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MLG Providence Format - Page 11

Forum Index > SC2 General
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Leroyx2
Profile Joined August 2011
United States72 Posts
October 17 2011 10:36 GMT
#201
So Idra, HuK, Naniwa, and MMA only have to win 2 best of 3's to be in the finals? Wow.
"There has to come a point where Democrats and Republicans see a piece of footage and we just agree on what the f*** reality is." - Lewis Black
Velr
Profile Blog Joined July 2008
Switzerland10908 Posts
October 17 2011 10:38 GMT
#202
Seeding in these VERY advanced positions is imho just bad... It just allows for "lucky groups" and "groups of death" having a huge influence on the outcome of a tournament..


I think the "best" format for such a tournament would be:

Online Qualifiers
These could be held regionally like IEM or IPL3 style....

Day 1+2(?):
2. Group Stage (people that qualified + seeds from previous MLG's).
Add an extra round for the X "best" losers of each group (this counteracts the "group of death" syndrome a little).

Day 2+3(?):
Double Elimination RO 16 or 32.

Zanno
Profile Blog Joined February 2007
United States1484 Posts
October 17 2011 10:40 GMT
#203
it's going to be pretty funny when the open bracket sweeps the tournament
aaaaa
Malinor
Profile Joined November 2008
Germany4750 Posts
October 17 2011 10:42 GMT
#204
The system is still a nutjob, but at least this is more straight forward and better than the pool play shenenigans. This time it is a real Double-Elimination tournament for everyone, just with ridiculous seeding (The first four seeds get seeded into the Top12, just thinking about this I cannot stop laughing).
"Withstand. Suffer. Live as you must now live. There will, one day, be answer to this." ||| "A life, Jimmy, you know what that is? It's the shit that happens while you're waiting for moments that never come."
Tzeval
Profile Joined July 2011
44 Posts
October 17 2011 11:02 GMT
#205
I honestly feel that mlg is hurting itself by the way they distribute price money and how the ranking system is designed. The non Amercian player have to make a huge investment to particapte in an mlg event (Not sure if this is the case for the invited korean players, but there are only 4 each mlg event). If they do not place 3rd or better they pay for the trip and in many cases they start in the openbracket where failing is huge possibility since you have to play a lot and in many cases you face opponents who are tougher than 50% of the pool. The problem is when you don't particapte in the "crappy" mlg events you have such a huge road ahead of you that succeeding in the "really huge" mlg event is so unlikely that your "Risk vs Reward" is garbage on average and if you drain money from the players they will stop coming.
Which leads to a crappy openbracket where some koreans (the really good one like MVP) will play against some local masterplayer who just particapte for the fun of it or a looking for the breakthrough. I think this will make much of the event really crappy to watch. I think it's even worse than IPL 3 pool play because boring is worse than meaningless. The last day will not be effected by this because there you will always have pure talent facing pure talent and maybe one to two people who are not top notch.

I think 16 seeded player aren't just to much for a game like starcraft two where things change so quickly in a year and to believe that 129-256 players will attend seems also a little far fatched. If the price pool gets distributed more evenly and it's easier to get to a money spot, from the open bracket, more of the better player will attend and mlg will sell more of their extra tickets, because every player has somekind of follower base that is willing to pay to see him.

Mlg sure has the community intereseted as hell, but i'm not sure if that is enough to keep players taking the risk over and over again.
Lobo2me
Profile Joined May 2010
Norway1213 Posts
October 17 2011 11:07 GMT
#206
On October 17 2011 19:42 Malinor wrote:
The system is still a nutjob, but at least this is more straight forward and better than the pool play shenenigans. This time it is a real Double-Elimination tournament for everyone, just with ridiculous seeding (The first four seeds get seeded into the Top12, just thinking about this I cannot stop laughing).

OSL has top 4 from previous tournament seed into top16 of a 208 man tournament.
MLG has top 4 from 5 previous tournaments seed into top12 of a 272-276 (not sure) man tournament.
OSL has top 5-16 from previous tournament seed into top32 of a 208 man tournament.
MLG has top 16 from previous tournament(s) seed into top28 of a 276 man tournament.
Bad manners are better than no manners at all.
sixfour
Profile Blog Joined December 2009
England11062 Posts
October 17 2011 11:12 GMT
#207
On October 17 2011 17:43 AnalThermometer wrote:
MLG has become quite a bad tournament competitively since this point system came in, I do hope IPL keeps on with what they do as its format is much more merit based.


well as long as they eliminate giving a quarter of their field byes and a free $1k + expenses on name value, maybe
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
Wildsound
Profile Joined March 2011
United Kingdom144 Posts
October 17 2011 11:15 GMT
#208
MVP and/or Nestea are going to show up in the open bracket and just roll over this tournament.
http://soundcloud.com/dj-wildsound http://www.youtube.com/MrWildsound ¦ Sage, Creator, Huk, JYP, Hero, MaNa, White-ra
Pondo
Profile Blog Joined August 2010
Australia283 Posts
October 17 2011 11:20 GMT
#209
WAY too much advantage to the top seeds! The championship pools were already so advantageous but thats ridiculous. And because of that the top seeds are likely going to stay the top seeds because they're starting so far ahead.
zYwi3c
Profile Joined November 2010
Poland1811 Posts
October 17 2011 11:21 GMT
#210
Not worried about IdrA. If he can beat Bomber, with MMA should be 'ezpz'
I'm getting the derection.
Akta
Profile Joined February 2011
447 Posts
October 17 2011 11:26 GMT
#211
On October 17 2011 20:02 Tzeval wrote:
I honestly feel that mlg is hurting itself by the way they distribute price money and how the ranking system is designed. The non Amercian player have to make a huge investment to particapte in an mlg event (Not sure if this is the case for the invited korean players, but there are only 4 each mlg event). If they do not place 3rd or better they pay for the trip and in many cases they start in the openbracket where failing is huge possibility since you have to play a lot and in many cases you face opponents who are tougher than 50% of the pool. The problem is when you don't particapte in the "crappy" mlg events you have such a huge road ahead of you that succeeding in the "really huge" mlg event is so unlikely that your "Risk vs Reward" is garbage on average and if you drain money from the players they will stop coming.
What you call a problem is likely what most see as a good thing. Why wouldn't MLG(and sc2 fans) want as many top players as possibly to come to their events for example?

Also, until tournament payouts increase by like x50-100, tournament earnings wont support a large professional scene. For how many players would the last MLG's price pool even cover travel and living expenses for the tournament, 2-4? And if that would be the main income, those 2-4 players that wouldn't spend more than they earned going to MLG would still have to have normal jobs etc and shouldn't be called "pro gamers" to begin with.
Simply put, there wouldn't be much of a professional scene at the moment if the main income was price money so basing things on a price money perspective seems somewhat irrelevant.
Funkydonky
Profile Joined April 2011
950 Posts
Last Edited: 2011-10-17 11:56:23
October 17 2011 11:38 GMT
#212
MLG had the best tournament system before all these pools, so in 2010. That tournament system, only without extended series would be THE best.
Maybe i would add BO5 for semifinals and BO7 for finals with 1-0 advantage for player that comes from winner bracket.
Basically, i would make it a big open bracket (ofcourse top seeds would avoid each other until later stages).

edit: i found tournaments with what i consider the best system of play/invites/qualifiers etc.
http://wiki.teamliquid.net/starcraft2/DreamHack_Winter_2011
Favorite players: Stephano, Mana, Polt, Lucifron, Nerchio
Sighstorm
Profile Joined December 2010
Netherlands116 Posts
Last Edited: 2011-10-17 11:50:45
October 17 2011 11:48 GMT
#213
On October 17 2011 19:01 Herculix wrote:
Show nested quote +
On October 17 2011 18:43 Lobo2me wrote:
On October 17 2011 17:45 Sighstorm wrote:
Is it just me, or is this even worse than the normal pool system... This gives open bracket players even less chance. I know it's a championship and all... but we all know is based on a flawed system. No one deserves 8+ BYEs in any tournement (16 players)... it's an absurt advantage. They should be happy with a 3 or 4 round advantage.

I don't care that this system will result in more entertaining games.

OSL has a system that gives a lot of byes to high finishers in the previous tournament.

OSL first has a 192 man 24 group qualifier, where a player has to win 3 series to advance.
Winners from two groups play each other to meet a 5th-16th place from previous OSL, so that's 2 more byes.

So players that finished 5th to 16th in the previous tournament get 4 byes, and players that finished 1st-4th get 5 byes. At that point they're down to 16 players and continue with group stage and single elim.

4-5 byes from getting top 16 in previous tournament, where 5th-16th need to win one BO3 to get into another RO16, and the 1st-4th are guaranteed top 16.

With MLG the winner of a tournament can get 28th in the next. The event in Providence is also to finish off 5 "qualifying" events, so getting 8 byes for playing well in 5 events doesn't seem too far off compared to getting 5 byes for getting top 4 in one event.


yeah... i'm not even going to bother trying to talk sense into the community with this one. almost every single tournament in SC2 has not had the kind of investment MLG has had in terms of one event intending to build your prestige for the next one in a very direct and tangible way. most people watch MLGs thinking it's just one tournament after another. no, sorry, those are the baby tournaments so to speak, and winning those let you wear the daddy pants.

it's unfortunate that MLG has kind of had to learn the hard way on a lot of their tournament structuring, it's probably not the best since in the end it was adopted from its use in Halo/console FPS and it never had experience in RTS tournaments... but to act like MLG is not going to be a circuit with a championship event at the end, and that they won't give special treatment for those who excelled during the circuit, is pretty ignorant of the entire concept of a circuit.
The fact that it's common in SC events, doesn't mean i have to like it. I do support giving players an advantage based on previous results, but 8 to 12 byes is a lot imho. (I come from a different competative community that had a max of 3 byes, which i think is on the low side.)
The biggest problem i have about the MLG system is that someone who just misses the boat and is not in the top 16 will have to go through the entire bracket. I'd personnaly like a smoother distribution better (now you get either 0 or 8-12).

It is my personal opinion, but the current system doesn't make sense because: 1- The game is too young. Player skill is not yet consistant enough for such a big reward. 2- There are too few events, so players who've shown that they are no longer able to compete at the top level in other events still get invited and still get a ton of new ranking points even if they don't perform well. 3- The event is less attractive for players from overseas.
Malinor
Profile Joined November 2008
Germany4750 Posts
Last Edited: 2011-10-17 12:04:14
October 17 2011 12:01 GMT
#214
On October 17 2011 20:07 Lobo2me wrote:
Show nested quote +
On October 17 2011 19:42 Malinor wrote:
The system is still a nutjob, but at least this is more straight forward and better than the pool play shenenigans. This time it is a real Double-Elimination tournament for everyone, just with ridiculous seeding (The first four seeds get seeded into the Top12, just thinking about this I cannot stop laughing).

OSL has top 4 from previous tournament seed into top16 of a 208 man tournament.
MLG has top 4 from 5 previous tournaments seed into top12 of a 272-276 (not sure) man tournament.
OSL has top 5-16 from previous tournament seed into top32 of a 208 man tournament.
MLG has top 16 from previous tournament(s) seed into top28 of a 276 man tournament.


What exactly are you trying to tell me? As if I ever talked about the OSL or said that the OSL format was good.

Besides that, the OSL starts with the Ro16, everything else is the qualifying process. You can maybe construct a similarity between MLG and OSL if you consider the Open Bracket not part of the main tournament but only the qualification process for the real tournament (Pool Play plus Championships-Bracket). But still I am not so sure if comparing a three-month league to a one week-end tournament is the best idea.

"Withstand. Suffer. Live as you must now live. There will, one day, be answer to this." ||| "A life, Jimmy, you know what that is? It's the shit that happens while you're waiting for moments that never come."
Dopec
Profile Joined August 2011
Finland4 Posts
October 17 2011 12:31 GMT
#215
I doubt it that MVP and Nestea will come presuming that they don't heavily schedule their games in code s away from the days providence is played on. As you do get almost same amount of money if you win the GSL and have to play way less games to actually get there. Even loosing some practice days for the next round to come for the open bracket would probably be too much if they get RO8 in GSL.
sixfour
Profile Blog Joined December 2009
England11062 Posts
October 17 2011 12:31 GMT
#216
On October 17 2011 20:38 hrvoje07 wrote:

edit: i found tournaments with what i consider the best system of play/invites/qualifiers etc.
http://wiki.teamliquid.net/starcraft2/DreamHack_Winter_2011


hahaha oh wow you cannot be serious, two thirds of the field are arbitrary invites and then multiple group stages where you can advance with a losing record? no thanks
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
resilve
Profile Blog Joined August 2010
United Kingdom678 Posts
October 17 2011 12:38 GMT
#217
On October 17 2011 12:43 Scrandom wrote:
Holy crap, the higher seeded players get an insane advantage. It makes sense to be rewarded for consistency by MLG but damn, that just a bit much almost. Also I'm glad Rain got the 16th seed, although I'd prefer MVP since he actually won an event


I think the benefits of getting a high seed are offset nicely with how much work it takes to get a high seed.

I dont mean in this season, because the circumstances didnt give koreans/open bracket players a fair chance from the first point-giving event, but the general principal moving onwards seems good.

Socke Fighting!!!!
ceaRshaf
Profile Joined August 2009
Romania4926 Posts
Last Edited: 2011-10-17 14:01:26
October 17 2011 14:00 GMT
#218
This new system ads to one big problem that MLG already had. Possibility of bad viewing experience.

We all want fun games, awesome experiences and interactions from the players. The way things are we already have the problem of anti climatic games. This has not been fixed. But now we have another problem, that top players, the ones people want the most to see play, play less.

We want more fun awesome games not less.
Mess with the best, die like the rest.
Magicpop
Profile Joined November 2010
Canada71 Posts
Last Edited: 2011-10-17 15:43:08
October 17 2011 15:42 GMT
#219
So there is no pools in this event..

Seeded players will start to play like saturday night ?

I liked pools better.
VirgilSC2
Profile Blog Joined June 2011
United States6151 Posts
October 17 2011 15:54 GMT
#220
I don't think this event could be hyped enough.

I do have one question (I apologize if it got answered and I missed it)

Is there a Code S spot/Code A seeds on the line? Because if so.....more hype oh my god.
Clarity Gaming #1 Fan | Avid MTG Grinder | @VirgilSC2
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