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Season 3 Ladder Map Changes (Official) - Page 50

Forum Index > SC2 General
1106 CommentsPost a Reply
Prev 1 48 49 50 51 52 56 Next
Bluerain
Profile Joined April 2010
United States348 Posts
July 26 2011 23:52 GMT
#981
if more ppl played on the GSL maps in custom games, we wuldnt have to ladder =)
ShadeOfMcLovin
Profile Joined June 2011
1 Post
July 26 2011 23:52 GMT
#982
Damn Metalopolis was one if not THE most balanced and versatile maps in the entire pool.


And not to mention the coolest looking too.


happyness
Profile Joined June 2010
United States2400 Posts
July 26 2011 23:59 GMT
#983
On July 27 2011 08:52 ShadeOfMcLovin wrote:
Damn Metalopolis was one if not THE most balanced and versatile maps in the entire pool.


And not to mention the coolest looking too.




Except for close positions, which sucked balls.

Plus idk, I don't think it was that versatile, but still a solid map
bluQ
Profile Blog Joined January 2011
Germany1724 Posts
July 27 2011 00:02 GMT
#984
On July 27 2011 08:50 Dexxy wrote:
Show nested quote +
On July 27 2011 08:44 bluQ wrote:
On July 27 2011 04:01 KuKKi wrote:
I cant believe it.

6 Maps i dont want to play
6 Maps, which arent used in Cups

3Vetos

3/7 Chance of getting one of the non-cup maps.

Why should i play ladder, when i cant get training for the things really matter (Tournament/Cups).

Its nice for all casual gamer, but i dont think its good for the Pro-Am szene.

Im thinking about, to totally stop ladder, and just play custom games..

These "Not the Blizzard Ladder" Also seems interesting.

I dont get the point, why i should play maps like this.

Blizzard failed in my opinion.

Dude you are sooo right ... and im so sad


Who isnt? This shit just keep getting worse and worse. What's so damn annoying is that Blizzard wants to attend to the "casual community" that doesn't want to play games for more then 15 minutes.

That's just wrong in my eyes.
Do you know anyone that play SC2 and doesn't watch streams and pro-matches?


I guess blizzard just looks into their forum and not on TL. Just reading trough the linked post *sigh*
www.twitch.tv/bluquh (PoE, Starbow, HS)
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
July 27 2011 00:16 GMT
#985
GOODBYE METALOPOLIS, NOW THERE ARE ONLY MORE OP FOR TERRAN MAPS IN THE POOL

Backwater gulch is still here? WTF!

And a change that i saw coming: %$#@ING delta is gone!

User was warned for this post
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Rassy
Profile Joined August 2010
Netherlands2308 Posts
July 27 2011 00:25 GMT
#986
Metalopolis gone *snif*
hope we get another map with a similar city theme, loved the looks of metalopolis
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
July 27 2011 00:30 GMT
#987
I liked Metalopolis, but then I liked Lost Temple in Brood War until I had to play that map every single game. I'm always in favour of constant map rotation, I'll have to check out the new maps.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
July 27 2011 00:32 GMT
#988
On July 27 2011 09:16 GhandiEAGLE wrote:
GOODBYE METALOPOLIS, NOW THERE ARE ONLY MORE OP FOR TERRAN MAPS IN THE POOL

Backwater gulch is still here? WTF!

And a change that i saw coming: %$#@ING delta is gone!


wow you just can't stop whining no matter what can you ?
La1
Profile Joined November 2010
United Kingdom659 Posts
July 27 2011 00:45 GMT
#989
protoss player here.. this is what ive played so far

Abysaal caverns - not a huge fan of this map i actually really dislike it and i guess i will have to play half map vs t and z to win :\
if you spawn same side in pvz its impossible to get a 3rd, and it would be impossible to snipe or put pressure on their 3rd as they can run right to your base.. i really dont like how it plays as it feels like it has 2 lanes and your forced to go down 1 or the other..
i can see alot of 2 base all ins on this map and the only really good spawns would be cross pos.


nerazim crypt
pvz will be a nightmare on this map, its SO wide that if you push out your basically asking to be surrounded by lings.. getting a gold as a 3rd is pretty good also however i cant see how i would push z.

Pvt again will be very hard, tanks on high grounds, bushes outside your base are all just asking to be abused by t :\
really dont like it.

Antiga shipyard

played it once in pvp seems insanely small with lots of ramps, can see this being protoss biased but i need to play more to see :x

seering - once again in pvp, very rampy and no comments on it
pff
harhar!
Profile Joined January 2011
Germany190 Posts
July 27 2011 02:58 GMT
#990
On July 27 2011 08:59 happyness wrote:
Show nested quote +
On July 27 2011 08:52 ShadeOfMcLovin wrote:
Damn Metalopolis was one if not THE most balanced and versatile maps in the entire pool.


And not to mention the coolest looking too.




Except for close positions, which sucked balls.



thats bullshit. there was 1/3 chance of close position favoring terran and 1/3 far position favoring zerg. how could it be balanced without possibility for close posi? i hate it when zerg whine about close posi even though its actually only 33% of the games.
BreakfastTea
Profile Joined May 2011
United States184 Posts
July 27 2011 03:42 GMT
#991
Wow, with the way people bitch here, it's amazing to think that this is the foreign center for BW and SC2. I wonder what people who actually don't like the game think.

How about this: Fuck the GSL maps. Seriously, if you're not on a team and playing tournaments, who cares if you play on them? Because it makes you "cool" to play on the maps "that the pros play"?

Give the new maps a chance. Some of them are actually fun--I particularly like Abyssal Caverns. Getting a third will be easy, just which expansion you get will change due to spawn positions.

And Metalopolis was only considered good because it was the least shitty map to make it out of the beta.
Don't take me seriously, I'm no Pro. Neither are you.
Icekommander
Profile Blog Joined August 2010
Canada483 Posts
July 27 2011 04:29 GMT
#992
I have a piece of advice for those people complaining on the siege tank fire on Antiga Shipyard from the third to the main - don't build your shit there.
Time Flies like an arrow. Fruit Flies like a banana.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
Last Edited: 2011-07-27 04:50:13
July 27 2011 04:46 GMT
#993
Hmmm, I liked their reasoning for the removal of Metal. I mean I love the map but it was just getting old, and wow I can[t believe it was biased FOR Zerg, haha my guess is that Zerg just cheesed on close pos(not that there was much choice).

Also, I love how they said they are adressing the close positions issue. This is needed. From my PTR experience the new maps are not bad at all I think I won't veto anything for a while until I see how stuff works.

Edit: Oh yeah and Delta Quadrant is gone, that one needed to leave. I didn't mind scrap station that much unless it was a PvP but meh it was also a pretty old map.
"Its easy, just trust your CPU".-Boxer on being good at games
hmunkey
Profile Joined August 2010
United Kingdom1973 Posts
July 27 2011 04:48 GMT
#994
I don't really mind their reasoning for removing Metal, but why they kept Backwater over it is mind-boggling. Surely removing close positions would've been superior to BWG.
zhurai
Profile Blog Joined September 2010
United States5660 Posts
July 27 2011 05:03 GMT
#995
On July 27 2011 12:42 BreakfastTea wrote:

How about this: Fuck the GSL maps. Seriously, if you're not on a team and playing tournaments, who cares if you play on them? Because it makes you "cool" to play on the maps "that the pros play"?

I'm not one of the ones bitching, but I like the GSL maps more than the "new" maps they put into the pool.

Twitter: @zhurai | Site: http://zhurai.com
Danners933
Profile Joined January 2011
Canada76 Posts
July 27 2011 06:09 GMT
#996
I really have been enjoying the new map pool so far. I'm gunna miss the good oldies (Scrap and Metal) Delta I won't miss tho!! It's good to get a good change in the map pool. Sure Metalopolis is a good map but it will still be around for tourneys. It would be really cool to see the GSL maps sneak into the map pool. But so far so good
DannersGaming on Youtube/TwitchTv
skr0n
Profile Joined July 2011
Canada7 Posts
July 27 2011 06:14 GMT
#997
Season 3 map pool is so disappointing, especially as a Zerg player. I still really enjoyed Metal (as frustrating as close spawns were) and the new maps just showcase how little map design knowledge they have once again.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
July 27 2011 06:18 GMT
#998
On July 27 2011 11:58 harhar! wrote:
Show nested quote +
On July 27 2011 08:59 happyness wrote:
On July 27 2011 08:52 ShadeOfMcLovin wrote:
Damn Metalopolis was one if not THE most balanced and versatile maps in the entire pool.


And not to mention the coolest looking too.




Except for close positions, which sucked balls.



thats bullshit. there was 1/3 chance of close position favoring terran and 1/3 far position favoring zerg. how could it be balanced without possibility for close posi? i hate it when zerg whine about close posi even though its actually only 33% of the games.

Because most people dont enjoy knowing its an almost instant loss to be close positions.

Terran can still win at cross, but close its almost impossible for Z to win
Artillery spawned from the forges of Hell
Noobivore36
Profile Joined July 2010
United States13 Posts
July 27 2011 06:20 GMT
#999
They should have taken out Backwater Gulch instead of Metalopolis!
Rasun
Profile Blog Joined October 2010
United States787 Posts
July 27 2011 06:23 GMT
#1000
On July 27 2011 12:42 BreakfastTea wrote:
Wow, with the way people bitch here, it's amazing to think that this is the foreign center for BW and SC2. I wonder what people who actually don't like the game think.

How about this: Fuck the GSL maps. Seriously, if you're not on a team and playing tournaments, who cares if you play on them? Because it makes you "cool" to play on the maps "that the pros play"?

Give the new maps a chance. Some of them are actually fun--I particularly like Abyssal Caverns. Getting a third will be easy, just which expansion you get will change due to spawn positions.

And Metalopolis was only considered good because it was the least shitty map to make it out of the beta.


People don't like the GSL maps because we "think it makes us cool" to play on them, its cause they are good fuckin maps that we have watched amazing games played on.
"People need to just settle the fuck down!"- Djwheat <3
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