Here are some topics that I made for StarCraft 2 battle.net to be a great place to have fun and to play in a competitive way.
1. Clan Making This is a eSport game and the gamers who play SCII in high have sponsors team… Honestly Blizzard don’t pay attention on that cause they don’t include that options in this battle.net.. “Why?” “This is something difficult?” “WC3 have this option… why you guys can’t put it in SCII”… I Remember when I was playing WC3 in battle.net there’s a channel for good players called “Clan GGL” that and you can practice with guys, searching for 2vs2 players or team players or look for someone to enter your clan that essence is over in SCII Battle.net… they should reconsider that and put it back again… we maybe going to meet in Team Liquid clan channel and do the same thing.
What we do is the follow: We just have one name change… and we need to use it cause we enter in a good clan but what happened if I’m not interesting anymore in stay in that "good" clan or i receive other offers?... cause after I change my name there’s no way to change it again.. that’s not intelligent. Maybe Blizzard will respond.. “this is your nickname no your clan and tag nickname”… but there’s another way to show that I'm in a clan?
Solution: If Battle.Net put this available I mean the clan creation it can be useless the name changer cause usually people change it cause of the tag of the clan.
2. Real Channels SC2 Battle.net Channels is like private chats with tons of people… it doesn’t look like a real channel… a real channel is what it is in Brood War or WarCraft 3… you cannot even kick or ban someone in your channel… if someone get the name of your channel they can get in and talk whatever they want… we don’t have control in our own channels.
What we need in our channels?
• Big panel channel , like WC3 and SC:BW Style
We can use the welcome to SC2 Pannel for that, why not?
• Control on our channel We need “op” or “admin” or “bots” so we can keep our room under control.
• Voice chat in channels SC2 have in options something called “voice” I don’t know if you guys see it… I don’t know if you guys try it before but I test that with a friend and it didn’t work… so… voice chat in channels? Sounds ridiculous but at the same time this is something fun and this is something innovative… we can type and we can talk also that’s fun… we use external software to do that “Ventrilo or TeamSpeak” but it will be fun if inside of Battle.net channels exist an option to chat with people in the chat room, what u think?
3. Diary Battle.Net tournament and Clan Wars sponsored by Blizzard inside Battle.net About the tournaments Some people use this game for play for fun and others for competitive, tournaments inside battle.net is something so competitive and great… in WC3 Battle.net u can see automated tournaments every single day… we can see 1vs1, 2vs2, 3vs3 and 4vs4 tournaments believe it or not that’s makes you play more and stay more in battle.net… cause is feeling great being part of those tournaments to test your skill.
I often see fellow looking for web sites tournaments to test their skill… it can be grateful see that options inside battle.net
For people who don’t play Warcraft 3… that thing work as follow: They put an announcement and the hour of the tournament in the top of the panel , when the time of the tournament comes they enable a search button to play with others players in the tournament qualify. The qualify is open for like 2 or 3 hours so can play whatever games you want. After that the thing make a bracket automatic in the battle.net website and you can see if you are qualify or not depends on the record that you got in those two hours of play, after that if you get qualify they put u in a bracket against opponents who qualify like you and in the battle.net panel you see witch guy u have to play and the guy click in “search” and you click in “search” and then you play against him and so on..
You can image something like that in SCII? It will be fun fellas.
About the Clan Wars Now image that you can have an automatic Clan Wars in the Battle.net.. it will be fun too.. we can see our record profile and others but we can’t see the record history of our entire clan.. so this is going to be fun and it will be controlled cause u cannot make new accounts for play in others clan cause blizzard do a good job in just let it people make one account.
4. Multiplayer Replays Watching Why the heck they cut this thing off? This was very good, also this increase the community to play better and to teach others… that’s a very good idea made in SC:BW I want to hear the logic explanation of why they removed this option… it is so grateful when you show your games for someone and they give you advice for your mistakes or they telling you how good you are… that’s feel great.
5. Custom games options What need custom games?
1st If im going to play a lot of games with the same guy in custom... a great options will be the follow:
• Rematch option after the game: That will be load the game again in the same map with the same races • Change map and rematch: That will allow you to choose a new map with the same races • Change map, races and rematch: That will allow you to choose a new map and a new race and load the game with the changes. After we play a game in custom what we do now is create the game, invite the guy in the same map for play the same thing… it will be amazing if we had a rematch bottom that we can click on it and play again without doing those things all over again.
Hey, really good post. I think you could also add, let us make custom games with titles so if i want to play a Protoss diamond player on tal darim, i can make a game with the title, "w2pdaimPRO" or something; and you will know what map anyways cause it'll show on the side bar or something.
I agree with some stuff here. Chat channel thing and the replay thing.
I disagree with the clan thing thouh. Having it the way it is now enables one to only put a tag in their name if they are serious about it. If everyone could add a Tag there would be alot of FakeClaning and there would be tons of smurf-clans.
A lot of awesome things in here. I think more ladder options could be added too. I would love to add the ability to regame, bo3, or something else for the ladder as long as the options are voluntary.
It could be something as simple as an option in the menu called extend series and you vote on what exactly you wish to do (regame,bo3, ect). It could be pretty simple with options for same or different map, same or different race, ect.
You would probably need some kind of limit though to prevent point abuse.
1st If im going to play a lot of games with the same guy in custom... a great options will be the follow:
• Rematch option after the game: That will be load the game again in the same map with the same races • Change map and rematch: That will allow you to choose a new map with the same races • Change map, races and rematch: That will allow you to choose a new map and a new race and load the game with the changes.
This would be great, maybe it could be a toggled option in the party settings? (think changing loot mechanics in WoW)
Agree with the team/clan issue. It ia getting on my nerves that older games of blizzard has most of the things we want (online replay viewing with friends, teams, etc) and dont even try to implement the things the community wants.
Also would like to see: - Unranked auto matchmaking. - A better custom games interface so lesser known high quality games are actually played. (Right now if it's not on the first 2 pages, no one will ever join). - Detailed winrates statistics. - Tournement/Live streams embeded into bnet. - In your face promotions of tournament and streams.
On July 18 2011 14:54 Dakk wrote: I agree with some stuff here. Chat channel thing and the replay thing.
I disagree with the clan thing thouh. Having it the way it is now enables one to only put a tag in their name if they are serious about it. If everyone could add a Tag there would be alot of FakeClaning and there would be tons of smurf-clans.
Well I am not sure on whether it is good or not. I know that in some game (I think it is HoN), as long as you have like 5 friends and they all accepted to set up a clan, then the clan is formed. I personally find that quite amusing because everyone is trying to make a name for their clan.
I'd like all these options. Clan smurfing isn't a concern for me.
In Counterstrike, where you could change your name in 3 seconds with a console command, I formed a clan with my school friends because, well, you just put a tag before your name.
Soon we made a website. Soon we were playing clan wars with others. Soon were competing in local LAN tournaments and recruiting.
We would never have taken it seriously enough to form a clan in the first place if it was like SC2.
Rematch thing is brilliant. I guess blizzard is to busy with other things to even consider changing the scheme of Battle.Net with HoTS and what not. Would be great if they just hired a bunch of programers to attend to the issue.
Oh, there are so many ways to improove the battle.net two ui in sc2.
Watching replays together. Party with up to 16 players or more and being able to join custom maps made for less people than you have in your party. Better chat channels indeed. Clan tags, just simply limited to 6-10 keys and if you want it in front of or after your name. Invisible log in, so you can play while appearing to be offline. A lot of improovement on the custom games, i wont go into specifics. More statistics, win ratio on different maps, match ups etc.
And more without clustering it that could be tweaked and made a bit better.
statistics yes. clan making yes. interface changes? hell no. i like the interface. its not the same as broodwar or warcraft 3 but then again the game isn't called broodwar or warcraft 3
Man when I look at that amazing list of features in the OP I get the same feeling I feel when I see a really hot celebrity on TV. That feeling of "I want that sooo bad, but somehow I feel I will never get it". I really hope Blizzard doesn't let us down on this.
Those were obvious implementations discussed since Beta, but thanks for actually putting details and effort into it. They all seem equally important. Multiplayer replay watching would help coaches and casters, as well as being able to show your friends your replays without going through the hassle of sending a file to them. Clan system would be incredible and help organize teams as well as promote competition (if they decide to add clan wars with like certain KOTH maps).
Yes BNET 0.2 is terrible and everyone knows there are infinite ways it can be improved. Blizzard has made some efforts with the chat channels but for bigger changers its probably too difficult to redesign without disrupting the existing service. I can only hope they fix it with HOTS but I wouldn't count on it.
I sure hope the lead designer lost his job, because the product he put out was pretty but functionally inferior to BW's BNET, a 13 year old service.
On July 18 2011 14:47 PeachTea wrote: Hey, really good post. I think you could also add, let us make custom games with titles so if i want to play a Protoss diamond player on tal darim, i can make a game with the title, "w2pdaimPRO" or something; and you will know what map anyways cause it'll show on the side bar or something.
Ya I completely agree with this... an list of ACTIVE games being hosted would be great, because then even not so popular good custom games could get attention if people actively host it... and of course specific game types can be advertised.
Regardless... all of this is very late. Bnet 2.0 has been terrible for awhile, and even with the additions they have made over a year after we made it clear that we want things changed... it's still underwhelming. I wonder why decent updates are taking so long though, when they have a team working specifically on it.
Seeing what they've added to the game since the start of public beta, and how much, does not give me much hope.
But of course your suggestions are great and the fact they've had them in previous titles plus being able to see other games' functionality (like features in lol/hon) make this extremely frustrating
On July 18 2011 17:19 Disquiet wrote: Yes BNET 0.2 is terrible and everyone knows there are infinite ways it can be improved. Blizzard has made some efforts with the chat channels but for bigger changers its probably too difficult to redesign without disrupting the existing service. I can only hope they fix it with HOTS but I wouldn't count on it.
I sure hope the lead designer lost his job, because the product he put out was pretty but functionally inferior to BW's BNET, a 13 year old service.
I don't see Dustin Browder losing his job considering the unquestionably massive success SC2 has been, but go ahead and keep on being angry...
I would honestly be happy with LAN. Have you played the game on single player? My god it's awesome not playing on battle.net. The response time is incredible
On July 18 2011 16:56 Painfck wrote: statistics yes. clan making yes. interface changes? hell no. i like the interface. its not the same as broodwar or warcraft 3 but then again the game isn't called broodwar or warcraft 3
The interface is pretty bad, though admittedly battlenet never had a great interface its still terrible by modern standards. It looks nice but its horrible to navigate. You can't see lobby chat while viewing someones profile. Theres no way to quickly discern a players league, instead you have to wait 5-10 seconds for their profile to load. There is no reliable way to whisper a stranger(without a friend code) even if they are in the same game as you. When you join a custom game with an AFK host there IS NOTHING YOU CAN DO, not even join another game because of how the system works. The interface is just a pain to navigate in general, to see a players match history I have to wait atleast 30 seconds for all the different pages you have to go through to load. Not to mention I frequently hit the wrong tab and have to start all over again even after using the service for a year, its not very intuitive.
On July 18 2011 17:19 Disquiet wrote: Yes BNET 0.2 is terrible and everyone knows there are infinite ways it can be improved. Blizzard has made some efforts with the chat channels but for bigger changers its probably too difficult to redesign without disrupting the existing service. I can only hope they fix it with HOTS but I wouldn't count on it.
I sure hope the lead designer lost his job, because the product he put out was pretty but functionally inferior to BW's BNET, a 13 year old service.
I don't see Dustin Browder losing his job considering the unquestionably massive success SC2 has been, but go ahead and keep on being angry...
I'm fairly sure browder didn't design bnet 2.0. He made starcraft 2, which is an excellent game. The online platform however is not very good.
I pretty much agree with all the additions you suggested. Clan support needs to be the first one though. I honestly don't know why an 8 year old game like WC3 has more Battle.net features then SC2. The only thing SC2 does better is matchmaking.
Also would like to see: - Unranked auto matchmaking. - A better custom games interface so lesser known high quality games are actually played. (Right now if it's not on the first 2 pages, no one will ever join). - Detailed winrates statistics. - Tournement/Live streams embeded into bnet. - In your face promotions of tournament and streams.
Definitely. Unranked auto matchmaking would be just too good that I wouldn't play any more ranked games if this was implemented.
On July 18 2011 16:56 Painfck wrote: statistics yes. clan making yes. interface changes? hell no. i like the interface. its not the same as broodwar or warcraft 3 but then again the game isn't called broodwar or warcraft 3
Don't tell me, this is your first RTS right? Because if you had ever played BW, you wouldn't be talking like that. Yes, this is not BW or WC3, this is a supposedly newer and better game but this doesn't mean that we need to have a plain bad interface. We need to have a much better one.
The biggest change it needs is to fix the terrible terrible custom game system. I really don't know how Blizzard can live with what they have right now, it's sooooo dumb.
On July 18 2011 18:02 superbabosheki wrote: The biggest change it needs is to fix the terrible terrible custom game system. I really don't know how Blizzard can live with what they have right now, it's sooooo dumb.
I think it's better then WC3 - I know a lot of my friends couldn't port forward for whatever reason, and I was on a business plan so I couldn't port forward either so we couldn't play a game with just us, we always had to join someone elses. I like how it's a 'lobby' of some sort and battle.net hosts the game. I think it's their best idea in battle.net 2.0
I really like all of your ideas. I don't see why Blizzard is not adding this stuff. Blizz is a company and like any other company their primary goal is making money. I'd understand it if they added this stuff when the expansions come out and charged it, because this is how you make money, right? But on the other hand I think blizz also wants everyone to play like little nerd virgins who don't do anything else other than wasting one's time in battlenet as much as possible. I think an improved battlenet would help this a ton. It indeed would be way more fun just to go online to talk to a bunch of friends if you got all of this stuff. You'd get addicted way faster and this is what they want. They don't want us to have lives, so why not add something that makes it hard to have one besides it?
I never knew about automated tournaments... I would love for that to be implemented. Just so I can get a fake sense of accomplishment whenever I get third place.
Also would like to see: - Unranked auto matchmaking.
I would really like this. I like to play warmup games before I start laddering. I really need time to "grease the groove" before I get started, sometime it takes a good 4 average lengthed games to feel mentally and physically prepared. It's annoying when I run into some silver player who's a 40 year old woman or something and makes 2 cannons and 12 probes then tries to rush carriers. I don't get much out of stomping such a player, and they probably don't get much enjoyment from playing me. I'd like to warmup against other masters or at least diamond players.
It would also be good for low-pressure practice and for offracing/learning a new race. An issue I can see with it, however, is that players might just insta-leave if it's a mu they don't like. Maybe there could be a feature to veto certain matchups/maps and it could work as a feature to practice vs specific things. It would be a sort of "practice mode" that still matched players skill levels.
Every month there is a topic like this. Im pretty sure we talked this trough atleast 100 times. Bnet 0.2 is terrible design and has countless problems.
Till Blizz figure out wtf to do, nothing will change. They said many thing is on their "to do" list, i wonder what is their first priority.
On July 18 2011 17:19 Disquiet wrote: Yes BNET 0.2 is terrible and everyone knows there are infinite ways it can be improved. Blizzard has made some efforts with the chat channels but for bigger changers its probably too difficult to redesign without disrupting the existing service. I can only hope they fix it with HOTS but I wouldn't count on it.
I sure hope the lead designer lost his job, because the product he put out was pretty but functionally inferior to BW's BNET, a 13 year old service.
Re-posting this because it had to be said. As far as I know the main/lead designer of b.net 2.0 was the guy who did X-Box live. I severely and adamantly hope he gets (or got?) fired for the piss-on-the-seat, epic fail piece of garbage.
On July 18 2011 16:56 Painfck wrote: statistics yes. clan making yes. interface changes? hell no. i like the interface. its not the same as broodwar or warcraft 3 but then again the game isn't called broodwar or warcraft 3
The interface is pretty bad, though admittedly battlenet never had a great interface its still terrible by modern standards. It looks nice but its horrible to navigate. You can't see lobby chat while viewing someones profile. Theres no way to quickly discern a players league, instead you have to wait 5-10 seconds for their profile to load. There is no reliable way to whisper a stranger(without a friend code) even if they are in the same game as you. When you join a custom game with an AFK host there IS NOTHING YOU CAN DO, not even join another game because of how the system works. The interface is just a pain to navigate in general, to see a players match history I have to wait atleast 30 seconds for all the different pages you have to go through to load. Not to mention I frequently hit the wrong tab and have to start all over again even after using the service for a year, its not very intuitive.
On July 18 2011 18:02 superbabosheki wrote: The biggest change it needs is to fix the terrible terrible custom game system. I really don't know how Blizzard can live with what they have right now, it's sooooo dumb.
I think it's better then WC3 - I know a lot of my friends couldn't port forward for whatever reason, and I was on a business plan so I couldn't port forward either so we couldn't play a game with just us, we always had to join someone elses. I like how it's a 'lobby' of some sort and battle.net hosts the game. I think it's their best idea in battle.net 2.0
1. That's not really blizzard's fault 2. That has absolutely nothing to do with the custom game system, that is network mechanics.
On July 18 2011 18:24 Darksoldierr wrote: Every month there is a topic like this. Im pretty sure we talked this trough atleast 100 times. Bnet 0.2 is terrible design and has countless problems.
Till Blizz figure out wtf to do, nothing will change. They said many thing is on their "to do" list, i wonder what is their first priority.
I think I (personally) could honestly say I'd rather have a perfect —or probably even near-perfect— b.net 2.0 than HotS, especially if I could only choose one. Obviously it's not necessarily the case that b.net 2.0 would be near-perfection if they worked on it instead of HotS.
One big issue is that fixing battle.net doesn't make them dick-all worth of money. Hardly anyone is going to buy SC2 for the sole/main reason that battle.net was fixed. I suppose for that reason it kind-of automatically pushes the priority back a bit — not to say that they don't make major feature improvements and additions at all, or even regularly, I'm just pointing something out.
I guess that eventually Blizzard will fix BattleNet 0.2. Probably in some lame-ass expansion, or when they really screwed up somewhere. They will use all these features to make up with the community.
There is no sane reason why Blizzard isn't putting all these features in Bnet 0.2, none.
just wait for DotA 2 it's going to have a UI that will make you cream your pants and it SHOULD force Blizzard into actually putting work into b.net interface
stuff like dota tv, able to join any game as a spectator and watch the game in progress as it happens (supports thousands of spectators and a delay) will have built in tournaments, if you want to run a tournament you need only click a button, people can register and play, brackets are updated all inside the games UI.
it will make b.net look awful in comparison and i cannot wait.
Some good points here. As far as voice goes thou, many games implement voice chat but it is so horrible that people use external programs anyway (big example being wow). They might just have not wanted to waste time on it if it was not going to get used anyway.
On July 18 2011 19:19 Joseph123 wrote: Blizzard don't care guys.. You should've realized that by now..
Are we talking about the same blizzard? Because the Blizzard I know made the greatest games I've played, and they do seem to care a whole lot.
It's the blizzard owned by Activision we're talking about.
Blizzard has always and, at least for the foreseeable future, will always make amazing games, that's why, although people on here bitch constantly about Blizzard's shortcomings, they all have at least bought this game and I would venture to say at least one or two more.
Blizzard is a business and cares first and foremost about making money. If you're going to tell a billion dollar company that 'if you do X to a game, then 100% of customers will be annoyed; however, they will all still buy this game and 50% more customers will also buy the game,' that's what the company is going to do. You buying their games is a business deal, not a friendship pact. They want money, and if something they do to piss off customers starts costing them money, you bet your ass they'll change their ways.
That being said, you're forgetting that Blizzard has shown time and time again that they value their customers and they do realize who gives them their money, they've also shown that they do keep tabs on the community and are aware of what's being said about their actions. For proof, look at their April Fool's Patches 4.1.XX for SC2 and WoW. They address problems, obviously jokingly, that the community doesn't think they know about.
Just keep in mind when you guys are bitching about the small inconveniences of BNet 2.0 that this is the company that has made The Warcraft RTS series, Dota, which although not Blizzard in any way, is a new fucking genre that would never have happened without WC3:TFT's map editor and heroes (also, Dota 2 is on the way, and that IS a result of Blizzard), World of Warcraft, SC:BW, Diablo series, and they game we all love, SC2. Trust them when they say shit will get fixed, or that it will be better, because, although it will take 2 years longer than the original release date, it will come out.
Agree with everything in the OP. I really think that wc3 (and sc:bw to a degree) have a supperior bnet user interface and functionallity. SC2's user interface seems dumbed down a lot. Many shinny stars and icons, achievements points and whole menus dedicated to you playing 5000 games vs a computer and get a REWARD achievement and put it in your showcase -_-
Chat channels are a fail... with the tiny windows(I know you can make them bigger but still) looking like an open notepad and no admin features. Lack of clantags as mentioned ... (sad).
alot of the features, like clan support and tournament support, have already been vaguely talked about by blizzard, so they're probably working on them in some capacity. My guess is that we won't see any of these features until HotS is released though.
but yeah, totally agree with everything you said. all of these things need to happen
On July 18 2011 14:40 LinGz wrote: 3. Diary Battle.Net tournament and Clan Wars sponsored by Blizzard inside Battle.net About the tournaments Some people use this game for play for fun and others for competitive, tournaments inside battle.net is something so competitive and great… in WC3 Battle.net u can see automated tournaments every single day… we can see 1vs1, 2vs2, 3vs3 and 4vs4 tournaments believe it or not that’s makes you play more and stay more in battle.net… cause is feeling great being part of those tournaments to test your skill.
Blizzard should look to Funcom's Bloodline Champions to see how an ingame tournament system is done. Its brilliant, as you won't have to look thought 100 different websites to find a tourney for you (Thank god for the TL tracker).
On July 18 2011 19:23 MavercK wrote: just wait for DotA 2 it's going to have a UI that will make you cream your pants and it SHOULD force Blizzard into actually putting work into b.net interface
stuff like dota tv, able to join any game as a spectator and watch the game in progress as it happens (supports thousands of spectators and a delay) will have built in tournaments, if you want to run a tournament you need only click a button, people can register and play, brackets are updated all inside the games UI.
it will make b.net look awful in comparison and i cannot wait.
This. One thing that really gets me hyped up about DotA2 is that they just get it, they know what a good platform needs and they plan to bring it. To mention some extra things that DotA2 will have that Blizzard aren't even dreaming of is an advanced reconnect system, in-game coaching system, live observing and replay editing (add commentary to your replays, point out things etc etc).
I don't care if blizzard just copy+pastes these features, in fact, I hope they do.
The one thing I don't understand is how fast they put in chat channels after everyone bitched for months and now everyone is bitching for name change and clan support and its not being put in.
Blizzard will only change things if its in their best interest profit-wise. They could not give an ounce of care about what the people playing their game want.
Turn it into a petition or something. Seriously, if enough people just back it up, Blizzard will have to at least answer to it.
Change doesn't pass over one day, the changes they've made with b.net and chat rooms might seem enough to them. To me it's not enough, but Blizzard probably thinks the discussion is over.
I hereby sign a eventual petition if the points from the op don't change!
Why do people want the chat do use the full window? Do you want to go back to only being allowed in one channel at a time?
I'd love it actually if bnet chat would be just a frontend for IRC where you can also login with any IRC client and your bnet credentials without having to start up the game.
Other than that, BNet is not really that bad imho, it's different but it's ok, it does exactly the things i need it to do.
On July 18 2011 21:43 Morfildur wrote: Why do people want the chat do use the full window? Do you want to go back to only being allowed in one channel at a time?
Will blizzard take the time to do all this or are they too busy creating the campaign for HoTS? They've already promised to add in watch replay together. Dunno about anything else.
How about being able to know how many players are actually in a custom game lobby, instead of having a stupid popularity bar beside the game, which i dont think anyone actually pays attention to. If i can see that someone is waiting in a lobby for tal darim altar, then maybe i wont have to play xel naga caverns every fucking warm up game
On July 18 2011 21:43 Morfildur wrote: Why do people want the chat do use the full window? Do you want to go back to only being allowed in one channel at a time?
The same reason people browse TL in a fullscreen browser instead of a 5cm x 5cm window.
This thread has been done before, please search if you want to read what has already been said.
The most insightful conculsion is always along the lines of:
Though it may be evil, blizzard certainly isn't stupid and has definatley already drafted/researched such changes to Battle.net 2, and has done so probably better than most OPs in the forums. For whatever reason they have as yet decided not to implement them, probably with a combination in mind of priority technical issues (battle.net takes way to long to load up a profile) and financial incentives: they want to have more UI to sell with coming expansions.
Blizzard isn't studpid and, with all due respect, the OP isn't a genius.
On July 19 2011 00:07 tree.hugger wrote: Via Skee:
lol this is awesome. This is BNet 2.0
BNet should also give the possibility to play some BO3, BO5 or BO7. And I would LOVE to have some BO3 ladder games, it will open a great new field in the ladder metagame.
What is sad is that all the "innovations" people are suggesting for Battle.net 0.2 are merely the absented features of Battle.net 1.
Before SC2 was released i was buzzing with anticipation of real innovation, biggish things like; integrating waaaghtv type client for tournaments and so on; smallish things like tabbed channels.
The thought that they would not even add clan support never crossed my mind. I mean who could be stupid enough to leave that out? + Show Spoiler +
1st If im going to play a lot of games with the same guy in custom... a great options will be the follow:
• Rematch option after the game: That will be load the game again in the same map with the same races • Change map and rematch: That will allow you to choose a new map with the same races • Change map, races and rematch: That will allow you to choose a new map and a new race and load the game with the changes.
This would be great, maybe it could be a toggled option in the party settings? (think changing loot mechanics in WoW)
I have to disagree with the chat thing, I think being to be on severak channels at the same time is awesome. I agree on the rest tho and also: I really wish they'd implement bo1/3/5/7 feature for custom games, it would make tournaments so much easier
To compete with Dota 2 / valves upcoming steam features
Inbuilt coaching options Inbuilt replays you can watch with friends, alter camera angles, change game speed (basically tools to make really good videos). Inbuilt spectating for unlimited viewers. Dota TV will allow anyone to watch any public game, with caster support (ingame) at whatever resolution they want. Basically you can watch dota tournament matches ingame, with inbuilt delay to stop cheating, with inbuilt casting instead of using 3rd party streams. This spectator feature also allows you to search by rank/race/name/clan and watch public games of your choice to learn the game or follow a player/team. Interactive guides/tutorials Reconnection No Map hacking (only send what is needed) architecture . International play support, with optimized server locations etc for long distance matches.
On July 19 2011 11:22 slicknav wrote: pretty much all they have to do is take the good things from BW and the good things from WC3 and you have a near perfect online experience.
It does kinda baffle the mind thinking about why this wasn't the approach in the first place.
On July 19 2011 00:07 tree.hugger wrote: Via Skee:
haha oh my god, that would be INCREDIBLE.
I feel like a huge part of the page is wasted on having a hydralisk, or a marine, or a zealot, or a random planet just sitting there. I mean, they're really nice looking pictures, but by and large, they're completely ornamental.
I'd prefer the join game to be smaller, and to just roll from there
I'd like to see a feature for team games where instead of 2v2, 3v3, etc, you play a series of 1v1s GSTL style where the people not playing can obs their teammate only (no vision of opponent) and chat him advice.
These are all awesome! I also would like to be able to custom game vs people my own skill. I cant custom because I get matched with bronze-plat. Don't tell me to ladder, I want to custom games too!
All ideas that should be implemented. I especially want tournaments back like in WC3. Those were so damn fun. Not only were they fun, they also kept the game from getting stale. I seriously would not have played WC3 as long as I did (5~ years) if it wasn't for the daily tournaments.
This would be pretty neat if they implemented it ( You can even customize the colors of the entire channel on View---> Colors ---> ( Alt+K ) ---> Pick )
It does both what the OP had in the Wc3 picture + the Multiple channels thing that SC2 does and the system is older than most instant chat messengers. ( people who post in the general section probably has seen that before )
This thread is depressing. SC2 is a lonely and underwhelming experience compared to any other game. I could log on to Subspace/Continuum, a game I've been playing for over 10 years, and feel more involved and excited about playing it than I do in SC2. Which is ironic because SC2 comes from the company that brought the world one of the most social experiences in online gaming ever. Yet all you get in SC2 is a fancy blue menu screen with a stupid input limit and the option to get angry playing against angry people who you'll never hear from or see again.
I don't see why people keep making threads about this. Blizzard knows what we want from the dozens/hundreds of threads like these, they're keeping busy, and we have to wait and see what they're going to implement next.
On July 19 2011 12:56 IcedBacon wrote: I don't see why people keep making threads about this. Blizzard knows what we want from the dozens/hundreds of threads like these, they're keeping busy, and we have to wait and see what they're going to implement next.
Very true, I really do hope for GUI improvements in the future. I have alot of respect for Blizz and what they do, so I also got a little faith that improvements are coming.
Why does it feel like Battle.Net 2.0 is something you would find in a Xbox game? Cool shiny badges, achivements and "rewards", huge buttons everywhere. -_-
And I agree with the lonely part, if you don't have alot of friends on your list its so dead ingame. They really need to fix a lobby in chat like any other game. I always forgets the chat channels because the only channel I would wanna join (teamliquid) is always full so I don't have auto join on any channel ingame. Also, fix the damn limit in chat channels, it's so dumb.
The bnet issue would be completely solved if it went back to the style of warcraft 3. Chat channels, clans, clan channels, ability to make and name custom games, ability to make as many accounts as i pleased off of one cdkey -.- . I remember wc3 bnet to be better then 2.0 in alot of ways.
I'll continue where the OP left off. All my points are about maps.
6. Non-Blizzard maps in the ladder pool
Everyone knows that Blizzard's later pool is sub-par. Tournament organizers refuse to use a majority of the maps in their ladder pool because everybody is discontent with them. I don't see this changing until Blizzard gets off their high-horse and start letting the players vote on user-made maps in the ladder pool. They already did this with Tal'Darim Altar, I don't see why they don't do it more often based on the success and popularity of that map.
7. More maps in the ladder pool, with more vetoes to compensate.
In my opinion, as long as there are enough vetoes to get the ladder pool for any individual down to 10-15 maps, there should be no limit on maps in the ladder pool. I would hope that there would be dozens, and there's really no need to rotate them out as long as people are given more vetos. Certainly, using ALL your vetoes would raise the time to find opponents for a match, but if that was well stated I think the community could live with it. Most people would probably veto the same maps anyways. This would help with the perceived stigma that Blizzard has surrounding the use of user-made maps in the ladder pool.
8. Selecting specific match-ups on ladder
There are only 9 matchups (16 if you count random), I don't think this is a big deal. Certainly, if you only want to play TvZ, it would increase your time to find a match, but again, if players knew this when selecting a low number of potential matchups to play then I don't think that's a problem.
9. Removal of close spawn positions on Shattered Temple and Metalopolis.
Blizzard has removed close spawn positions on Shakuras Plateau, so why can't they do it on these maps? These positions are a joke, no tournaments run maps in which they are possible, they force bland one-base allins and completely nix any chance of a macro game. This seems like a no-brainer and once again makes it seem like Blizzard map designers have no brain.
I believe that battlenet will consider all those amazing changes that you wrote and discrebed in detail. This will absolutely give us the opportunity to full enjoy this beautiful game.
On July 19 2011 13:38 TKatzurimata wrote: The bnet issue would be completely solved if it went back to the style of warcraft 3. Chat channels, clans, clan channels, ability to make and name custom games, ability to make as many accounts as i pleased off of one cdkey -.- . I remember wc3 bnet to be better then 2.0 in alot of ways.
There's something you need to realize about BNet 2.0 and classic BNet. Classic was basically a glorified irc client, with buttons that introduced one to game features. The nametags you created were linked to simple databases, which includes ladder ratings etc. The entire thing was simple.
2.0 is an entirely new system. I have a distinct feeling the thing was programmed from the ground up. The idea is to have this social backbone that each game client attaches to which allows users to connect directly to one another. From there it manages an insane amount of data with each game. This means that each new "feature" requires a lot more time to develop and test since everything is more complicated. This is why the only real UI improvements we've seen have to deal with chat channels and custom map searches, which each already had an extensive system for customization and modification.
Simply, we're going to have to wait for a lot of "old" features to make it in because now everything is more complicated.
I agree with pretty much everything in the OP! I really don't know why many of the things haven't been integrated yet already, I mean some of them are so damn simple :/