 14
Dota 2
monkeys_forever577
NeuroSwarm129
XcaliburYe51
League of Legends
JimRising 595
Counter-Strike
summit1g9169
Stewie2K883
m0e_tv366
Super Smash Bros
Mew2King81
Other Games
C9.Mang0206
RuFF_SC246
Organizations
Other Games
gamesdonequick807
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1487
Upcoming Events
Sparkling Tuna Cup
3h 51m
Afreeca Starleague
3h 51m
Rush vs PianO
Flash vs Speed
PiGosaur Cup
17h 51m
Replay Cast
1d 2h
Afreeca Starleague
1d 3h
BeSt vs Leta
Queen vs Jaedong
Replay Cast
1d 17h
The PondCast
2 days
OSC
2 days
RSL Revival
3 days
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
3 days
[ Show More ]
RSL Revival
4 days
Maru vs MaxPax
BSL
4 days
RSL Revival
5 days
uThermal 2v2 Circuit
5 days
BSL
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS6
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.