MLG Providence Format - Page 10
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AnalThermometer
Vatican City State334 Posts
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Sighstorm
Netherlands116 Posts
I don't care that this system will result in more entertaining games. | ||
Asha
United Kingdom38149 Posts
The open bracket will be hell I guess... | ||
Akta
447 Posts
On October 17 2011 17:14 sixfour wrote: Agree. It makes the regular events important which should be good for us fans since we probably get to see more top players attending because of it.I can't believe people are qqing over this. The thing is a culmination of a CIRCUIT and as such if you can only turn up to one event it is perfectly fine that you don't get seeded I mean MLG doesn't have a great format, but it is MILES ahead of every other tournament About their bracket formats in general, the multiple elimination combined with group play format(regular mlg's) can be confusing. But single elimination means top players will randomly get knocked out after getting to play for 20 mins which it not fun for the fans and probably most importantly the sponsors. As in the sponsors that make it possible for all these people to be "professional players". No one in the last MLG went through it undefeated which means that every single player this MLG could have gotten knocked out in their first game with a different format and single elimination for example. | ||
SafeAsCheese
United States4924 Posts
"Who who do i get to play...." "Fuuuuuuuuuuuuuuu-" | ||
GhoSt[shield]
Canada2131 Posts
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chocopaw
2072 Posts
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Jaxx
Slovakia758 Posts
![]() I don't like this whole format either, the advantage top ranked players get is too big and we get to see only few games of them. 50k for few bo3s, someone could get really happy. | ||
rave[wcr]
United States1166 Posts
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Lobo2me
Norway1213 Posts
On October 17 2011 16:00 AdreN- wrote: Has the winner of each pool group gone on to win every MLG? Remember that finishing first in the group is guaranteed to give 6th as worst. Event: Player first in groups (finishing rank in bracket) Dallas: Naniwa (1st), Kiwikaki (2nd), Select (3rd), Incontrol (4th) Colombus: MMA (1st), Losira (2nd), Idra (4th), Naniwa (6th) Anaheim: MVP (1st), Boxer (3rd), DRG (5th), Rain (6th) Raleigh: Bomber (1st), Coca (2nd), DRG (3rd), Puma (5th) Orlando: Huk (1st), TheStC (3rd), Marineking (5th), Bomber (6th) So from that we can see, only 6 players over 5 events managed to break into the finishing top 4, and thus change the top 4 that were at the start of championship sunday (that were the top in each group). Out of the 6 players that got into top 4 that didn't get first in their groups, 4 were 2nd in their groups (MC, MMA, Ganzi, Idra), and 2 were 3rd in their groups (NaDa, MC). | ||
Ozzon
Poland110 Posts
On October 17 2011 12:49 theherder2 wrote: I'm a little disappointed in the loss of pool play. It creates interesting series of games between top players, when the games are important but there is no elimination threat. So according to this format, the top 4 seeds basically don't even get to play until most likely late Saturday when the games from the Open bracket finish up and the champ/losers champ brackets are completed. As a fan, the pool play "exhibitions" are a great source of entertainment and a highlight of MLG tournaments. For example we'd get to see for sure at least 5 Idra matches in pool play, whereas in this bracket we might be waiting around a day or so to see him drop two matches and be out of the tournament. While understandably the format is different because it is championships, I feel like pool play shoulda stayed in the format. I agree with this, less games and no pool play is just bad solution. Watching pool play is like 70% of MLG entertainment. | ||
bbm
United Kingdom1320 Posts
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aRRoSC2
Denmark241 Posts
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Artanis12
Canada2 Posts
![]() Go us! | ||
Lobo2me
Norway1213 Posts
On October 17 2011 17:45 Sighstorm wrote: Is it just me, or is this even worse than the normal pool system... This gives open bracket players even less chance. I know it's a championship and all... but we all know is based on a flawed system. No one deserves 8+ BYEs in any tournement (16 players)... it's an absurt advantage. They should be happy with a 3 or 4 round advantage. I don't care that this system will result in more entertaining games. OSL has a system that gives a lot of byes to high finishers in the previous tournament. OSL first has a 192 man 24 group qualifier, where a player has to win 3 series to advance. Winners from two groups play each other to meet a 5th-16th place from previous OSL, so that's 2 more byes. So players that finished 5th to 16th in the previous tournament get 4 byes, and players that finished 1st-4th get 5 byes. At that point they're down to 16 players and continue with group stage and single elim. 4-5 byes from getting top 16 in previous tournament, where 5th-16th need to win one BO3 to get into another RO16, and the 1st-4th are guaranteed top 16. With MLG the winner of a tournament can get 28th in the next. The event in Providence is also to finish off 5 "qualifying" events, so getting 8 byes for playing well in 5 events doesn't seem too far off compared to getting 5 byes for getting top 4 in one event. | ||
Herculix
United States946 Posts
On October 17 2011 18:43 Lobo2me wrote: OSL has a system that gives a lot of byes to high finishers in the previous tournament. OSL first has a 192 man 24 group qualifier, where a player has to win 3 series to advance. Winners from two groups play each other to meet a 5th-16th place from previous OSL, so that's 2 more byes. So players that finished 5th to 16th in the previous tournament get 4 byes, and players that finished 1st-4th get 5 byes. At that point they're down to 16 players and continue with group stage and single elim. 4-5 byes from getting top 16 in previous tournament, where 5th-16th need to win one BO3 to get into another RO16, and the 1st-4th are guaranteed top 16. With MLG the winner of a tournament can get 28th in the next. The event in Providence is also to finish off 5 "qualifying" events, so getting 8 byes for playing well in 5 events doesn't seem too far off compared to getting 5 byes for getting top 4 in one event. yeah... i'm not even going to bother trying to talk sense into the community with this one. almost every single tournament in SC2 has not had the kind of investment MLG has had in terms of one event intending to build your prestige for the next one in a very direct and tangible way. most people watch MLGs thinking it's just one tournament after another. no, sorry, those are the baby tournaments so to speak, and winning those let you wear the daddy pants. it's unfortunate that MLG has kind of had to learn the hard way on a lot of their tournament structuring, it's probably not the best since in the end it was adopted from its use in Halo/console FPS and it never had experience in RTS tournaments... but to act like MLG is not going to be a circuit with a championship event at the end, and that they won't give special treatment for those who excelled during the circuit, is pretty ignorant of the entire concept of a circuit. | ||
Alvar
Sweden61 Posts
On October 17 2011 18:22 Lobo2me wrote: Remember that finishing first in the group is guaranteed to give 6th as worst. Event: Player first in groups (finishing rank in bracket) Dallas: Naniwa (1st), Kiwikaki (2nd), Select (3rd), Incontrol (4th) Colombus: MMA (1st), Losira (2nd), Idra (4th), Naniwa (6th) Anaheim: MVP (1st), Boxer (3rd), DRG (5th), Rain (6th) Raleigh: Bomber (1st), Coca (2nd), DRG (3rd), Puma (5th) Orlando: Huk (1st), TheStC (3rd), Marineking (5th), Bomber (6th) So from that we can see, only 6 players over 5 events managed to break into the finishing top 4, and thus change the top 4 that were at the start of championship sunday (that were the top in each group). Out of the 6 players that got into top 4 that didn't get first in their groups, 4 were 2nd in their groups (MC, MMA, Ganzi, Idra), and 2 were 3rd in their groups (NaDa, MC). And it does get pretty ridiculous considering the groups can be pretty close. Group D in orlando had 3 players at 4-1. Bomber won the group based on maps since he only lost 1-2 to Sase. Had Sase won 2-0 instead (or some other map points changed) the group would have been entirely different. The difference in their roads from there on is insane. Bomber lost his next two games (he had to loose two games to be eliminated from here) and got 6th. Sase lost his next game and was eliminated immediately in 13-16th place. I'm not saying they got the same caliber opponents, but the advantage Bomber got from single map wins is insane! | ||
Lobo2me
Norway1213 Posts
On October 17 2011 19:10 Alvar wrote: And it does get pretty ridiculous considering the groups can be pretty close. Group D in orlando had 3 players at 4-1. Bomber won the group based on maps since he only lost 1-2 to Sase. Had Sase won 2-0 instead (or some other map points changed) the group would have been entirely different. The difference in their roads from there on is insane. Bomber lost his next two games (he had to loose two games to be eliminated from here) and got 6th. Sase lost his next game and was eliminated immediately in 13-16th place. I'm not saying they got the same caliber opponents, but the advantage Bomber got from single map wins is insane! I think in that specific case if Sase would had won 2-0, it would have been Bomber, Puma and Sase at 4-1 in the group. Each of them won against the other 2-0, so the tie would have been solved by map wins. There Bomber would have been 8-2 (instead of 9-2), Puma would have been 8-3, and Sase would be 8-3. Since Puma won over Sase, I don't think the 2-1 or 2-0 between Sase and Bomber made a difference at all. Of course previous games did make a difference, Puma and Sase got 2nd/3rd because they only won 2-1 against Sheth, where Bomber won 2-0. So all games do count, just like it did in IEM Guangzhou where Idra got out of group (and then went on to win the tournament) only because he lost 1-2 to Jinro instead of 0-2. If he had lost 0-2 it would have gone into tiebreakers between Jinro, Idra and Jim. | ||
Mr Mauve
United Kingdom386 Posts
On October 17 2011 18:15 chocopaw wrote: I'm about to vomit. Poor Idra. Plays incredible, earns the #1 spot like nobody else and gets a ridiculously stacked bracket while the others are partially very lackluster. Ah well, he beat bomber, he can do it again. Yeah, poor Idra. All that work, and all he gets for it is $3,300 and a guaranteed position of 12th or higher in a 272-man, $100,000 tournament, thanks to the nine byes he receives instead of having to play nine BO3s against world-class players. Poor guy. The system is broken. Or, alternatively - congratulations Idra on your #1 seed, on your superb play at Orlando, and thank you MLG for running such an exciting tournament. I will be glued to my computer screen for the whole of Providence. Thank you, thank you, thank you. That's an alternative perspective, you understand. | ||
Alvar
Sweden61 Posts
On October 17 2011 19:24 Lobo2me wrote: I think in that specific case if Sase would had won 2-0, it would have been Bomber, Puma and Sase at 4-1 in the group. Each of them won against the other 2-0, so the tie would have been solved by map wins. There Bomber would have been 8-2 (instead of 9-2), Puma would have been 8-3, and Sase would be 8-3. Since Puma won over Sase, I don't think the 2-1 or 2-0 between Sase and Bomber made a difference at all. Of course previous games did make a difference, Puma and Sase got 2nd/3rd because they only won 2-1 against Sheth, where Bomber won 2-0. So all games do count, just like it did in IEM Guangzhou where Idra got out of group (and then went on to win the tournament) only because he lost 1-2 to Jinro instead of 0-2. If he had lost 0-2 it would have gone into tiebreakers between Jinro, Idra and Jim. You are right, another map win/loss would have been needed to change that group. However that was not entirely my point, my point was pretty much that tiny differences can give huge advantages in the current system since winning your group is pretty much the only realistic way of winning the tournament. | ||
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