• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:29
CEST 10:29
KST 17:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 297Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
BSL Season 22 Full Overview & Conclusion7BSL Season 22 Full Overview & Conclusion7Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40
StarCraft 2
General
Serral wins HomeStory Cup 29 Serral wins Maestros of the Game 2 Reynor: GSL Loss Wasn't About Preparation Format 5.0.16 patch for SC2 goes live (8 worker start) What is your PC setup in 2026 for SCBW/SC2 ?
Tourneys
GSL CK #5 Race War WardiTV Summer Cup 2026 RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
ASL 22 Proposed Map Pool ASL22 General Discussion Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Wildcard Qualifier IPSL Spring 2026 Top 4! [Megathread] Daily Proleagues CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Path of Exile Summer Games Done Quick 2026! Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3131 users

New HotS Units/Abilities in Blizzcon - Page 353

Forum Index > SC2 General
Post a Reply
Prev 1 351 352 353 354 355 378 Next
ShatterZer0
Profile Joined November 2010
United States1843 Posts
October 23 2011 19:17 GMT
#7041
On October 24 2011 03:59 dump wrote:
Show nested quote +
On October 24 2011 03:58 Fungal Growth wrote:
If you haven't already, make sure to check out the youtube channel 'programmer119' who has a number of videos that aren't posted yet at the start of this thread.

Here is one from the campaign for the zerg unit the raptor:



Thank god that's campaign only.

Though their lack of imagination is really disappointing even for the campaign...


lol Zlings with charge and cliff jump... CHARGE REAPERS!
A time to live.
TurboDreams
Profile Joined April 2009
United States427 Posts
October 23 2011 19:17 GMT
#7042
The replicant is going to be so much fun. Forget about transforming into 1 tank, when you can transform into an scv and make factories for yourself!
Music is the medicine of the mind || Kill a Zergling and a hundred more will take its place.
Conquerer67
Profile Joined May 2011
United States605 Posts
October 23 2011 19:22 GMT
#7043
Shredder drops are going to be so OP.

Just predicting the future
I hate when people compare SC2 and rochambeu. One race isn't fucking supposed to counter another one. | Protoss isn't OP. Their units on the other hand....
happyness
Profile Joined June 2010
United States2400 Posts
October 23 2011 19:31 GMT
#7044
On October 24 2011 03:35 Fungal Growth wrote:
Over on battle.net forums, there is a guy 'dogger' who is taking questions about HOTS who actually played this quite a bit:

http://us.battle.net/sc2/en/forum/topic/3424465304?page=1

Interesting quote:

No and I checked a lot of stats too. The only noticeable change that I was able to find was the re-imagined Thor and Ultralisks doing +damage to light now instead of armored.

Bye, bye marines


Cool topic thanks for that
TheDraken
Profile Joined July 2011
United States640 Posts
October 23 2011 19:36 GMT
#7045
On October 24 2011 02:17 dash48 wrote:
here is an idea for the tempest attack (with some awful drawing):
[image loading]




wtf is this?

Is he suggesting we use the warhound attack? Attack three units at once? Change tempest shape? I'm so confused.

Props if troll post.
fast food. y u no make me fast? <( ಠ益ಠ <)
SmoKim
Profile Joined March 2010
Denmark10305 Posts
October 23 2011 19:39 GMT
#7046
Missing out on Blizzcon and just watched all the new stuff. But all i noticed was:

HYDRA SPEED, YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH! woo woo woo! finally :D!
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
NexCa
Profile Joined March 2011
Germany954 Posts
October 23 2011 19:39 GMT
#7047
Protoss will underpowered as shit, Terran will be OP as shit, Zergs will doing just fine i guess
Best Protoss Player 4 ever - Bisu[Shield] || http://www.teamliquid.net/forum/viewmessage.php?topic_id=326242 || THIS IS WHERE WE STAND, THIS IS WHERE THEY FALL, GIVE THEM NOTHING, BUT TAKE FROM THEM EVERYTHING ! || SKT FIGHTIIING
hangarninetysix
Profile Joined August 2010
263 Posts
October 23 2011 19:42 GMT
#7048
Just quit pretending, release HOTS as "Red Alert in Space"...
Fungal Growth
Profile Joined November 2010
United States434 Posts
October 23 2011 19:45 GMT
#7049
More videos here.... It appears somebody by the name of 'vadimos86' has posted a number of more technical videos: http://www.youtube.com/user/vadimos86#p/u

eg



(cool artwork!)



(bad quality but one of the few videos online that shows the arc shield)

...more videos on the guys channel.



Sandermatt
Profile Joined December 2010
Switzerland1365 Posts
October 23 2011 19:46 GMT
#7050
On October 24 2011 04:39 NexCa wrote:
Protoss will underpowered as shit, Terran will be OP as shit, Zergs will doing just fine i guess


How do you wan to know that, we know little about the new units stats/costs and a ton of balance changes will be made just like in WOL. Personally I am really excited about the new expansion, it's a pitty that so many people see it that dark, but I guess BW players reacted similar to SC2.
Fungal Growth
Profile Joined November 2010
United States434 Posts
October 23 2011 19:49 GMT
#7051
Here is the Q&A that took place after the new unit demos:

wDDelete
Profile Joined March 2011
103 Posts
October 23 2011 19:56 GMT
#7052
I think they should go back to the 1 vespene geyser in sc1. The fact that late game about 80 supply is workers is dumb imo. I think a 1/3 of the supply should be the around the max a person needs late game to have stronger unit compositions and larger battles.
On a side note, protoss units are soo bad. No ones going to live through muta harass and make tempests when zerg tech switch is so easy and brutal. Hydra switch with speed boost will shut down all protoss air big time. Why not give us another useful spellcaster synonymous to the dark archon making templar tech more useful for its cost, specially without KA. No one is really going to make a replicant in hopes of wanting a unit of a different race.
Rinkku
Profile Joined October 2011
France3 Posts
Last Edited: 2011-10-23 20:00:26
October 23 2011 19:59 GMT
#7053
I'd rather read comments than post, and honnestly who here can tell if a unit seems really usefull or imba before trying it.

But man, when I see the tempest, I have to join with those who criticize it : What has it been designed for ? He 's got no utility whatsoever. Who cares dealing with mass mutalisk ? Who goes with mass muta anyway, except in bronze, it's useless vs protoss.

And as showed in the vid, it's clearly the only air unit it can conter effectively, but once again : We don't need it ! Take it back !
TurboDreams
Profile Joined April 2009
United States427 Posts
October 23 2011 19:59 GMT
#7054
On October 24 2011 04:56 wDDelete wrote:
I think they should go back to the 1 vespene geyser in sc1. The fact that late game about 80 supply is workers is dumb imo. I think a 1/3 of the supply should be the around the max a person needs late game to have stronger unit compositions and larger battles.
On a side note, protoss units are soo bad. No ones going to live through muta harass and make tempests when zerg tech switch is so easy and brutal. Hydra switch with speed boost will shut down all protoss air big time. Why not give us another useful spellcaster synonymous to the dark archon making templar tech more useful for its cost, specially without KA. No one is really going to make a replicant in hopes of wanting a unit of a different race.

If im correct on this, the replicant can also change into workers giving you the ablity to create Hatcheries or CCs to create your own PZ or PT army
Music is the medicine of the mind || Kill a Zergling and a hundred more will take its place.
ShatterZer0
Profile Joined November 2010
United States1843 Posts
October 23 2011 20:01 GMT
#7055
On October 24 2011 04:59 Musiq wrote:
Show nested quote +
On October 24 2011 04:56 wDDelete wrote:
I think they should go back to the 1 vespene geyser in sc1. The fact that late game about 80 supply is workers is dumb imo. I think a 1/3 of the supply should be the around the max a person needs late game to have stronger unit compositions and larger battles.
On a side note, protoss units are soo bad. No ones going to live through muta harass and make tempests when zerg tech switch is so easy and brutal. Hydra switch with speed boost will shut down all protoss air big time. Why not give us another useful spellcaster synonymous to the dark archon making templar tech more useful for its cost, specially without KA. No one is really going to make a replicant in hopes of wanting a unit of a different race.

If im correct on this, the replicant can also change into workers giving you the ablity to create Hatcheries or CCs to create your own PZ or PT army


LOL I remember Stork playing a Fastest Map Possible on a variety show... for the first time... they told him to stop making probes at 100 and he was like "wtf, that's less than I make in a normal game -.-"
A time to live.
Rorschach
Profile Joined May 2010
United States623 Posts
October 23 2011 20:01 GMT
#7056
On October 24 2011 04:59 Musiq wrote:
Show nested quote +
On October 24 2011 04:56 wDDelete wrote:
I think they should go back to the 1 vespene geyser in sc1. The fact that late game about 80 supply is workers is dumb imo. I think a 1/3 of the supply should be the around the max a person needs late game to have stronger unit compositions and larger battles.
On a side note, protoss units are soo bad. No ones going to live through muta harass and make tempests when zerg tech switch is so easy and brutal. Hydra switch with speed boost will shut down all protoss air big time. Why not give us another useful spellcaster synonymous to the dark archon making templar tech more useful for its cost, specially without KA. No one is really going to make a replicant in hopes of wanting a unit of a different race.

If im correct on this, the replicant can also change into workers giving you the ablity to create Hatcheries or CCs to create your own PZ or PT army



if we wanted to play with T or Z units we could just switch races?
=)
Seriously we want a toss unit....
En Taro Adun, Executor!
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
October 23 2011 20:03 GMT
#7057
On October 24 2011 04:39 SmoKim wrote:
Missing out on Blizzcon and just watched all the new stuff. But all i noticed was:

HYDRA SPEED, YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH! woo woo woo! finally :D!


Well that and baneling burrow movement. But it will be hive tech and i just worry that it will be "too late" and never used.

Honestly, i had high hopes for a zergling "combat shield" upgrade. Like with marines.

or maybe banelings would come with burrow already upgraded like Lurkers.

small stuff like that would have been awesome.
"Mudkip"
Sandermatt
Profile Joined December 2010
Switzerland1365 Posts
October 23 2011 20:04 GMT
#7058
On October 24 2011 04:59 Rinkku wrote:
I'd rather read comments than post, and honnestly who here can tell if a unit seems really usefull or imba before trying it.

But man, when I see the tempest, I have to join with those who criticize it : What has it been designed for ? He 's got no utility whatsoever. Who cares dealing with mass mutalisk ? Who goes with mass muta anyway, except in bronze, it's useless vs protoss.

And as showed in the vid, it's clearly the only air unit it can conter effectively, but once again : We don't need it ! Take it back !


They said it will be good against any massed air unit. So you can fight vikings and corruptors with it.
psteeleneg
Profile Joined June 2011
48 Posts
October 23 2011 20:11 GMT
#7059
The shredder attacks ground and air, has a very large radius and does EXTREME amounts of damage per second. The "not working close to your own units" doesn't matter. It isn't shut off by buildings. imagine a terran on shattered temple get the base in the corner as his third and then put two of them BEHIND a depot wall off and a couple turrets next to them. vs zerg this would completely shut down any chances of doing a run-by. melee / short range attackers won't be able to get past the depot wall to even attack the shredders before getting whipped out and mutas dont have the hp or defence to take them out while taking the damage from it as well as turrets protecting them.

Zerg will never be able to break into a 3rd when the vulnerable entrance can be shut down so easilly.
TurboDreams
Profile Joined April 2009
United States427 Posts
October 23 2011 20:13 GMT
#7060
On October 24 2011 05:11 psteeleneg wrote:
The shredder attacks ground and air, has a very large radius and does EXTREME amounts of damage per second. The "not working close to your own units" doesn't matter. It isn't shut off by buildings. imagine a terran on shattered temple get the base in the corner as his third and then put two of them BEHIND a depot wall off and a couple turrets next to them. vs zerg this would completely shut down any chances of doing a run-by. melee / short range attackers won't be able to get past the depot wall to even attack the shredders before getting whipped out and mutas dont have the hp or defence to take them out while taking the damage from it as well as turrets protecting them.

Zerg will never be able to break into a 3rd when the vulnerable entrance can be shut down so easilly.

You have to remember its only does extreme damage to light armored, you can still use roaches to destroy them or outrange them with the new swarm host.
Music is the medicine of the mind || Kill a Zergling and a hundred more will take its place.
Prev 1 351 352 353 354 355 378 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 31m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Tasteless 402
firebathero 231
Free 149
Larva 142
Bale 50
ToSsGirL 46
PianO 42
ggaemo 30
NaDa 26
ZergMaN 19
[ Show more ]
Noble 15
Aegong 12
IntoTheRainbow 11
Hm[arnc] 6
sorry 1
League of Legends
JimRising 591
Counter-Strike
summit1g5788
Other Games
ceh9520
Happy210
Organizations
Other Games
gamesdonequick2336
BasetradeTV227
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH292
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota262
League of Legends
• Rush1320
• Stunt533
Upcoming Events
WardiTV Weekly
2h 31m
The PondCast
1d 1h
Replay Cast
2 days
CrankTV Team League
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
3 days
RSL Revival
4 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
4 days
IPSL
4 days
Dragon vs Hawk
[ Show More ]
RSL Revival
5 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
5 days
IPSL
5 days
Bonyth vs Ret
WardiTV Weekly
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.