• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:33
CEST 06:33
KST 13:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
StarCraft open world shooter announced at BlizzCon54Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?161Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? BGH Auto Balance -> http://bghmmr.eu/ Broodwar Prediction Market Practice Partners (Official) [D] Brainstorming a balance patch for Brood war
Tourneys
[ASL22] Ro16 Group A [ASL22] Ro16 Group B Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
EVE Corporation Diablo IV Nintendo Switch Thread [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Trading/Investing Thread US Politics Mega-thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Diablo Animated Series on Netflix Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5751 users

Buffing unused units? - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 All
Dragom
Profile Joined December 2010
194 Posts
Last Edited: 2011-08-14 00:59:48
August 14 2011 00:59 GMT
#161
THE Ultralisk is Underused purely because The Thor has a cannon that can kill it. since Zergs dont use ultras, terrans dont use cannons :D

joking aside, Ultras in BW were used as melee meatshields.
In Sc2 they are too big and have bad pathing to be used that way(plus units atk faster than their BW counterparts and the extra 200 hp the ultra has compared to its counterpart doesnt blance that)

Even though ultras are so monstrous, they are unable to walk through other smaller units like the collossus can Q.Q
"The second thing to go is your memory...ergh, I can't remember what the first thing is..."
Soulish
Profile Joined April 2010
Canada1403 Posts
August 14 2011 00:59 GMT
#162
On August 14 2011 08:30 Bleak wrote:
Show nested quote +
On August 14 2011 08:05 Soulish wrote:
On August 14 2011 05:53 Bleak wrote:
On August 14 2011 05:26 Soulish wrote:
On August 14 2011 05:24 Bleak wrote:
Raven needs a buff, definitely:

Reduce the cost (150/150), and make them available from reactor starports.
Change all of its abilities to be in line with the above so it doesn't become imbalanced.
Remove HSM, or make it move faster as time goes on. In either case, it's really terrible.
PDD is great, might think about reducing its energy cost.
Auto-turrets aren't that useful, either reduce energy cost/buff their damage and armor, or remove them entirely.


not sure if trolling or bronze.


Care to elaborate instead of spitting out pointless words?

I'm a diamond terran and I'm not trolling. Read the second line (the one with change it to be in-line with the above change). Read it again. Read it aloud. If you don't understand, I'm going to assume your comment above for you.



Think about what hsm can do in TvT with army positioning (how it forces air back half a map).
Raven's need NO buff, they're already strong. If they only had pdd and couldn't detect, they'd still be strong. Raven's out of reactors? Why?


Because the production facilities that you need to churn them out are needed for another unit, Medivacs, which is the backbone of Terran army in every matchup! Unless you make them early in the game (in which case you get behind, unless you're preparing to all-in) you don't have time or attention or the money to get some techlab starports to make ravens. Especially to get the upgrades. It just doesn't work, you need gas for tanks, medivacs and upgrades. A lot of gas. You can't afford to get thme both unless you're on 6-7 bases and your opponent is so clueless that you can pull of anything and survive.



Pretty sure I can spend the 175 gas on another tech lab starport, it's not very costly. Ravens coming out of reactors seem too strong (imagine 8 minute marine raven timing except now you have two ravens.


me all in, he drone drone drone, me win
seoul_kiM
Profile Blog Joined April 2011
United States545 Posts
August 14 2011 01:03 GMT
#163
I think that unused units will one day be used widely only because players are getting more and more creative in their builds. Who though mass blue-flame hellions was a viable strategy. I remember a year ago everyone was going reapers and then for a while it was only Marine,Marauder, Medivacs. Zergs used to just go roach hydra or ling and muta but strategies have expanded. People aren't even 4-gating that much anymore and people are continuing to come out with more creative strategies that counter old ones and are even better. I remember everyone thought the way Spanishiwa used the nydus networks and ultralisks were really creative and awesome but soon a counter was made for that too. I'm sure soon someone will come out with something creative for the underused units in Starcraft 2 and you must realize it's only been a little over a year. Remember in SC1 how everyone though vultures were useless, couple years down the line they are the most OP units in BW. =P
oGs.MC: Repair IMBAAAAAAAAAAa
jimmyjingle
Profile Blog Joined November 2010
United States472 Posts
August 14 2011 01:05 GMT
#164
okay. the op thinks the ultralisk and raven could use buffs. is there really a question worth answering after that point?
I get brain like a skull
Eknoid4
Profile Joined October 2010
United States902 Posts
August 14 2011 01:39 GMT
#165
I don't understand why everybody is hating on carriers. They're a great unit toi have.
If you're mad that someone else is brazenly trumpeting their beliefs with ignorance, perhaps you should be mad that you are doing it too.
DNA61289
Profile Joined August 2010
United States665 Posts
August 14 2011 01:43 GMT
#166
The warp prism needs a buff, if any of you were watching Hero's stream last night then you saw him lose like 3 of them after doing almost no damage even with the speed upgrade.
But yeah being a Korean gamer is very imba. If you're a non-korean gamer you have to balance your game playing with earning money and your real life. If you're Korean you just sit around playing games all day eating 2 cent ramyun and becoming gosu.
darthfoley
Profile Blog Joined February 2011
United States8004 Posts
August 14 2011 01:45 GMT
#167
the ultralisk is a freaky good unit, especially with FG use!
watch the wall collide with my fist, mostly over problems that i know i should fix
RedHelix
Profile Joined August 2010
250 Posts
August 14 2011 02:10 GMT
#168
The ultralisk needs to be able to step over lings like the colossus, makes no sense that it naturally makes itself worthless, other units could use at least a sidegrade, people think that buffing means simply making it better in all forms, you can take stats away too to compensate...
WombaT
Profile Blog Joined May 2010
Northern Ireland27343 Posts
August 14 2011 02:28 GMT
#169
Carriers are a good unit but not as strong as they could be. Their interceptor shields don't regenerate upon return to the carrier, so marines etc just shred them and then the carrier has no offensive potential

The build time is also pretty much insane, I love carriers and if you do get them out I think they have potential for space control, but it's just so difficult to do vs opponents who aren't idiots
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Arco
Profile Joined September 2009
United States2090 Posts
August 14 2011 02:40 GMT
#170
bring back brood war style carrier micro!
marvin.
Profile Joined August 2010
United States469 Posts
August 14 2011 02:42 GMT
#171
On August 13 2011 23:22 Olsson wrote:
There are two types of unused units:

Undiscovered:
Units like BC, Raven and Warp Prism are undiscovered and relatively unknown how they can be put into gameplay and be used in good ways. Raven is only used in some TvP all-in scenarios and recently in the mech style of TvT, both times just for PDD.

Shitty:
Units like the Ultralisk and Hydras that are not used as frequently (yeah sure Hydras some times in ZvP very special scenarios like stargate, otherwise not standard) just suck and needs buffs to become useful. Reaper might be one of them but personally I find four reapers and then stopping there without speed to be very deadly against hatch first builds or later speed builds as queen is the only defence.


Clearly someone plays zerg. Undiscovered units are "undiscovered" because they may have shortcomings that make them very hard to use (and perhaps not wroth it). The distinction you make isn't very valid.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
August 14 2011 02:45 GMT
#172
I think Blizzard is going to wait for HotS before they make any major unit changes. They have already said they are thinking about completely overhauling certain units like the corruptor and the overseer because they don't seem to have enough use. They might use this as the chance to change things up. I agree with what other people in the thread have said, as in a lot of the units are just "undiscovered". You can't deny that ghosts weren't really used extensively in TvP, but now they are a core unit in the mid to late game. Ravens are definitely showing up more and more in TvT thanks to auto turrets and PDDs (TvP as well). We saw Bomber use a Raven for pdd in TvZ. QXC is starting to use ravens in TvZ, too. We just need to give the game more time to develop, and we will start seeing new strategies and techniques that incorporate new/different units.
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
reikai
Profile Joined January 2011
United States359 Posts
August 14 2011 15:28 GMT
#173
On August 13 2011 23:07 Jombozeus wrote:
Just because an unit is unused doesn't mean its bad, more like just undiscovered.

Many a times units just don't get used because there's a better alternative at that moment and theres no need to try something new (remember zerg and protoss back in february?). If you buff carriers unnecessarily, suddenly an unbeatable carrier timing comes out and derps the game.

Not saying buffs shouldn't happen, but strategies need more time to settle before Blizz can attempt to change the game.


I somewhat disagree. If the koreans also aren't using them (outside of late late game situations, see Rain v BoxeR from MLG), then there's probably a reason that there isn't a strat involving them outside a cheesy usage. You're right, once that semi cheese comes to surface, a few threads will pop up, but nothing that will probably break the game.

Look at infestors in ZvT. Sure, us terrans complained for a while, but now almost nobody is crying imba. Muta is still the standard.

However, if something like blue flame comes to pass, it could very well change every thing. However, BFH is a mineral sink, allowing it to change the game. The problem with strike cannon or ultralisks are that they are gas heavy.

Just my thoughts. (high diamond playing against masters!)
Et Ducit Mundum Per Luce. :T:
Prev 1 7 8 9 All
Please log in or register to reply.
Live Events Refresh
OSC
20:30
Masters Cup #151
davetesta49
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Aegong 59
yabsab 22
Icarus 7
Dota 2
NeuroSwarm188
LuMiX1
Other Games
summit1g12262
JimRising 553
PiGStarcraft313
ViBE101
Organizations
Other Games
BasetradeTV215
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21996
League of Legends
• Lourlo1128
• Stunt258
Upcoming Events
Sparkling Tuna Cup
5h 27m
WardiTV Invitational
6h 27m
ByuN vs Percival
Cure vs Classic
Shopify Rebellion Sundays
10h 27m
Spirit vs Mixu
Clem vs TBD
RSL Revival
11h 27m
Serral vs Rogue
BlizzCon
13h 57m
IdrA vs MC
Replay Cast
19h 27m
Afreeca Starleague
1d 5h
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
1d 6h
Monday Night Weeklies
1d 11h
Afreeca Starleague
2 days
Snow vs Shinee
Shine vs EffOrt
[ Show More ]
GSL
2 days
PiGosaur Cup
2 days
The PondCast
3 days
Kung Fu Cup
3 days
Replay Cast
3 days
KCM Race Survival
4 days
IntoTheTV X SOOP
4 days
Replay Cast
4 days
IntoTheTV X SOOP
5 days
Replay Cast
5 days
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.