[AHGL] After Hours Gaming League - Page 4
Forum Index > SC2 General |
WHiT3R4bBiT
United States21 Posts
| ||
sinani206
United States1959 Posts
+ Show Spoiler [How long have you been playing?] + I got a copy of SC2 on the first day of the Beta (I won one of TL’s SC1 tournaments that had it as a prize). I started SC1 about 6 months after it was initially released as I recall and was basically active ever since until the retail release of SC2 (even though I had SC2 beta, I didn’t devote myself to it, and quit the beta for months at a time). I was on a bunch of top non-Korean teams and got pretty involved in the community, including being a moderator on teamliquid. With the release of SC2, I basically re-evaluated my priorities and decided to entirely depart from the SC2 community and focus just on my own personal aspect of gaming. Being heavily involved in the community can be fun, but it ends up eating up a lot of time that these days I simply don’t have in order to give; I prefer these days to spend my SC2 time actually playing team/UMS games, as opposed to dealing with administration issues. I am still a member of TL, and post occasionally, but I haven’t logged into my former moderator account for many months, and I don’t keep contact with any of the people I knew in that phase of my life. | ||
huameng
United States1133 Posts
| ||
Slakkoo
Sweden1119 Posts
| ||
EnSky
Philippines1003 Posts
![]() | ||
danana
United States321 Posts
Whom do you fear most amongst the competition and why? Is Yahoo in this? Wouldn’t they have, I don’t know, all day every day to train? | ||
Doodsmack
United States7224 Posts
On July 06 2011 01:15 JiYan wrote: its not that these guys will show amazing plays, its that these guys have a measure of control over hundreds of millions of people This is the part I don't really understand about the AHGL. These guys don't have control over anything, they are techie nerds just like the rest of us, they just happen to work for those companies. Correct me if I'm wrong but the only potential this league has to spread Esports to a greater degree than one with pro gamers is if this league is picked up in the mainstream press somehow. Personally I don't see how having those companies' names associated with the league is going to garner mainstream press coverage. Is this league going to be advertised on any of those websites? No...again it's just a bunch of programmers who happen to work for big companies. The connection between this league and the spread of Esports is vague at best to me. | ||
Cel.erity
United States4890 Posts
| ||
Ruscour
5233 Posts
| ||
aksfjh
United States4853 Posts
On July 06 2011 13:10 Doodsmack wrote: This is the part I don't really understand about the AHGL. These guys don't have control over anything, they are techie nerds just like the rest of us, they just happen to work for those companies. Correct me if I'm wrong but the only potential this league has to spread Esports to a greater degree than one with pro gamers is if this league is picked up in the mainstream press somehow. Personally I don't see how having those companies' names associated with the league is going to garner mainstream press coverage. Is this league going to be advertised on any of those websites? No...again it's just a bunch of programmers who happen to work for big companies. The connection between this league and the spread of Esports is vague at best to me. Needs to be picked up by the mainstream press? I'm on it! I don't think you understand how the world works. There are hundreds of corporate softball, basketball, and soccer leagues in the US alone. Playing in those leagues inevitably increases their participation as a spectator to the sport as well as other friends around them. Not only that, but it pushes games in general into better light as each of these teams probably has some level of permission and/or involvement from upper management to put their name in this tournament. Believe it or not, but the growth of esports happens one person at a time, and this is what the league does. | ||
NATO
United States459 Posts
On July 06 2011 15:08 aksfjh wrote: Needs to be picked up by the mainstream press? I'm on it! I don't think you understand how the world works. There are hundreds of corporate softball, basketball, and soccer leagues in the US alone. Playing in those leagues inevitably increases their participation as a spectator to the sport as well as other friends around them. Not only that, but it pushes games in general into better light as each of these teams probably has some level of permission and/or involvement from upper management to put their name in this tournament. Believe it or not, but the growth of esports happens one person at a time, and this is what the league does. Very well stated. Thanks for supporting us! | ||
![]()
Torte de Lini
Germany38463 Posts
On July 06 2011 13:10 Doodsmack wrote: This is the part I don't really understand about the AHGL. These guys don't have control over anything, they are techie nerds just like the rest of us, they just happen to work for those companies. Correct me if I'm wrong but the only potential this league has to spread Esports to a greater degree than one with pro gamers is if this league is picked up in the mainstream press somehow. Personally I don't see how having those companies' names associated with the league is going to garner mainstream press coverage. Is this league going to be advertised on any of those websites? No...again it's just a bunch of programmers who happen to work for big companies. The connection between this league and the spread of Esports is vague at best to me. You do realize that these "techie nerds" need permission to represent their company right? If the game is globally played by employees of large companies, that's a step in the door and we want that step. We want to inch our way in every direction possible. While the move may seem small for now, consider what it can lead up to :3 You're trivializing things thinking they're realistic approaches rather than being optimistic and considering the overall view. Even if this gained nothing, there is no harm in doing this anyways. | ||
Doodsmack
United States7224 Posts
On July 06 2011 15:08 aksfjh wrote: Needs to be picked up by the mainstream press? I'm on it! I don't think you understand how the world works. There are hundreds of corporate softball, basketball, and soccer leagues in the US alone. Playing in those leagues inevitably increases their participation as a spectator to the sport as well as other friends around them. Not only that, but it pushes games in general into better light as each of these teams probably has some level of permission and/or involvement from upper management to put their name in this tournament. Believe it or not, but the growth of esports happens one person at a time, and this is what the league does. Okay, so the growth of esports happens one person at a time. THe employees playing in the league and their friends will have their "participation in SC2 increased." Fair enough, but it doesn't address my point that pro gamer leagues are preferable to ones with employees from big companies. How are we getting the benefit of the big companies' names when only the employees playing and their friends are getting increased exposure? Then you say that upper management gave permission for these people to form teams, which will help to cast SC2 in a better light. I doubt that the viewers of the league who don't know Starcraft (i.e., the new people the league is attempting to draw in) will give much thought to the companies' ensorsement of SC2. They'll just think it's fitting that tech company employees would wanna play a video game. | ||
[F_]aths
Germany3947 Posts
| ||
Nokarot
United States1410 Posts
| ||
Eleaven
772 Posts
hope it all goes as intended | ||
aksfjh
United States4853 Posts
On July 06 2011 17:01 Doodsmack wrote: Okay, so the growth of esports happens one person at a time. THe employees playing in the league and their friends will have their "participation in SC2 increased." Fair enough, but it doesn't address my point that pro gamer leagues are preferable to ones with employees from big companies. How are we getting the benefit of the big companies' names when only the employees playing and their friends are getting increased exposure? Then you say that upper management gave permission for these people to form teams, which will help to cast SC2 in a better light. I doubt that the viewers of the league who don't know Starcraft (i.e., the new people the league is attempting to draw in) will give much thought to the companies' ensorsement of SC2. They'll just think it's fitting that tech company employees would wanna play a video game. Did the XFL do well? Do you think another league for basketball or baseball would make the sports more popular than they are? Right now, the SC2 crowd is saturated with invitationals, tournaments, and proleagues to the point where keeping up with the results of each would constitute a full-time+ job. Pros literally have to pick which of these they want to put effort into participating in, and you want there to be another one? You may think that this league only affects a small group of people involved, but it goes beyond that. It generates buzz, questions, and curiosity both within the public and within the company. Most of all, the whole idea is about connecting people who enjoy competitive video games. A guarantee most people on teamliquid.net did not know about the robust Korean BW scene before SC2 came out. Most of them probably spend countless hours on BW, but never knew that it was an actual sport in Korea. This is how it is for a lot of people who play video games. They play them alone or with a very small group of friends, without seeing what's just behind the curtain if they look a little harder. These people go to school and work without realizing that there is a huge community RIGHT around the corner that enjoys playing the same game(s). When competitions like this pop up, it motivates those involved to branch out and look for people around them that could participate. CSL motivated my university's club to actively seek more members. They made fliers which eventually caught my eye and I was introduced to the whole community. You saw in this very topic where an employee of MS realized there was a Starcraft 2 group he could be a part of! Things like that happen every day when normal people are given the chance to compete along lines other than "I play this game 10 hours a day for a living," but rather "I'm a(n) ___________ for 10 hours a day, but play a game on the weekends." This is how spectators are formed in the hundreds instead of the dozens. Honestly, I'm trying to lay out why the expansion of Starcraft 2 leagues and esports into the normal world, but if you can't see how the league inherently does that, I'm not sure if my words will either. | ||
Loxley
Netherlands2480 Posts
![]() Still, thats a sidenote - gl with everyone involved! | ||
WHiT3R4bBiT
United States21 Posts
| ||
RoyalCheese
Czech Republic745 Posts
| ||
| ||