i ninja'd it
Trendsetters for each race! - Page 11
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MrStorkie
United Kingdom697 Posts
i ninja'd it | ||
Hassybaby
United Kingdom10823 Posts
Spanishiwa should probably get special mention as well, with his super economic build | ||
SafeAsCheese
United States4924 Posts
On July 11 2011 03:15 Hassybaby wrote: I'd most defiantly put Losira and Nestea into the trendsetter category. Losira pretty much made the roach/ling all-in popular, Nestea started the corrupter/ling/bling tactic against toss Spanishiwa should probably get special mention as well, with his super economic build I don't see progamers really do the ling/roach all-in anymore however. Even Losira prefer different all-ins. At most it forced protoss to give up their most greedy builds and is a viable counter if they are stupid enough to expand unsafely. | ||
Oboeman
Canada3980 Posts
- mutalisk armor - muta/ling with very few banelings and carapace on lings - upgrading ranged attack from the early on in the game and then doing huge switch to roaches at +3 against mech - sending 2nd overlord out to a key scouting location instead of the natural. Patrolled a drone to look for bunkers instead. none of them have stuck as huge game changers, but you never know! I see promise in some of his ideas, and it's cool that his play is evolving. I also think Leenock's 1-base infestor in ZvZ could be worth mentioning. Not that 1-base infestor is a good build, but it was kind of eye-opening. In one of the early open seasons, the first BIG use of burrowed banelings that I remember was teriousfOu (against Loner?) where he had banelings burrowed everywhere, all over the map, all game, every game. His opponent basically could not use mules. oh. and mondragon. It may have been only 2 games, but those were 2 important games. | ||
setzer
United States3284 Posts
On July 11 2011 02:28 BlizzrdSlave wrote: wrong. I learned this on my own after trial and error. I think its an error to ascribe what is a natural collective unconscious gameplay progression to any individual. I've never heard of his baneling bust vs PF, but in the last three weeks vs PF terran I really needed an alternative to ultralisk/broodling, which is the only other two viable options to a fully turtled terran. baneling bust came to my mind, and when I tried it, and was surprised that it worked, I didnt even care that I was trading unequally on resources and costing myself more than him, because I stopped him from mining which puts my macro game ahead, and thus more than compensates for spending a little extra to down a resource point of the enemy in just 2 seconds flat. Just like spanishiwa. I learned his so called "ice fisher" build by throwing myself straight into ladder zerg from brood war. I did 3 macro hatches no expand to get myself into high gold, and people would say "lol you used ice fisher/spanshiwa build"? and I have to say, wtf are you talking about? many of these builds, it is true, might have been given widespread recognition as a particular build, but Im quite sure a lot of unknowns tried these builds before. Thats usually where great people get their builds anyway, taking it from what they see other people do and synthesizing it into a winning combo down the road. yes, I refined my low gas macro hatch build with trial and error, and came up with nearly the same build spanishiwa uses. so I highly doubt he pioneered it. I was taking brood war and trying to modify it with queen use for macro ladder, all without having ever seen any streams or looked up any builds. my point is these people gave it a face, they didnt create them out of some genius. That is precisely why the thread is called TRENDSETTING and not INVENTING. Low-skilled players cannot be trendsetters because their builds/styles do not necessarily translate over to the highest of skill levels. I'm sure someone got the idea to go sair/reaver before Nal_Ra but that doesn't mean jack if they aren't able to beat actual skilled players with it. | ||
Dezire
Netherlands640 Posts
as you're saying in the OP MKP revolutionized more micro than a build i think for looking at Z you can go to losira (roach/ling allin etc) & nestea and the guy who started ling/bling against P | ||
boon2537
United States905 Posts
+ Show Spoiler + I think MC just popularized incorporating penix in late game PvT | ||
Denizen[9]
United States649 Posts
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Marsupian
Netherlands455 Posts
On July 11 2011 03:32 boon2537 wrote: Possible NASL spoiler + Show Spoiler + I think MC just popularized incorporating penix in late game PvT Wasn't that Sage in the recent GSTL games? Could be wrong... | ||
BlizzrdSlave
161 Posts
On July 11 2011 02:38 Shiv. wrote: No offense intended, but: You are not capable of designing builds that work at the very highest level. You are not. The people this thread is about are. Besides: how is 3 macro hatches no expand even closely related to the Spanishiwa build? I would give Destiny credit for great infestor use, but that's about it. I really think Zerg lacks some pioneers. Besides the obvious spanishiwa. Im not denying that they popularized these functions and made them work at high levels of play. Im not denying that double in base macro hatch is different, but as I said, I won with it so heavily and regularly that people called it ice fisher, yet there was a huge glaring weakness in it because sometimes I would get stomped. so I had to tweak it and ended up with something that looks very similar to the actual ice fisher build. And I've been using baneling bust on PFs for a while, seeing as roaches take too long, and all other units have shit for health, whereas committing to mutas to take it down makes you weak to terrans number 1 spammed unit: marine. banelings obviate that problem AND are easier to hit the target than ultras without being taken down, provided u screen well or draw the army away. Ultralisks are great at breaking PFs, IF there's no army around. On July 11 2011 03:23 Oboeman wrote: I think Leenock is a great innovating zerg. I don't know if he's established anything incredibly game changing, but there are always aspects of his gameplay that show he is thinking about the matchup and not just copying other players. - mutalisk armor - muta/ling with very few banelings and carapace on lings - upgrading ranged attack from the early on in the game and then doing huge switch to roaches at +3 against mech - sending 2nd overlord out to a key scouting location instead of the natural. Patrolled a drone to look for bunkers instead. none of them have stuck as huge game changers, but you never know! I see promise in some of his ideas, and it's cool that his play is evolving. I also think Leenock's 1-base infestor in ZvZ could be worth mentioning. Not that 1-base infestor is a good build, but it was kind of eye-opening. In one of the early open seasons, the first BIG use of burrowed banelings that I remember was teriousfOu (against Loner?) where he had banelings burrowed everywhere, all over the map, all game, every game. His opponent basically could not use mules. oh. and mondragon. It may have been only 2 games, but those were 2 important games. I have two questions: what happens if the terran army stays low tech and makes roach switch worthless at the end, thus wasting the time and resources spent grinding range up? Or is it handling the terran so well with most bio ball and air/hellion that they feel forced to switch to mech where the+3 roaches pop and take them down? has anyone tried going early evo to pump continual ups to make the swarm overpower at all timeframes of game? why couldnt the terran use mules? did he not get ravens, ever? did he not use turrets. 1 base infestor is pretty good because of the metagame. if you fast tech to it and hold off the obligatory sling/bling rush that comes 99.99% of every ZvZ game (and thus allows me to win by destroying it and then them), fast tech to infestor means they're still in low tech by the time they et their burrowed asses into the enemy mineral line. OV to a scouting location that can also hide it = very good. like the buttes on the middle of shakuras. drone patrolling... ify. I prefer instead to pop 2 lings for pat AND kill power vs any bunkers going up. a drone not on mineral or gas is a pure waste imo. with 2 lings at least you're getting some other effects for wasting the droning time. | ||
BlizzrdSlave
161 Posts
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iSTime
1579 Posts
On July 11 2011 05:43 BlizzrdSlave wrote: Im not denying that they popularized these functions and made them work at high levels of play. Im not denying that double in base macro hatch is different, but as I said, I won with it so heavily and regularly that people called it ice fisher, yet there was a huge glaring weakness in it because sometimes I would get stomped. so I had to tweak it and ended up with something that looks very similar to the actual ice fisher build. And I've been using baneling bust on PFs for a while, seeing as roaches take too long, and all other units have shit for health, whereas committing to mutas to take it down makes you weak to terrans number 1 spammed unit: marine. banelings obviate that problem AND are easier to hit the target than ultras without being taken down, provided u screen well or draw the army away. Ultralisks are great at breaking PFs, IF there's no army around. I have two questions: what happens if the terran army stays low tech and makes roach switch worthless at the end, thus wasting the time and resources spent grinding range up? Or is it handling the terran so well with most bio ball and air/hellion that they feel forced to switch to mech where the+3 roaches pop and take them down? has anyone tried going early evo to pump continual ups to make the swarm overpower at all timeframes of game? why couldnt the terran use mules? did he not get ravens, ever? did he not use turrets. 1 base infestor is pretty good because of the metagame. if you fast tech to it and hold off the obligatory sling/bling rush that comes 99.99% of every ZvZ game (and thus allows me to win by destroying it and then them), fast tech to infestor means they're still in low tech by the time they et their burrowed asses into the enemy mineral line. OV to a scouting location that can also hide it = very good. like the buttes on the middle of shakuras. drone patrolling... ify. I prefer instead to pop 2 lings for pat AND kill power vs any bunkers going up. a drone not on mineral or gas is a pure waste imo. with 2 lings at least you're getting some other effects for wasting the droning time. Congrats, you thought of a build that is similar to a build some pro used. Just thought if I gave you recognition you'd feel satisfied. | ||
Skiro
Netherlands87 Posts
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kickinhead
Switzerland2069 Posts
Also a very intelligent player that comes up with new Strategies, timing-attacks etc. is of course NesTea and his protégé Losira. Another player that has a very distinct, highly aggressive playstyle is July. The way he abuses pumping drones VS attacking-Units is very impressive and offers a new way to play Zerg. | ||
nihoh
Australia978 Posts
For me, Terran trendsetter would be definitely MKP. Marine openings basically re-established the game. Fruitdealer IS a trendsetter despite what alot of you guys are thinking. Lets not forget what kind of a hard time Zerg had dealing with drops in Season 1. He was one of the willing first to use Spinecrawlers at expos to help with marine drops, and to use Infestors to stop drop play. In fact, he'd be one of hte first to even get to 3 or 4 base successfully in televised games. Before that it'd just be "Spine's are a waste of money" with a quick dismissive gesture. And let's not forget, FD was the first in SC2 at least, to throw down all types of tech buildings at once in a form of drone timing. Something basic, in SC1, that wasn't exactly apparent in the first days of SC2. Small things that were unthinkable, that Gold players do for granted nowadays. MC for me would be the Protoss trendsetter. Mass sentries, enough said. The other would be Squirtle? With Collosus Voidray macro play. Even tho that isn't exactly as influential as MC. | ||
KeksX
Germany3634 Posts
The problem exists everywhere and every attempt to clearly say "THIS guy started THAT" fails, especially on the internet. And about the names: Who cares if you say "spanishiwa build" when someone takes no gas etc? Who the hell cares? It's so much easier to say "spanishiwa build" than "he takes no gas builds a lot of drones and then builds hatches and then all 4 gases at once" It's not like people say "spanishiwa is so awesome omfg everyone s* his d* because he is THAT awesome and everyone else s*" No. It's just a name. Spanishiwa is still a bad/mediocre player compared to the koreans, but we still call it "spanishiwa build" when DRG plays this style. I neither get the OP nor do I get why people are hating. It's just random nonsense imho. | ||
Hassybaby
United Kingdom10823 Posts
On July 11 2011 03:17 SafeAsCheese wrote: I don't see progamers really do the ling/roach all-in anymore however. Even Losira prefer different all-ins. At most it forced protoss to give up their most greedy builds and is a viable counter if they are stupid enough to expand unsafely. I agree, but Losira's mentality of ZvP really did change the way the top Zerg though of the match-up. Beforehand, people just didn't punish protoss, which allowed them to get super greedy. Losira really started the entire "wait, you're really trying to get that much economy so early, and be weak unit-wise? Ok then, guess I'll just kill you now" and he did. Even July didn't go for full aggression until the toss expansion was pretty much running full capacity. Losira changed that a lot. Nowadays, you see Zerg punishing the Toss whenever they try to be too spread out, or become too greedy, and I see that as trendsetting | ||
nihoh
Australia978 Posts
On July 11 2011 22:01 KeksX wrote: The problem with trendsetting is that there is always someone who did this and that before that and this guy. You just can't tell for sure. The problem exists everywhere and every attempt to clearly say "THIS guy started THAT" fails, especially on the internet. And about the names: Who cares if you say "spanishiwa build" when someone takes no gas etc? Who the hell cares? It's so much easier to say "spanishiwa build" than "he takes no gas builds a lot of drones and then builds hatches and then all 4 gases at once" It's not like people say "spanishiwa is so awesome omfg everyone s* his d* because he is THAT awesome and everyone else s*" No. It's just a name. Spanishiwa is still a bad/mediocre player compared to the koreans, but we still call it "spanishiwa build" when DRG plays this style. I neither get the OP nor do I get why people are hating. It's just random nonsense imho. But the issue here is even the pros (DRG) defer and give credit to Spanishiwa. | ||
enecateReAP
United Kingdom378 Posts
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firehand101
Australia3152 Posts
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