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On October 15 2011 07:59 DocM wrote: Why does it have to be a double morph? why cant you choose between this new unit and baneling morph in the zergling tech tree? Because then it should look more like a zergling, not a baneling. The unit seems too strong to come from just the ling.
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On October 15 2011 07:59 DocM wrote: Why does it have to be a double morph? why cant you choose between this new unit and baneling morph in the zergling tech tree?
It would be very stupid to alter the baneling instead of the hydralisk. The later definitely needs some tweaking, while the baneling is a unit that is both fun to watch and very important for the zerg army.
If you only take that silhouette into account, yeah, it could have something to do with banelings. If you use your brain though, the hydralisks makes much more sense.
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On October 15 2011 06:34 Emporio wrote:Show nested quote +On October 15 2011 06:22 Big J wrote:On October 15 2011 06:16 ChoiBoi wrote:On October 15 2011 06:06 Demonace34 wrote:On October 15 2011 05:31 Emporio wrote: I feel like both Corruptor and Broodlord are going to be removed from HOTS, the BL being replaced by this new unit thing and Corruptor either replaced by more useful anti-air or somehow buffed/changed to make them more than just an AA unit that is unless once you kill all the air/get tricked into making too many. Eh I don't see the BL being removed, it will just be a later siege type unit. I think that this might replace controlling units with fungal and move some type of infestor to T3 and have an intermediate caster at T2. I could see them changing it so that mutalisk morph into broods and taking out the corruptor for different AA. I'd honestly prefer a different T3 air unit, like a nerfed leviathan; a capital ship-style unit. Why? Broodlords are great! They are just better guardians, with a very swarmy feeling. I also don't see why blizzard should take out broodlords. I really don't think blizzard will take out/replace anything of the game that is being used in every MU and has been proven to be very balanced. Broodlords are like my favorite unit and I love the broodlings and messing with enemy AI mechanics. I just feel like the BL and this new unit, if it indeed turns out to be a seige tank-esque unit, are not very balanced to have together. Imagine if Terran still had their huge tank lines but instead of marine or hellion meat shields, they have a virtually infinite and free supply of buffer nuts to protect their tanks.
I'm pretty sure that blizzard does consider such things. I mean, they took out the lurker because they said that it was overlapping with too many other units. The lurker... The unit others consider to be the most unique and best designed unit ever on this earth 
There are really a lot of ways to design units. F.e. The Ultralisk and the Zergling are both rather beefy melee units for their costs. But the Zergling is just so vulnerable to splash, that it really can't be considered to be a tanking unit, while the ultralisk surely is.
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Canada4481 Posts
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![[image loading]](http://i.imgur.com/gVxAU.jpg)
I just got off the phone with Blizzard and apparently its a rock-lobster... whatever that means.
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It means blizzard is adding naval battles!!
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On October 15 2011 08:35 ddrddrddrddr wrote: It means blizzard is adding naval battles!!
about time if u ask me
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On October 15 2011 08:16 ReligionLOL wrote:![[image loading]](http://i.imgur.com/gVxAU.jpg) I just got off the phone with Blizzard and apparently its a rock-lobster... whatever that means.
Rock Lobster
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Maybe when burrowed it shoots banelings, or what is inside of banelings.... could be epic!
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On October 15 2011 08:51 Remfire wrote: Maybe when burrowed it shoots banelings, or what is inside of banelings.... could be epic!
People have been saying that for 80 pages now. Think of something original before posting or don't bother at all.
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On October 15 2011 08:16 ReligionLOL wrote:![[image loading]](http://i.imgur.com/gVxAU.jpg) I just got off the phone with Blizzard and apparently its a rock-lobster... whatever that means.
Are you telling me it wasn't a rock?!
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On October 15 2011 08:09 Big J wrote:Show nested quote +On October 15 2011 06:34 Emporio wrote:On October 15 2011 06:22 Big J wrote:On October 15 2011 06:16 ChoiBoi wrote:On October 15 2011 06:06 Demonace34 wrote:On October 15 2011 05:31 Emporio wrote: I feel like both Corruptor and Broodlord are going to be removed from HOTS, the BL being replaced by this new unit thing and Corruptor either replaced by more useful anti-air or somehow buffed/changed to make them more than just an AA unit that is unless once you kill all the air/get tricked into making too many. Eh I don't see the BL being removed, it will just be a later siege type unit. I think that this might replace controlling units with fungal and move some type of infestor to T3 and have an intermediate caster at T2. I could see them changing it so that mutalisk morph into broods and taking out the corruptor for different AA. I'd honestly prefer a different T3 air unit, like a nerfed leviathan; a capital ship-style unit. Why? Broodlords are great! They are just better guardians, with a very swarmy feeling. I also don't see why blizzard should take out broodlords. I really don't think blizzard will take out/replace anything of the game that is being used in every MU and has been proven to be very balanced. Broodlords are like my favorite unit and I love the broodlings and messing with enemy AI mechanics. I just feel like the BL and this new unit, if it indeed turns out to be a seige tank-esque unit, are not very balanced to have together. Imagine if Terran still had their huge tank lines but instead of marine or hellion meat shields, they have a virtually infinite and free supply of buffer nuts to protect their tanks. I'm pretty sure that blizzard does consider such things. I mean, they took out the lurker because they said that it was overlapping with too many other units. The lurker... The unit others consider to be the most unique and best designed unit ever on this earth  There are really a lot of ways to design units. F.e. The Ultralisk and the Zergling are both rather beefy melee units for their costs. But the Zergling is just so vulnerable to splash, that it really can't be considered to be a tanking unit, while the ultralisk surely is.
Did blizzard really take out the lurker because it overlapped with other units? I hope not because then they're even more stupid than I thought they were, and by they I mean Browder.
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You're all idiots. It's CLEARLY the Hydra-Roach. As many have pointed out, the front is the Hydra, the rear and most of the bottom design is the Roach.
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It doesn't overlap enough. Suicide units do not overlap with tanks that can only attack while burrowed.
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It's pretty obvious it has the head of a hydralisk by the shape of the tusk's or w/e you want to call them. Arguing about anything is absolutely pointless..
Roach is an option but I dont think blizzard would implement roach/hydra morphing just doesnt seem plausible in many scenario's
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On October 15 2011 09:02 RyLai wrote: You're all idiots. It's CLEARLY the Hydra-Roach. As many have pointed out, the front is the Hydra, the rear and most of the bottom design is the Roach.
After the Zerg infested so many Protoss, they have extracted the knowledge to conduct merges of their own. This unit will have resilience of a roach and dps of a hydra. Power overwhelming! Oh and looks like it shoots out banelings as well.
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On October 15 2011 09:01 pezit wrote:Show nested quote +On October 15 2011 08:09 Big J wrote:On October 15 2011 06:34 Emporio wrote:On October 15 2011 06:22 Big J wrote:On October 15 2011 06:16 ChoiBoi wrote:On October 15 2011 06:06 Demonace34 wrote:On October 15 2011 05:31 Emporio wrote: I feel like both Corruptor and Broodlord are going to be removed from HOTS, the BL being replaced by this new unit thing and Corruptor either replaced by more useful anti-air or somehow buffed/changed to make them more than just an AA unit that is unless once you kill all the air/get tricked into making too many. Eh I don't see the BL being removed, it will just be a later siege type unit. I think that this might replace controlling units with fungal and move some type of infestor to T3 and have an intermediate caster at T2. I could see them changing it so that mutalisk morph into broods and taking out the corruptor for different AA. I'd honestly prefer a different T3 air unit, like a nerfed leviathan; a capital ship-style unit. Why? Broodlords are great! They are just better guardians, with a very swarmy feeling. I also don't see why blizzard should take out broodlords. I really don't think blizzard will take out/replace anything of the game that is being used in every MU and has been proven to be very balanced. Broodlords are like my favorite unit and I love the broodlings and messing with enemy AI mechanics. I just feel like the BL and this new unit, if it indeed turns out to be a seige tank-esque unit, are not very balanced to have together. Imagine if Terran still had their huge tank lines but instead of marine or hellion meat shields, they have a virtually infinite and free supply of buffer nuts to protect their tanks. I'm pretty sure that blizzard does consider such things. I mean, they took out the lurker because they said that it was overlapping with too many other units. The lurker... The unit others consider to be the most unique and best designed unit ever on this earth  There are really a lot of ways to design units. F.e. The Ultralisk and the Zergling are both rather beefy melee units for their costs. But the Zergling is just so vulnerable to splash, that it really can't be considered to be a tanking unit, while the ultralisk surely is. Did blizzard really take out the lurker because it overlapped with other units? I hope not because then they're even more stupid than I thought they were, and by they I mean Browder.
Well the official statements to the lurker are stuff like: "The baneling was already a splash unit, the roach already a tank unit." "We really tried to keep it in the game because we really liked the idea, but in the end noone of us ever really utilized it." also there is the rumor, that the removal of the lurker has something to do with the hydra going to T2, because then the lurker would have had to go to T3... but then it was already "outdated" - which plays again in the same category... There was no unique use for the lurker.
And to be honest, I really do think that it is a good thing to get rid of units, that overlap too much. Especially when it comes down to zerg, because as zerg there comes the point of the game, when most techs will be available and therefore overlapping techs won't see a lot of play, because one will just be better.
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Why is this taking forever to be revealed compared to the terran unit?
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On October 15 2011 08:48 Togana wrote:Show nested quote +On October 15 2011 08:16 ReligionLOL wrote:![[image loading]](http://i.imgur.com/gVxAU.jpg) I just got off the phone with Blizzard and apparently its a rock-lobster... whatever that means. Rock Lobster
-.- C'mon man it wasn't a rock. At least link the right video.
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It's pretty darned sure a hydralisk siege unit!
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