• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:30
CET 11:30
KST 19:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
herO wins SC2 All-Star Invitational Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises
Tourneys
WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
RepMastered™: replay sharing and analyzer site mca64Launcher - New Version with StarCraft: Remast BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea Soulkey's decision to leave C9
Tourneys
[ASL21] Ro24 Group B [Megathread] Daily Proleagues [ASL21] Ro24 Group A [ASL21] Ro24 Group C
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Darkest Dungeon Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2628 users

Designated Balance Discussion Thread - Page 1220

Forum Index > SC2 General
Post a Reply
Prev 1 1218 1219 1220 1221 1222 1266 Next
Charoisaur
Profile Joined August 2014
Germany16061 Posts
January 13 2015 19:55 GMT
#24381
On January 14 2015 04:43 keglu wrote:
Show nested quote +
On January 14 2015 04:13 Charoisaur wrote:
On January 13 2015 02:17 keglu wrote:
What about PDD?. Terran air againts Zerg seems more broken then WoL infestor bl againts Protoss (at least Protoss had archon toilet). Nerf it or restore upgrades for infested Terrnas. Interesting that there is no more talking about it.


There is no more talking about it because it's not a problem at pro level. Mech is very rarely played and that has a reason.
Why should you nerf something which is seen in maybe 10% of the games. No need to make the game even more stale than it is.
Funny how zergs always complain that terran wins with just tier 1 units (because medivacs and thors are tier 1 lol) but when terran builds expensive high tier units they cry even harder. Guess terran isn't supposed to have a lategame.
If you want to nerf ravens, swarmhosts have to be fixed first or mech will be never seen again.


Im was Terran player and i support Terran pro players. I only talk about pro level since i dont play sc2. I feel like Mech into mass raven is getting more popular lately. I dont agree with statement abotu swarmhost. I think that with tanks terran an deal with swarmhost without abillity to completely negate its damage (can be wrong here of course). I prefer watching bio TvZ so less mech is not bad change for me.


without ravens you will constantly lose units to the locusts when trying to leapfrog forward, so you absolutely need those ravens or you die.
Many of the coolest moments in sc2 happen due to worker harassment
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
January 13 2015 20:00 GMT
#24382
Ravens are getting changed for LOTV, PDD only lasts 40 seconds.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
January 13 2015 20:13 GMT
#24383
On January 14 2015 04:50 keglu wrote:
Show nested quote +
On January 14 2015 04:36 PinoKotsBeer wrote:
Terran needs the Raven really hard with its PDD: Swarmhost and tempest and reduce damage for the viking/thors when fighting mass muta's. Without the raven terran wouldnt stand a change. Want to get rid of the PDD? fix SH, tempest and muta's vs terran.


Mass muta's really?
Even in mech you still have Thors, vikings and mines.


We are not talking about bronze level where they clump mass mutas. Magicbox , unitcontrol etc?....
Go in the unit tester and see for yourself how well magicbox mutas works vs thors and vikings.....
http://www.twitch.tv/pinokotsbeer
keglu
Profile Joined June 2011
Poland485 Posts
Last Edited: 2015-01-13 20:21:51
January 13 2015 20:18 GMT
#24384
On January 14 2015 04:55 Charoisaur wrote:
Show nested quote +
On January 14 2015 04:43 keglu wrote:
On January 14 2015 04:13 Charoisaur wrote:
On January 13 2015 02:17 keglu wrote:
What about PDD?. Terran air againts Zerg seems more broken then WoL infestor bl againts Protoss (at least Protoss had archon toilet). Nerf it or restore upgrades for infested Terrnas. Interesting that there is no more talking about it.


There is no more talking about it because it's not a problem at pro level. Mech is very rarely played and that has a reason.
Why should you nerf something which is seen in maybe 10% of the games. No need to make the game even more stale than it is.
Funny how zergs always complain that terran wins with just tier 1 units (because medivacs and thors are tier 1 lol) but when terran builds expensive high tier units they cry even harder. Guess terran isn't supposed to have a lategame.
If you want to nerf ravens, swarmhosts have to be fixed first or mech will be never seen again.


Im was Terran player and i support Terran pro players. I only talk about pro level since i dont play sc2. I feel like Mech into mass raven is getting more popular lately. I dont agree with statement abotu swarmhost. I think that with tanks terran an deal with swarmhost without abillity to completely negate its damage (can be wrong here of course). I prefer watching bio TvZ so less mech is not bad change for me.


without ravens you will constantly lose units to the locusts when trying to leapfrog forward, so you absolutely need those ravens or you die.


Im sure there is solution which does not include negating almost whole Zerg antyair. Protoss is dealing with swarmhosts without PDD.

On January 14 2015 05:00 SC2Toastie wrote:
Ravens are getting changed for LOTV, PDD only lasts 40 seconds.


Do we know LOTV release date? Also with 40s Zerg still cannot engage in combat. What is idea behind this change?
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
Last Edited: 2015-01-13 20:29:58
January 13 2015 20:28 GMT
#24385
protoss has much more AOE output, storm, colossus, tempest, forcefields (last one is to prevent taking damage)
http://www.twitch.tv/pinokotsbeer
johnbongham
Profile Joined April 2014
451 Posts
January 13 2015 20:39 GMT
#24386
On January 14 2015 05:18 keglu wrote:
Show nested quote +
On January 14 2015 04:55 Charoisaur wrote:
On January 14 2015 04:43 keglu wrote:
On January 14 2015 04:13 Charoisaur wrote:
On January 13 2015 02:17 keglu wrote:
What about PDD?. Terran air againts Zerg seems more broken then WoL infestor bl againts Protoss (at least Protoss had archon toilet). Nerf it or restore upgrades for infested Terrnas. Interesting that there is no more talking about it.


There is no more talking about it because it's not a problem at pro level. Mech is very rarely played and that has a reason.
Why should you nerf something which is seen in maybe 10% of the games. No need to make the game even more stale than it is.
Funny how zergs always complain that terran wins with just tier 1 units (because medivacs and thors are tier 1 lol) but when terran builds expensive high tier units they cry even harder. Guess terran isn't supposed to have a lategame.
If you want to nerf ravens, swarmhosts have to be fixed first or mech will be never seen again.


Im was Terran player and i support Terran pro players. I only talk about pro level since i dont play sc2. I feel like Mech into mass raven is getting more popular lately. I dont agree with statement abotu swarmhost. I think that with tanks terran an deal with swarmhost without abillity to completely negate its damage (can be wrong here of course). I prefer watching bio TvZ so less mech is not bad change for me.


without ravens you will constantly lose units to the locusts when trying to leapfrog forward, so you absolutely need those ravens or you die.


Im sure there is solution which does not include negating almost whole Zerg antyair. Protoss is dealing with swarmhosts without PDD.

Show nested quote +
On January 14 2015 05:00 SC2Toastie wrote:
Ravens are getting changed for LOTV, PDD only lasts 40 seconds.


Do we know LOTV release date? Also with 40s Zerg still cannot engage in combat. What is idea behind this change?


Yeah protoss also has gigantic walking seige tanks and a hero unit that cloaks their entire army. Big surprise there, lol.
parkufarku
Profile Blog Joined March 2014
882 Posts
January 13 2015 20:50 GMT
#24387
On January 14 2015 04:36 PinoKotsBeer wrote:
Terran needs the Raven really hard with its PDD: Swarmhost and tempest and reduce damage for the viking/thors when fighting mass muta's. Without the raven terran wouldnt stand a change. Want to get rid of the PDD? fix SH, tempest and muta's vs terran.


Wow. SHs are not that big of a problem, simple bio kills SH. By the time Protoss can afford a tempest army, T would already have mass Ravens which are superior. And you're seriously complaining about mutas? lol. If you want mutas nerfed, nerf marine first.

parkufarku
Profile Blog Joined March 2014
882 Posts
January 13 2015 20:50 GMT
#24388
On January 14 2015 05:28 PinoKotsBeer wrote:
protoss has much more AOE output, storm, colossus, tempest, forcefields (last one is to prevent taking damage)


Yeah, without them, Protoss dies instantly to an equal resources T army.

With them, P may or may not win against a T army. That's how much superior the T deathball is.
LoneYoShi
Profile Blog Joined June 2014
France1348 Posts
January 13 2015 20:56 GMT
#24389
On January 14 2015 05:50 parkufarku wrote:
Show nested quote +
On January 14 2015 04:36 PinoKotsBeer wrote:
Terran needs the Raven really hard with its PDD: Swarmhost and tempest and reduce damage for the viking/thors when fighting mass muta's. Without the raven terran wouldnt stand a change. Want to get rid of the PDD? fix SH, tempest and muta's vs terran.


Wow. SHs are not that big of a problem, simple bio kills SH. By the time Protoss can afford a tempest army, T would already have mass Ravens which are superior. And you're seriously complaining about mutas? lol. If you want mutas nerfed, nerf marine first.




On January 14 2015 05:50 parkufarku wrote:
Show nested quote +
On January 14 2015 05:28 PinoKotsBeer wrote:
protoss has much more AOE output, storm, colossus, tempest, forcefields (last one is to prevent taking damage)


Yeah, without them, Protoss dies instantly to an equal resources T army.

With them, P may or may not win against a T army. That's how much superior the T deathball is.


I think you seriously need to take a step back and/or play terran for a bit, 'cause your appreciation of a terran army's strength seems... let's say a bit off. Yeah, let's say that.
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
Last Edited: 2015-01-13 20:58:26
January 13 2015 20:58 GMT
#24390
On January 14 2015 05:50 parkufarku wrote:
Show nested quote +
On January 14 2015 04:36 PinoKotsBeer wrote:
Terran needs the Raven really hard with its PDD: Swarmhost and tempest and reduce damage for the viking/thors when fighting mass muta's. Without the raven terran wouldnt stand a change. Want to get rid of the PDD? fix SH, tempest and muta's vs terran.


Wow. SHs are not that big of a problem, simple bio kills SH. By the time Protoss can afford a tempest army, T would already have mass Ravens which are superior. And you're seriously complaining about mutas? lol. If you want mutas nerfed, nerf marine first.


I dont complain, im fine with the currect situation, so please read twice before comment.

On January 14 2015 05:50 parkufarku wrote:
Show nested quote +
On January 14 2015 05:28 PinoKotsBeer wrote:
protoss has much more AOE output, storm, colossus, tempest, forcefields (last one is to prevent taking damage)


Yeah, without them, Protoss dies instantly to an equal resources T army.

With them, P may or may not win against a T army. That's how much superior the T deathball is.

Once more, that wasnt the point. But i'll explain it to you: Someone is asking how Protoss is dealing with SH, the answer i gave is how protoss is dealing with it. No one is crying for adjustments or state that things are imba. So, calm down, take a sip of water, have no fear, no one says that things needs to be adjusted. lols.
http://www.twitch.tv/pinokotsbeer
Lexender
Profile Joined September 2013
Mexico2656 Posts
January 13 2015 20:59 GMT
#24391
On January 14 2015 05:50 parkufarku wrote:
Show nested quote +
On January 14 2015 04:36 PinoKotsBeer wrote:
Terran needs the Raven really hard with its PDD: Swarmhost and tempest and reduce damage for the viking/thors when fighting mass muta's. Without the raven terran wouldnt stand a change. Want to get rid of the PDD? fix SH, tempest and muta's vs terran.


Wow. SHs are not that big of a problem, simple bio kills SH. By the time Protoss can afford a tempest army, T would already have mass Ravens which are superior. And you're seriously complaining about mutas? lol. If you want mutas nerfed, nerf marine first.



I'm not sure you understand the real problem you just want to say terran is imba.

SH/Raven are a tandem that suck because each other, wich is why they won't be changed as changing them would create more problems, at least until LotV.

Also the reason Ravens aren't build in TvP isn't skytoss.

And no thors are not a good counter to muta, as Yoshi said you can test this yourself in the unit tester.
Rowrin
Profile Joined September 2011
United States280 Posts
Last Edited: 2015-01-13 21:12:20
January 13 2015 21:11 GMT
#24392
Thors arent a good direct counter to mutas, but a few {1-3) are often still a needed support unit vs them.

Thors help to ensure zerg magic boxes, and marines have a much better time vs boxed mutas than clumped. And if zerg is boxing, they cant clump and target fire/snipe things like mines/turrets/tanks/medvacs.
Deleted User 132135
Profile Joined December 2010
702 Posts
Last Edited: 2015-01-20 13:17:17
January 20 2015 13:10 GMT
#24393
Today I just got the chance to watch leenock vs dream in proleague. Pretty solid games of both guys but I think leenock should have been a bit ahead after the earlygame with denying reapers, helions, drops and even killed some add-ons and a relatively large amount of units with 2 baneling landmines.

After some time tho there was just nothing leenock could do against the standard pushes of terran to hold his 4th base without doing any real mistake. He lost it and counter harrass on terran did really nothing to change this.

I believe this game shows the state of ZvT quite well: There is nothing to really transition into in time after muta bling. The composition of bio + mines + thors (or potential tanks) can't really be faced with the zerg standard composition of units at this point of time. Counter attacks can at best get a bit more time but not really harm the terran or force him to build any units that he doesn't want to build. The only thing zerg can hope for is a huge mistake of terran or to get enough time to finally be allowed to transition into lategame himself, against a terran that has reached his lategame status already way earlier, is on same amount of bases, has the same production capabilities with 10+ rax and reaches his 3-3 without any extra efforts like getting an infestation pit and hive before hand.
Gwavajuice
Profile Joined June 2014
France1810 Posts
January 20 2015 13:16 GMT
#24394
On January 20 2015 22:10 LSN wrote:
Today I just got the chance to watch leenock vs dream in proleague. Pretty solid games of both guys but I think leenock should have been a bit ahead after the earlygame with denying reapers, helions, drops and even killed some add-ons and a relatively large amount of units with 2 baneling landmines.

After some time tho there was just nothing leenock could do against the standard pushes of terran to hold his 4th base without doing any real mistake. He lost it and counter harrass on terran did really nothing to change this.

I believe this game shows the state of ZvT quite well: There is nothing to really transition into in time after muta bling. The composition of bio + mines + thors (or potential tanks) can't really be faced with the zerg standard composition of units at this point of time. Counter attacks can only slowly delay the slow death. The only thing zerg can hope for is a huge mistake of terran or to get enough time to finally be allowed to transition into lategame himself, against a terran that has reached his lategame status already way earlier, is on same amount of bases, has the same production capabilities with 10+ rax and reaches his 3-3 without any extra efforts like getting an infestation pit and hive before hand.


Well that or maybe, you know, dream just played better.

Dear INno and all the former STX boys.
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2015-01-20 13:23:54
January 20 2015 13:21 GMT
#24395
Today I just got the chance to watch leenock vs dream in proleague. Pretty solid games of both guys but I think leenock should have been a bit ahead after the earlygame with denying reapers, helions, drops and even killed some add-ons and a relatively large amount of units with 2 baneling landmines.

Nope, he went two base mutas with banelings and burrow. His mutas did hardly any damage, his burrowed banelings probably only made up for their own costs+burrow (200/150) and probably not even the opportunity costs that all those investments imply.
His reaper defence was good because he went for 6zerglings and fast zergling speed. (more investment than usual)
His hellion defence was good because he went for 3queens, no third base, a spine crawler and some speedlings. (more investment than usual and cutting necessary investments that would have exposed him)

Dream didn't have to do anything special to be in a good spot, because Leenock just went for a build that is economically and upgradewise behind. It was rather lucky that Leenock happened to collide with a banshee opening, denied Dreams first third attempt without even having mutas because his hellions were out of position and getting those banelings off. Otherwise he would have been completely screwed.
But if you actually watched the supplies and workercounts through the game, Leenock was never ahead in either, while his upgrades were later than they should be if he just had played a standard build.
Deleted User 132135
Profile Joined December 2010
702 Posts
Last Edited: 2015-01-20 13:36:33
January 20 2015 13:29 GMT
#24396
Two base mutas is smth that you can do after this opening, especially as you mentioned yourself: against banshees and therefore delayed bio. It doesn't matter if it was lucky or not, it was valid. He didnt only pick a few add-ons but cleared several shuttles.

Anyway if this playstyle is that much inferior as you put it and there are so many better alternatives, why does a top 10 zerg like leenock go for it at all?

Maybe because the alternatives end up in the exact same state. That is an inferior army composition of muta ling bane against against bio, mines, thors and hardly any viable transition - neither into 3-3 nor into any other useful unit. And this way you can at least get into active play and don't have to sit back and be passive all game long.
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2015-01-20 13:49:32
January 20 2015 13:47 GMT
#24397
On January 20 2015 22:29 LSN wrote:
Two base mutas is smth that you can do after this opening, especially as you mentioned yourself: against banshees and therefore delayed bio. It doesn't matter if it was lucky or not, it was valid. He didnt only pick a few add-ons but cleared several shuttles.

You can do whatever you want. Some ways to play are just better than others.

Anyway if this playstyle is that much inferior as you put it and there are so many better alternatives, why does a top 10 zerg like leenock go for it at all?

It's not that much inferior because Terrans do these builds that are weak vs fast mutas. It's a small gamble on the Terran not just playing 3CC double ups which currently works out due to the popularity of fast starport builds. And Leenock just does this build since 2011. Again, it may be valid, but it is not the benchmark for balance because there are builds that are more valid.


Maybe because the alternatives end up in the exact same state. That is an inferior army composition of muta ling bane against against bio, mines, thors and hardly any viable transition - neither into 3-3 nor into any other useful unit. And this way you can at least get into active play and don't have to sit back and be passive all game long.

No they don't. Leenock was always 1-2 upgrade levels behind, because of his opening. Not just the usual 3-3, but he already traded worse than he should in the midgame against 1-1 and 2-2.
And he didn't lose because of lack of transition options, he lost because he missed a drop that killed his spawning pool when both players were maxed. From there on Dream pushed, Leenock traded, Dream rebuilt, Leenock couldn't (still no pool), Dream kept on pushing, Leenock ran out of units and had to give up the 4th base and eventually found himself in a 3base vs 4-5base scenario with a Terran which is just checkmate.
Dwayn
Profile Joined October 2011
Germany949 Posts
January 21 2015 20:13 GMT
#24398
So blizzard is finally nerfing the raven? Awesome, I've been saying for ages PDD is broken. It took too long, but I'm glad that they finally realized it. Next they really need to tackle the 2-rax issue.
keglu
Profile Joined June 2011
Poland485 Posts
January 21 2015 20:36 GMT
#24399
On January 22 2015 05:13 Dwayn wrote:
So blizzard is finally nerfing the raven? Awesome, I've been saying for ages PDD is broken. It took too long, but I'm glad that they finally realized it. Next they really need to tackle the 2-rax issue.



What do you have in mind?
NarAliya
Profile Joined January 2015
14 Posts
January 21 2015 23:30 GMT
#24400
PDD has energy, so I would think its duration is much less an issue as the amount of energy it has to block shots.
Prev 1 1218 1219 1220 1221 1222 1266 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 169
mouzHeroMarine 132
MindelVK 25
StarCraft: Brood War
Sea 6782
Killer 5865
Bisu 1435
Jaedong 1011
Hyuk 558
EffOrt 487
BeSt 330
Stork 326
ggaemo 191
Pusan 133
[ Show more ]
Soma 120
Rush 113
Soulkey 89
ToSsGirL 80
ZerO 73
Leta 63
Aegong 60
Mini 60
sorry 58
hero 50
Mind 43
yabsab 29
Light 28
Shinee 18
ajuk12(nOOB) 10
Dota 2
XaKoH 566
XcaliburYe227
canceldota144
League of Legends
JimRising 368
Counter-Strike
olofmeister1476
shoxiejesuss1044
edward54
Other Games
singsing1569
B2W.Neo674
ceh9658
crisheroes222
Fuzer 206
Sick149
Livibee73
ZerO(Twitch)11
Organizations
Other Games
BasetradeTV43
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• LUISG 57
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1472
Upcoming Events
WardiTV Team League
1h 30m
Big Brain Bouts
6h 30m
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
23h 30m
Cure vs Zoun
herO vs Rogue
WardiTV Team League
1d 1h
Platinum Heroes Events
1d 4h
BSL
1d 9h
RSL Revival
1d 23h
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
2 days
BSL
2 days
Replay Cast
2 days
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Light vs Calm
Royal vs Mind
Wardi Open
3 days
Monday Night Weeklies
3 days
OSC
3 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Rush vs PianO
Flash vs Speed
Replay Cast
4 days
Afreeca Starleague
4 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.