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On October 18 2011 23:48 0neder wrote:Show nested quote +On October 18 2011 23:45 FoxyMayhem wrote:On October 18 2011 23:42 0neder wrote:On October 18 2011 23:24 EdSlyB wrote:On October 18 2011 22:03 ElJefe wrote:So does anyone else think this thing has to come from a phoenix somehow? I mean the units for the other races seemingly morph or transform it only makes since this one does also. ![[image loading]](http://i.imgur.com/au1vc.jpg) This picture shows key features of the Phoenix that could change into features on the new unit. The wings simply bend forward to create the more arched look of the new units "wings". The cockpit area of the phoenix slides back when it changes into the new unit. The area circled in red on the phoenix changes into either of the sets of red circles on the new unit. The area boxed in orange on the phoenix folds down into the area circled in orange on the new unit. This is possibly where the weapon is housed. The yellow circle on the phoenix spreads apart into the yellow circles on the new unit. ![[image loading]](http://i.imgur.com/vdfdh.jpg) What does everyone think? I think that it's not a transformation but rather a Protoss art design trend. Like all Zerg buildings and units have some kind of spikes or claws incorporated in their design so you can imediately recognize something Zerg, Protoss also have certain aspects that make you acknowlegde a protoss unit or building only bylooking at it. The curved lines sometimes forming a claw shape are part from it. For terran I would say that the angular metal and mech approach defines the design. Spikes/claws are part of Zerg design. So why does this unit have them? Protoss are defined by subtle curvature and blunt ends, this is quite curvy and sharp. Dark Templar designs have always been a bit more angular and agressive. Perhaps this is a DT air ship. Yes, but 'a bit' more angular doesn't mean zerg. Zeratul's stupid ship looks like the zerg logo. There should still be differentiation. Make it gray, fine, but at least have it look protoss.
Actually you know that there are more then just one tribe among the protoss? Did you ever saw the art work about the stalker? Did you know that the stalker and voidray actually are dark templar technologies?
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On October 18 2011 23:55 Vardant wrote:Show nested quote +On October 18 2011 23:54 Roxy wrote: This must be a spell caster only thing protoss air is missing Mothership...
Pheonix...
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This is a protoss energy catalyser. You target it with your voidrays, sentries or stalkers and it throw a beam range 7 with dps equal to the dps units shotting the catalyser.
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If its anything like mutas I will hate it.
Flying shield battery could be useful but too much like medivacs.
Ground harass unit maybe but doesnt fit Protoss very well.
I really hope the new unit has some cool abilities that need skill to use.
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My personal guess is ...... THE COMBAT PROBE!!!!
No longer shall we fear the 6 Pool :D
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I'm guessing a flying spellcaster (like, specifically a spellcaster, not a harass unit like the Phoenix with a spell to make it more interesting) a la the Raven for Terran.
I have to say, I like it. Blizzard's impressed me with this silhouette ^_^
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United Kingdom3249 Posts
On October 18 2011 10:03 TrickyGilligan wrote:Ahh yes, the one thing that could balance Protoss. ![[image loading]](http://static.rcgroups.net/forums/attachments/1/2/2/7/0/a2383586-45-batplane.jpg?d=1236389414) The Goddamned Batman.
I know post is a bit lost in pages of speculation.
But that made me laugh so much. <3 <3 <3
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On October 19 2011 00:08 GTB wrote: My personal guess is ...... THE COMBAT PROBE!!!!
No longer shall we fear the 6 Pool :D
Actually toss already have the combat probe .. it´s called sentry
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On October 18 2011 23:59 Hexxed wrote:Show nested quote +On October 18 2011 23:58 Neeh wrote: Protoss mutalisk, fast air unit. Air to ground only.
Wonder what they'll remove if it's an air unit. Void ray, prism, pheonix, mothership and carrier and this new thing. I am guessing the voidray. It doesn't really fulfill its role as a main stay air unit. Hell no. To quote WhiteRa: "Void Ray is very beautiful unit".
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On October 19 2011 00:00 Nachtwind wrote:Show nested quote +On October 18 2011 23:48 0neder wrote:On October 18 2011 23:45 FoxyMayhem wrote:On October 18 2011 23:42 0neder wrote:On October 18 2011 23:24 EdSlyB wrote:On October 18 2011 22:03 ElJefe wrote:So does anyone else think this thing has to come from a phoenix somehow? I mean the units for the other races seemingly morph or transform it only makes since this one does also. ![[image loading]](http://i.imgur.com/au1vc.jpg) This picture shows key features of the Phoenix that could change into features on the new unit. The wings simply bend forward to create the more arched look of the new units "wings". The cockpit area of the phoenix slides back when it changes into the new unit. The area circled in red on the phoenix changes into either of the sets of red circles on the new unit. The area boxed in orange on the phoenix folds down into the area circled in orange on the new unit. This is possibly where the weapon is housed. The yellow circle on the phoenix spreads apart into the yellow circles on the new unit. ![[image loading]](http://i.imgur.com/vdfdh.jpg) What does everyone think? I think that it's not a transformation but rather a Protoss art design trend. Like all Zerg buildings and units have some kind of spikes or claws incorporated in their design so you can imediately recognize something Zerg, Protoss also have certain aspects that make you acknowlegde a protoss unit or building only bylooking at it. The curved lines sometimes forming a claw shape are part from it. For terran I would say that the angular metal and mech approach defines the design. Spikes/claws are part of Zerg design. So why does this unit have them? Protoss are defined by subtle curvature and blunt ends, this is quite curvy and sharp. Dark Templar designs have always been a bit more angular and agressive. Perhaps this is a DT air ship. Yes, but 'a bit' more angular doesn't mean zerg. Zeratul's stupid ship looks like the zerg logo. There should still be differentiation. Make it gray, fine, but at least have it look protoss. Actually you know that there are more then just one tribe among the protoss? Did you ever saw the art work about the stalker? Did you know that the stalker and voidray actually are dark templar technologies? 1. Yes I knew that 2. Doesn't matter, we need to maximize racial distinction in multiplayer. 3. The Stalker is way too sharp, might as well be zerg. Voidray isn't too bad. Colossus is like the Stalker.
Zeratul didn't have zerg-like cancerous growths on his head in BW and still looked distinctive. You don't need to be sharp and zergy to be different. You can't deny this silhouette looks like an ultralisk flyer with roach spikes on the back.
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The energy ball in the center almost looks like the very first part of the "warp in" building animation. It would be kind of unique if this thing could "assist" building speed or something like that. Like a chronoboost but for building warp in. That's my "unique" idea. I think it's more realistic that it's some kind of air unit. Possibly built from the stargate. I'd like it if they would give it the things protoss currently lack to allow for a viable transition to T3 air outside of either a) super late game, or b) you're so far ahead it doesn't even matter... Things I can think of that might help, disruption web type ability would help marines not counter carriers as hard (not a very unique idea though), maybe an aoe ground attack that does light damage but fires quickly and does extra to "light" units....
Maybe they'll ressurect a mini version of "Planet Cracker"!!!!
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On October 18 2011 10:01 Days wrote: A FLYING PROBE! I CALLED IT.
rofl it mines air minerals
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On October 19 2011 00:21 Steel wrote:rofl it mines air minerals Hahahaha. I lol'ed
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On October 19 2011 00:20 0neder wrote:Show nested quote +On October 19 2011 00:00 Nachtwind wrote:On October 18 2011 23:48 0neder wrote:On October 18 2011 23:45 FoxyMayhem wrote:On October 18 2011 23:42 0neder wrote:On October 18 2011 23:24 EdSlyB wrote:On October 18 2011 22:03 ElJefe wrote:So does anyone else think this thing has to come from a phoenix somehow? I mean the units for the other races seemingly morph or transform it only makes since this one does also. ![[image loading]](http://i.imgur.com/au1vc.jpg) This picture shows key features of the Phoenix that could change into features on the new unit. The wings simply bend forward to create the more arched look of the new units "wings". The cockpit area of the phoenix slides back when it changes into the new unit. The area circled in red on the phoenix changes into either of the sets of red circles on the new unit. The area boxed in orange on the phoenix folds down into the area circled in orange on the new unit. This is possibly where the weapon is housed. The yellow circle on the phoenix spreads apart into the yellow circles on the new unit. ![[image loading]](http://i.imgur.com/vdfdh.jpg) What does everyone think? I think that it's not a transformation but rather a Protoss art design trend. Like all Zerg buildings and units have some kind of spikes or claws incorporated in their design so you can imediately recognize something Zerg, Protoss also have certain aspects that make you acknowlegde a protoss unit or building only bylooking at it. The curved lines sometimes forming a claw shape are part from it. For terran I would say that the angular metal and mech approach defines the design. Spikes/claws are part of Zerg design. So why does this unit have them? Protoss are defined by subtle curvature and blunt ends, this is quite curvy and sharp. Dark Templar designs have always been a bit more angular and agressive. Perhaps this is a DT air ship. Yes, but 'a bit' more angular doesn't mean zerg. Zeratul's stupid ship looks like the zerg logo. There should still be differentiation. Make it gray, fine, but at least have it look protoss. Actually you know that there are more then just one tribe among the protoss? Did you ever saw the art work about the stalker? Did you know that the stalker and voidray actually are dark templar technologies? 1. Yes I knew that 2. Doesn't matter, we need to maximize racial distinction in multiplayer. 3. The Stalker is way too sharp, might as well be zerg. Voidray isn't too bad. Colossus is like the Stalker. Zeratul didn't have zerg-like cancerous growths on his head in BW and still looked distinctive. You don't need to be sharp and zergy to be different. You can't deny this silhouette looks like an ultralisk flyer with roach spikes on the back. The protoss and the zerg units have always had units that could look zerg like (Reaver, stalker, immortal/dragoon legs.) Due to the Xel naga the protoss and zerg have as many similarities as they do differences.
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On October 19 2011 00:20 0neder wrote:
Zeratul didn't have zerg-like cancerous growths on his head in BW and still looked distinctive. You don't need to be sharp and zergy to be different. You can't deny this silhouette looks like an ultralisk flyer with roach spikes on the back.
Yes you can. In fact, I will.
This silhouette looks nothing like an Ultralisk flyer with roach spikes on the back.
It is far too slim, streamlined and mechanical to be anything like a Zerg unit. It fits in nicely with the Protoss look IMO. You can't start criticising it for looking bad when you've only seen the SHADOW, that's just downright pessimistic and overly critical.
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United States7483 Posts
On October 19 2011 00:15 Porcelina wrote:Show nested quote +On October 18 2011 10:03 TrickyGilligan wrote:Ahh yes, the one thing that could balance Protoss. ![[image loading]](http://static.rcgroups.net/forums/attachments/1/2/2/7/0/a2383586-45-batplane.jpg?d=1236389414) The Goddamned Batman. I know post is a bit lost in pages of speculation. But that made me laugh so much. <3 <3 <3
But... Naniwa is going to KILL THE BATMAN!
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it's a flying reaver (yes a flying siege unit)
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it looks like a unit that stops the 1-1-1 !
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