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HoN Developer: Pirates killed LAN - Page 24

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brain_
Profile Joined June 2010
United States812 Posts
June 23 2011 03:48 GMT
#461
In HoN's defense, they make a DOTA-style game, which would be extremely pirated since many players are Russian/Brasilian, notorious for mass piracy.


As for SC2, it is absurd that large tournaments can't have LAN. I'm sure a multi-billion dollar company like Blizzard could figure out a way to let players play over a LAN connection, even if they had to authenticate through Battle.net first.
RndmGdNck
Profile Joined February 2011
United States60 Posts
June 23 2011 03:51 GMT
#462
The grammar is a little funky to go with the flow.

This developer pissed me off really bad that I almost want to martyr myself for it but I won't. This thinking is so draconian, so backwards, so what's wrong with the PC gaming industry now-a-days. LAN is not what give rise to piracy.
http://torrentfreak.com/us-government-told-piracy-losses-are-exaggerated-100616/
All the post by the HoN guy did was make it so that I will never buy a game they make ever.

I didn't buy MW2 for the exact same reasons. How bad was aimbots/hackers/etc on the PC side rampant as hell. I've been pretty loyalty to Blizzard but clearly Activision is clearly starting to sink its teeth into Blizzard as much as I was a defender before saying that Blizzard was fine, blah blah blah. I recently quit wow and my number 2 reason was because the direction suddenly was taking Cata. They just 180'd from Nov/Dec saying yea dungeons are hard and ppl being decently happy with the way they are and now 20% nerfs across the board to all raids plus wtf is with the more daily quest stuff.

SC2: I'm so on the fence buying HoTS. Blizzard's lack of communication with customers I think in someways hasn't always been their strong suit but they have a lot of fans so they try to do the right way. But I'll I'm seeing them backwards. Broadband may be more available now but whatever netcode Blizz has implemented is clearly not optimized or totally featureless. How do you not have /dnd????? How do you not have chat??? Chat only can have 100 ppl in it?? Is it the year 2000 again???? Easily made clan features. It for some reason on a giant list of things to be put out but they don't seem to have a priority on any of it.

There was another article I wanted to link but couldn't find it on anandtech's pc gaming forum from about a year or year and a half ago about some indie dev talking about piracy and such. I really wish I could find it.

This piracy propaganda started with the big companies like EA, Activision, Ubisoft, etc. saying "oh no the pirates are coming this is why with have to do this." So now all the little companies say yea that the problem with us too. Yeah, yeah we need to throw on some drm crap and limit you to 2 computer installs without an easy way to reset them and it will hurt the paying customer more than the pirates.

Some of this is the customers fault. STOP BUYING THEIR SHITTY GAMES. Vote with your wallet. People make the argument that because we are the PC community that if we don't buy it we won't get the next game. That BS we are usually the most vocal (trying to think of something but not coming out right.). That pic of the MW2 boycott and mostly on that list had bought it. I cried a little that day.

Developers listen to your customers who pay the game. Stop preaching your not the one buying the game. Bulletstorm there is not way in hell I'm buying that game.
A)No PC demo wtf is this(oh but we can release a WTF is Duty Calls parody of CoD to market the game.
B)Cliffy B and Epic abandoned the PC community. WTF was Gears of War for the PC I pirated that game to try it out and wtf is was the worse thing I've ever seen Deleted it about 2 hrs after trying it because of how intrusive GFW was. How hard is to copy steam????. lol Unreal Tournament 3 I didn't even look at that game because of what I was told of how bad the IU mad that game.

Developers you want to know what piracy is on the rise??? console games. All I hear is people talking about wanted to mod their 360 and just put all their games on there.

Another sad day for the community IMO.
pirates
Profile Joined October 2010
United States701 Posts
June 23 2011 03:52 GMT
#463
I didn't kill LAN.
sandyph
Profile Joined September 2010
Indonesia1640 Posts
June 23 2011 03:53 GMT
#464
On June 23 2011 07:32 On_Slaught wrote:
Even if the justification is reasonable (it is I think), it doesn't explain why you can't have a LAN version ONLY for major tournaments. Tournaments on the scale of MLG, GSL, DH, IEM should not have to rely on the internet.


because nothing is safe in this world
even sony, sega, and god damn us senate got hacked to pieces

what make you think stopping the 'hacker' to just waltz into the MLG/GSL/DH/IEM server and grab the tournament edition copy and spread it on the internet ?
Put quote here for readability
acker
Profile Joined September 2010
United States2958 Posts
Last Edited: 2011-06-23 03:56:47
June 23 2011 03:55 GMT
#465
On June 23 2011 12:53 sandyph wrote:
Show nested quote +
On June 23 2011 07:32 On_Slaught wrote:
Even if the justification is reasonable (it is I think), it doesn't explain why you can't have a LAN version ONLY for major tournaments. Tournaments on the scale of MLG, GSL, DH, IEM should not have to rely on the internet.


because nothing is safe in this world
even sony, sega, and god damn us senate got hacked to pieces

what make you think stopping the 'hacker' to just waltz into the MLG/GSL/DH/IEM server and grab the tournament edition copy and spread it on the internet ?


Games get torrented before release nowadays. It's far more probable that some disgruntled or jackass or pirate employee at Blizzard would upload one copy of the tournament-edition game when it goes gold and watch it snowball from there.

Blizzard's not taking that chance.
karlmengsk
Profile Joined November 2010
Canada230 Posts
June 23 2011 03:59 GMT
#466
Whatever they feel will help them make better games (in the future, i guess, since everyone would probably agree that SC2 would be improved with LAN). I dont agree with it, but not my call to make.
That puppy is killing e-sports
FrodaN
Profile Blog Joined October 2010
754 Posts
June 23 2011 04:07 GMT
#467
On June 23 2011 12:52 pirates wrote:
I didn't kill LAN.


fing LOL
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
June 23 2011 04:08 GMT
#468
I think i agree with the guy. Hackers could get rid of any sort of authentication requirement for lan play. HoN, though I haven't played it since beta, seemed to have perfect latency though.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
Skithiryx
Profile Joined August 2010
Australia648 Posts
June 23 2011 04:09 GMT
#469
On June 23 2011 12:32 latan wrote:
Show nested quote +
On June 23 2011 12:27 Ingenol wrote:
It is absolutely not "rational to pirate games." On the contrary it represents the view that one is entitled to the product of another person for less than what that person is willing to exchange it. That is extremely irrational view, although disturbingly prevalent in our increasingly irrational world.



that makes no sense. if two people offer you to trade the same thing, but one asks for less, the rational thing is to choose to trade with the one who asks for less in return. I'd find it very hard to come up with anything MORE rational. so in conclusion, you must be crazy or something.


It makes perfect sense, you walk into a store and pick up an iPad, take it home for 3 weeks then go back and say you want to buy it and you were just trialling it...

Anybody who claims to download games just to "try" them are just using an excuse to make themselves feel better for being thieves, even worse are the people who pirate it and then try to argue that it's a waste of money and rubbish the game...

Hobbies cost money, PC gaming has always been one of the more expensive, people claiming that money is scarce nowadays just needs to siphon out what to buy and what not...
Nerski
Profile Blog Joined November 2010
United States1095 Posts
June 23 2011 04:17 GMT
#470
This concept has been around for a while but it won't stop your average consumer from complaining about the lack of lan support. Obviously the probably millions blizzard had to drop on a lawsuit batttle over ip rights with kespa is argument enough for them to nix lan support.

Could we still see lan support? yeah sure, in 2018 when it's been out for 8+ years and as far as blizzard is concerned there is no more of the games to be sold.

Does it suck to not have lan for tournaments and such, of course...do pirates effect sales enough to make it worth it to the company to nix it...yeah of course it does. MW2 is a perfect example and while all 4 million pirated copies may not have been purchases, I'd almost gurantee you at least 25% might of been...which is a minute scant little 50 million in sales right? Obviously that's a lot to lose out on, and why you won't see lan support in games anytime soon.
Twitter: @GoForNerski /// Youtube: Youtube.com/nerskisc
dragonblade369
Profile Joined May 2010
Canada464 Posts
June 23 2011 04:19 GMT
#471
On June 23 2011 12:22 4of8 wrote:
The question should be more like this : "If there is no LAN-Modus, is any pirate interested in this fact?"
And the answer is NO!
Why?
- Because the big majority of the people, who are getting a cracked copy of a game are only interested in the single player modus.
I mean take WoW, this is a game what should be only played online. Still there are a lot of private servers for cracked versions of this game. Take Half-Life2 a couple of days after it was released a "friend" of mine was offering a cracked version of it to me, which didn't need any online bla...
On the other hand if SC1 didn't have a spawn version, you can be sure I wouldn't have bought this game.
The biggest problem in the modern game industry is , they underestimate the capabilities of the pirates on the one hand and at the other side we have bunch of people in the management, which don't have any clue, what the customers (fans) really want.

If you are a fan of game you will in 95% of the cases buy it. If you just need a lil bit entertainment for a weekend, who would really pay 40-50$ unless you have to much money?

By saying pirates are killing the LAN, you are only searching for an easy excuse. Sure with an already included LAN system, you take a lot of work from the pirates, but if you believe without LAN you could prevent them for cracking your game, you are just stupid.


There is one tip that I have to give you there. Do not take your own experience as the common things experienced by everyone.

Even been to China? Brazil? People stopped playing on the legit Battle.Net because there is literally -nobody- there. Everyone are on Garena or other servers playing their pirated copy of game. Stats like " [...] 95% of the cases [...]" is total BS. Do not standardize your view on a subject.

Currently, the single player is sc2 IS free. NO need to hack or anything. just log into your account once on your friend's computer. Tell him to disable internet and play offline. Voila, 100% of the singleplayer is free.

Now, without the LAN capability, the only way of pirating the game is to make an emulation of the bnet server. I am pretty sure there is one already out, but I really doubt its functionality.
dbddbddb
Profile Joined April 2010
Singapore969 Posts
June 23 2011 04:24 GMT
#472
On June 23 2011 13:09 Skithiryx wrote:
Show nested quote +
On June 23 2011 12:32 latan wrote:
On June 23 2011 12:27 Ingenol wrote:
It is absolutely not "rational to pirate games." On the contrary it represents the view that one is entitled to the product of another person for less than what that person is willing to exchange it. That is extremely irrational view, although disturbingly prevalent in our increasingly irrational world.



that makes no sense. if two people offer you to trade the same thing, but one asks for less, the rational thing is to choose to trade with the one who asks for less in return. I'd find it very hard to come up with anything MORE rational. so in conclusion, you must be crazy or something.


It makes perfect sense, you walk into a store and pick up an iPad, take it home for 3 weeks then go back and say you want to buy it and you were just trialling it...

Anybody who claims to download games just to "try" them are just using an excuse to make themselves feel better for being thieves, even worse are the people who pirate it and then try to argue that it's a waste of money and rubbish the game...

Hobbies cost money, PC gaming has always been one of the more expensive, people claiming that money is scarce nowadays just needs to siphon out what to buy and what not...


the majority of the games i download are single player only games that i would really never bother paying money for in the first place. developers wouldnt even have made a cent from me so it doesnt really hurt anyone. of course, there are games that i would definitely fork out the money for even if they are only single player (eg skyrim). pirates arent thieves.

music and movies on the other hand....
dbddbddb
Profile Joined April 2010
Singapore969 Posts
June 23 2011 04:27 GMT
#473
On June 23 2011 13:19 dragonblade369 wrote:
Show nested quote +
On June 23 2011 12:22 4of8 wrote:
The question should be more like this : "If there is no LAN-Modus, is any pirate interested in this fact?"
And the answer is NO!
Why?
- Because the big majority of the people, who are getting a cracked copy of a game are only interested in the single player modus.
I mean take WoW, this is a game what should be only played online. Still there are a lot of private servers for cracked versions of this game. Take Half-Life2 a couple of days after it was released a "friend" of mine was offering a cracked version of it to me, which didn't need any online bla...
On the other hand if SC1 didn't have a spawn version, you can be sure I wouldn't have bought this game.
The biggest problem in the modern game industry is , they underestimate the capabilities of the pirates on the one hand and at the other side we have bunch of people in the management, which don't have any clue, what the customers (fans) really want.

If you are a fan of game you will in 95% of the cases buy it. If you just need a lil bit entertainment for a weekend, who would really pay 40-50$ unless you have to much money?

By saying pirates are killing the LAN, you are only searching for an easy excuse. Sure with an already included LAN system, you take a lot of work from the pirates, but if you believe without LAN you could prevent them for cracking your game, you are just stupid.


There is one tip that I have to give you there. Do not take your own experience as the common things experienced by everyone.

Even been to China? Brazil? People stopped playing on the legit Battle.Net because there is literally -nobody- there. Everyone are on Garena or other servers playing their pirated copy of game. Stats like " [...] 95% of the cases [...]" is total BS. Do not standardize your view on a subject.

Currently, the single player is sc2 IS free. NO need to hack or anything. just log into your account once on your friend's computer. Tell him to disable internet and play offline. Voila, 100% of the singleplayer is free.

Now, without the LAN capability, the only way of pirating the game is to make an emulation of the bnet server. I am pretty sure there is one already out, but I really doubt its functionality.


isnt ICCup for BW illegal then? my friends lost their BW cd keys and technically couldnt play online.. so we just logged on ICCup and there.. free online for us
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
June 23 2011 04:30 GMT
#474
On June 23 2011 12:52 pirates wrote:
I didn't kill LAN.


LOL!
133 221 333 123 111
KillerPlague
Profile Joined June 2010
United States1386 Posts
Last Edited: 2011-06-23 04:32:13
June 23 2011 04:30 GMT
#475
personally im fine without lan. ive always played sc1 on the internet anyways. i just would like to see a special tournament exclusive version with lan support so the pros could play their best. only thing is they would want time to practice on the new server and it just rolls downhill from there :/

On June 23 2011 12:52 pirates wrote:
I didn't kill LAN.


holy lololol. almost started to cry over this xD
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
kidd
Profile Blog Joined November 2002
United States2848 Posts
June 23 2011 04:31 GMT
#476
On June 23 2011 07:14 ThePurist wrote:
Microsoft operating systems and office software are two of the biggest pirated softwares and they still make money. This guy tries to act like a realist but he doesn't really have a clue about economics.
The opinions are too pessimistic and overgeneralizes the vast majority of people who purchase games with their hard-earned cash. Pirates don't stop revenue streams pirates were not a consumer in the first place. The assumption that a pirated copy was a sale is flawed imo and his last few personal statements are questionable as I perceive them as a cop-out when his whole opinion was about "simple economics".


This.

Also, the main reason I, and i'll assume most others, want LAN capabilities is for large events to run smoothly. Everyone at large events has purchased the game, maybe even multiple copies of it.
Hi
dragonblade369
Profile Joined May 2010
Canada464 Posts
June 23 2011 04:32 GMT
#477
On June 23 2011 13:27 dbddbddb wrote:
Show nested quote +
On June 23 2011 13:19 dragonblade369 wrote:
On June 23 2011 12:22 4of8 wrote:
The question should be more like this : "If there is no LAN-Modus, is any pirate interested in this fact?"
And the answer is NO!
Why?
- Because the big majority of the people, who are getting a cracked copy of a game are only interested in the single player modus.
I mean take WoW, this is a game what should be only played online. Still there are a lot of private servers for cracked versions of this game. Take Half-Life2 a couple of days after it was released a "friend" of mine was offering a cracked version of it to me, which didn't need any online bla...
On the other hand if SC1 didn't have a spawn version, you can be sure I wouldn't have bought this game.
The biggest problem in the modern game industry is , they underestimate the capabilities of the pirates on the one hand and at the other side we have bunch of people in the management, which don't have any clue, what the customers (fans) really want.

If you are a fan of game you will in 95% of the cases buy it. If you just need a lil bit entertainment for a weekend, who would really pay 40-50$ unless you have to much money?

By saying pirates are killing the LAN, you are only searching for an easy excuse. Sure with an already included LAN system, you take a lot of work from the pirates, but if you believe without LAN you could prevent them for cracking your game, you are just stupid.


There is one tip that I have to give you there. Do not take your own experience as the common things experienced by everyone.

Even been to China? Brazil? People stopped playing on the legit Battle.Net because there is literally -nobody- there. Everyone are on Garena or other servers playing their pirated copy of game. Stats like " [...] 95% of the cases [...]" is total BS. Do not standardize your view on a subject.

Currently, the single player is sc2 IS free. NO need to hack or anything. just log into your account once on your friend's computer. Tell him to disable internet and play offline. Voila, 100% of the singleplayer is free.

Now, without the LAN capability, the only way of pirating the game is to make an emulation of the bnet server. I am pretty sure there is one already out, but I really doubt its functionality.


isnt ICCup for BW illegal then? my friends lost their BW cd keys and technically couldnt play online.. so we just logged on ICCup and there.. free online for us


Technically it is illegal. It is like saying that you lost a toy so you stole another... free toy!
KillerPlague
Profile Joined June 2010
United States1386 Posts
June 23 2011 04:35 GMT
#478
On June 23 2011 13:31 kidd wrote:
Show nested quote +
On June 23 2011 07:14 ThePurist wrote:
Microsoft operating systems and office software are two of the biggest pirated softwares and they still make money. This guy tries to act like a realist but he doesn't really have a clue about economics.
The opinions are too pessimistic and overgeneralizes the vast majority of people who purchase games with their hard-earned cash. Pirates don't stop revenue streams pirates were not a consumer in the first place. The assumption that a pirated copy was a sale is flawed imo and his last few personal statements are questionable as I perceive them as a cop-out when his whole opinion was about "simple economics".


This.

Also, the main reason I, and i'll assume most others, want LAN capabilities is for large events to run smoothly. Everyone at large events has purchased the game, maybe even multiple copies of it.


just wondering how many of you have stolen music in your life time. any amount at all from a torrent or w/e. even though you probably would not have gone out and bought the music you still got something that someone worked very hard on and deserves some sort of compensation.
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
barkles
Profile Joined May 2010
United States285 Posts
June 23 2011 04:35 GMT
#479
Isnt starcraft 2 already like the most pirated game of all time? I think I read that on the game's wikipedia page. Clearly, pirates are finding ways around the lack of LAN.
shawster
Profile Blog Joined May 2010
Canada2485 Posts
June 23 2011 04:39 GMT
#480
they could release lan versions for tournaments only, and they probably could find a way to make lan work.

i'm not computer expert but would it be possible for lan to be accessed after going through b.net? that fixes the shitty internet problem for playing against friends. you still need b.net but i'd rather do that then exclude it.
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