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FTF with IdrA (interview) - Page 4

Forum Index > SC2 General
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Probe1
Profile Blog Joined August 2010
United States17920 Posts
July 18 2011 22:18 GMT
#61
Bit of a fast ending on the Idra video, but he was very well spoken as nvs. said! Thank you for the videos Carmac, very entertaining.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
July 18 2011 22:20 GMT
#62
IdrA is so honest in interviews, I love it. Also thanks for interviewing him Carmac!
Zapdos_Smithh
Profile Blog Joined October 2008
Canada2620 Posts
July 18 2011 22:27 GMT
#63
Maybe the best interview I've ever seen with idra? Good job man.
dani`
Profile Joined January 2011
Netherlands2402 Posts
Last Edited: 2011-07-18 22:30:45
July 18 2011 22:28 GMT
#64
On July 19 2011 07:17 Trowa127 wrote:
I like the Idra interview. What he says about race win statistics is true - you can't use win percentages to justify balance arguments when bad players are playing better players all the time. I still don't buy into the P op thing, but he makes a very valid point.

Not really imo. If statistics over like 500+ games say PvZ ~ 50%, then he can not simply "assume" that's because it's always the worse Protoss player playing against a better Zerg. That's kinda ridiculous and sad at the same time.

Taking a tournament result and use that one result to talk about balance ("NesTea won GSL, Zerg isn't underpowered") is indeed questionable, I agree with him on that, obviously.

He is right when he talks about randomness here and there, but the whole point of statistics is to take a big enough sample size to get rid of that stuff. He is essentially saying he understands the game perfectly and if he says it's imbalanced it is true; even though statistics do not back it up. That's not how it works.
EnderCraft
Profile Joined December 2010
United States1746 Posts
Last Edited: 2011-07-18 22:32:09
July 18 2011 22:29 GMT
#65
On July 19 2011 07:17 Trowa127 wrote:
I like the Idra interview. What he says about race win statistics is true - you can't use win percentages to justify balance arguments when bad players are playing better players all the time. I still don't buy into the P op thing, but he makes a very valid point.

I'm going to be blunt like IdrA. IdrA just has a bad PvZ. People like Sheth believe that ZvP is their best match up and have the results to back it up. I believe we have been seeing enough Z win vs P for a while now, to say that the balance is still nearly as skewed as it used to be would be totally wrong in my opinion.
SC:BW has a higher skill ceiling than SC2? SC 64 is where it's at brah.
Terrifyer
Profile Blog Joined August 2007
United States338 Posts
July 18 2011 22:41 GMT
#66
carmac you are one of the best interviewers ever
eat shit and die
ExPresident
Profile Joined January 2010
United States215 Posts
July 18 2011 22:43 GMT
#67
On July 19 2011 07:29 EnderCraft wrote:
Show nested quote +
On July 19 2011 07:17 Trowa127 wrote:
I like the Idra interview. What he says about race win statistics is true - you can't use win percentages to justify balance arguments when bad players are playing better players all the time. I still don't buy into the P op thing, but he makes a very valid point.

I'm going to be blunt like IdrA. IdrA just has a bad PvZ. People like Sheth believe that ZvP is their best match up and have the results to back it up. I believe we have been seeing enough Z win vs P for a while now, to say that the balance is still nearly as skewed as it used to be would be totally wrong in my opinion.


I pretty much agree with this. I liked the interview overall tho, it was very well done. I think it was pretty bad move to just say the community 'doesn't understand' or 'get it', however Idra put it when arguing his point on balance. I'm not gonna go overboard on him doing it, but labeling everyone the same isn't the way to go nor accurate.

nvs.
Profile Blog Joined May 2010
Canada3609 Posts
July 18 2011 22:45 GMT
#68
On July 19 2011 07:41 Terrifyer wrote:
carmac you are one of the best interviewers ever


I like how his questions are just as blunt and honest as Idra's answers. No beating around the bush and such.

Well done.
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
July 18 2011 22:45 GMT
#69
On July 19 2011 07:29 EnderCraft wrote:
Show nested quote +
On July 19 2011 07:17 Trowa127 wrote:
I like the Idra interview. What he says about race win statistics is true - you can't use win percentages to justify balance arguments when bad players are playing better players all the time. I still don't buy into the P op thing, but he makes a very valid point.

I'm going to be blunt like IdrA. IdrA just has a bad PvZ. People like Sheth believe that ZvP is their best match up and have the results to back it up. I believe we have been seeing enough Z win vs P for a while now, to say that the balance is still nearly as skewed as it used to be would be totally wrong in my opinion.

I'm sure he'd admit that ZvP is his worst matchup, even without considering any imbalances that might be present
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
SafeAsCheese
Profile Joined June 2011
United States4924 Posts
Last Edited: 2011-07-18 22:52:54
July 18 2011 22:49 GMT
#70
I am going to be blunt as well.

IdrA plays on a different level than other foreign "professionals" except the obvious. Sen, Thorzain, huk, naniwa, idra, maybe Ret and Select. The rest are a step below

There are tiers of pro play right now. There is the top code S level, the code S level, the Code A level, the Euro foreign level, the american foreign level, etc.

The "48~52%" shit comes from the ENTIRE pro scene.

Against standard pro level protoss like Socke, whitera, etc he has well over a 55-70% win rate.

His comments on ZvP balance are limited to the next tier of play, the actual Code S korean level protoss who understand how to micro and macro and do timing attacks like Mc, Huk, and even Naniwa (yes nani is Code s level, he is much better than Tester or Genius.)

Clog
Profile Joined January 2011
United States950 Posts
July 18 2011 22:53 GMT
#71
On July 19 2011 07:28 dani` wrote:
Show nested quote +
On July 19 2011 07:17 Trowa127 wrote:
I like the Idra interview. What he says about race win statistics is true - you can't use win percentages to justify balance arguments when bad players are playing better players all the time. I still don't buy into the P op thing, but he makes a very valid point.

Not really imo. If statistics over like 500+ games say PvZ ~ 50%, then he can not simply "assume" that's because it's always the worse Protoss player playing against a better Zerg. That's kinda ridiculous and sad at the same time.

Taking a tournament result and use that one result to talk about balance ("NesTea won GSL, Zerg isn't underpowered") is indeed questionable, I agree with him on that, obviously.

He is right when he talks about randomness here and there, but the whole point of statistics is to take a big enough sample size to get rid of that stuff. He is essentially saying he understands the game perfectly and if he says it's imbalanced it is true; even though statistics do not back it up. That's not how it works.


It seemed to be that part of his point was zerg was getting constantly buffed and P or T would lose a bit before they started figuring out new strategies / comps (etc) to be able to deal with the buffs. Like he said, SC2 is young and there's a lot that isn't figured out yet.

It seems almost comical to be using statistics when you have games included in there such as the Inca vs Nestea series, and all that terrans that still don't get ghosts (or get them late) against infestor -> broodlord builds. Of course, that applies the other way around as well, but you get my point. Even 500 games (which seems like a lot) isn't that much considering all that different maps, players, new builds... I could go on and on. And once you get to such large amounts of data at the pro level, you can begin to cross over into older patches, which you don't want when dealing with balance.

Pulling out random-ass stats is just easier to do... doesn't require almost any mental capacity to do, which is why people do it so much. Not that I'm that qualified myself to analyze games at a high level but it's more meaningful to cite various games of (for example) zergs winning games against terrans using infestor BL against a variety of seemingly intelligent and well controlled responses from the terran rather than digging up some 57% ZvT stat in X, Y, Z tournaments in games longer than 20 minutes or something stupid like that.
NesTea | LosirA | MVP | CoCa | Nada | Ryung | DRG | YongHwa
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
July 18 2011 22:55 GMT
#72
I like how Idra said Huk is bad, lol.
Micket
Profile Joined April 2011
United Kingdom2163 Posts
Last Edited: 2011-07-18 23:01:41
July 18 2011 23:00 GMT
#73
The problem with using the "international" statistics is that clearly, hardly any of the games are high level enough and are not indicative of balance at all. In BW (which is perfectly balanced with the correct maps imo), Protoss was the best "n00b" race and at lower levels was way better than Zerg and especially Terran. Put it this way, saying Protoss is the easy race and best race at a lower level is common sense on the BW forums and no one even thinks twice about it, because its true. From this, there might be a possibility that any statistics from lower level play should be ignored as it doesn't show correct game balance at all. All it will show is if there is some completely broken strategy which results in the game being broken at all levels. For example, if marines cost 25 minerals, Terran would be overpowered, and would be clearly shown in these "lower level" statistics.

But the game is reasonably balanced to the extent that, in order to exploit a certain imbalance, a high level of skill is required. There are no simple 1 base, no multitask, no scouting builds that can give you a very high chance of winning. The only one that nearly fits this description whilst actually being good is the 1-1-1 all in vs Protoss as Terran. Because of this, we have to look at Korea where you see the highest level of play. But here there is another problem. The sample size is way too small. Let's look at GSL May. PvZ stats give 7-12 in favour of Zerg. What does this tell you? That Protoss, with their puny 37% win ratio is weak against zerg? NO, in fact, it doesn't tell you anything. All it tells you is that the matchup isn't completely broken and unplayable.

Using statistics is fine when discussing game balance, its just that we don't have any meaningful stats to use.
dragoonier
Profile Joined January 2011
Germany154 Posts
July 18 2011 23:00 GMT
#74
Well then you have to compare code s against code s and you can see that zergs to pretty well against protoss. Losira never lost a series so far against Protoss including Mc. Coca dominated his ZvP matches in the current Gsl. And we don't have to talk about Nestea I think.
Idra simply doesn't want to admit that he plays ZvP the wrong way.
ChatimentZ
Profile Joined December 2010
Belgium227 Posts
July 18 2011 23:11 GMT
#75
Nice interviews, and interviewer :D
sup son
ravenKRaz
Profile Joined March 2011
United States580 Posts
July 18 2011 23:13 GMT
#76
Good interview, asked alot of nice questions and idra responded well too.
DarkneSS.1360
wats0n
Profile Joined July 2011
United States509 Posts
Last Edited: 2011-07-18 23:18:41
July 18 2011 23:16 GMT
#77
On July 19 2011 07:28 dani` wrote:
Show nested quote +
On July 19 2011 07:17 Trowa127 wrote:
I like the Idra interview. What he says about race win statistics is true - you can't use win percentages to justify balance arguments when bad players are playing better players all the time. I still don't buy into the P op thing, but he makes a very valid point.

Not really imo. If statistics over like 500+ games say PvZ ~ 50%, then he can not simply "assume" that's because it's always the worse Protoss player playing against a better Zerg. That's kinda ridiculous and sad at the same time.


That's not what he said about ladder. He said that the game is designed and balanced so that it will be 50% on ladder so using ladder stats as proof of balance is not warranted.

It's a good point. Just because the game is 50% for all races on ladder doesn't mean that professional players in tournament settings will have the same balance because the level of play is totally different from ladder.
Executor1
Profile Joined April 2011
1353 Posts
July 18 2011 23:17 GMT
#78
On July 19 2011 07:49 SafeAsCheese wrote:
I am going to be blunt as well.

IdrA plays on a different level than other foreign "professionals" except the obvious. Sen, Thorzain, huk, naniwa, idra, maybe Ret and Select. The rest are a step below

There are tiers of pro play right now. There is the top code S level, the code S level, the Code A level, the Euro foreign level, the american foreign level, etc.

The "48~52%" shit comes from the ENTIRE pro scene.

Against standard pro level protoss like Socke, whitera, etc he has well over a 55-70% win rate.

His comments on ZvP balance are limited to the next tier of play, the actual Code S korean level protoss who understand how to micro and macro and do timing attacks like Mc, Huk, and even Naniwa (yes nani is Code s level, he is much better than Tester or Genius.)


You cant just say that naniwa is code s level, how many code s players besides mc in a pvp have you seen him play against?

Tester and genius could easily look worse because they are playing against far superior players, and naniwa could look better because he is playing against far inferior players. The only other koreans i remember him playing is moon (not even code a) squirtle in NASL (who beat him) and Nada in NASL (who beat him very handily)

There is no way to say he is code s level until you see him play against code s leve caliber players (sure he beat MC once but mc has also beaten him and PVP is probably the most volatile matchup)

Im a huge fan of naniwa but i certainly wouldnt call him code s level until i see him tear it up in code a , and actually beat some mid level koreans(code a) until he can prove his worth at the top echelon.
Mictoman
Profile Joined April 2011
Norway42 Posts
July 18 2011 23:18 GMT
#79
nice questions, good insight from Idra and i agree fully about the statistics part!
"sigh" -Socke
Bayyne
Profile Joined January 2011
United States1967 Posts
Last Edited: 2011-07-18 23:20:39
July 18 2011 23:19 GMT
#80
On July 19 2011 07:28 dani` wrote:
Show nested quote +
On July 19 2011 07:17 Trowa127 wrote:
I like the Idra interview. What he says about race win statistics is true - you can't use win percentages to justify balance arguments when bad players are playing better players all the time. I still don't buy into the P op thing, but he makes a very valid point.

Not really imo. If statistics over like 500+ games say PvZ ~ 50%, then he can not simply "assume" that's because it's always the worse Protoss player playing against a better Zerg. That's kinda ridiculous and sad at the same time.

Taking a tournament result and use that one result to talk about balance ("NesTea won GSL, Zerg isn't underpowered") is indeed questionable, I agree with him on that, obviously.

He is right when he talks about randomness here and there, but the whole point of statistics is to take a big enough sample size to get rid of that stuff. He is essentially saying he understands the game perfectly and if he says it's imbalanced it is true; even though statistics do not back it up. That's not how it works.


When you refer to that hypothetical PvZ being 50%, are you referring to ladder games? If so, of course it will be close to 50%; all ladder match-ups should be close to 50% according to Blizz's MMR system.

If you are referring to 500+ PvZ tournament match-ups, then there's a bit more truth to it. But I still don't think it means much since this game is in fact still being learned, even on the pro-level. Right now, at this point in the game, you just can't look at pure numbers/statistics (even if there is a sample size of 10,000) when discussing "balance" or "design", there has to be a more closer look at the match-ups, skill level of players, etc.

However, good interview. I never knew Carmac could be so serious in his interviews. =)
Remember not only to say the right thing in the right place, but far more difficult still, to leave unsaid the wrong thing at the tempting moment.
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