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FTF with IdrA (interview) - Page 6

Forum Index > SC2 General
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HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
July 19 2011 03:22 GMT
#101
Great interview by Carmac. Asked very interesting and challenging questions.
sevia
Profile Joined May 2010
United States954 Posts
July 19 2011 03:45 GMT
#102
Idra's interviews have improved so, so dramatically since BW and the early days of SC2.

Carmac is a great interviewer as well.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
Warpath
Profile Joined April 2010
Canada1242 Posts
July 19 2011 04:12 GMT
#103
I wanna see that pic of idra knocking out that guys teeth :D
FreshNoThyme
Profile Joined March 2008
United States356 Posts
July 19 2011 04:12 GMT
#104
I'm still not understanding how statistics can be dismissed so easily. Anyone care to explain? If the results of play on a match-up are close to 50%, you can't simply dismiss it based on "skill level" of the players. That train of thought leads you to assume players of a specific race are simply "bad" at the game. Factors like that disappear when you have a large enough sample size. It seems most people want to dismiss humanity's entire history of mathematics.

If results of match-ups are close to 50%, I don't see any problem. If results are skewed and a race is winning 80% of a match-up, there is a problem in balance.

Taking the top 50 players of a game using them as examples of balance leads to games becoming UNBALANCED. Looking at large pools of actual results is based on fact. Opinions of skill level is not scientific and will lead to unbalance.

Many of you seem to be thinking of scenarios like the following, but using the information incorrectly:

To use a hypothetical:

Top 30 players
10 of each race
TvT 60%
TvP 70%
TvZ 80%
PvP 50%
PvZ 50%
ZvZ 50%

That doesn't mean necessarily mean T is better than the other races. Using such a small sample size does not give accurate results.

The 10 players here COULD be better, or the race of the players COULD be better. This small statistic pool does not help in understanding balance.

Now, take the following:

Top 300,000 players
100,000 of each race
TvT 60%
TvP 70%
TvZ 80%
PvP 50%
PvZ 50%
ZvZ 50%

THAT is much more likely to be imbalance.

The chances of the 10 T players in the first scenario being, on average, simply BETTER than the Z and P players is MUCH higher than the chances of the 100,000 T players simply being better than the other races.

This is statistics 101. Small sample sizes lead to inaccurate results. Dismissing ladder results is to throw away the best tool in understanding game balance.
Whole
Profile Blog Joined May 2010
United States6046 Posts
July 19 2011 04:28 GMT
#105
Well, Ladder is designed to give 50% win rate. The MMR system's purpose of existence is to give you an even match and try to make you have a 50% winrate. Also, why balance the game to lower level players? The only imbalance in lower level players is the skill difference.
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
July 19 2011 04:48 GMT
#106
On July 19 2011 12:17 Whole wrote:
Show nested quote +
On July 19 2011 07:28 dani` wrote:
On July 19 2011 07:17 Trowa127 wrote:
I like the Idra interview. What he says about race win statistics is true - you can't use win percentages to justify balance arguments when bad players are playing better players all the time. I still don't buy into the P op thing, but he makes a very valid point.

Not really imo. If statistics over like 500+ games say PvZ ~ 50%, then he can not simply "assume" that's because it's always the worse Protoss player playing against a better Zerg. That's kinda ridiculous and sad at the same time.

Taking a tournament result and use that one result to talk about balance ("NesTea won GSL, Zerg isn't underpowered") is indeed questionable, I agree with him on that, obviously.

He is right when he talks about randomness here and there, but the whole point of statistics is to take a big enough sample size to get rid of that stuff. He is essentially saying he understands the game perfectly and if he says it's imbalanced it is true; even though statistics do not back it up. That's not how it works.


We don't have a big enough sample size though. The metagame has been changing too much to get 500 high level ZvPs in one "metagame" phase.

it's been patched too often for that kind of sample size, as well
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
Frozenserpent
Profile Joined September 2007
United States143 Posts
July 19 2011 04:57 GMT
#107
Furthermore, balance varies from skill level. It is easy to imagine a race that is easy to play, but hard to master.

I guess one big argument against taking statistics too seriously at this point is that there aren't a good pool of top players to look at. There are only a couple of defining players for each race. A handful of pros that are considered consistently good. Furthermore, the metagame hasn't stabilized yet, and probably won't do so before any further patch changes or expansion occurs.

This all makes it very difficult to draw much balance conclusion from statistics.
yoshi_yoshi
Profile Joined January 2010
United States440 Posts
July 19 2011 05:33 GMT
#108
Wow - this interview is brilliant, on both sides.
Luppy1
Profile Joined June 2011
Singapore177 Posts
July 19 2011 05:35 GMT
#109
Really nice answers from Idra. Hopefully, this will enlighten some people.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
July 19 2011 05:37 GMT
#110
Is it just me or is IdrA absolutely adorable IRL?
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Goliath0nline
Profile Blog Joined October 2010
Canada165 Posts
July 19 2011 05:39 GMT
#111
awesome interview with idra!
Maffe
Profile Joined February 2011
Sweden133 Posts
July 19 2011 05:45 GMT
#112
On July 19 2011 06:06 Carmac wrote:
Show nested quote +
On July 19 2011 06:04 rasnj wrote:
On July 19 2011 05:45 agtemd wrote:
No Uszat? Son I am dissapoint.
Thanks for the interviews anyways

I'm pretty sure I have seen Carmac interview Idra before so it wouldn't really work.

Anyway great interview, the question were very good and Idra always good elaborate answers (whether one agrees with them or not).


Oh no, I've trolled him 11 months ago. I just haven't released it yet.


You must spread the trolling wisdom of Uszat. Upload it!
Seriously though, great interview with IdrA. A very serious, personal interview has been longing.
im this and what is 12
Omnipresent
Profile Blog Joined December 2010
United States871 Posts
July 19 2011 06:00 GMT
#113
This has to be one of the best player interviews sine SC2 came out. You can tell Carmac knows what kind of questions are likely to produce fruitful responses, and he follows them up really well. He's thoughtful and fair, but doesn't take it easy on IdrA. Some credit certainly has to go to IdrA for giving complete/thorough answers, but this sort of interview doesn't happen without a really good interviewer and an intellectually open environment.
genius_man16
Profile Joined February 2011
United States749 Posts
July 19 2011 06:07 GMT
#114
Man that IdrA interview was AWESOME! It was great to see not only different questions asked, but really gritty questions. I also really enjoyed how IdrA doesn't shy away from the hard questions, people may think he's some BM child because of his rage but at least in interviews he comes across as incredibly intelligent and self-aware.

I can't help but like a guy like that.
Dyrus | Vooby | Balls | Meteos | WildTurtle | Bjergsen | Cop | sexPeke | Xpecial | Aphromoo | Scarra |
Dirt McGirt
Profile Joined March 2011
New Zealand129 Posts
July 19 2011 06:28 GMT
#115
Idra is similar to Tyler in that they are both super articulate. Some of those questions danced around topics he's spoke a lot about and for a self proclaimed 'quiet guy' he didn't seem to have any problems expressing himself. Carmac is a very good interviewer, he asked a nice mix of questions but didn't shy away from ones Greg may have found a bit uncomfortable.

Wonder how that second interview really ended lol! Tarson must have carving up in the club the night before!



I control Michael Jackson
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
July 19 2011 06:49 GMT
#116
On July 19 2011 13:28 Whole wrote:
Well, Ladder is designed to give 50% win rate. The MMR system's purpose of existence is to give you an even match and try to make you have a 50% winrate. Also, why balance the game to lower level players? The only imbalance in lower level players is the skill difference.


Yep, there are people who win with every kind of strategy in ladder, and in some cases strategy might not even matter, they might be macroing better for example. It is just not a good indicator to look at for balance. They could look for the top pro competition for that.
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
vol_
Profile Joined May 2010
Australia1608 Posts
July 19 2011 07:17 GMT
#117
Great questions Carmac, so excellent to see intelligent interviewers
Jaedong gives me a deep resonance.
Cuddle
Profile Joined May 2010
Sweden1345 Posts
July 19 2011 07:21 GMT
#118
Very good interviews, thank you very much!
Shodanss
Profile Joined November 2010
Greece245 Posts
July 19 2011 07:51 GMT
#119
Really good interview with some awesome questions and some straight answers. Thanks a lot.

Good luck with your prodigee as well, hoping to see her interview more players in the future...
Google important phrases....ctrl+c,ctrl+v!!!
Night Eyes
Profile Joined January 2011
433 Posts
Last Edited: 2011-07-19 14:28:56
July 19 2011 14:28 GMT
#120
An Idra toss clone... Its sounds like such an epic thing only it's a giving fact that as some point one of the Idra clones will kill the other xD

Well done on both interviews, on Carmac's side and also the players.
excellent!
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