• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:41
CET 07:41
KST 15:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
[D] Hacker peak in sc2 ? No more SC2 streamers on team liquid? Username Change Request - Toxickej Kapr Liquibets sc2 season 30 Evil Geniuses - shutting down
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [D] the control group Simple Questions/Answers [G] How to playtest arcade maps
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
Rollback Netcode in Brood War SC4ALL II Brood War Complete Invited Player Lineup BGH Auto Balance -> http://bghmmr.eu/ Sagi.gg Launcher Released Top Players of October 2026 (EBPD Rankings)
Tourneys
Small VOD Thread 2.0 [$1250] International ShieldBattery League [Megathread] Daily Proleagues KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Deus Ex 3!? Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread The Chess Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9940 users

New HotS Units/Abilities in Blizzcon - Page 353

Forum Index > SC2 General
Post a Reply
Prev 1 351 352 353 354 355 378 Next
ShatterZer0
Profile Joined November 2010
United States1843 Posts
October 23 2011 19:17 GMT
#7041
On October 24 2011 03:59 dump wrote:
Show nested quote +
On October 24 2011 03:58 Fungal Growth wrote:
If you haven't already, make sure to check out the youtube channel 'programmer119' who has a number of videos that aren't posted yet at the start of this thread.

Here is one from the campaign for the zerg unit the raptor:



Thank god that's campaign only.

Though their lack of imagination is really disappointing even for the campaign...


lol Zlings with charge and cliff jump... CHARGE REAPERS!
A time to live.
TurboDreams
Profile Joined April 2009
United States427 Posts
October 23 2011 19:17 GMT
#7042
The replicant is going to be so much fun. Forget about transforming into 1 tank, when you can transform into an scv and make factories for yourself!
Music is the medicine of the mind || Kill a Zergling and a hundred more will take its place.
Conquerer67
Profile Joined May 2011
United States605 Posts
October 23 2011 19:22 GMT
#7043
Shredder drops are going to be so OP.

Just predicting the future
I hate when people compare SC2 and rochambeu. One race isn't fucking supposed to counter another one. | Protoss isn't OP. Their units on the other hand....
happyness
Profile Joined June 2010
United States2400 Posts
October 23 2011 19:31 GMT
#7044
On October 24 2011 03:35 Fungal Growth wrote:
Over on battle.net forums, there is a guy 'dogger' who is taking questions about HOTS who actually played this quite a bit:

http://us.battle.net/sc2/en/forum/topic/3424465304?page=1

Interesting quote:

No and I checked a lot of stats too. The only noticeable change that I was able to find was the re-imagined Thor and Ultralisks doing +damage to light now instead of armored.

Bye, bye marines


Cool topic thanks for that
TheDraken
Profile Joined July 2011
United States640 Posts
October 23 2011 19:36 GMT
#7045
On October 24 2011 02:17 dash48 wrote:
here is an idea for the tempest attack (with some awful drawing):
[image loading]




wtf is this?

Is he suggesting we use the warhound attack? Attack three units at once? Change tempest shape? I'm so confused.

Props if troll post.
fast food. y u no make me fast? <( ಠ益ಠ <)
SmoKim
Profile Joined March 2010
Denmark10307 Posts
October 23 2011 19:39 GMT
#7046
Missing out on Blizzcon and just watched all the new stuff. But all i noticed was:

HYDRA SPEED, YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH! woo woo woo! finally :D!
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
NexCa
Profile Joined March 2011
Germany954 Posts
October 23 2011 19:39 GMT
#7047
Protoss will underpowered as shit, Terran will be OP as shit, Zergs will doing just fine i guess
Best Protoss Player 4 ever - Bisu[Shield] || http://www.teamliquid.net/forum/viewmessage.php?topic_id=326242 || THIS IS WHERE WE STAND, THIS IS WHERE THEY FALL, GIVE THEM NOTHING, BUT TAKE FROM THEM EVERYTHING ! || SKT FIGHTIIING
hangarninetysix
Profile Joined August 2010
263 Posts
October 23 2011 19:42 GMT
#7048
Just quit pretending, release HOTS as "Red Alert in Space"...
Fungal Growth
Profile Joined November 2010
United States434 Posts
October 23 2011 19:45 GMT
#7049
More videos here.... It appears somebody by the name of 'vadimos86' has posted a number of more technical videos: http://www.youtube.com/user/vadimos86#p/u

eg



(cool artwork!)



(bad quality but one of the few videos online that shows the arc shield)

...more videos on the guys channel.



Sandermatt
Profile Joined December 2010
Switzerland1365 Posts
October 23 2011 19:46 GMT
#7050
On October 24 2011 04:39 NexCa wrote:
Protoss will underpowered as shit, Terran will be OP as shit, Zergs will doing just fine i guess


How do you wan to know that, we know little about the new units stats/costs and a ton of balance changes will be made just like in WOL. Personally I am really excited about the new expansion, it's a pitty that so many people see it that dark, but I guess BW players reacted similar to SC2.
Fungal Growth
Profile Joined November 2010
United States434 Posts
October 23 2011 19:49 GMT
#7051
Here is the Q&A that took place after the new unit demos:

wDDelete
Profile Joined March 2011
103 Posts
October 23 2011 19:56 GMT
#7052
I think they should go back to the 1 vespene geyser in sc1. The fact that late game about 80 supply is workers is dumb imo. I think a 1/3 of the supply should be the around the max a person needs late game to have stronger unit compositions and larger battles.
On a side note, protoss units are soo bad. No ones going to live through muta harass and make tempests when zerg tech switch is so easy and brutal. Hydra switch with speed boost will shut down all protoss air big time. Why not give us another useful spellcaster synonymous to the dark archon making templar tech more useful for its cost, specially without KA. No one is really going to make a replicant in hopes of wanting a unit of a different race.
Rinkku
Profile Joined October 2011
France3 Posts
Last Edited: 2011-10-23 20:00:26
October 23 2011 19:59 GMT
#7053
I'd rather read comments than post, and honnestly who here can tell if a unit seems really usefull or imba before trying it.

But man, when I see the tempest, I have to join with those who criticize it : What has it been designed for ? He 's got no utility whatsoever. Who cares dealing with mass mutalisk ? Who goes with mass muta anyway, except in bronze, it's useless vs protoss.

And as showed in the vid, it's clearly the only air unit it can conter effectively, but once again : We don't need it ! Take it back !
TurboDreams
Profile Joined April 2009
United States427 Posts
October 23 2011 19:59 GMT
#7054
On October 24 2011 04:56 wDDelete wrote:
I think they should go back to the 1 vespene geyser in sc1. The fact that late game about 80 supply is workers is dumb imo. I think a 1/3 of the supply should be the around the max a person needs late game to have stronger unit compositions and larger battles.
On a side note, protoss units are soo bad. No ones going to live through muta harass and make tempests when zerg tech switch is so easy and brutal. Hydra switch with speed boost will shut down all protoss air big time. Why not give us another useful spellcaster synonymous to the dark archon making templar tech more useful for its cost, specially without KA. No one is really going to make a replicant in hopes of wanting a unit of a different race.

If im correct on this, the replicant can also change into workers giving you the ablity to create Hatcheries or CCs to create your own PZ or PT army
Music is the medicine of the mind || Kill a Zergling and a hundred more will take its place.
ShatterZer0
Profile Joined November 2010
United States1843 Posts
October 23 2011 20:01 GMT
#7055
On October 24 2011 04:59 Musiq wrote:
Show nested quote +
On October 24 2011 04:56 wDDelete wrote:
I think they should go back to the 1 vespene geyser in sc1. The fact that late game about 80 supply is workers is dumb imo. I think a 1/3 of the supply should be the around the max a person needs late game to have stronger unit compositions and larger battles.
On a side note, protoss units are soo bad. No ones going to live through muta harass and make tempests when zerg tech switch is so easy and brutal. Hydra switch with speed boost will shut down all protoss air big time. Why not give us another useful spellcaster synonymous to the dark archon making templar tech more useful for its cost, specially without KA. No one is really going to make a replicant in hopes of wanting a unit of a different race.

If im correct on this, the replicant can also change into workers giving you the ablity to create Hatcheries or CCs to create your own PZ or PT army


LOL I remember Stork playing a Fastest Map Possible on a variety show... for the first time... they told him to stop making probes at 100 and he was like "wtf, that's less than I make in a normal game -.-"
A time to live.
Rorschach
Profile Joined May 2010
United States623 Posts
October 23 2011 20:01 GMT
#7056
On October 24 2011 04:59 Musiq wrote:
Show nested quote +
On October 24 2011 04:56 wDDelete wrote:
I think they should go back to the 1 vespene geyser in sc1. The fact that late game about 80 supply is workers is dumb imo. I think a 1/3 of the supply should be the around the max a person needs late game to have stronger unit compositions and larger battles.
On a side note, protoss units are soo bad. No ones going to live through muta harass and make tempests when zerg tech switch is so easy and brutal. Hydra switch with speed boost will shut down all protoss air big time. Why not give us another useful spellcaster synonymous to the dark archon making templar tech more useful for its cost, specially without KA. No one is really going to make a replicant in hopes of wanting a unit of a different race.

If im correct on this, the replicant can also change into workers giving you the ablity to create Hatcheries or CCs to create your own PZ or PT army



if we wanted to play with T or Z units we could just switch races?
=)
Seriously we want a toss unit....
En Taro Adun, Executor!
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
October 23 2011 20:03 GMT
#7057
On October 24 2011 04:39 SmoKim wrote:
Missing out on Blizzcon and just watched all the new stuff. But all i noticed was:

HYDRA SPEED, YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH! woo woo woo! finally :D!


Well that and baneling burrow movement. But it will be hive tech and i just worry that it will be "too late" and never used.

Honestly, i had high hopes for a zergling "combat shield" upgrade. Like with marines.

or maybe banelings would come with burrow already upgraded like Lurkers.

small stuff like that would have been awesome.
"Mudkip"
Sandermatt
Profile Joined December 2010
Switzerland1365 Posts
October 23 2011 20:04 GMT
#7058
On October 24 2011 04:59 Rinkku wrote:
I'd rather read comments than post, and honnestly who here can tell if a unit seems really usefull or imba before trying it.

But man, when I see the tempest, I have to join with those who criticize it : What has it been designed for ? He 's got no utility whatsoever. Who cares dealing with mass mutalisk ? Who goes with mass muta anyway, except in bronze, it's useless vs protoss.

And as showed in the vid, it's clearly the only air unit it can conter effectively, but once again : We don't need it ! Take it back !


They said it will be good against any massed air unit. So you can fight vikings and corruptors with it.
psteeleneg
Profile Joined June 2011
48 Posts
October 23 2011 20:11 GMT
#7059
The shredder attacks ground and air, has a very large radius and does EXTREME amounts of damage per second. The "not working close to your own units" doesn't matter. It isn't shut off by buildings. imagine a terran on shattered temple get the base in the corner as his third and then put two of them BEHIND a depot wall off and a couple turrets next to them. vs zerg this would completely shut down any chances of doing a run-by. melee / short range attackers won't be able to get past the depot wall to even attack the shredders before getting whipped out and mutas dont have the hp or defence to take them out while taking the damage from it as well as turrets protecting them.

Zerg will never be able to break into a 3rd when the vulnerable entrance can be shut down so easilly.
TurboDreams
Profile Joined April 2009
United States427 Posts
October 23 2011 20:13 GMT
#7060
On October 24 2011 05:11 psteeleneg wrote:
The shredder attacks ground and air, has a very large radius and does EXTREME amounts of damage per second. The "not working close to your own units" doesn't matter. It isn't shut off by buildings. imagine a terran on shattered temple get the base in the corner as his third and then put two of them BEHIND a depot wall off and a couple turrets next to them. vs zerg this would completely shut down any chances of doing a run-by. melee / short range attackers won't be able to get past the depot wall to even attack the shredders before getting whipped out and mutas dont have the hp or defence to take them out while taking the damage from it as well as turrets protecting them.

Zerg will never be able to break into a 3rd when the vulnerable entrance can be shut down so easilly.

You have to remember its only does extreme damage to light armored, you can still use roaches to destroy them or outrange them with the new swarm host.
Music is the medicine of the mind || Kill a Zergling and a hundred more will take its place.
Prev 1 351 352 353 354 355 378 Next
Please log in or register to reply.
Live Events Refresh
OSC
08:00
OSC Elite Rising Star #21
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft548
Nina 85
StarCraft: Brood War
Rain 3516
GuemChi 1493
Mong 422
Hyuk 402
Stork 334
ProTech148
Dewaltoss 118
soO 21
Force[name] 7
Icarus 7
Counter-Strike
fl0m1345
Other Games
summit1g10021
Doublelift3231
Coldzera 767
JimRising 524
XaKoH 310
C9.Mang0208
Fuzer 115
NeuroSwarm60
ViBE52
Railgan2
Organizations
Other Games
BasetradeTV185
Counter-Strike
PGL120
[ Show 14 non-featured ]
StarCraft 2
• practicex 20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2207
League of Legends
• Rush1021
• Lourlo706
• Stunt345
Upcoming Events
IntoTheTV X SOOP
1d 4h
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
herO vs Rogue
IPSL
1d 10h
WorsT vs nOmaD
Dewalt vs andersOn
AI Arena Tournament
1d 12h
IntoTheTV X SOOP
2 days
IPSL
2 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
2 days
Replay Cast
3 days
Sparkling Tuna Cup
4 days
WardiTV Invitational
4 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
4 days
[ Show More ]
The PondCast
6 days
KCM Race Survival
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-11-04
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.