|
Blizzard could do a better job advertising tournaments ingame, but as far as prize money goes the simple, sad truth is MOBA games are much more popular than SC2 because they are easy to play on a "decent level", SC2 takes some dedication from the start (I just introduced a friend to sc2 multiplayer and is a major step).
Also LoL for example constantly generates money because people buy skins and other stuff for real money and I'd bet that LoL generated more revenue than SC2. It'll be the same with Dota, just look at TF2 and the hats. If Valve starts selling shit for Dota2 their earnings will go through the roof, Blizzard however is stuck with 30 bucks a copy right now. As dumb as it sounds: Blizzard would do good selling baneling capes as DjWHEAT suggested
|
On August 19 2011 17:14 Lamphead wrote: the shocking part is we all know blizzard must be 10 times as rich as riot..
Activision-blizzard's market cap is only 12.24 billion dollars
Tencent's market cap is only 38 billion and is the third largest company behind amazon and google (circa 2010).
+ Show Spoiler +
|
Judging from LoL forums, i'm pretty sure nothing would make LoL players happier than having blizzard instead of riot. Some of you should stop complaining : D
|
Blizzard can definitely do better in this regard and it is awesome to see Valve and Riot Games promoting their game so much. What Blizzard can do is trying to support other leagues like GSL, NASL, IPL, etc by giving them some extra money. I'm not saying they should add a lot like $1 million, but just some. Besides money, they can do other ways of promoting SC2 like adding in what Riot did, which is having a stream of a live tournament/league match when you log in.
|
On August 19 2011 03:23 MrDudeMan wrote: I dont think that the way RIOT is providing the prize money is sustainable to be honest. I think sc2 is in a much better position because the pro scene can survive on its own and does not require funding from blizzard.
you are totally right but you missed the part where sc2 esports will grow having this and become sustainable, obviously if they had a scene like sc2 it wouldnt be needed
but well, I reeeeally prefer the way RIOT is making esport grow, it seems a lot of players don't watch high level tournaments cause they simply don't know about it (yea there are lot of people who dont read team liquid, sadly, believe me)
I really feel blizzard could make it much bigger, dota2 is coming, LoL becoming bigger, will sc2 community be smaller? )>:
|
One thing to consider, they still have 2 expansions. (Sorry if this has been mentioned) So they will still have 2 chances to promote SC2 again. I think its something to look at again AFTER the 3rd expansion. If they don't continue support after I would question, but the game technically isnt even complete yet.
|
On August 19 2011 17:52 Akhee wrote:Show nested quote +On August 19 2011 03:23 MrDudeMan wrote: I dont think that the way RIOT is providing the prize money is sustainable to be honest. I think sc2 is in a much better position because the pro scene can survive on its own and does not require funding from blizzard. you are totally right but you missed the part where sc2 esports will grow having this and become sustainable, obviously if they had a scene like sc2 it wouldnt be needed but well, I reeeeally prefer the way RIOT is making esport grow, it seems a lot of players don't watch high level tournaments cause they simply don't know about it (yea there are lot of people who dont read team liquid, sadly, believe me) I really feel blizzard could make it much bigger, dota2 is coming, LoL becoming bigger, will sc2 community be smaller? )>:
LoL/Hon already have a bigger community than SC2. Lol beats SC2 in viewer numbers on every tournament.
Even terrible LoL players watch the tournaments for LoL because they see where they can find them as soon as they turn on the game launcher on the login screen, and thats how they join the scene.
And LoL and HoN and soon Dota2 will always have more players and more "competitive" (Not necessarily pro players, but players who are interested in tournaments at least to watch, and people who care a lot about their Rating and such... like plat-masters players who consistantly grind games) players, because its just an easier game to be good at. People who are silver-diamond can easily get high MMR in Dota/Hon/Lol because its controlling 1 unit vs control 200 and u dont have to macro at all.
I have sc2 in my HoN name and i get a lot of "O u play sc2? im terrible at it" whereas the same people can casually play HoN and DOta and LoL and still pwn on people.
Its hard to compare them imo cause MOBA's cater to a more casual gaming crowd. To be a competitor in Sc2 you have to put in some serious time to get good. To be good in HoN, it takes about 1/10 as much effort.(And i mean good, not pro or anything)
But i agree with OP and most people on here, that Riot and S2 are doing a WAY better job of getting their casuals interested in Esports. Both put HUGE notices about tournaments and how to watch pro-games every other page.
|
Everyone keeps talking about the prize pool not being sustainable. It's as if you don't read the other points. How would a simple stream link, and link to incoming tournaments be prohibitive i ask you? They don't do it because they don't want to, for some reason, not because it's costly, which it isn't.
|
While I completely agree with you that blizzard should support he game more I should like to point out that blizzard isnt' making money off of us anymore. If Blizzard didn't have World of warcraft to pay the bills they would be broke a long time ago. So it would not surprise me to find out that the only reason why they don't support SC2 is because its not profitable..
|
On August 19 2011 17:22 zex66 wrote:Show nested quote +On August 19 2011 17:14 Lamphead wrote: the shocking part is we all know blizzard must be 10 times as rich as riot.. Activision-blizzard's market cap is only 12.24 billion dollars Tencent's market cap is only 38 billion and is the third largest company behind amazon and google (circa 2010). + Show Spoiler +
and Tencent is not riot, it's a shareholder.
|
It's not Blizzard. It's ACTIVISION-Blizz. I'm pretty sure all this aspect of community management is far from the original Blizzard mind. From a business point of view, I'm not sure it's very profitable : the games have already been sold !
|
Sigh on of thies stupid topics again, just get over it LoL is a free game and its all riot has so they need to put everything into it to keep it alive and make a name for themselves, blizzard dosen't need to do anything.
Just because riot holds one 5million tounry dosen't mean they will do it again (probebly wont) and saying blizzard dosen't do enough cos they don't aimlessly throw money at sc2 is just stupid and idiotic.
|
Activision is doing a 1million dollar cod competition for x360 and had a 200 million dollar budget for MW2. Im guessing blizzard could do something similar but I would rather have a scene such as MLG or GOM grow independant from developer support so that when the next game comes out the pros dont get screwed over.
|
On August 19 2011 18:32 jeppew wrote:Show nested quote +On August 19 2011 17:22 zex66 wrote:On August 19 2011 17:14 Lamphead wrote: the shocking part is we all know blizzard must be 10 times as rich as riot.. Activision-blizzard's market cap is only 12.24 billion dollars Tencent's market cap is only 38 billion and is the third largest company behind amazon and google (circa 2010). + Show Spoiler + and Tencent is not riot, it's a shareholder.
Plus it doesn't matter how big they are it matters how much money they put into a game.
Also sorry for maybe being ignorant because I don't follow the scene much but didn't iem already get way less viewers then at dreamhack?
Also a more fair comparison between sc2 and LoL would be their biggest tournament which would be comparing DH and GSL I doubt GSL gets less viewers than LoL at DH.
|
On August 19 2011 17:22 xlep wrote:Blizzard could do a better job advertising tournaments ingame, but as far as prize money goes the simple, sad truth is MOBA games are much more popular than SC2 because they are easy to play on a "decent level", SC2 takes some dedication from the start (I just introduced a friend to sc2 multiplayer and is a major step). Also LoL for example constantly generates money because people buy skins and other stuff for real money and I'd bet that LoL generated more revenue than SC2. It'll be the same with Dota, just look at TF2 and the hats. If Valve starts selling shit for Dota2 their earnings will go through the roof, Blizzard however is stuck with 30 bucks a copy right now. As dumb as it sounds: Blizzard would do good selling baneling capes as DjWHEAT suggested 
Indeed, the business model of the companies behind Dota and Lol just is superior to blizzards. While they target casual gamers who want to buy cosmetic stuff to get a steady income, blizzard targets larger tournaments which in itself creates negative publicity. However this is just the advantage the genre MOBA has over RTS, selling download content for RTS multiplayer just sounds outright stupid. Nevertheless, Blizzard could think of selling additional campaign missions (not relevant to the main story line, though, else that would also look like ripping people off). But even this is far inferior to what LoL is doing, considering that a campaign mission takes far longer to create and far fewer people are willing to buy it, considering you just play it once and then its over, compared to permanent cosmetic changes to the character you are playing.
|
Maybe its because LoL is more fun to play, of course if you make mistakes in LoL you are gonna loose but simply playing makes fun even if you are gonna loose and the games dont end so instantly. Its like oh I forgot a detection tower or whatever now I am doomed and lost the game I have been playing just 7 minutes or so. Or what you see so often in pro games X is not paying attention for a split second -> results in -> all Mutas or unit X dead. Humans simply cant pay attention to everything all the time, even if you are good and this stuff happens more then often in pro games. Its simply not fun to play this way. You have to race all the time and if you slipp you are probably dead already and chances to get back in the game are an exception that dont work often and not on a regular bases. The game should be more forgiving and allowing for better chances of comback, also scouting should be improved.
If the game would be more friendly, more people would play it activly and therfore more people would watch the streams and get interested in it. Many people bought starcraft and stopped playing, and a lot of people are watching the streams without really playing because SC II is not fun to them or intimidating or simply too stressfull.
For the standard casual player SC II is: *to stressfull, its a permanent race; *they are playing in the dark because scouting options feel bad to them; *cheese is very dominant because of this and it is frustrating *because they play in the dark they react wrong and suffer defeats that just feel wrong *game mechanics are not *noobfriendly*
@businessmodell SC II could also sell ingame unitmodells like that thor thing for the SC II special edition or sell avatars or other things.
|
what i want to know is What tournaments do people keep sighting league of legends to getting more views, because as far as i know only dream hack has said they got alot of views, and thats 1 tournament!!!! ,let me say again, 1 tournament!!!!!! then all of a sudden we have a bunch of turds shitting on sc2 saying "o look sc2 pawned as an esport by LOL" ..
Both league of legends and Dota 2 have set themselfs up in pretty big shitholes , what is going to happen after the initial dota 2 hype dies down? is valve going to throw another million dollars into the scene?, why do you think league of legends announced 5 millions dollars recently, why not announce that before dota 2 announced the 1 million dollar tournament?
People are so fucking stupid, both of these so called prize pools are 2 games battleing out eachtotther with marketing gimmicks. Put it this way, if league of legends didnt announce a huge prize pool , they would have been left in the dust from dota 2 because of the 1 million dollar announcement.
my point is, both of these things are not sustainable, What happens after this dota 2 tournament? is valve throwing another million in for some random tourney? i dont think so. There comes a point where valve will be loosing alot of money just to sell the game .
im not convinced by any of these dota marketing gimmicks , Starcraft 2 is where its at ,
P.S for the ppl saying blizzard is still pouring money into GSL i'd advice yall to stop talking out of your ass, blizzard only sponsored the first 2 gsls, every other gsl has been independently sponsered from companies like G-skill/Pepsi/Razer Etc. Enough with the bullshit.
|
Because they don't need to for the scene to flourish.
|
On August 19 2011 20:05 dibbaN wrote: Because they don't need to for the scene to flourish.
Pretty much this. Starcraft didn't need those million dollar tournaments at the start to be successful.
|
On August 19 2011 20:08 Kuni wrote:Show nested quote +On August 19 2011 20:05 dibbaN wrote: Because they don't need to for the scene to flourish. Pretty much this. Starcraft didn't need those million dollar tournaments at the start to be successful.
I dont think pricepool money influences player numbers or stream viewer numbers, why should they ? Do you think more people would watch if GSL price money was 5 million doolars instead of 1 ? (just pulling numbers out of my arse) It is the game that matters nothing else.
|
|
|
|