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Would you like another GSL map in season 3 ladder? - Page 10

Forum Index > SC2 General
Post a Reply
Prev 1 8 9 10 11 Next All
craz3d
Profile Joined August 2005
Bulgaria856 Posts
July 20 2011 01:43 GMT
#181
I want all of them!

I think they should change the map pool so that it always mimics GSL's map pool.
Hello World!
MuseMike
Profile Joined March 2011
United States1339 Posts
July 20 2011 01:44 GMT
#182
On June 21 2011 20:27 Teim wrote:
Bel'Shir Beach for sure. It's just so nice to look at, hitting that map on a bad run of losses would sure put me in a good mood.

Every Zerg would like Bel'Shir to be in the pool as well rofl.
Meteora.GB
Profile Blog Joined January 2011
Canada2479 Posts
July 20 2011 01:45 GMT
#183
Crevasse and Terminus, definitely.
lunchforthesky
Profile Joined June 2011
United Kingdom967 Posts
July 20 2011 01:47 GMT
#184
On July 20 2011 10:44 MuseMike wrote:
Show nested quote +
On June 21 2011 20:27 Teim wrote:
Bel'Shir Beach for sure. It's just so nice to look at, hitting that map on a bad run of losses would sure put me in a good mood.

Every Zerg would like Bel'Shir to be in the pool as well rofl.


Well Zergs had to put up with close spawns, lost temple, jungle basin, slag pits, delta quadrant, scrap station. Why shouldn't there be a Zerg favoured map? We've had plenty Terran/Protoss favoured maps.
Pocketsocks
Profile Blog Joined March 2011
United States192 Posts
July 20 2011 01:48 GMT
#185
Bel'Shir Beach simply because I know if I vote Crevasse Blizzard will mess it up by adding in rocks.
When you want to succeed as bad as you want to breathe, you will be successful.
MuseMike
Profile Joined March 2011
United States1339 Posts
July 20 2011 01:49 GMT
#186
On July 20 2011 10:47 lunchforthesky wrote:
Show nested quote +
On July 20 2011 10:44 MuseMike wrote:
On June 21 2011 20:27 Teim wrote:
Bel'Shir Beach for sure. It's just so nice to look at, hitting that map on a bad run of losses would sure put me in a good mood.

Every Zerg would like Bel'Shir to be in the pool as well rofl.


Well Zergs had to put up with close spawns, lost temple, jungle basin, slag pits, delta quadrant, scrap station. Why shouldn't there be a Zerg favoured map? We've had plenty Terran/Protoss favoured maps.

Past imbalances don't justify current imbalances.
Froadac
Profile Blog Joined July 2009
United States6733 Posts
July 20 2011 01:51 GMT
#187
On July 20 2011 10:49 MuseMike wrote:
Show nested quote +
On July 20 2011 10:47 lunchforthesky wrote:
On July 20 2011 10:44 MuseMike wrote:
On June 21 2011 20:27 Teim wrote:
Bel'Shir Beach for sure. It's just so nice to look at, hitting that map on a bad run of losses would sure put me in a good mood.

Every Zerg would like Bel'Shir to be in the pool as well rofl.


Well Zergs had to put up with close spawns, lost temple, jungle basin, slag pits, delta quadrant, scrap station. Why shouldn't there be a Zerg favoured map? We've had plenty Terran/Protoss favoured maps.

Past imbalances don't justify current imbalances.

Newest version is quite balanced.
mordk
Profile Blog Joined November 2010
Chile8385 Posts
July 20 2011 01:51 GMT
#188
On July 20 2011 10:48 Pocketsocks wrote:
Bel'Shir Beach simply because I know if I vote Crevasse Blizzard will mess it up by adding in rocks.


So damn true... Blizzard and rocks... what the hell are they thinking.
lunchforthesky
Profile Joined June 2011
United Kingdom967 Posts
July 20 2011 01:54 GMT
#189
On July 20 2011 10:49 MuseMike wrote:
Show nested quote +
On July 20 2011 10:47 lunchforthesky wrote:
On July 20 2011 10:44 MuseMike wrote:
On June 21 2011 20:27 Teim wrote:
Bel'Shir Beach for sure. It's just so nice to look at, hitting that map on a bad run of losses would sure put me in a good mood.

Every Zerg would like Bel'Shir to be in the pool as well rofl.


Well Zergs had to put up with close spawns, lost temple, jungle basin, slag pits, delta quadrant, scrap station. Why shouldn't there be a Zerg favoured map? We've had plenty Terran/Protoss favoured maps.

Past imbalances don't justify current imbalances.


There are countless current imbalances too. And Belshir is nothing like as Zerg favoured as Close Spawns is, it's no more Zerg favoured than XNC is towards Protoss.
ManicMarine
Profile Joined April 2011
Australia409 Posts
July 20 2011 01:54 GMT
#190
Gotta go with Bel'shir, there aren't enough good 1v1 maps in the pool. Also I don't really like backdoor expansions that much which is why I didn't vote for Crevasse.
Manic by name, Manic by nature.
RHMVNovus
Profile Joined October 2010
United States738 Posts
July 20 2011 01:54 GMT
#191
On July 20 2011 10:51 mordk wrote:
Show nested quote +
On July 20 2011 10:48 Pocketsocks wrote:
Bel'Shir Beach simply because I know if I vote Crevasse Blizzard will mess it up by adding in rocks.


So damn true... Blizzard and rocks... what the hell are they thinking.


I'm half-expecting a new map to have rocks like the center spawn in prodiG's Labyrinth of Wonders.
Droning his sorrows in massive amounts of macro
Badfatpanda
Profile Blog Joined December 2010
United States9719 Posts
July 20 2011 01:54 GMT
#192
Don't feel like dealing with the allins on crevasse that would counter the fast expo meta on that map, would really like to see Bel'Shir or Terminus.
Music is a higher revelation than all wisdom and philosophy. -Beethoven | Mech isn't a build, it's a way of life. -MajOr | Charlie.Sheen: "What is sarcastic, kids who have no courage to fight?" | #TerranPride #yolo #swag -Naama after 2-0'ing MC at HSC VI
Mortal
Profile Blog Joined November 2010
2943 Posts
July 20 2011 01:57 GMT
#193
Any fucking map GSL uses is better than the shit Blizzard no doubt has planned. They haven't made a good map decision other than TDA.

Probably going to take out Meta, XC, and TDA and put in shit and keep maps like DQ, Slag, and BWG.
The universe created an audience for itself.
Zath.erin
Profile Joined September 2010
Canada429 Posts
July 20 2011 01:58 GMT
#194
On July 20 2011 10:54 lunchforthesky wrote:
Show nested quote +
On July 20 2011 10:49 MuseMike wrote:
On July 20 2011 10:47 lunchforthesky wrote:
On July 20 2011 10:44 MuseMike wrote:
On June 21 2011 20:27 Teim wrote:
Bel'Shir Beach for sure. It's just so nice to look at, hitting that map on a bad run of losses would sure put me in a good mood.

Every Zerg would like Bel'Shir to be in the pool as well rofl.


Well Zergs had to put up with close spawns, lost temple, jungle basin, slag pits, delta quadrant, scrap station. Why shouldn't there be a Zerg favoured map? We've had plenty Terran/Protoss favoured maps.

Past imbalances don't justify current imbalances.


There are countless current imbalances too. And Belshir is nothing like as Zerg favoured as Close Spawns is, it's no more Zerg favoured than XNC is towards Protoss.


I don't know how you think XNC would be Protoss favored.
I put my pants on just like the rest of you - one leg at a time. Except once my pants are on, i make gold records!
Sina92
Profile Joined January 2011
Sweden1303 Posts
July 20 2011 01:58 GMT
#195
Crevasse and Terminus pls blizzard.
My penis is 15 inches long, I'm a Harvard professor and look better than Brad Pitt and Jake Gyllenhaal combined.
lunchforthesky
Profile Joined June 2011
United Kingdom967 Posts
July 20 2011 01:59 GMT
#196
On July 20 2011 10:58 Zath.erin wrote:
Show nested quote +
On July 20 2011 10:54 lunchforthesky wrote:
On July 20 2011 10:49 MuseMike wrote:
On July 20 2011 10:47 lunchforthesky wrote:
On July 20 2011 10:44 MuseMike wrote:
On June 21 2011 20:27 Teim wrote:
Bel'Shir Beach for sure. It's just so nice to look at, hitting that map on a bad run of losses would sure put me in a good mood.

Every Zerg would like Bel'Shir to be in the pool as well rofl.


Well Zergs had to put up with close spawns, lost temple, jungle basin, slag pits, delta quadrant, scrap station. Why shouldn't there be a Zerg favoured map? We've had plenty Terran/Protoss favoured maps.

Past imbalances don't justify current imbalances.


There are countless current imbalances too. And Belshir is nothing like as Zerg favoured as Close Spawns is, it's no more Zerg favoured than XNC is towards Protoss.


I don't know how you think XNC would be Protoss favored.


Against Zerg.
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
July 20 2011 01:59 GMT
#197
BelShir has a great tileset, but I countering and runbys are so easy on that map.

I picked Dual Sight, simple and it looks great.
the farm ends here
AxionSteel
Profile Joined January 2011
United States7754 Posts
July 20 2011 02:05 GMT
#198
Definitely not Belshir beach, so very imbalanced. Would be happy with Crevasse and Terminus though.
Maynarde
Profile Joined September 2010
Australia1286 Posts
July 20 2011 02:07 GMT
#199
Pretty amazingly one sided response in that first poll in the OP I sure hope Blizzard is listening / reading.
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
MangoNinja
Profile Joined June 2011
Canada13 Posts
July 20 2011 02:08 GMT
#200
Dual Sight all the way - but really any map is great
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