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On August 19 2011 19:52 Holy_AT wrote: @businessmodell SC II could also sell ingame unitmodells like that thor thing for the SC II special edition or sell avatars or other things.
I feel like the map marketplace is Blizz's plan for long-term monetizing of the SC2 fanbase: Sell things like Left 2 Die 2: Left to Die Harder for $1.99, etc. Take cuts of custom maps other people sell. Lots of tiny, delicious pies to have their tiny thumbs in.
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On August 19 2011 03:17 arthur wrote: awwh you only have 11 friends you should add me
and in response to thread... i dont know what to say. Thats just the way Blizzard are and always have been. They should hire a team just for this purpose, pushing the game the way Riot push theres. But Riot is "small" company focusing on one game. Completely different... As opposed to a large company focussing on only three that require little hype to begin with. Blizzard has gone downhill since acquired by Activision. Activision were always an absolutely terrible company that always pushed shit on consumers.
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On August 19 2011 03:17 Chill wrote: I think it's a great summary thread but you've killed it by basing it around a fruitless question about a corporation's policies. It seems pretty silly to compare Blizzard to Riot, they aren't even on the same magnitude of scale. Compare Blizzard to Valve and things get closer.
Which just makes it weirder. Riot has a much more limited budget and connections compared to Blizzard but still take their time and money to make huge prize pool tournaments and to link or share information about a tournament.
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You're asking the wrong question. Most game publishers aren't offering $lots to people to get them to watch tournaments of the games they put out. Riot (and Valve) are the exceptions. The real question is 'Why is Riot Games pumping money into getting people to watch their game?'.
And the answer to that is fairly easy. Starcraft 2, say, does rely in part, on the esports scene for its popularity, but if you watch competitive RTS games at all, you watch Starcraft 2 (or maybe BroodWar). Blizzard has all the mindshare it needs. Blizzard could totally screw up the balance, wreck the graphics, and introduce massive program instability with a duff patch tomorrow and people would still play Starcraft 2. And watch it.
League of Legends is just one MOBA of many. They've got HoN and classic DotA fighting over the exact same playerbase, and there's also -half a genre hop away- the likes of Bloodline Champions or WoW or Diablo 3's arena mode. And the elephant in the room is Dota2. In order to be the game at the top of the pile when the dust settles, Riot has to get people to play and watch LoL, and keep them playing and watching LoL, even after DotA2 comes out. Otherwise, it's dead. That's why Riot and Valve are so spendy at the moment.
It's the nature of the competition that's deciding how these companies behave.
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Well ideally a company needs to pour money into promoting the game while at the same time allowing the community as much freedom as possible in developing the game as an E-sport.
But if we told Blizzard we wanted them to raise prize pools and put more money into advertising, but at the same time interfere less in the map pools and game balancing and all the other things we want the pro community to have more control over, we'd probably sound like a bunch of spoilt brats. But that is actually the best recipe to promote an E-sports growth.
Not many companies would be able to set aside their ego like that though, and pour money into something while at the same time resist being control freaks about it
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On August 19 2011 20:12 Holy_AT wrote:Show nested quote +On August 19 2011 20:08 Kuni wrote:On August 19 2011 20:05 dibbaN wrote: Because they don't need to for the scene to flourish. Pretty much this. Starcraft didn't need those million dollar tournaments at the start to be successful. I dont think pricepool money influences player numbers or stream viewer numbers, why should they ? Do you think more people would watch if GSL price money was 5 million doolars instead of 1 ? (just pulling numbers out of my arse) It is the game that matters nothing else.
It matters a great deal, because huge prizepools draw more attention and more players to the new game.
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On August 19 2011 16:17 DertoQq wrote:Show nested quote +However, now that League of Legends has recently been picked up by some major tournaments, stream numbers show that League of Legends gets almost 3-4x as many viewers. But why is this? From what I've seen it is completely false. First, there is not a lot of big tournament/stream on LoL. It's obvious that an IEM LoL stream should have more viewer than sc2 because LoL players wouldn't want to miss a stream as oppose to sc2 where we have big stream almost everyday. Now even with that, from the times I checked, sc2 stream numbers at IEM were way bigger than LoL. So I wouldn't worry too much about sc2 if I were you.
I would like to add into this. If you recall LoL big boom and push into e-Sports arrived shortly after summer began.
Once all the kids go back to school i'de be hard pressed to believe League can pull the same amount of viewers as they do now, since it is marketed to mostly children. And then add in DotA 2 on the horizon doesn't look good for LoL as an e-Sport.
Even if they do /shrug SC2 pulls like 700k concurrent viewers and DotA 2 1.5 million on record. Both are more appeasing to me so no biggie.
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Are you sure League of Legends does a better job advertising overall? Are there as many streamers, individuals such as Husky who get millions of views for their music videos and continuously stream the most hyped up games? Sure they have many links from their site...but think of how many worldwide tournaments there are for Starcraft 2...I just can't see the argument that advertising is somehow lacking just because Blizzard isn't involved directly.
It seems like you've ignored a very significant possibility; people simply like League of Legends more than Starcraft 2 - and that SC2 is more of a niche game because it generally appeals to more hardcore gamers. Sorry if others mentioned it...but it seems worthy to bring up again anyways. I thought I read a post on Team Liquid about how the number of players who were dropping off from the game was overwhelming, and that a large proportion was from bronze league or similar levels. I can see why...the game is actually nerve-wracking to play for a lot of people (I don't know how many posts I've seen from people who say they're too scared to play, and that the only solution is to play hundreds of games. Think how frustrating that would be for the beginner)
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Blizzard does promote esports alot imo, running like 5 esports tournaments per year with all the regionals + blizzcon, advertising esports tournaments like NASL and GSL aswell as sponsoring the GSL.
Although I do belive they should remove the prize pool cap thing.
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On August 19 2011 03:12 Jerokar wrote:
* They provide casting THEMSELVES (riot imployees) and large ammount of community interaction at live events, AS WELL AS ON LIVE STREAMS
what exactly is an imployee?
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"But recently, League of Legends has EXPLODED, and tournament views are through the roof, reaching numbers never seen before in Esport."
Couldn't be any more wrong, Riot claim these 'huge' numbers before the SC2 stream figures come out and every time they do they dwarf LoL's numbers. Go hunt around for some more sources before you write shit that is simply inaccurate.
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On August 19 2011 22:21 WinteRR wrote: "But recently, League of Legends has EXPLODED, and tournament views are through the roof, reaching numbers never seen before in Esport."
Couldn't be any more wrong, Riot claim these 'huge' numbers before the SC2 stream figures come out and every time they do they dwarf LoL's numbers. Go hunt around for some more sources before you write shit that is simply inaccurate. When has SC2 ever had 200k+ viewers?
Also, IEM LOL peaked at 100k yesterday
IEM SC2 peaked at 25k
so... could you please explain these "sc2 stream figures" that dwarf League of Legends numbers?
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On August 19 2011 22:28 Jerokar wrote:Show nested quote +On August 19 2011 22:21 WinteRR wrote: "But recently, League of Legends has EXPLODED, and tournament views are through the roof, reaching numbers never seen before in Esport."
Couldn't be any more wrong, Riot claim these 'huge' numbers before the SC2 stream figures come out and every time they do they dwarf LoL's numbers. Go hunt around for some more sources before you write shit that is simply inaccurate. When has SC2 ever had 200k+ viewers? Also, IEM LOL peaked at 100k yesterday IEM SC2 peaked at 25k so... could you please explain these "sc2 stream figures" that dwarf League of Legends numbers?
i'd like a quote where you got those numbers also, saying 100 k and 25 k?? wheres the source
for instance right now IEM league of legends has 5430 viewers.. I'd love to see where this 100k is coming from.
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On August 19 2011 22:28 Jerokar wrote:Show nested quote +On August 19 2011 22:21 WinteRR wrote: "But recently, League of Legends has EXPLODED, and tournament views are through the roof, reaching numbers never seen before in Esport."
Couldn't be any more wrong, Riot claim these 'huge' numbers before the SC2 stream figures come out and every time they do they dwarf LoL's numbers. Go hunt around for some more sources before you write shit that is simply inaccurate. When has SC2 ever had 200k+ viewers? Also, IEM LOL peaked at 100k yesterday IEM SC2 peaked at 25k so... could you please explain these "sc2 stream figures" that dwarf League of Legends numbers?
GSL season 1. 700k+ viewers
also I don't believe IEM lol peaked 100k yesterday. somewhere between 40-80k is what i'd believe, but I could be wrong.
But there are some concern in this thread about starcraft. How can starcraft maintain healthy esport title if there's no newer player coming in/playing the game.
Blizzard needs to somehow address the casual fanbase in HOTS, or there'll be problems in the future
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On August 19 2011 22:31 jinixxx123 wrote:Show nested quote +On August 19 2011 22:28 Jerokar wrote:On August 19 2011 22:21 WinteRR wrote: "But recently, League of Legends has EXPLODED, and tournament views are through the roof, reaching numbers never seen before in Esport."
Couldn't be any more wrong, Riot claim these 'huge' numbers before the SC2 stream figures come out and every time they do they dwarf LoL's numbers. Go hunt around for some more sources before you write shit that is simply inaccurate. When has SC2 ever had 200k+ viewers? Also, IEM LOL peaked at 100k yesterday IEM SC2 peaked at 25k so... could you please explain these "sc2 stream figures" that dwarf League of Legends numbers? i'd like a quote where you got those numbers also, saying 100 k and 25 k?? wheres the source for instance right now IEM league of legends has 5430 viewers.. I'd love to see where this 100k is coming from. http://iemgamescom.leagueoflegends.com/ 75k viewers atm was 80k 10 minutes ago but a game just ended
and sc2 has 12k? if i add up both streams on the TL sidebar
Thanks for asking
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On August 19 2011 22:41 Pratoss wrote:Show nested quote +On August 19 2011 22:31 jinixxx123 wrote:On August 19 2011 22:28 Jerokar wrote:On August 19 2011 22:21 WinteRR wrote: "But recently, League of Legends has EXPLODED, and tournament views are through the roof, reaching numbers never seen before in Esport."
Couldn't be any more wrong, Riot claim these 'huge' numbers before the SC2 stream figures come out and every time they do they dwarf LoL's numbers. Go hunt around for some more sources before you write shit that is simply inaccurate. When has SC2 ever had 200k+ viewers? Also, IEM LOL peaked at 100k yesterday IEM SC2 peaked at 25k so... could you please explain these "sc2 stream figures" that dwarf League of Legends numbers? i'd like a quote where you got those numbers also, saying 100 k and 25 k?? wheres the source for instance right now IEM league of legends has 5430 viewers.. I'd love to see where this 100k is coming from. http://iemgamescom.leagueoflegends.com/ 75k viewers atm was 80k 10 minutes ago but a game just ended and sc2 has 12k? if i add up both streams on the TL sidebar Thanks for asking
No clue what IEM is for LOL, but for SC2 its not really a major tournament. I've seen 75k+ streams for MLG and TSL3 for SC2, if I remember correctly. And/or the NASL finals...
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On August 19 2011 22:45 Smackzilla wrote:Show nested quote +On August 19 2011 22:41 Pratoss wrote:On August 19 2011 22:31 jinixxx123 wrote:On August 19 2011 22:28 Jerokar wrote:On August 19 2011 22:21 WinteRR wrote: "But recently, League of Legends has EXPLODED, and tournament views are through the roof, reaching numbers never seen before in Esport."
Couldn't be any more wrong, Riot claim these 'huge' numbers before the SC2 stream figures come out and every time they do they dwarf LoL's numbers. Go hunt around for some more sources before you write shit that is simply inaccurate. When has SC2 ever had 200k+ viewers? Also, IEM LOL peaked at 100k yesterday IEM SC2 peaked at 25k so... could you please explain these "sc2 stream figures" that dwarf League of Legends numbers? i'd like a quote where you got those numbers also, saying 100 k and 25 k?? wheres the source for instance right now IEM league of legends has 5430 viewers.. I'd love to see where this 100k is coming from. http://iemgamescom.leagueoflegends.com/ 75k viewers atm was 80k 10 minutes ago but a game just ended and sc2 has 12k? if i add up both streams on the TL sidebar Thanks for asking No clue what IEM is for LOL, but for SC2 its not really a major tournament. I've seen 75k+ streams for MLG and TSL3 for SC2, if I remember correctly. not trying to argue that sc2 doesn't get those kind of numbers was just trying to show that LoL actually does get larger numbers for the most part and to say IEM isn't a big event for sc2 isn't really true the finals will probably reach somewhere in the 50k range its just that atm its Friday at 9:47 am for a large part of the audience.
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On August 19 2011 22:48 Pratoss wrote:Show nested quote +On August 19 2011 22:45 Smackzilla wrote:On August 19 2011 22:41 Pratoss wrote:On August 19 2011 22:31 jinixxx123 wrote:On August 19 2011 22:28 Jerokar wrote:On August 19 2011 22:21 WinteRR wrote: "But recently, League of Legends has EXPLODED, and tournament views are through the roof, reaching numbers never seen before in Esport."
Couldn't be any more wrong, Riot claim these 'huge' numbers before the SC2 stream figures come out and every time they do they dwarf LoL's numbers. Go hunt around for some more sources before you write shit that is simply inaccurate. When has SC2 ever had 200k+ viewers? Also, IEM LOL peaked at 100k yesterday IEM SC2 peaked at 25k so... could you please explain these "sc2 stream figures" that dwarf League of Legends numbers? i'd like a quote where you got those numbers also, saying 100 k and 25 k?? wheres the source for instance right now IEM league of legends has 5430 viewers.. I'd love to see where this 100k is coming from. http://iemgamescom.leagueoflegends.com/ 75k viewers atm was 80k 10 minutes ago but a game just ended and sc2 has 12k? if i add up both streams on the TL sidebar Thanks for asking No clue what IEM is for LOL, but for SC2 its not really a major tournament. I've seen 75k+ streams for MLG and TSL3 for SC2, if I remember correctly. not trying to argue that sc2 doesn't get those kind of numbers was just trying to show that LoL actually does get larger numbers for the most part and to say IEM isn't a big event for sc2 isn't really true the finals will probably reach somewhere in the 50k range its just that atm its Friday at 9:47 am for a large part of the audience.
and also the fact that GSL is on right now.
and IEM has terrible services for sc viewers
IEM doesn't care about sc2
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On August 19 2011 22:50 iky43210 wrote:Show nested quote +On August 19 2011 22:48 Pratoss wrote:On August 19 2011 22:45 Smackzilla wrote:On August 19 2011 22:41 Pratoss wrote:On August 19 2011 22:31 jinixxx123 wrote:On August 19 2011 22:28 Jerokar wrote:On August 19 2011 22:21 WinteRR wrote: "But recently, League of Legends has EXPLODED, and tournament views are through the roof, reaching numbers never seen before in Esport."
Couldn't be any more wrong, Riot claim these 'huge' numbers before the SC2 stream figures come out and every time they do they dwarf LoL's numbers. Go hunt around for some more sources before you write shit that is simply inaccurate. When has SC2 ever had 200k+ viewers? Also, IEM LOL peaked at 100k yesterday IEM SC2 peaked at 25k so... could you please explain these "sc2 stream figures" that dwarf League of Legends numbers? i'd like a quote where you got those numbers also, saying 100 k and 25 k?? wheres the source for instance right now IEM league of legends has 5430 viewers.. I'd love to see where this 100k is coming from. http://iemgamescom.leagueoflegends.com/ 75k viewers atm was 80k 10 minutes ago but a game just ended and sc2 has 12k? if i add up both streams on the TL sidebar Thanks for asking No clue what IEM is for LOL, but for SC2 its not really a major tournament. I've seen 75k+ streams for MLG and TSL3 for SC2, if I remember correctly. not trying to argue that sc2 doesn't get those kind of numbers was just trying to show that LoL actually does get larger numbers for the most part and to say IEM isn't a big event for sc2 isn't really true the finals will probably reach somewhere in the 50k range its just that atm its Friday at 9:47 am for a large part of the audience. and also the fact that GSL is on right now. and IEM has terrible services for sc viewers IEM doesn't care about sc2 very true i almost forgot about gsl had my gom player muted D:
gogo F. United
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On August 19 2011 22:28 Jerokar wrote:Show nested quote +On August 19 2011 22:21 WinteRR wrote: "But recently, League of Legends has EXPLODED, and tournament views are through the roof, reaching numbers never seen before in Esport."
Couldn't be any more wrong, Riot claim these 'huge' numbers before the SC2 stream figures come out and every time they do they dwarf LoL's numbers. Go hunt around for some more sources before you write shit that is simply inaccurate. When has SC2 ever had 200k+ viewers? Also, IEM LOL peaked at 100k yesterday IEM SC2 peaked at 25k so... could you please explain these "sc2 stream figures" that dwarf League of Legends numbers? Dota 2 peaked at 1.4 million
Does that mean both LoL and SC2 are inferior?
Of course not.
SC2 is a spectator sport. Crowd could have never played the game before and still go wild because it is easy to understand. LoL/DotA are both very hard to watch if you have never played the game before
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